From 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 05 十一月 2025 17:40:23 +0800
Subject: [PATCH] 130 战斗修改回合样式
---
Main/Core/GameEngine/Player/PlayerDatas.cs | 498 +++++++-----------------------------------------------
1 files changed, 68 insertions(+), 430 deletions(-)
diff --git a/Main/Core/GameEngine/Player/PlayerDatas.cs b/Main/Core/GameEngine/Player/PlayerDatas.cs
index 2914956..beb8f19 100644
--- a/Main/Core/GameEngine/Player/PlayerDatas.cs
+++ b/Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -14,7 +14,8 @@
PlayerExtersionData m_Extersion = new PlayerExtersionData();
public PlayerExtersionData extersion { get { return m_Extersion; } }
- // public PlayerFairyData fairyData = new PlayerFairyData();
+ //浠欑洘
+ public PlayerFairyData fairyData = new PlayerFairyData();
// PlayerSkillDatas m_Skill = new PlayerSkillDatas();
// public PlayerSkillDatas skill { get { return m_Skill; } }
@@ -37,115 +38,45 @@
public event Action<long> spNewGetEvent;
- private Dictionary<PlayerDataType, ulong> PlayerDataDict = new Dictionary<PlayerDataType, ulong>();
+ private Dictionary<PlayerDataType, long> PlayerDataDict = new Dictionary<PlayerDataType, long>();
public void InitPlayerData(H0102_tagCDBPlayer data)
- {
- baseData.UpdateData(data);
- if (playerDataUpdateEvent != null)
- {
- playerDataUpdateEvent();
- }
- }
-
- public void UpdatePlayerData(/*HA112_tagMCDBPlayer data*/)
{
- // baseData.UpdateData(data);
- // if (hero != null)
- // {
- // hero.InitBornPos(baseData.PosX, baseData.PosY);
- // CameraController.Instance.Apply();
- // }
-
- // if (playerDataUpdateEvent != null)
- // {
- // playerDataUpdateEvent();
- // }
- }
-
- public void FightRefreshPlayerHp(ulong hp)
- {
- RefreshProperty(PlayerDataType.HP, (uint)(hp % Constants.ExpPointValue), (uint)(hp/Constants.ExpPointValue));
-
+ baseData.UpdateData(data);
if (playerDataUpdateEvent != null)
{
playerDataUpdateEvent();
}
+ }
- if (playerDataRefreshEvent != null)
+ public void RefreshPlayerData(H0418_tagObjInfoRefresh vNetData)
+ {
+ UpdatePlayerData(vNetData);
+ //StoreModel.RefreshTCBPlayerData(vNetData);
+
+ }
+
+
+ private void UpdatePlayerData(H0418_tagObjInfoRefresh vNetData)
+ {
+ if (baseData != null && vNetData.ObjID == baseData.PlayerID)
{
- playerDataRefreshEvent(PlayerDataType.HP);
+ RefreshProperty((PlayerDataType)vNetData.RefreshType, vNetData.Value, vNetData.ValueEx);
+
+ if (PlayerDataDict.ContainsKey((PlayerDataType)vNetData.RefreshType))
+ {
+ PlayerDataDict[(PlayerDataType)vNetData.RefreshType] = vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue;
+ }
+ else
+ {
+ PlayerDataDict.Add((PlayerDataType)vNetData.RefreshType, vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue);
+ }
+
+ if (playerDataRefreshEvent != null)
+ {
+ playerDataRefreshEvent((PlayerDataType)vNetData.RefreshType);
+ }
}
- }
-
- public void RefreshPlayerData(/*H0418_tagObjInfoRefresh vNetData*/)
- {
- // UpdatePlayerData(vNetData);
- // //StoreModel.RefreshTCBPlayerData(vNetData);
- // if (playerDataUpdateEvent != null)
- // {
- // playerDataUpdateEvent();
- // }
- }
-
-
- private void UpdatePlayerData(int temp/*H0418_tagObjInfoRefresh vNetData*/)
- {
- // if (baseData != null && vNetData.ObjID == baseData.PlayerID)
- // {
- // var deltaValue = -1; //鍙樺寲鍊肩敤浜庡鐞嗚〃鐜�
- // switch ((PlayerDataType)vNetData.RefreshType)
- // {
- // case PlayerDataType.MaxHP:
