From 2d3a60767d0cd69c8dec97e39937bcd0c667be1c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 12 十一月 2025 18:54:57 +0800
Subject: [PATCH] 125 战斗 血条&护盾1护盾2表现

---
 Main/Core/GameEngine/Player/PlayerDatas.cs |   14 +++++++++-----
 1 files changed, 9 insertions(+), 5 deletions(-)

diff --git a/Main/Core/GameEngine/Player/PlayerDatas.cs b/Main/Core/GameEngine/Player/PlayerDatas.cs
index 392d1b4..beb8f19 100644
--- a/Main/Core/GameEngine/Player/PlayerDatas.cs
+++ b/Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -105,11 +105,12 @@
                 break;
             case PlayerDataType.Family:
                 baseData.FamilyId = value;
-                if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
-                {
-                    SDKUtils.Instance.TraceEvent("joinalliance", "", false);
-                    LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1);
-                }
+
+                // if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
+                // {
+                //     SDKUtils.Instance.TraceEvent("joinalliance", "", false);
+                //     LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1);
+                // }
                 break;
             case PlayerDataType.Gold:
                 baseData.diamond = value;
@@ -514,6 +515,9 @@
             case PlayerDataType.CDBPlayerRefresh_SkillReducePerG:
                 baseData.skillReducePerG = (int)value;
                 break;
+            case PlayerDataType.ExAttr12:
+                baseData.leaveGuildInfo = (int)value;
+                break;
             case PlayerDataType.default9:
                 baseData.mapRealmSelect = (int)value;
                 break;

--
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