From 39b4b12fef21f8ddc17071ac63f393af6c8ab4b8 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期六, 11 十月 2025 18:32:36 +0800
Subject: [PATCH] 136 子 【挑战】战锤秘境 / 【挑战】战锤秘境-客户端 功能Id改为9
---
Main/System/Battle/Skill/SkillBase.cs | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/Main/System/Battle/Skill/SkillBase.cs b/Main/System/Battle/Skill/SkillBase.cs
index 0b8d916..f7009d0 100644
--- a/Main/System/Battle/Skill/SkillBase.cs
+++ b/Main/System/Battle/Skill/SkillBase.cs
@@ -443,7 +443,6 @@
{
// 浼ゅ鍒嗗竷 (涓囧垎姣�)
// Debug.LogError("skillConfig.DamageDivide.Count " + skillConfig.DamageDivide.Length + " _hitIndex " + _hitIndex);
- bool isLastHit = _hitIndex >= skillConfig.DamageDivide.Length - 1;
int[] damageDivide = skillConfig.DamageDivide[_hitIndex];
long totalDamage = GeneralDefine.GetFactValue(hurt.HurtHP, hurt.HurtHPEx);
@@ -466,7 +465,7 @@
int objID = (int)target.ObjID;
tempDropList.TryGetValue(objID, out BattleDrops battleDrops);
tempDeadPackList.TryGetValue(objID, out HB422_tagMCTurnFightObjDead deadPack);
- target.Hurt(damageList, totalDamage, hurt, skillConfig, isLastHit, battleDrops, deadPack);
+ target.Hurt(damageList, totalDamage, hurt, skillConfig, _hitIndex, battleDrops, deadPack);
// TODO YYL 杩欓噷鏄鍋氱粺涓�璁$畻鍚庡啀hurt璺焥uckhp杩樻槸鎬庢牱
caster.SuckHp(hurt.SuckHP, skillConfig);// 鍚歌
--
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