- // deltaValue = (int)(vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue - extersion.MaxHP);
- // break;
- // case PlayerDataType.MAXATK:
- // deltaValue = (int)(vNetData.Value - extersion.MAXATK);
- // break;
- // case PlayerDataType.MINATK:
- // deltaValue = (int)(vNetData.Value - extersion.MINATK);
- // break;
- // case PlayerDataType.DEF:
- // deltaValue = (int)(vNetData.Value - extersion.DEF);
- // break;
- // case PlayerDataType.HIT:
- // deltaValue = (int)(vNetData.Value - extersion.HIT);
- // break;
- // case PlayerDataType.Miss:
- // deltaValue = (int)(vNetData.Value - extersion.Miss);
- // break;
- // case PlayerDataType.BattleValEx1:
- // deltaValue = (int)(vNetData.Value - extersion.battleValEx1);
- // break;
- // case PlayerDataType.SpeedValue:
- // deltaValue = (int)(vNetData.Value - extersion.SpeedValue);
- // break;
- // default:
- // deltaValue = -1;
- // break;
- // }
-
- // if (deltaValue > 0 && attributePromoteEvent != null)
- // {
- // attributePromoteEvent((PlayerDataType)vNetData.RefreshType, deltaValue);
- // }
-
- // RefreshProperty(vNetData.socketType == ServerType.Main, (PlayerDataType)vNetData.RefreshType, vNetData.Value, vNetData.ValueEx);
-
- // if (PlayerDataDict.ContainsKey((PlayerDataType)vNetData.RefreshType))
- // {
- // PlayerDataDict[(PlayerDataType)vNetData.RefreshType] = vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue;
- // }
- // else
- // {
- // PlayerDataDict.Add((PlayerDataType)vNetData.RefreshType, vNetData.Value + vNetData.ValueEx * Constants.ExpPointValue);
- // }
-
- // if (playerDataRefreshEvent != null)
- // {
- // playerDataRefreshEvent((PlayerDataType)vNetData.RefreshType);
- // }
- // }
}
public void RefreshProperty(PlayerDataType _type, uint value, uint valueEx)
@@ -158,30 +89,10 @@
case PlayerDataType.PlayerID:
baseData.PlayerID = value;
break;
- case PlayerDataType.PlayerName:
- break;
- case PlayerDataType.Sex:
- break;
case PlayerDataType.Job:
baseData.Job = (byte)value;
break;
case PlayerDataType.LV:
- if (baseData.LV != 0 && value > baseData.LV)
- {
- // TODO YYL 鍗囩骇鐗规晥
- // if (hero != null)
- // {
- // if (PlayerDatas.Instance.baseData.MapID == 31080)
- // {
- // SFXPlayUtility.Instance.PlayBattleEffect(1156, hero);
- // }
- // else
- // {
- // SFXPlayUtility.Instance.PlayBattleEffect(1039, hero);
- // }
-
- // }
- }
changeLV = value - baseData.LV;
baseData.LV = (ushort)value;
if (changeLV > 0)
@@ -194,29 +105,12 @@
break;
case PlayerDataType.Family:
baseData.FamilyId = value;
- if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
- {
- SDKUtils.Instance.TraceEvent("joinalliance", "", false);
- LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1);
- }
- // TODO YYL
- // if (hero != null)
+
+ // if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
// {
- // hero.ActorInfo.familyID = value;
- // ReCheckAttackTarget();
+ // SDKUtils.Instance.TraceEvent("joinalliance", "", false);
+ // LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1);
// }
- break;
- case PlayerDataType.TeamHornor:
- break;
- case PlayerDataType.PKValue:
- break;
- case PlayerDataType.FamilyHornor:
- break;
- case PlayerDataType.FamilyActiveValue:
- break;
- case PlayerDataType.CountryHornor:
- break;
- case PlayerDataType.Mate:
break;
case PlayerDataType.Gold:
baseData.diamond = value;
@@ -227,12 +121,6 @@
case PlayerDataType.Silver:
baseData.copper = value;
break;
