From 2fa304ada32e6d8a9444136e29d3fb5cefa77538 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 23 五月 2025 18:31:59 +0800
Subject: [PATCH] 18 子 2D卡牌客户端搭建 / 2D卡牌客户端搭建 界面补全
---
Main/System/ClientVersion/VersionUpdateWin.cs | 59 ++
Main/System/Login/GameNotice.cs.meta | 11
Main/System/Login/ServerListWin.cs.meta | 11
Main/System/NetLink.meta | 8
Main/System/Login/LoginWin.cs | 351 +++++++++++++++
Main/System/Login/ServerListWin.cs | 109 ++++
Main/UI/UIBase.cs | 11
Main/System/ClientVersion/RequestSecretWin.cs.meta | 0
Main/System/Login/GameAgeWarnWin.cs | 61 ++
Main/Login/ServerListCenter.cs | 13
Main/Main.cs | 7
Main/Manager/LoginManager.cs | 295 ++++++++++++
Main/System/Login/GameNotice.cs | 62 ++
Main/System/Login/ServerGroupToggle.cs.meta | 11
Main/System/ClientVersion/VersionUpdateWin.cs.meta | 11
Main/System/NetLink/NetLinkWin.cs | 90 ++++
Main/Core/NetworkPackage/DataToCtl/DisconnectState.cs | 2
Main/System/Login/GameAgeWarnWin.cs.meta | 11
Main/Core/NetworkPackage/GameNetSystem.cs | 4
Main/Component/UI/Decorate/Tweens/UIAlphaTween.cs | 5
Main/System/ClientVersion/RequestSecretWin.cs | 0
Main/System/NetLink/NetLinkWin.cs.meta | 11
Main/System/Login/LoginWin.cs.meta | 0
Main/System/Login.meta | 8
/dev/null | 61 --
Main/Core/GameEngine/Launch/LaunchInHot.cs | 9
Main/Core/NetworkPackage/DataToCtl/NeverConnectState.cs | 2
Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs | 2
Main/System/Login/ServerGroupToggle.cs | 49 ++
29 files changed, 1,175 insertions(+), 99 deletions(-)
diff --git a/Main/Component/UI/Decorate/Tweens/UIAlphaTween.cs b/Main/Component/UI/Decorate/Tweens/UIAlphaTween.cs
index db9c4f4..f272464 100644
--- a/Main/Component/UI/Decorate/Tweens/UIAlphaTween.cs
+++ b/Main/Component/UI/Decorate/Tweens/UIAlphaTween.cs
@@ -7,8 +7,6 @@
using UnityEngine.UI;
using System;
-namespace vnxbqy.UI
-{
[RequireComponent(typeof(CanvasGroup))]
public class UIAlphaTween : MonoBehaviour
@@ -226,8 +224,5 @@
}
}
-
-}
-
diff --git a/Main/Core/GameEngine/Launch/LaunchInHot.cs b/Main/Core/GameEngine/Launch/LaunchInHot.cs
index 0cd969d..fd56571 100644
--- a/Main/Core/GameEngine/Launch/LaunchInHot.cs
+++ b/Main/Core/GameEngine/Launch/LaunchInHot.cs
@@ -5,7 +5,7 @@
using System.Collections.Generic;
using System.IO;
-public class LaunchInHot : MonoBehaviour
+public class LaunchInHot : SingletonMonobehaviour<LaunchInHot>
{
static int step = 0;
public static LaunchStage m_CurrentStage = LaunchStage.None;
@@ -17,6 +17,9 @@
bool launchComplete = false;
float surplusProgress = 0f;
float surplusTime = 0f;
+
+ public Action OnApplicationOut = null;
+
void Start()
{
@@ -190,6 +193,10 @@
}
+ private void OnApplicationQuit()
+ {
+ OnApplicationOut?.Invoke();
+ }
}
diff --git a/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs b/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs
index d9d5664..3ed4d83 100644
--- a/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs
@@ -27,7 +27,7 @@
base.OnEnter();
m_NetWorkReachability = Application.internetReachability;
- // NetLinkWin.Hide();
+ NetLinkWin.Hide();
}
protected override void Update()
diff --git a/Main/Core/NetworkPackage/DataToCtl/DisconnectState.cs b/Main/Core/NetworkPackage/DataToCtl/DisconnectState.cs
index 61ece3d..43d62f2 100644
--- a/Main/Core/NetworkPackage/DataToCtl/DisconnectState.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/DisconnectState.cs
@@ -9,7 +9,7 @@
{
base.OnEnter();
- // NetLinkWin.Hide();
+ NetLinkWin.Hide();
}
protected override void Update()
diff --git a/Main/Core/NetworkPackage/DataToCtl/NeverConnectState.cs b/Main/Core/NetworkPackage/DataToCtl/NeverConnectState.cs
index cc52d8d..2237bbe 100644
--- a/Main/Core/NetworkPackage/DataToCtl/NeverConnectState.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/NeverConnectState.cs
@@ -8,7 +8,7 @@
public override void OnEnter()
{
base.OnEnter();
- // NetLinkWin.Hide();
+ NetLinkWin.Hide();
}
protected override void Update()
diff --git a/Main/Core/NetworkPackage/GameNetSystem.cs b/Main/Core/NetworkPackage/GameNetSystem.cs
index f67a17b..92a27d7 100644
--- a/Main/Core/NetworkPackage/GameNetSystem.cs
+++ b/Main/Core/NetworkPackage/GameNetSystem.cs
@@ -342,6 +342,8 @@
finally
{
netState = NetState.NerverConnect;
+ // TODO YYL
+
// CrossServerLogin.Instance.busy = false;
// //ArenaManager.isArenaClient = false;
// var loginModel = ModelCenter.Instance.GetModel<LoginModel>();
@@ -366,7 +368,7 @@
// // GameObject.Destroy(obj.transform.GetChild(i).gameObject);
// //}
// //SceneManager.LoadScene("Empty");
- // NetLinkWin.Hide();
+ NetLinkWin.Hide();
// DTC0403_tagPlayerLoginLoadOK.neverLoginOk = true;
}
