From 39001a600fcae2bcf27c225df8752d75fb92fef4 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 31 十月 2025 11:18:26 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs | 22 +++++++++++-----------
1 files changed, 11 insertions(+), 11 deletions(-)
diff --git a/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs b/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs
index 8f95f05..599e1ce 100644
--- a/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/ConnectedState.cs
@@ -73,16 +73,16 @@
private void DetectConnected(int _seconds)
{
- connectedDetecting = true;
-
- var sendInfo1 = new C0104_tagCOnlineReturn();
- sendInfo1.Type = 0;
- GameNetSystem.Instance.SendInfo(sendInfo1);// 鍦ㄧ嚎鍥炲簲
-
- if (clock != null)
- {
- Clock.Stop(clock);
- }
+ connectedDetecting = true;
+
+ var sendInfo1 = new C0104_tagCOnlineReturn();
+ sendInfo1.Type = 0;
+ GameNetSystem.Instance.SendInfo(sendInfo1);// 鍦ㄧ嚎鍥炲簲
+
+ if (clock != null)
+ {
+ Clock.Stop(clock);
+ }
clock = Clock.AlarmAt(DateTime.Now + new TimeSpan(_seconds * TimeSpan.TicksPerSecond), OnDetectEnd);
}
@@ -105,7 +105,7 @@
{
case NetworkReachability.NotReachable:
GameNetSystem.Instance.Disconnect();
- // WindowCenter.Instance.Open<DisconnectHintWin>();
+ UIManager.Instance.OpenWindow<DisconnectHintWin>();
break;
case NetworkReachability.ReachableViaCarrierDataNetwork:
case NetworkReachability.ReachableViaLocalAreaNetwork:
--
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