- case PlayerDataType.SilverPaper:
- break;
- case PlayerDataType.FightPoint:
- break;
- case PlayerDataType.HappyPoint:
- break;
case PlayerDataType.MapID:
baseData.MapID = (ushort)value;
break;
@@ -241,27 +129,6 @@
break;
case PlayerDataType.PosY:
baseData.PosY = (ushort)value;//瑙掕壊鍧愭爣y
- break;
- case PlayerDataType.State:
- break;
- case PlayerDataType.MaxHP:
- extersion.MaxHP = value + valueEx * Constants.ExpPointValue;
- // TODO YYL
- // if (hero != null)
- // {
- // hero.ActorInfo.ResetHp(-1, (long)extersion.MaxHP);
- // }
- break;
- case PlayerDataType.HP:
- baseData.HP = value + valueEx * Constants.ExpPointValue;
- break;
- case PlayerDataType.MaxMP:
- extersion.MaxMP = (int)value;
- break;
-
- case PlayerDataType.HPRestoreSetting:
- break;
- case PlayerDataType.MPRestoreSetting:
break;
case PlayerDataType.ExpRate:
extersion.ExpRate = (int)value;
@@ -293,56 +160,20 @@
case PlayerDataType.MAXATK:
extersion.MAXATK = (int)value;
break;
- case PlayerDataType.MAtkMin:
- break;
- case PlayerDataType.MAtkMax:
- break;
- case PlayerDataType.MDef:
- break;
case PlayerDataType.HIT:
extersion.HIT = (int)value;
- break;
- case PlayerDataType.POISIONATK:
- break;
- case PlayerDataType.FIREATK:
break;
case PlayerDataType.REALATK:
extersion.realATK = (int)value;
break;
- case PlayerDataType.THUNDERATK:
- break;
- case PlayerDataType.WINDATK:
- break;
- case PlayerDataType.POISIONDEF:
- break;
- case PlayerDataType.FIREDEF:
- break;
case PlayerDataType.REALDEF:
extersion.realDEF = (int)value;
- break;
- case PlayerDataType.THUNDERDEF:
- break;
- case PlayerDataType.WINDDEF:
break;
case PlayerDataType.Miss:
extersion.Miss = (int)value;
break;
case PlayerDataType.SuperHit:
extersion.SuperHit = (int)value;
- break;
- case PlayerDataType.Buff:
- break;
- case PlayerDataType.Skill:
- break;
- case PlayerDataType.Mark:
- break;
- case PlayerDataType.SettingH:
- break;
- case PlayerDataType.SettingV:
- break;
- case PlayerDataType.FightPK:
- break;
- case PlayerDataType.ActiveValue:
break;
case PlayerDataType.NameColor:
case PlayerDataType.AtkInterval:
@@ -357,16 +188,8 @@
case PlayerDataType.PickupDist:
extersion.PickupDist = (int)value;
break;
- case PlayerDataType.CountryLastWeekHornor:
- break;
- case PlayerDataType.LastWeekOnlineTime:
- break;
- case PlayerDataType.LastWeekFamilyActiveValue:
- break;
case PlayerDataType.FBID:
baseData.FBID = (byte)value;
- break;
- case PlayerDataType.FamilyLV:
break;
case PlayerDataType.RealMapID:
extersion.RealMapID = (int)value;
@@ -375,103 +198,47 @@
baseData.GMLevel = (byte)value;
break;
case PlayerDataType.TeamID:
- // TODO YYL
- // if (hero != null)
- // {
- // hero.ActorInfo.teamID = value;
- // ReCheckAttackTarget();
- // }
break;
case PlayerDataType.TeamLV:
break;
+ case PlayerDataType.UseHarmerCount:
+ baseData.UseHarmerCount = value;
+ break;
case PlayerDataType.FightPower:
- baseData.FightPoint = value + valueEx * Constants.ExpPointValue;
- // TODO YYL
- // ModelCenter.Instance.GetModel<PlayerMainDate>().PowerAdd(baseData.FightPoint);
- break;
- case PlayerDataType.RebornMapID:
- break;
- case PlayerDataType.RebornPosX:
- break;
- case PlayerDataType.RebornPosY:
- break;
- case PlayerDataType.Coin:
- break;
- case PlayerDataType.BillboardLV:
+ PlayerMainDate.Instance.prowNum = baseData.FightPower;
+ baseData.FightPower = value + valueEx * Constants.ExpPointValue;