}
diff --git a/Main/Login/ServerListCenter.cs b/Main/Login/ServerListCenter.cs
index ff403fc..72b5cd0 100644
--- a/Main/Login/ServerListCenter.cs
+++ b/Main/Login/ServerListCenter.cs
@@ -220,18 +220,13 @@
if (VersionConfig.Get().versionAuthority == VersionAuthority.InterTest)
{
- var localSaveAccountName = LocalSave.GetString(LoginManager.Instance.USER_ACCOUNT);
+ var localSaveAccountName = LocalSave.GetString(LoginManager.USER_ACCOUNT);
RequestServerListPlayer(localSaveAccountName);
}
}
public void RequestServerCommonList()
{
- if (VersionUtility.Instance.InIosAuditTime())
- {
- return;
- }
-
HttpRequest.Instance.RequestHttpGet(SERVERLIST_URL_COMMON, HttpRequest.defaultHttpContentType, 1, OnGetServerList);
}
@@ -240,7 +235,7 @@
if (_ok)
{
ServerListParser.Instance.PushCommonServerListRawData(_result);
- // NetLinkWin.Hide();
+ NetLinkWin.Hide();
}
else
{
@@ -458,7 +453,7 @@
//杩欒竟璇锋眰鐢ㄧ殑鏄棫璐﹀彿锛宻dk鐧诲綍鎴愬姛浼氱敤鏂拌处鍙疯姹備竴娆★紝鍐呯綉鐧诲綍闇�瑕佹墜鍔ㄧ偣鍑讳竴娆℃湇鍔″櫒鍒楄〃鍒锋柊
public void RequestPlayerServerList()
{
- if (LoginManager.Instance.IsLogined)
+ if (LoginManager.Instance.isLogined)
{
var account = LoginManager.Instance.localSaveAccountName;
if (string.IsNullOrEmpty(account))
@@ -477,7 +472,7 @@
//2.鏈嶅姟鍣ㄥ垪琛ㄧ晫闈㈠埛鏂伴�昏緫娌″仛濂斤紝serverGroupSelectEvent鐨勮皟鐢ㄧ洿鎺ュ喅瀹氫簡鐣岄潰鏄剧ず
public void FiltrateDefaultServerAndServerGroup()
{
- if (LoginManager.Instance.IsLogined)
+ if (LoginManager.Instance.isLogined)
{
return;
}
diff --git a/Main/Main.cs b/Main/Main.cs
index c2a1b44..c83d14d 100644
--- a/Main/Main.cs
+++ b/Main/Main.cs
@@ -39,6 +39,8 @@
// 鍒濆鍖栨父鎴忓満鏅�
Debug.Log("鍒濆鍖栨父鎴忓満鏅�");
+ ReleaseMgrs();
+
// 鍒濆鍖栨父鎴忕郴缁�
managers.Add(BattleManager.Instance);
@@ -56,6 +58,11 @@
public static void OnSwitchToLoginScene()
{
+ ReleaseMgrs();
+ }
+
+ private static void ReleaseMgrs()
+ {
foreach (var manager in managers)
{
manager.Release();
diff --git a/Main/Manager/LoginManager.cs b/Main/Manager/LoginManager.cs
index 4edbfcd..5b0286c 100644
--- a/Main/Manager/LoginManager.cs
+++ b/Main/Manager/LoginManager.cs
@@ -1,26 +1,14 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
+using System;
+
public class LoginManager : ManagerBase<LoginManager>
{
- public string USER_ACCOUNT;
-
- public string localSaveAccountName
- {
- get
- {
- return PlayerPrefs.GetString("localSaveAccountName", "");
- }
- }
-
- public bool IsLogined
- {
- get
- {
- return false;
- }
- }
+ public const uint DwVersionNo = 153518004;
+ public readonly static string USER_ACCOUNT = Application.dataPath + "UserAccount";
+ public readonly static string USER_PASSWORD = Application.dataPath + "UserPassword";
public bool sdkLogined
{
@@ -28,18 +16,287 @@
set;
} = false;
+ public bool reconnectBackGround
+ {
+ get;
+ set;
+ } = false;
+
+ public bool onCreateRole
+ {
+ get;
+ set;
+ } = false;
+
+ public bool busy
+ {
+ get;
+ set;
+ } = false;
+
+ int ServerListLoop = 200; //绉掞細鍦ㄧ櫥褰曠晫闈㈣姹傛湇鍔″櫒鍒楄〃鐨勯棿闅�
+ long LastLoopSecond = 0; //涓婁竴娆$殑璇锋眰鏃堕棿 100绾崇鍗曚綅
+
+ public SDKUtils.FP_LoginOk sdkLoginResult;
+ public SDKUtils.FP_CheckIDAuthentication sdkIDCheckIDAuthentication;
+
+ public string localSaveAccountName
+ {
+ get { return LocalSave.GetString(USER_ACCOUNT); }
+ set { LocalSave.SetString(USER_ACCOUNT, value); }
+ }
+
+ public event Action<bool> registerResultEvent;
+ public event Action accountBindOkEvent;
+ public event Action loginErrorEvent; //娓告垙鍚姩鍚庤〃鏍煎姞杞� 妯″潡鍔犺浇澶辫触鐨勬彁绀�
+ public string loginErrorInfo;
+
+ public string ipBuf { get; private set; }
+ public int portBuf { get; private set; }
+ public int gamePortBuf { get; private set; }
+ public string accountBuf { get; private set; }
+ public string passwordBuf { get; private set; }
+
+ public bool isLogined { get; set; }
+
public override void Init()
{
+ SDKUtils.Instance.onFreePlatformLoginOk += OnSDKAccountLoginOk;
+ SDKUtils.Instance.onFreePlatformLogoutOk += OnSDKAccountLoginOutOk;
+ SDKUtils.Instance.onFreePlatformBindOk += OnSDKAccountBindOk;
+ LaunchInHot.Instance.OnApplicationOut += OnApplicationOut;
}
public override void Release()
{
-
+ SDKUtils.Instance.onFreePlatformLoginOk -= OnSDKAccountLoginOk;
+ SDKUtils.Instance.onFreePlatformLogoutOk -= OnSDKAccountLoginOutOk;
+ SDKUtils.Instance.onFreePlatformBindOk -= OnSDKAccountBindOk;
+
+ LaunchInHot.Instance.OnApplicationOut -= OnApplicationOut;
}
- public void AccountLogin(string ip, int port, int gamePort)
+ private void OnSDKAccountLoginOk(SDKUtils.FP_LoginOk _result)
{
+ sdkLogined = true;
+ sdkLoginResult = _result;
+ if (!DebugUtility.Instance.isWhiteListAccount)
+ {
+ DebugUtility.Instance.RequestWhiteListAuthority(sdkLoginResult.account);
+ }
+
+ ServerListCenter.Instance.RequestServerListPlayer(sdkLoginResult.account);
