From 2d3a60767d0cd69c8dec97e39937bcd0c667be1c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 12 十一月 2025 18:54:57 +0800
Subject: [PATCH] 125 战斗 血条&护盾1护盾2表现
---
Main/Config/PartialConfigs/SkillConfig.Partial.cs | 23 +++++++++++++++++++++++
1 files changed, 23 insertions(+), 0 deletions(-)
diff --git a/Main/Config/PartialConfigs/SkillConfig.Partial.cs b/Main/Config/PartialConfigs/SkillConfig.Partial.cs
index 42bcf79..32e1c39 100644
--- a/Main/Config/PartialConfigs/SkillConfig.Partial.cs
+++ b/Main/Config/PartialConfigs/SkillConfig.Partial.cs
@@ -9,6 +9,7 @@
using System;
using UnityEngine;
using LitJson;
+using System.Linq;
public partial class SkillConfig : ConfigBase<int, SkillConfig>
{
@@ -78,4 +79,26 @@
tempDic.TryGetValue(skillLv, out config);
return config;
}
+
+ public List<int> GetDamageDivide(int _hitIndex)
+ {
+ List<int> damageDivide = new List<int>();
+ if (_hitIndex == 0 && DamageDivide.Length <= 0)
+ {
+ damageDivide.Add(10000);
+ }
+ else
+ {
+ if (DamageDivide.Length <= _hitIndex)
+ {
+ Debug.LogError("鎶�鑳戒激瀹冲垎甯冮厤缃敊璇� skillId: " + SkillID + " hitIndex: " + _hitIndex);
+ damageDivide.Add(10000);
+ }
+ else
+ {
+ damageDivide = DamageDivide[_hitIndex].ToList();
+ }
+ }
+ return damageDivide;
+ }
}
--
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