From 305cf5f85998f47e1ae87ae965f9830b1352f130 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 16 七月 2025 12:03:20 +0800
Subject: [PATCH] 122 子 【武将】武将系统 / 【武将】武将系统-客户端 - 取spine路径
---
Main/ResModule/ResManager.cs | 9 ++-------
1 files changed, 2 insertions(+), 7 deletions(-)
diff --git a/Main/ResModule/ResManager.cs b/Main/ResModule/ResManager.cs
index b049bde..3d68b85 100644
--- a/Main/ResModule/ResManager.cs
+++ b/Main/ResModule/ResManager.cs
@@ -1,14 +1,10 @@
锘縰sing UnityEngine;
-using System.Collections;
using System.Collections.Generic;
-using Cysharp.Threading.Tasks;
using System;
using UnityEngine.U2D;
-using LitJson;
using System.IO;
-using UnityEngine.Networking;
using UnityEngine.Video;
-using System.Reflection;
+using Spine.Unity;
@@ -77,6 +73,7 @@
{typeof(Material), "mat"},
{typeof(VideoClip), "mp4"},
{typeof(SpriteAtlas), "spriteatlasv2"},
+ {typeof(SkeletonDataAsset), "asset"},
};
@@ -145,8 +142,6 @@
if (!AssetSource.isUseAssetBundle)
{
#if UNITY_EDITOR
- // TODO YYL 杩樻槸瑕佹壘鍒板瓧绗︿覆闂
- path = System.Text.RegularExpressions.Regex.Replace(path, @"[\p{C}]", "");
asset = UnityEditor.AssetDatabase.LoadAssetAtPath<T>(path);
#endif
}
--
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