+ SDKUtils.Instance.MakeKeyAndVisible();
+
+ // TODO YYL
+ // OperationLogCollect.Instance.RecordLauchEvent(5);
+
+ // GameNotice.OpenGameNotice();
+ }
+
+ private void OnSDKAccountLoginOutOk()
+ {
+ sdkLogined = false;
+ sdkLoginResult = default(SDKUtils.FP_LoginOk);
+ GameNetSystem.Instance.LoginOut();
+ }
+
+ private void OnSDKAccountBindOk()
+ {
+ sdkLoginResult.phone = 1;
+ if (accountBindOkEvent != null)
+ {
+ accountBindOkEvent();
+ }
+ }
+
+ private void OnGetIDAuthenticationInfo(SDKUtils.FP_CheckIDAuthentication _info)
+ {
+ sdkIDCheckIDAuthentication = _info;
+ }
+
+ public void AccountLogin(string _account, string _ip, int _port, int _gamePort)
+ {
+ Debug.LogFormat("璐﹀彿鐧诲綍, account:{0} ; ip:{1} ; port:{2} ; gamePort:{3}", _account, _ip, _port, _gamePort);
+ isLogined = true;
+ if (Application.internetReachability == NetworkReachability.NotReachable)
+ {
+ // TODO YYL
+ // ConfirmCancel.ShowPopConfirm(
+ // Language.Get("Mail101"),
+ // Language.Get("L1116"),
+ // () => { }
+ // );
+ return;
+ }
+
+ if (busy)
+ {
+ return;
+ }
+
+ busy = true;
+
+ try
+ {
+ reconnectBackGround = false;
+ accountBuf = _account;
+ localSaveAccountName = accountBuf;
+ ipBuf = _ip;
+ portBuf = _port;
+ gamePortBuf = _gamePort;
+
+ ConnectGameServer(ipBuf, gamePortBuf);
+
+ GameNetSystem.Instance.OnAccountLogin();
+ NetLinkWin.Show();
+ }
+ catch (Exception ex)
+ {
+ Debug.Log(ex);
+ busy = false;
+ }
+
+ }
+
+ public void AccountLogin(string _ip, int _port, int _gamePort)
+ {
+ if (sdkLogined)
+ {
+ AccountLogin(sdkLoginResult.account, _ip, _port, _gamePort);
+ }
+ else
+ {
+ SDKUtils.Instance.FreePlatformLogin();
+ }
+ }
+
+ public void ReAccountLogin()
+ {
+ if (busy)
+ {
+ return;
+ }
+
+ busy = true;
+ reconnectBackGround = true;
+
+ try
+ {
+ ConnectGameServer(ipBuf, gamePortBuf);
+ NetLinkWin.Show();
+ }
+ catch (Exception ex)
+ {
+ Debug.Log(ex);
+ busy = false;
+ }
+ }
+
+ private void OnAccountLogin(bool _ok, string _result)
+ {
+ if (!_ok)
+ {
+ busy = false;
+ Debug.LogError(_result);
+ NetLinkWin.Hide();
+ return;
+ }
+
+ if (string.IsNullOrEmpty(_result))
+ {
+ busy = false;
+ // TODO YYL
+ // ServerTipDetails.DisplayNormalTip(Language.Get("L1117"));
+ NetLinkWin.Hide();
+ return;
+ }
+
+ var stringSet = _result.Split('|');
+ if (stringSet[0] != "OK")
+ {
+ if (stringSet.Length > 1)
+ {
+ // TODO YYL
+ // ServerTipDetails.DisplayNormalTip(stringSet[1]);
+ }
+
+ busy = false;
+ NetLinkWin.Hide();
+ return;
+ }
+
+ localSaveAccountName = accountBuf;
+ try
+ {
+ ConnectGameServer(ipBuf, gamePortBuf);
+ }
+ catch (Exception ex)
+ {
+ busy = false;
+ Debug.Log(ex);
+ }
+ }
+
+
+ void ConnectGameServer(string _ip, int _port)
+ {
+ GameNetSystem.Instance.BeginConnectGameServer(_ip, _port, OnGameServerConnected);
+ }
+
+ private void OnGameServerConnected(bool ok)
+ {
+ // TODO YYL
+ // if (ok)
+ // {
+ // var sendInfo = new C0123_tagCClientPackVersion();
+ // sendInfo.Version = DwVersionNo;
+ // GameNetSystem.Instance.SendInfo(sendInfo);
+ // }
+ // else
+ // {
+ // busy = false;
+ // }
+ }
+
+
+ // TODO YYL
+ public void AccessLogin(/*H0101_tagServerPrepared _serverInfo*/)
+ {
+ // GameNetSystem.Instance.SendInfo(Get0101SendPackage(_serverInfo)); // 鐧诲綍
+ }
+
+ public void CheckClientVersion()
+ {
+ // TODO YYL
+ // var sendInfo = new C010D_tagCClientVersion();
+ // sendInfo.Version = "10.1000.1";
+ // GameNetSystem.Instance.SendInfo(sendInfo);
+ }
+
+ private void OnApplicationOut()
+ {
+ // TODO YYL
+ // var sendInfo = new C0103_tagCPlayerLogOut();
+ // sendInfo.Type = 1;
+ // GameNetSystem.Instance.SendInfo(sendInfo);
+ }
+
+ public void RequestServerListLoop()
+ {
+ long nowTick = DateTime.Now.Ticks;
+ if (LastLoopSecond == 0)
+ {
+ LastLoopSecond = nowTick;
+ return;
+ }
+ if ((nowTick - LastLoopSecond) / 10000000 > ServerListLoop)
+ {
+ Debug.Log("瀹氭椂璇锋眰鏈嶅姟鍣ㄥ垪琛�");
+ ServerListCenter.Instance.RequestServerCommonList();
+ LastLoopSecond = nowTick;
+ }
}
}
diff --git a/Main/UI/RequestSecretWin.cs b/Main/System/ClientVersion/RequestSecretWin.cs
similarity index 100%
rename from Main/UI/RequestSecretWin.cs
rename to Main/System/ClientVersion/RequestSecretWin.cs
diff --git a/Main/UI/RequestSecretWin.cs.meta b/Main/System/ClientVersion/RequestSecretWin.cs.meta
similarity index 100%
rename from Main/UI/RequestSecretWin.cs.meta
rename to Main/System/ClientVersion/RequestSecretWin.cs.meta
diff --git a/Main/System/ClientVersion/VersionUpdateWin.cs b/Main/System/ClientVersion/VersionUpdateWin.cs
new file mode 100644
index 0000000..c656a19
--- /dev/null
+++ b/Main/System/ClientVersion/VersionUpdateWin.cs
