From 21488796efae93ab7f074d7ad9bfc9d15d82a182 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 29 八月 2025 15:21:49 +0800
Subject: [PATCH] 125 【战斗】战斗系统

---
 Main/System/Battle/SkillEffect/NormalSkillEffect.cs |   37 ++-----------------------------------
 1 files changed, 2 insertions(+), 35 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
index 262720e..3949b1c 100644
--- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -17,23 +17,6 @@
 
     }
 
-    //  鎶�鑳藉姩浣滅涓�甯�
-    //  涓嶇敤鐞嗕細鍥炶皟
-    public override void Play(Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> _onHit)
-    {
-        // 鎾斁鎶�鑳界壒鏁�
-        BattleEffectPlayer battleEffectPlayer = caster.battleField.battleEffectMgr.PlayEffect(
-            caster.ObjID,
-            skillConfig.EffectId,
-            caster.heroGo.transform
-        );
-    }
-
-
-    public override void Run()
-    {
-        base.Run();
-    }
 
     public override void OnMiddleFrameEnd(int times, int hitIndex)
     {
@@ -48,27 +31,11 @@
                 continue;
             }
 
-            /*var effect1 = */
-            caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffectId, target.heroGo.transform);
-            /*var effect2 = */
-            caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect2, target.heroGo.transform);
-            // if (effect1 != null)
-            // {
-            //     effect1.transform.localRotation = effectTrans.localRotation;
-            // }
-            // if (effect2 != null)
-            // {
-            //     effect2.transform.localRotation = effectTrans.localRotation;
-            // }
+            caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffectId, target.heroGo.transform, target.Camp);
+            caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect2, target.heroGo.transform, target.Camp);
         }
 
-        //  涓轰粈涔堟病瑙﹀彂
         onHit?.Invoke(hitIndex, tagUseSkillAttack.HurtList.ToList());
         isFinish = true;
-    }
-
-    public override void OnMiddleFrameStart(int times)
-    {
-        
     }
 }
\ No newline at end of file

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