From 21488796efae93ab7f074d7ad9bfc9d15d82a182 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期五, 29 八月 2025 15:21:49 +0800 Subject: [PATCH] 125 【战斗】战斗系统 --- Main/System/Battle/SkillEffect/NormalSkillEffect.cs | 37 ++----------------------------------- 1 files changed, 2 insertions(+), 35 deletions(-) diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs index 262720e..3949b1c 100644 --- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs +++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs @@ -17,23 +17,6 @@ } - // 鎶�鑳藉姩浣滅涓�甯� - // 涓嶇敤鐞嗕細鍥炶皟 - public override void Play(Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> _onHit) - { - // 鎾斁鎶�鑳界壒鏁� - BattleEffectPlayer battleEffectPlayer = caster.battleField.battleEffectMgr.PlayEffect( - caster.ObjID, - skillConfig.EffectId, - caster.heroGo.transform - ); - } - - - public override void Run() - { - base.Run(); - } public override void OnMiddleFrameEnd(int times, int hitIndex) { @@ -48,27 +31,11 @@ continue; } - /*var effect1 = */ - caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffectId, target.heroGo.transform); - /*var effect2 = */ - caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect2, target.heroGo.transform); - // if (effect1 != null) - // { - // effect1.transform.localRotation = effectTrans.localRotation; - // } - // if (effect2 != null) - // { - // effect2.transform.localRotation = effectTrans.localRotation; - // } + caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffectId, target.heroGo.transform, target.Camp); + caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect2, target.heroGo.transform, target.Camp); } - // 涓轰粈涔堟病瑙﹀彂 onHit?.Invoke(hitIndex, tagUseSkillAttack.HurtList.ToList()); isFinish = true; - } - - public override void OnMiddleFrameStart(int times) - { - } } \ No newline at end of file -- Gitblit v1.8.0