@@ -0,0 +1,59 @@
+锘縰sing UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine.UI;
+using DG.Tweening;
+using Cysharp.Threading.Tasks;
+
+public class VersionUpdateWin : UIBase
+{
+ // 缁勪欢寮曠敤
+ [SerializeField] Button m_Confirm;
+ [SerializeField] RichText m_Info;
+ // 鐢熷懡鍛ㄦ湡
+ protected override void Awake()
+ {
+ base.Awake();
+ // 鍒濆鍖栫粍浠跺紩鐢�
+ }
+
+
+ protected override void Start()
+ {
+ base.Start();
+ // 鍒濆鍖栨暟鎹�
+ }
+
+ protected override void InitComponent()
+ {
+ base.InitComponent();
+
+ m_Confirm.AddListener(Confirm);
+ }
+
+ // UI浜嬩欢
+ protected override void OnOpen()
+ {
+ base.OnOpen();
+ // 绐楀彛鎵撳紑鏃剁殑閫昏緫
+ // TODO YYL
+ m_Info.text = string.Empty;//Language.GetFromLocal(9);
+ }
+
+ protected override void OnClose()
+ {
+ base.OnClose();
+ // 绐楀彛鍏抽棴鏃剁殑閫昏緫
+ }
+
+ public override void Refresh()
+ {
+ base.Refresh();
+ // 鍒锋柊UI鏄剧ず
+ }
+
+ private void Confirm()
+ {
+ SDKUtils.Instance.GoToAppStore(VersionUtility.Instance.versionInfo.downUrl, "com.android.vending");
+ }
+}
diff --git a/Main/System/ClientVersion/VersionUpdateWin.cs.meta b/Main/System/ClientVersion/VersionUpdateWin.cs.meta
new file mode 100644
index 0000000..50d2507
--- /dev/null
+++ b/Main/System/ClientVersion/VersionUpdateWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: d284e5da25bb42a48bb3e4dcabe6b8e9
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Login.meta b/Main/System/Login.meta
new file mode 100644
index 0000000..e3a9e32
--- /dev/null
+++ b/Main/System/Login.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: ae60482d361940746b454d97ea61be29
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Login/GameAgeWarnWin.cs b/Main/System/Login/GameAgeWarnWin.cs
new file mode 100644
index 0000000..f693f39
--- /dev/null
+++ b/Main/System/Login/GameAgeWarnWin.cs
@@ -0,0 +1,61 @@
+锘縰sing UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine.UI;
+using DG.Tweening;
+using Cysharp.Threading.Tasks;
+
+public class GameAgeWarnWin : UIBase
+{
+ // 缁勪欢寮曠敤
+ [SerializeField] Transform m_Title1; //鍗忚
+ [SerializeField] Transform m_Info1;
+ [SerializeField] Transform m_Title2; //闅愮
+ [SerializeField] Transform m_Info2;
+ [SerializeField] Transform m_Title3; //骞撮緞
+ [SerializeField] Transform m_Info3;
+ [SerializeField] Button m_Close;
+ // 鐢熷懡鍛ㄦ湡
+ protected override void Awake()
+ {
+ base.Awake();
+ // 鍒濆鍖栫粍浠跺紩鐢�
+ }
+
+ protected override void Start()
+ {
+ base.Start();
+ // 鍒濆鍖栨暟鎹�
+ }
+
+ // UI浜嬩欢
+ protected override void OnOpen()
+ {
+ base.OnOpen();
+ // 绐楀彛鎵撳紑鏃剁殑閫昏緫
+
+ // m_Title1.SetActive(functionOrder == 1);
+ // m_Info1.SetActive(functionOrder == 1);
+ // m_Title2.SetActive(functionOrder == 2);
+ // m_Info2.SetActive(functionOrder == 2);
+ // m_Title3.SetActive(functionOrder == 3);
+ // m_Info3.SetActive(functionOrder == 3);
+ }
+
+ protected override void OnClose()
+ {
+ base.OnClose();
+ // 绐楀彛鍏抽棴鏃剁殑閫昏緫
+ }
+
+ public override void Refresh()
+ {
+ base.Refresh();
+ // 鍒锋柊UI鏄剧ず
+ }
+
+ public void SetFunctionOrder(int _functionOrder)
+ {
+
+ }
+}
diff --git a/Main/System/Login/GameAgeWarnWin.cs.meta b/Main/System/Login/GameAgeWarnWin.cs.meta
new file mode 100644
index 0000000..89d5447
--- /dev/null
+++ b/Main/System/Login/GameAgeWarnWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: b2799fc2b27083f4e95c535c8c1627d5
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Login/GameNotice.cs b/Main/System/Login/GameNotice.cs
new file mode 100644
index 0000000..1701cf9
--- /dev/null
+++ b/Main/System/Login/GameNotice.cs
@@ -0,0 +1,62 @@
+锘縰sing System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class GameNotice
+{
+ static bool noticeShowed = false;
+
+ public static void OpenGameNotice()
+ {
+ try
+ {
+ if (VersionUtility.Instance.versionInfo == null || noticeShowed)
+ return;
+ var url = VersionUtility.Instance.versionInfo.GetNoticeURL(VersionConfig.Get().branch);
+ if (!string.IsNullOrEmpty(url))
+ {
+ SDKUtils.Instance.OpenUrl(url);
+ noticeShowed = true;
+ }
+ }
+ catch (System.Exception ex)
+ {
+ noticeShowed = true;
+ }
+ }
+
+ public static bool HasNotice()
+ {
+ try
+ {
+ if (VersionUtility.Instance.versionInfo == null)
+ return false;
+ var url = VersionUtility.Instance.versionInfo.GetNoticeURL(VersionConfig.Get().branch);
+ Debug.LogFormat("鍏憡鍦板潃锛歿0}", url);
+ return !string.IsNullOrEmpty(url);
+ }
+ catch (System.Exception ex)
+ {
+ return false;
+ }
+ }
+
+ public static void OpenGameNoticeForce()
+ {
+ try
+ {
+ if (VersionUtility.Instance.versionInfo == null)
+ return;
+ var url = VersionUtility.Instance.versionInfo.GetNoticeURL(VersionConfig.Get().branch);
+ if (!string.IsNullOrEmpty(url))
