From 23e8ee01886faf8f1a77c79a2d93a52a860e6914 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期日, 24 八月 2025 22:41:12 +0800
Subject: [PATCH] 117 【武将】武将系统 - 重生 遣散

---
 Main/System/Main/PlayerMainDate.cs |   15 ++++++++-------
 1 files changed, 8 insertions(+), 7 deletions(-)

diff --git a/Main/System/Main/PlayerMainDate.cs b/Main/System/Main/PlayerMainDate.cs
index b3d69bf..83a542b 100644
--- a/Main/System/Main/PlayerMainDate.cs
+++ b/Main/System/Main/PlayerMainDate.cs
@@ -47,19 +47,19 @@
     }
 
 
-    public void PowerAdd(ulong power)
+    public void PowerAdd(long power)
     {
         if (prowBool)
         {
-            prowNum = (long)power;
+            prowNum = power;
             prowBool = false;
         }
         else
         {
-            if ((long)power != prowNum)
+            if (power != prowNum)
             {
-                prowNumChange = (long)power - prowNum;
-                prowNum = (long)power;
+                prowNumChange = power - prowNum;
+                prowNum = power;
                 isAdd = prowNumChange > 0;
                 prowNumChange = Math.Abs(prowNumChange);
                 if (customDisplayPower != null && customDisplayPower())
@@ -75,7 +75,7 @@
             }
             else
             {
-                prowNum = (long)power;
+                prowNum = power;
             }
         }
     }
@@ -99,7 +99,7 @@
     /// <param name="hero"></param>
     public void AddPowerNotOnTeam(HeroInfo hero)
     {
-        if (HeroUIManager.Instance.lastFightPower.Key != hero.heroId)
+        if (HeroUIManager.Instance.lastFightPower.Key != hero.itemHero.guid)
         {
             return;
         }
@@ -110,6 +110,7 @@
         }
 
         prowNumChange = hero.CalculatePower() - HeroUIManager.Instance.lastFightPower.Value;
+        HeroUIManager.Instance.lastFightPower = new KeyValuePair<string, long>();
         isAdd = prowNumChange > 0;
         prowNumChange = Math.Abs(prowNumChange);
         prowNum = hero.CalculatePower();

--
Gitblit v1.8.0