From 2d49ec4f87de5fdedcac25a2bd45c97a0c332a04 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 28 十月 2025 11:47:35 +0800
Subject: [PATCH] 0312 输出战斗日志,分析自动战斗不能攻击的问题

---
 Main/System/Battle/BattleObject/BattleObjectFactory.cs |   32 ++++++++++++++++++++++----------
 1 files changed, 22 insertions(+), 10 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 0ad9ec5..e9668f3 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -9,8 +9,19 @@
     //  鏈剰鏄鍦ㄨ繖閲屽仛姹犵殑鍐呭鐨� 浣嗘槸鎯充簡涓�涓� 鍒╃敤鏁堢巼鏈夌偣宸� 鏈�澶氬仛涓�涓嬬孩鑹叉柟鐨勭紦瀛� 钃濊壊鏂圭殑鍗虫椂鐢� 鍗虫椂鍒犻櫎 鎴栬�呯紦瀛樹笂涓�娆℃垬鏂楃殑灏辫
     // private static int AutoIncrementID = 100000;
 
-    private static float modelScaleRate => float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1);
+    private static float m_modelScaleRate = 0f;
 
+    private static float modelScaleRate
+    {
+        get
+        {
+            if (m_modelScaleRate <= 0f)
+            {
+                m_modelScaleRate = float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1);
+            }
+            return m_modelScaleRate;
+        }
+    }
     //  杩欓噷鎶ラ敊浜嗘鏌ヤ竴涓�
     public static BattleObject CreateBattleObject(BattleField _battleField, List<GameObject> posNodeList, TeamHero teamHero, BattleCamp _Camp)
     {
@@ -23,18 +34,14 @@
 
         GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/);
 
-        if (battleGO == null)
-        {
-            Debug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId);
-            return null;
-        }
+
 
         GameObject goParent = posNodeList[teamHero.positionNum];
         BattleObject battleObject = new BattleObject(_battleField);
         battleObject.ObjID = teamHero.ObjID;
 
         GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform);
-        SkeletonGraphic skeletonGraphic = realGO.GetComponentInChildren<SkeletonGraphic>(true);
+        SkeletonAnimation skeletonAnimation = realGO.GetComponentInChildren<SkeletonAnimation>(true);
 
         var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
         if (skeletonDataAsset == null)
@@ -43,13 +50,18 @@
             return null;
         }
 
+
         float finalScaleRate = modelScaleRate * teamHero.modelScale;
 
-        skeletonGraphic.skeletonDataAsset = skeletonDataAsset;
-        skeletonGraphic.Initialize(true);
+        skeletonAnimation.skeletonDataAsset = skeletonDataAsset;
+        skeletonAnimation.Initialize(true);
         realGO.name = battleObject.ObjID.ToString();
-        realGO.transform.localScale = new Vector3((_Camp == BattleCamp.Red ? 1 : -1f) * finalScaleRate, finalScaleRate, finalScaleRate);
+        realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
+        RectTransform rectTrans = realGO.GetComponent<RectTransform>();
+        rectTrans.anchoredPosition = Vector2.zero;
         battleObject.Init(realGO, teamHero, _Camp);
+
+
         return battleObject;
     }
 

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