+ {
+ SDKUtils.Instance.OpenUrl(url);
+ }
+ }
+ catch (System.Exception ex)
+ {
+ Debug.Log(ex);
+ }
+ }
+
+}
diff --git a/Main/System/Login/GameNotice.cs.meta b/Main/System/Login/GameNotice.cs.meta
new file mode 100644
index 0000000..9fcf32d
--- /dev/null
+++ b/Main/System/Login/GameNotice.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 6d2ea198f3b719542a730e8728d3f137
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Login/LoginWin.cs b/Main/System/Login/LoginWin.cs
new file mode 100644
index 0000000..3874f92
--- /dev/null
+++ b/Main/System/Login/LoginWin.cs
@@ -0,0 +1,351 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Diagnostics.Tracing;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class LoginWin : UIBase, ICanvasRaycastFilter
+{
+ public static bool firstOpenEnd
+ {
+ get;
+ private set;
+ }
+
+ private string m_ServerIP = "mobile.173on.com";
+ private int m_Port = 9090;
+ private int m_GamePort = 19006;
+
+
+ [SerializeField] Image m_Logo;
+ [SerializeField] UIAlphaTween m_AlphaTween;
+ [SerializeField] RectTransform m_WaitServerList;
+ [SerializeField] RectTransform m_ContainerEnterGame;
+ [SerializeField] RectTransform m_ContainerAccount;
+ [SerializeField] Image m_ServerState;
+ [SerializeField] Text m_ServerStateDescription;
+ [SerializeField] Text m_ServerName;
+ [SerializeField] protected InputField m_Account;
+ [SerializeField] Button m_EnterGame;
+ [SerializeField] Button m_QQLogin;
+ [SerializeField] Button m_WXLogin;
+ [SerializeField] Button m_ServerSelect;
+ [SerializeField] Button m_SwitchAccount;
+ [SerializeField] Button m_Notice;
+ [SerializeField] Button m_UserHelp;
+ [SerializeField] Button m_CleanCache;
+ [SerializeField] Toggle checkRead;
+ [SerializeField] Button serverRead;
+ [SerializeField] Button hideRead;
+ [SerializeField] Button ageWarn;
+ [SerializeField] Text verInfo;
+
+ protected override void InitComponent()
+ {
+ base.InitComponent();
+ Debug.Log("鍒濆鍖栫櫥褰曠獥鍙�");
+
+#if UNITY_EDITOR
+ m_Account.onEndEdit.AddListener(x => { EnterGame(); });
+#endif
+ m_EnterGame.SetListener(EnterGame);
+ m_QQLogin.SetListener(QQLogin);
+ m_WXLogin.SetListener(WXLogin);
+ m_ServerSelect.SetListener(OpenServerListWin);
+ m_SwitchAccount.SetListener(SwitchAccount);
+ m_Notice.SetListener(VeiwNotice);
+ if (m_UserHelp)
+ {
+ m_UserHelp.SetListener(OpenUserHelp);
+ }
+
+ m_CleanCache.SetListener(ResourcesPath.Instance.CleanCache);
+
+ serverRead.SetListener(() => {
+ GameAgeWarnWin win = UIManager.Instance.OpenWindow<GameAgeWarnWin>();
+ win.SetFunctionOrder(1);
+ // WindowCenter.Instance.OpenFromLocal<GameAgeWarnWin>(1);
+ });
+
+ hideRead.SetListener(() => {
+ GameAgeWarnWin win = UIManager.Instance.OpenWindow<GameAgeWarnWin>();
+ win.SetFunctionOrder(2);
+ });
+ ageWarn.SetListener(() => {
+ GameAgeWarnWin win = UIManager.Instance.OpenWindow<GameAgeWarnWin>();
+ win.SetFunctionOrder(3);
+ });
+ }
+
+ public override void HandleOpen()
+ {
+ base.HandleOpen();
+ Debug.Log("鎵撳紑鐧诲綍绐楀彛");
+
+
+ ServerListCenter.Instance.serverSelectEvent += OnServerChange;
+ ServerListCenter.Instance.onServerListRefreshEvent += OnServerListRefresh;
+
+ ServerListCenter.Instance.RequestPlayerServerList();
+ LoginManager.Instance.isLogined = false;
+ ServerListCenter.Instance.FiltrateDefaultServerAndServerGroup();
+ m_AlphaTween.SetStartState();
+
+ Refresh();
+
+ m_AlphaTween.Play(() => {
+ firstOpenEnd = true;
+ InGameDownLoad.Instance.downLoadGo = false;
+ DownloadMgr.MaxDownLoadTask = InGameDownLoad.Instance.GetMaxTask();
+ });
+ }
+
+ public override void HandleClose()
+ {
+ base.HandleClose();
+ Debug.Log("鍏抽棴鐧诲綍绐楀彛");
+ ServerListCenter.Instance.serverSelectEvent -= OnServerChange;
+ ServerListCenter.Instance.onServerListRefreshEvent -= OnServerListRefresh;
+
+ SDKUtils.Instance.onFreePlatformLoginOk -= OnLoginOk;
+ SDKUtils.Instance.SendShowFloatWin();
+ }
+
+ public override void Refresh()
+ {
+ base.Refresh();
+ Debug.Log("鍒锋柊鐧诲綍绐楀彛");
+
+
+ // 鐗堟湰淇℃伅
+ string strVersion = StringUtility.Contact("ver ", InitialFunctionConfig.Get("version").Numerical1);
+ verInfo.text = strVersion;
+
+ // var sprite = BuiltInLoader.LoadSprite("TB_DL_Logo");
+ // m_Logo.overrideSprite = sprite;
+ // m_Logo.SetNativeSize();
+ m_Logo.rectTransform.anchoredPosition = VersionConfig.Get().logoPosition;
+ m_Notice.SetActive(GameNotice.HasNotice());
+
+ // var sprite = BuiltInLoader.LoadSprite("TB_DL_Logo");
+
+ // TODO YYL
+ // bool hasNotice = GameNotice.HasNotice();
+
+ // 璐﹀彿鍒囨崲
+ m_SwitchAccount.SetActive(false);
+ // 鐢ㄦ埛甯姪
+ // TODO YYL
+ // var appId = VersionConfig.Get().appId;
+ // var branch = VersionConfig.Get().branch;
