From 23194f3289da1b09341ffd8e977849e2d1d1032c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 19 十二月 2025 11:35:14 +0800
Subject: [PATCH] 0312 上线不弹掉落装备;手动点击装备可以弹框;

---
 Main/System/Equip/FloorItemCell.cs                 |    8 ++++++--
 Main/System/Battle/BattleField/StoryBattleField.cs |    2 +-
 2 files changed, 7 insertions(+), 3 deletions(-)

diff --git a/Main/System/Battle/BattleField/StoryBattleField.cs b/Main/System/Battle/BattleField/StoryBattleField.cs
index e24a60d..516190d 100644
--- a/Main/System/Battle/BattleField/StoryBattleField.cs
+++ b/Main/System/Battle/BattleField/StoryBattleField.cs
@@ -165,7 +165,7 @@
     {
         base.HaveRest();
         battleState = StoryBattleState.Break;
-        EquipModel.Instance.CalcAllFloorItems();
+        // EquipModel.Instance.CalcAllFloorItems();
         BattleManager.Instance.MainFightRequest(0);
     }
 
diff --git a/Main/System/Equip/FloorItemCell.cs b/Main/System/Equip/FloorItemCell.cs
index b3cfa52d..aecc834 100644
--- a/Main/System/Equip/FloorItemCell.cs
+++ b/Main/System/Equip/FloorItemCell.cs
@@ -71,7 +71,11 @@
     public void OnPointerClick(PointerEventData eventData)
     {
         if (!isPlaying)
-            CompleteDrop();
+        {
+            EquipModel.Instance.CalcFloorEquip(itemIndex);
+            itemIndex = -1;
+        }
+            // CompleteDrop();
     }
 
     void CompleteDrop()
@@ -79,7 +83,7 @@
         // 鎺夎惤鍚庣洿鎺ユ嬀鍙� 鏀规垚浜嗘湰姝﹀皢鏀诲嚮瀹屽叏缁撴潫鍚庢垨鑰呭洖鍚堢粨鏉熷悗
         // EquipModel.Instance.CalcFloorEquip(itemIndex);
         isPlaying = false;
-        itemIndex = -1;
+        // itemIndex = -1;
     }
 }
 

--
Gitblit v1.8.0