+ PlayerMainDate.Instance.PowerAdd(baseData.FightPower);
break;
case PlayerDataType.Tick:
#if UNITY_EDITOR
- Debug.LogFormat("---- 鏀跺埌鏈嶅姟绔疶ick: {0}", value);
- if (extersion.Tick != 0)
- {
- uint _curWorldTick = GetWorldTick();
- uint _diffValue = value > _curWorldTick ? value - _curWorldTick : _curWorldTick - value;
- Debug.LogFormat(" |-------- 褰撳墠瀹㈡埛绔疶ick: {0}, 宸紓: {1}", _curWorldTick, _diffValue);
- if (_diffValue > 5000)
- {
- Debug.LogFormat(" |-------- <color=red>鏀跺埌鏈嶅姟绔疻orldTick涓庡綋鍓嶇殑瀹㈡埛绔疶ick宸紓瓒呰繃5绉�</color>");
- }
+ Debug.LogFormat("---- 鏀跺埌鏈嶅姟绔疶ick: {0}", value);
+ if (extersion.Tick != 0)
+ {
+ uint _curWorldTick = GetWorldTick();
+ uint _diffValue = value > _curWorldTick ? value - _curWorldTick : _curWorldTick - value;
+ Debug.LogFormat(" |-------- 褰撳墠瀹㈡埛绔疶ick: {0}, 宸紓: {1}", _curWorldTick, _diffValue);
+ if (_diffValue > 5000)
+ {
+ Debug.LogFormat(" |-------- <color=red>鏀跺埌鏈嶅姟绔疻orldTick涓庡綋鍓嶇殑瀹㈡埛绔疶ick宸紓瓒呰繃5绉�</color>");
+ }
}
#endif
extersion.Tick = value;
m_Tick = Environment.TickCount;
break;
- case PlayerDataType.CurrentPlayerType:
- break;
- case PlayerDataType.FriendFavor:
- break;
- case PlayerDataType.BackpackLV:
- break;
- case PlayerDataType.ReincarnationLV:
- break;
- case PlayerDataType.BaseSTR:
- break;
- case PlayerDataType.BasePNE:
- break;
- case PlayerDataType.BasePHY:
- break;
- case PlayerDataType.BaseCON:
- break;
- case PlayerDataType.ReceivedSalary:
- break;
- case PlayerDataType.WarehouseLV:
- break;
case PlayerDataType.EquipShowSwitch:
baseData.equipShowSwitch = value;
- // TODO YYL
-// if (hero != null)
-// {
-// hero.SwitchSuit();
-// hero.ReqLingGenEffect((int)(baseData.equipShowSwitch / 10 % 100), (int)(baseData.equipShowSwitch / 1000 % 1000));
-// hero.horseAwakeId = (int)(value / 1000000);
-// #if UNITY_EDITOR
-// if (hero.horseAwakeId != 0)
-// {
-// Debug.LogFormat("鐜╁楠戝疇瑙夐啋ID鏀瑰彉: {0}", hero.horseAwakeId);
-// }
-// #endif
-// }
+
break;
case PlayerDataType.LuckValue:
extersion.luckValue = (int)value;
break;
case PlayerDataType.ExAttr1:
- // TODO YYL
- // if (hero != null && !hero.ActorInfo.serverDie)
- // {
- // if (hero.aiHandler.IsAuto())
- // {
- // hero.Behaviour.StopHandupAI(true);
- // }
- // }
- baseData.ExAttr1 = value;
- // TODO YYL
- // if (baseData.ExAttr1 == 0)
- // assistModel.assistGUID = string.Empty;
+ baseData.ExAttr1 = Math.Max((int)value, 10100); //鏂板彿鍒濆澶勭悊
break;
case PlayerDataType.ExAttr2:
- baseData.teamAutoOperateFlag = value;
+ baseData.ExAttr2 = Math.Max((int)value, 10101); //鏂板彿鍒濆澶勭悊
break;
case PlayerDataType.ExAttr3:
baseData.dungeonLineId = (int)value % 1000;
@@ -480,111 +247,33 @@
case PlayerDataType.ExAttr4:
baseData.shield = value;
break;
- case PlayerDataType.ExAttr5:
- var oldExAttr5 = baseData.CrossServerFlag;
- baseData.CrossServerFlag = value;
- // TODO YYL
- // if (oldExAttr5 > 2 && value <= 2)
- // {
- // if (GameNetSystem.Instance.crossServerConnected_Loigc)
- // {
- // GameNetSystem.Instance.crossServerConnected_Loigc = false;
- // GameNetSystem.Instance.DisconnectCrossServer();
-
- // // TODO YYL
- // // if (hero != null)
- // // {
- // // StatusMgr.Instance.ReleaseActor(hero.ServerInstID);
- // // }
-
- // extersion.pkState = 0;
- // baseData.MapID = baseData.mainServerMapIdRecord;
- // baseData.dungeonLineId = 0;
- // baseData.dungeonMapId = 0;
- // ModelCenter.Instance.GetModel<DungeonModel>().ResetBufData();
-