+ // m_UserHelp.SetActive(ContactConfig.GetConfig(appId, branch) != null);
+
+ // 鏄惁宸茬粡鑾峰彇鍒版湇鍔″櫒鍒楄〃
+ bool isGetServerList = ServerListCenter.Instance.serverListGot;
+ m_WaitServerList.SetActive(!isGetServerList);
+
+ m_ContainerEnterGame.SetActive(isGetServerList);
+ m_ContainerAccount.SetActive(isGetServerList
+ && (VersionConfig.Get().versionAuthority == VersionAuthority.InterTest || VersionConfig.Get().isBanShu));
+ // loginBtn.SetActive(isGetServerList);
+
+ if (isGetServerList)
+ {
+ ChangeServerInfo(ServerListCenter.Instance.currentServer);
+ }
+
+
+ ChangeUserInfo(LoginManager.Instance.localSaveAccountName);
+
+ m_EnterGame.SetActive(true);
+ m_QQLogin.SetActive(false);
+ m_WXLogin.SetActive(false);
+
+ // 鐢ㄦ埛鍗忚 todo
+ checkRead.isOn = LocalSave.GetBool("tqsecretToggle");
+ }
+
+ private void OnLoginOk(SDKUtils.FP_LoginOk arg0)
+ {
+ }
+
+ private void OnServerChange()
+ {
+ ChangeServerInfo(ServerListCenter.Instance.currentServer);
+ }
+
+ // private void OnLoginBtnClick()
+ // {
+ // // TODO 鐧诲綍
+ // Debug.Log("鐧诲綍" + username.text + " / " + password.text);
+ // CloseWindow();
+
+ // StageManager.Instance.ToGameScene();
+ // }
+
+ private void ChangeServerInfo(ServerData _serverData)
+ {
+ // m_ServerName.text = _serverData.name.Replace("@gm", "");
+ m_ServerIP = _serverData.region_domain;
+ m_Port = _serverData.login_port;
+ m_GamePort = _serverData.game_port;
+
+ switch ((ServerState)_serverData.running_status)
+ {
+ case ServerState.Maintain:
+ case ServerState.Predicted:
+ // m_ServerState.SetSprite("XT_FWQ_TB4");
+ // m_ServerStateDescription.text = Language.GetFromLocal(29);
+ break;
+ case ServerState.Normal:
+ // m_ServerState.SetSprite("XT_FWQ_TB2");
+ // m_ServerStateDescription.text = Language.GetFromLocal(28);
+ break;
+ case ServerState.Busy:
+ // m_ServerState.SetSprite("XT_FWQ_TB3");
+ // m_ServerStateDescription.text = Language.GetFromLocal(27);
+ break;
+ case ServerState.Hot:
+ // m_ServerState.SetSprite("XT_FWQ_TB1");
+ // m_ServerStateDescription.text = Language.GetFromLocal(26);
+ break;
+ }
+ }
+
+ private void ChangeUserInfo(string user)
+ {
+ // m_Account.text = user;
+ }
+
+ private void OnServerListRefresh()
+ {
+ // m_WaitServerList.SetActive(!ServerListCenter.Instance.serverListGot);
+ // m_ContainerEnterGame.SetActive(ServerListCenter.Instance.serverListGot);
+ // m_ContainerAccount.SetActive(ServerListCenter.Instance.serverListGot
+ // && (VersionConfig.Get().versionAuthority == VersionAuthority.InterTest || VersionConfig.Get().isBanShu));
+ }
+
+ protected virtual void EnterGame()
+ {
+ if (!checkRead.isOn)
+ {
+ // TODO YYL
+ // ConfirmCancel.ShowPopConfirm(Language.Get("agreementTitle"), Language.Get("agreementInfo"));
+ LocalSave.SetBool("tqsecretToggle", false); //鏂逛究娴嬭瘯
+ return;
+ }
+
+ LocalSave.SetBool("tqsecretToggle", true);
+
+ SDKUtils.Instance.SendHideFloatWin();
+
+ Login();
+
+ //鍒拌繖閲屼竴瀹氭槸涓嬭浇琛ㄧ粨鏉�
+ InGameDownLoad.Instance.SetDownloadMark();
+ }
+
+ protected void LateUpdate()
+ {
+ raycastTarget = true;
+ LoginManager.Instance.RequestServerListLoop();
+ }
+
+
+ protected void QQLogin()
+ {
+ SDKUtils.Instance.TencentLogin("Login");
+ }
+
+ protected void WXLogin()
+ {
+ SDKUtils.Instance.TencentLogin("Loginwx");
+ }
+
+ private void OpenServerListWin()
+ {
+ // TODO YYL
+ UIManager.Instance.OpenWindow<ServerListWin>();
+ }
+
+ private void SwitchAccount()
+ {
+ SDKUtils.Instance.FreePlatformLoginout();
+ LoginManager.Instance.sdkLogined = true;
+ }
+
+ private void VeiwNotice()
+ {
+ GameNotice.OpenGameNoticeForce();
+ }
+
+ private void OpenUserHelp()
+ {
+ // TODO YYL
+ // UIManager.Instance.OpenWindow<UserHelpWin>();
+ }
+
+
+ protected void Login()
+ {
+ var allow = false;
+ if (DebugUtility.Instance.isWhiteListAccount)
+ {
+ allow = true;
+ }
+ else
+ {
+ if (ServerListCenter.Instance.currentServer.running_status == (int)ServerState.Maintain
+ || ServerListCenter.Instance.currentServer.running_status == (int)ServerState.Predicted)
+ {
+ allow = false;
+ }
+ else
+ {
+ allow = true;
+ }
+ }
+
+ if (!allow)
+ {
+ switch ((ServerState)ServerListCenter.Instance.currentServer.running_status)
+ {
+ // TODO YYL
+ case ServerState.Maintain:
+ // SysNotifyMgr.Instance.ShowTip("ServerDown");
+ break;
+ case ServerState.Predicted:
+ // SysNotifyMgr.Instance.ShowTip("ServerOpen", ServerListCenter.Instance.currentServer.start_date.ToString("yyyy-MM-dd HH:mm"));
+ break;
+ }
+
+ return;
+ }
+
+ if (GameNetSystem.Instance.netState == GameNetSystem.NetState.NerverConnect)
+ {
+ switch (VersionConfig.Get().versionAuthority)
+ {
+ case VersionAuthority.InterTest:
