From 23194f3289da1b09341ffd8e977849e2d1d1032c Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 19 十二月 2025 11:35:14 +0800
Subject: [PATCH] 0312 上线不弹掉落装备;手动点击装备可以弹框;
---
Main/System/Equip/FloorItemCell.cs | 8 ++++++--
Main/System/Battle/BattleField/StoryBattleField.cs | 2 +-
2 files changed, 7 insertions(+), 3 deletions(-)
diff --git a/Main/System/Battle/BattleField/StoryBattleField.cs b/Main/System/Battle/BattleField/StoryBattleField.cs
index e24a60d..516190d 100644
--- a/Main/System/Battle/BattleField/StoryBattleField.cs
+++ b/Main/System/Battle/BattleField/StoryBattleField.cs
@@ -165,7 +165,7 @@
{
base.HaveRest();
battleState = StoryBattleState.Break;
- EquipModel.Instance.CalcAllFloorItems();
+ // EquipModel.Instance.CalcAllFloorItems();
BattleManager.Instance.MainFightRequest(0);
}
diff --git a/Main/System/Equip/FloorItemCell.cs b/Main/System/Equip/FloorItemCell.cs
index b3cfa52d..aecc834 100644
--- a/Main/System/Equip/FloorItemCell.cs
+++ b/Main/System/Equip/FloorItemCell.cs
@@ -71,7 +71,11 @@
public void OnPointerClick(PointerEventData eventData)
{
if (!isPlaying)
- CompleteDrop();
+ {
+ EquipModel.Instance.CalcFloorEquip(itemIndex);
+ itemIndex = -1;
+ }
+ // CompleteDrop();
}
void CompleteDrop()
@@ -79,7 +83,7 @@
// 鎺夎惤鍚庣洿鎺ユ嬀鍙� 鏀规垚浜嗘湰姝﹀皢鏀诲嚮瀹屽叏缁撴潫鍚庢垨鑰呭洖鍚堢粨鏉熷悗
// EquipModel.Instance.CalcFloorEquip(itemIndex);
isPlaying = false;
- itemIndex = -1;
+ // itemIndex = -1;
}
}
--
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