From 39001a600fcae2bcf27c225df8752d75fb92fef4 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 31 十月 2025 11:18:26 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/Config/Configs/EffectConfig.cs | 36 +++++++++++++++++++++++++++++++++---
1 files changed, 33 insertions(+), 3 deletions(-)
diff --git a/Main/Config/Configs/EffectConfig.cs b/Main/Config/Configs/EffectConfig.cs
index d6469e2..713145a 100644
--- a/Main/Config/Configs/EffectConfig.cs
+++ b/Main/Config/Configs/EffectConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: 2025骞�8鏈�19鏃�
+// [ Date ]: 2025骞�9鏈�2鏃�
//--------------------------------------------------------
using System.Collections.Generic;
@@ -20,7 +20,7 @@
public string packageName;
public int isSpine;
public string fxName;
- public int animIndex;
+ public int[] animIndex;
public int audio;
public string nodeName;
public int notShow;
@@ -29,6 +29,8 @@
public int isLoop;
public int frontBack;
public float delayPlay;
+ public int[] effectPos;
+ public float effectScale;
public override int LoadKey(string _key)
{
@@ -48,7 +50,19 @@
fxName = tables[3];
- int.TryParse(tables[4],out animIndex);
+ if (tables[4].Contains("["))
+ {
+ animIndex = JsonMapper.ToObject<int[]>(tables[4]);
+ }
+ else
+ {
+ string[] animIndexStringArray = tables[4].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ animIndex = new int[animIndexStringArray.Length];
+ for (int i=0;i<animIndexStringArray.Length;i++)
+ {
+ int.TryParse(animIndexStringArray[i],out animIndex[i]);
+ }
+ }
int.TryParse(tables[5],out audio);
@@ -65,6 +79,22 @@
int.TryParse(tables[11],out frontBack);
float.TryParse(tables[12],out delayPlay);
+
+ if (tables[13].Contains("["))
+ {
+ effectPos = JsonMapper.ToObject<int[]>(tables[13]);
+ }
+ else
+ {
+ string[] effectPosStringArray = tables[13].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ effectPos = new int[effectPosStringArray.Length];
+ for (int i=0;i<effectPosStringArray.Length;i++)
+ {
+ int.TryParse(effectPosStringArray[i],out effectPos[i]);
+ }
+ }
+
+ float.TryParse(tables[14],out effectScale);
}
catch (Exception exception)
{
--
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