+ if (string.IsNullOrEmpty(m_Account.text))
+ {
+ // TODO YYL
+ // ServerTipDetails.DisplayNormalTip(Language.Get("L1095"));
+ return;
+ }
+
+ LoginManager.Instance.AccountLogin(m_Account.text, m_ServerIP, m_Port, m_GamePort);
+ break;
+ case VersionAuthority.Release:
+ LoginManager.Instance.AccountLogin(m_ServerIP, m_Port, m_GamePort);
+ break;
+ }
+
+ // TODO YYL
+ // OperationLogCollect.Instance.RecordLauchEvent(6);
+ // OperationLogCollect.Instance.RecordEvent(7);
+ }
+
+ }
+}
diff --git a/Main/UI/Login/LoginWin.cs.meta b/Main/System/Login/LoginWin.cs.meta
similarity index 100%
rename from Main/UI/Login/LoginWin.cs.meta
rename to Main/System/Login/LoginWin.cs.meta
diff --git a/Main/System/Login/ServerGroupToggle.cs b/Main/System/Login/ServerGroupToggle.cs
new file mode 100644
index 0000000..16b4477
--- /dev/null
+++ b/Main/System/Login/ServerGroupToggle.cs
@@ -0,0 +1,49 @@
+锘�//--------------------------------------------------------
+// [Author]: 绗簩涓栫晫
+// [ Date ]: Wednesday, January 10, 2018
+//--------------------------------------------------------
+using UnityEngine;
+using System.Collections;
+using UnityEngine.UI;
+
+
+public class ServerGroupToggle : ScrollItem
+{
+ [SerializeField] Toggle m_Toggle;
+ public Toggle toggle { get { return m_Toggle; } }
+ [SerializeField] Text m_Title;
+ [SerializeField] FontColorSizeConfig m_FontColor;
+
+ int startIndex = 0;
+ int count = 0;
+
+ string groupName;
+
+ public override void Display(object _data)
+ {
+ base.Display(_data);
+
+ groupName = (string)_data;
+ m_Title.text = groupName;
+
+ m_Toggle.isOn = groupName == ServerListCenter.Instance.currentServerGroup;
+ m_Title.color = m_FontColor.GetColorSize(m_Toggle.isOn ? "Selected" : "Normal").color;
+
+ m_Toggle.RemoveAllListeners();
+ m_Toggle.AddListener(OnSelected);
+ }
+
+ public override void Dispose()
+ {
+ base.Dispose();
+ }
+
+ private void OnSelected(bool _value)
+ {
+ m_Title.color = m_FontColor.GetColorSize(_value ? "Selected" : "Normal").color;
+ if (_value)
+ {
+ ServerListCenter.Instance.currentServerGroup = groupName;
+ }
+ }
+}
diff --git a/Main/System/Login/ServerGroupToggle.cs.meta b/Main/System/Login/ServerGroupToggle.cs.meta
new file mode 100644
index 0000000..7b7c54a
--- /dev/null
+++ b/Main/System/Login/ServerGroupToggle.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 192bb0e4edd5b9146a748091369c503f
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/Login/ServerListWin.cs b/Main/System/Login/ServerListWin.cs
new file mode 100644
index 0000000..5fd6507
--- /dev/null
+++ b/Main/System/Login/ServerListWin.cs
@@ -0,0 +1,109 @@
+锘縰sing UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine.UI;
+using DG.Tweening;
+using Cysharp.Threading.Tasks;
+
+public class ServerListWin : UIBase
+{
+ // 缁勪欢寮曠敤
+ [SerializeField] CyclicScroll m_ServerGroupScroll;
+ [SerializeField] CyclicScroll m_ServerScroll;
+ [SerializeField] Button m_Close;
+
+ // 鐢熷懡鍛ㄦ湡
+ protected override void Awake()
+ {
+ base.Awake();
+ // 鍒濆鍖栫粍浠跺紩鐢�
+ }
+
+ protected override void Start()
+ {
+ base.Start();
+ // 鍒濆鍖栨暟鎹�
+ }
+
+ protected override void InitComponent()
+ {
+ base.InitComponent();
+ m_Close.AddListener(CloseWindow);
+ }
+
+ // UI浜嬩欢
+ protected override void OnOpen()
+ {
+ base.OnOpen();
+ // 绐楀彛鎵撳紑鏃剁殑閫昏緫
+ ServerListCenter.Instance.serverGroupSelectEvent += RefreshServerList;
+ m_ServerGroupScroll.Init(ServerListCenter.Instance.GetAllServerGroup());
+ RefreshServerList();
+ }
+
+ protected override void OnClose()
+ {
+ base.OnClose();
+ // 绐楀彛鍏抽棴鏃剁殑閫昏緫
+ ServerListCenter.Instance.serverGroupSelectEvent -= RefreshServerList;
+ }
+
+ public override void Refresh()
+ {
+ base.Refresh();
+ // 鍒锋柊UI鏄剧ず
+ }
+
+
+ private void RefreshServerList()
+ {
+ ServerGroup serverGroup = null;
+ if (ServerListCenter.Instance.TryGetServerGroup(ServerListCenter.Instance.currentServerGroup, out serverGroup))
+ {
+ if (serverGroup.group_list != null)
+ {
+ var groupDatas = new List<ServerDataCouple>();
+ var serverDataList = new List<ServerData>(serverGroup.group_list);
+
+ for (int i = serverDataList.Count - 1; i >= 0; i--)
+ {
+ if (VersionConfig.Get().isBanShu)
+ {
+ if (serverDataList[i].region_flag != 8000)
+ {
+ serverDataList.RemoveAt(i);
+ }
+ }
+ else
+ {
+ if (serverDataList[i].region_flag == 8000)
+ {
+ serverDataList.RemoveAt(i);
+ }
+ }
+ }
+
+ serverDataList.Sort(ServerData.Compare);
+ var max = serverDataList.Count;
+ for (int i = 0; i < max; i++, i++)
+ {
+ if (i + 1 < max)
+ {
+ groupDatas.Add(new ServerDataCouple(serverDataList[i], serverDataList[i + 1]));
+ }
+ else
+ {
