From 36bcf113a37f8e632c2c85904bb5376e2c96e4df Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 28 十一月 2025 15:45:58 +0800
Subject: [PATCH] 125 战斗 闪避播放闪避音效

---
 Main/System/Battle/BattleConst.cs               |    6 ++++++
 Main/System/Battle/BattleObject/BattleObject.cs |    3 +++
 2 files changed, 9 insertions(+), 0 deletions(-)

diff --git a/Main/System/Battle/BattleConst.cs b/Main/System/Battle/BattleConst.cs
index 253ef47..088ffa2 100644
--- a/Main/System/Battle/BattleConst.cs
+++ b/Main/System/Battle/BattleConst.cs
@@ -237,4 +237,10 @@
     public const int RebornEffectID = 20000;    // 澶嶆椿鐗规晥ID
     
     #endregion
+
+    #region 闊虫晥ID
+
+    public const int DodgeSoundID = 5999999; // 闂伩闊虫晥ID
+    
+    #endregion
 }
\ No newline at end of file
diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index 9a493dd..984cfea 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -410,6 +410,9 @@
             motionBase.ShowIllusionShadow(false);
         };
 
+
+        battleField.soundManager.PlayEffectSound(BattleConst.DodgeSoundID);
+
         battleField.battleTweenMgr.OnPlayTween(tween);
     }
 

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