From 39001a600fcae2bcf27c225df8752d75fb92fef4 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 31 十月 2025 11:18:26 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/Config/Configs/FuncOpenLVConfig.cs | 127 ++++++++++++++++++++---------------------
1 files changed, 62 insertions(+), 65 deletions(-)
diff --git a/Main/Config/Configs/FuncOpenLVConfig.cs b/Main/Config/Configs/FuncOpenLVConfig.cs
index ff9cef5..880e8a1 100644
--- a/Main/Config/Configs/FuncOpenLVConfig.cs
+++ b/Main/Config/Configs/FuncOpenLVConfig.cs
@@ -1,65 +1,62 @@
-锘�//--------------------------------------------------------
-// [Author]: YYL
-// [ Date ]: Friday, June 27, 2025
-//--------------------------------------------------------
-
-using System.Collections.Generic;
-using System.IO;
-using System.Threading;
-using System;
-using UnityEngine;
-using LitJson;
-
-public partial class FuncOpenLVConfig : ConfigBase<int, FuncOpenLVConfig>
-{
-
- public int FuncId;
- public int LimitLV;
- public int LimitMagicWeapon;
- public int LimiRealmLV;
- public int LimitMissionID;
- public string Remark;
- public string State;
- public string Tip;
- public string Icon;
- public int open;
- public int ContinueTask;
-
- public override int LoadKey(string _key)
- {
- int key = GetKey(_key);
- return key;
- }
-
- public override void LoadConfig(string input)
- {
- try {
- string[] tables = input.Split('\t');
- int.TryParse(tables[0],out FuncId);
-
- int.TryParse(tables[1],out LimitLV);
-
- int.TryParse(tables[2],out LimitMagicWeapon);
-
- int.TryParse(tables[3],out LimiRealmLV);
-
- int.TryParse(tables[4],out LimitMissionID);
-
- Remark = tables[5];
-
- State = tables[6];
-
- Tip = tables[7];
-
- Icon = tables[8];
-
- int.TryParse(tables[9],out open);
-
- int.TryParse(tables[10],out ContinueTask);
- }
- catch (Exception exception)
- {
- Debug.LogError(exception);
- }
- }
-}
+锘�//--------------------------------------------------------
+// [Author]: YYL
+// [ Date ]: 2025骞�8鏈�28鏃�
+//--------------------------------------------------------
+
+using System.Collections.Generic;
+using System;
+using UnityEngine;
+using LitJson;
+
+public partial class FuncOpenLVConfig : ConfigBase<int, FuncOpenLVConfig>
+{
+ static FuncOpenLVConfig()
+ {
+ // 璁块棶杩囬潤鎬佹瀯閫犲嚱鏁�
+ visit = true;
+ }
+
+ public int FuncId;
+ public int LimitLV;
+ public int LimiRealmLV;
+ public int LimitMissionID;
+ public int OpenDay;
+ public string Name;
+ public string Desc;
+ public string Icon;
+ public Dictionary<int, int[][]> Award;
+
+ public override int LoadKey(string _key)
+ {
+ int key = GetKey(_key);
+ return key;
+ }
+
+ public override void LoadConfig(string input)
+ {
+ try {
+ string[] tables = input.Split('\t');
+ int.TryParse(tables[0],out FuncId);
+
+ int.TryParse(tables[1],out LimitLV);
+
+ int.TryParse(tables[2],out LimiRealmLV);
+
+ int.TryParse(tables[3],out LimitMissionID);
+
+ int.TryParse(tables[4],out OpenDay);
+
+ Name = tables[5];
+
+ Desc = tables[6];
+
+ Icon = tables[7];
+
+ Award = ConfigParse.ParseIntArray2Dict(tables[8]);
+ }
+ catch (Exception exception)
+ {
+ Debug.LogError(exception);
+ }
+ }
+}
--
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