+ groupDatas.Add(new ServerDataCouple(serverDataList[i]));
+ }
+ }
+
+ m_ServerScroll.Init(groupDatas);
+ }
+ else
+ {
+ m_ServerScroll.Init<ServerDataCouple>(null);
+ }
+
+ }
+ }
+}
diff --git a/Main/System/Login/ServerListWin.cs.meta b/Main/System/Login/ServerListWin.cs.meta
new file mode 100644
index 0000000..d7d9b71
--- /dev/null
+++ b/Main/System/Login/ServerListWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c6340fed6a9d02445b05bc07bc6644aa
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/NetLink.meta b/Main/System/NetLink.meta
new file mode 100644
index 0000000..e3d99c3
--- /dev/null
+++ b/Main/System/NetLink.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 96479f08f2fa4f640bb411315f5ce16b
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/NetLink/NetLinkWin.cs b/Main/System/NetLink/NetLinkWin.cs
new file mode 100644
index 0000000..9d795e9
--- /dev/null
+++ b/Main/System/NetLink/NetLinkWin.cs
@@ -0,0 +1,90 @@
+using UnityEngine;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine.UI;
+using DG.Tweening;
+using Cysharp.Threading.Tasks;
+
+public class NetLinkWin : UIBase
+{
+ // 缁勪欢寮曠敤
+ [SerializeField] Transform backGround;
+ [SerializeField] Transform circle;
+
+ static float linkOverTime = 0f;
+ float timer = 0f;
+ bool actived = false;
+ // 鐢熷懡鍛ㄦ湡
+ protected override void Awake()
+ {
+ base.Awake();
+ // 鍒濆鍖栫粍浠跺紩鐢�
+ }
+
+
+ protected override void Start()
+ {
+ base.Start();
+ // 鍒濆鍖栨暟鎹�
+ }
+
+ protected override void InitComponent()
+ {
+ base.InitComponent();
+ }
+
+ // UI浜嬩欢
+ protected override void OnOpen()
+ {
+ base.OnOpen();
+ // 绐楀彛鎵撳紑鏃剁殑閫昏緫
+ timer = 0f;
+ if (linkOverTime > 0.001f)
+ {
+ actived = false;
+ backGround.SetActive(false);
+ circle.SetActive(false);
+ }
+ else
+ {
+ actived = true;
+ backGround.SetActive(true);
+ circle.SetActive(true);
+ }
+ }
+
+ protected override void OnClose()
+ {
+ base.OnClose();
+ // 绐楀彛鍏抽棴鏃剁殑閫昏緫
+ }
+
+ public override void Refresh()
+ {
+ base.Refresh();
+ // 鍒锋柊UI鏄剧ず
+ }
+
+ protected void LateUpdate()
+ {
+ timer += Time.deltaTime;
+
+ if (!actived && timer > linkOverTime)
+ {
+ backGround.SetActive(true);
+ circle.SetActive(true);
+ }
+ }
+
+ public static void Show(float _delay = 0f)
+ {
+ linkOverTime = _delay;
+
+ UIManager.Instance.OpenWindow<NetLinkWin>();
+ }
+
+ public static void Hide()
+ {
+ UIManager.Instance.CloseWindow<NetLinkWin>();
+ }
+}
diff --git a/Main/System/NetLink/NetLinkWin.cs.meta b/Main/System/NetLink/NetLinkWin.cs.meta
new file mode 100644
index 0000000..b95387f
--- /dev/null
+++ b/Main/System/NetLink/NetLinkWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: dd817f590609dcd458019e2ef2d4f992
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/UI/Login/LoginWin.cs b/Main/UI/Login/LoginWin.cs
deleted file mode 100644
index 62796b5..0000000
--- a/Main/UI/Login/LoginWin.cs
+++ /dev/null
@@ -1,61 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Diagnostics.Tracing;
-using UnityEngine;
-using UnityEngine.UI;
-
-public class LoginWin : UIBase
-{
- private InputField username;
- private InputField password;
- private Button loginBtn;
- private Button registerBtn;
-
- protected override void InitComponent()
- {
- base.InitComponent();
- Debug.Log("鍒濆鍖栫櫥褰曠獥鍙�");
- username = transform.Find("InputUserName").GetComponent<InputField>();
- password = transform.Find("InputPassword").GetComponent<InputField>();
- loginBtn = transform.Find("Buttons/ButtonLogin").GetComponent<Button>();
- registerBtn = transform.Find("Buttons/ButtonRegister").GetComponent<Button>();
-
- loginBtn.onClick.AddListener(OnLoginBtnClick);
- registerBtn.onClick.AddListener(OnRegisterBtnClick);
- }
-
- public override void HandleOpen()
- {
- base.HandleOpen();
- Debug.Log("鎵撳紑鐧诲綍绐楀彛");
- Refresh();
- }
-
- public override void HandleClose()
- {
- base.HandleClose();
- Debug.Log("鍏抽棴鐧诲綍绐楀彛");
- }
-
- public override void Refresh()
- {
- base.Refresh();
- Debug.Log("鍒锋柊鐧诲綍绐楀彛");
- }
-
- private void OnRegisterBtnClick()
- {
- // TODO 娉ㄥ唽
- Debug.Log("娉ㄥ唽");
- }
-
- private void OnLoginBtnClick()
- {
- // TODO 鐧诲綍
- Debug.Log("鐧诲綍" + username.text + " / " + password.text);
- UIManager.Instance.CloseWindow(this);
-
- StageManager.Instance.ToGameScene();
- }
-}
diff --git a/Main/UI/UIBase.cs b/Main/UI/UIBase.cs
index 52b4fc7..79f73fd 100644
--- a/Main/UI/UIBase.cs
+++ b/Main/UI/UIBase.cs
@@ -391,6 +391,17 @@
}
#endregion
+ public bool raycastTarget
+ {
+ get;
+ set;
+ } = true;
+
+ public bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera)
+ {
+ return raycastTarget;
+ }
+
#region 鍔ㄧ敾鏂规硶
// 鍋滄褰撳墠姝e湪鎾斁鐨勫姩鐢�
--
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