- // StageLoad.Instance.PushSceneLoadCommand(new StageLoad.StageLoadCommand()
- // {
- // toMapId = baseData.MapID,
- // toLineId = 0,
- // needEmpty = true,
- // needLoadResource = true,
- // isClientLoadMap = true,
- // refreshPlayerDatas = true
- // });
- // }
- // }
- break;
case PlayerDataType.Faction:
baseData.faction = value;
- // TODO YYL
- // if (hero != null)
- // {
- // hero.ActorInfo.faction = (int)value;
- // ReCheckAttackTarget();
- // hero.SetFairyLeagueHeadUp(baseData.MapID == FairyLeagueModel.FAIRY_LEAGUE_DUNGEON);
- // }
- break;
- case PlayerDataType.InfamyValue:
break;
case PlayerDataType.RealmLevel:
baseData.realmLevel = (byte)value;
- break;
- case PlayerDataType.IsFindByLabel:
- break;
- case PlayerDataType.IsCloseFriendLabel:
break;
case PlayerDataType.ChangeCoinPointTotal:
baseData.coinPointTotal = value;
break;
case PlayerDataType.VIPLv:
- // TODO YYL
- // if (baseData.VIPLv <= 0 && value > 0)
- // {
- // ModelCenter.Instance.GetModel<SetPrivateModel>().SetVipPushNotify((int)value);
- // }
- // else if (value <= 0)
- // {
- // ModelCenter.Instance.GetModel<SetPrivateModel>().SetVipPushNotify(0);
- // }
baseData.VIPLv = (byte)value;
break;
case PlayerDataType.ExAttr6:
baseData.copperExtend = value;
break;
- case PlayerDataType.ExAttr7:
- baseData.sp = value;
- break;
- case PlayerDataType.ExAttr8:
- baseData.spExtend = value;
- break;
- case PlayerDataType.ExAttr9:
- break;
case PlayerDataType.ExAttr10:
baseData.bubbleId = value;
- break;
- case PlayerDataType.ModelMark:
- break;
- case PlayerDataType.PrizeCoin:
break;
case PlayerDataType.ExAttr11:
baseData.ExAttr11 = value;
break;
- case PlayerDataType.ExAttr12:
- break;
case PlayerDataType.ExAttr13:
baseData.ServerGroupId = value;
break;
- case PlayerDataType.ExAttr14:
- break;
case PlayerDataType.BattleValEx1:
extersion.battleValEx1 = (int)value;
- // TODO YYL
- // if (hero != null)
- // {
- // hero.CalculateAtkSpeed((ushort)extersion.battleValEx1);
- // }
break;
case PlayerDataType.BattleValEx3:
extersion.battleValEx3 = (int)value;
@@ -606,12 +295,6 @@
break;
case PlayerDataType.RuneSplinters:
extersion.runeEssence = (int)value;
- break;
- case PlayerDataType.FamilyContribution:
- // TODO YYL
- // method.CepaContribution((int)value);
- break;
- case PlayerDataType.FamilyStoreScore:
break;
case PlayerDataType.SuperHitReduce:
extersion.SuperHitReduce = (int)value;
@@ -636,13 +319,6 @@
break;
case PlayerDataType.SpeedValue:
extersion.SpeedValue = (int)value;
- // TODO YYL
- // if (hero != null)
- // {
- // hero.CalculateMoveSpeed((ushort)extersion.SpeedValue);
- // }
- break;
- case PlayerDataType.DamagePVE:
break;
case PlayerDataType.PetDamPer:
extersion.PetDamPer = (int)value;
@@ -697,42 +373,9 @@
break;
case PlayerDataType.PlayerPKState:
extersion.pkState = (int)value;
- // TODO YYL
-
- // if (baseData.MapID != 31220
- // && baseData.MapID != 32030
- // && baseData.MapID != 22030)
- // {
- // if (hero != null)
- // {
- // if (value == 1)
- // {
- // if (MapArea.IsOutMapArea(hero.CurMapArea, MapArea.E_Type.Neutral))
- // {
- // hero.SwitchGrayName(true);
- // }
- // }
- // else if (value == 0)
- // {
- // hero.SwitchGrayName(false);
- // if (StatusMgr.Instance.IsExist(PlayerId, StatusMgr.Instance.redNameBuffID))
- // {
- // hero.SwitchRedName(true);
- // }
- // }
- // }
- // }
break;
case PlayerDataType.IsAttackBossState:
extersion.bossState = (int)value;
- // TODO YYL
- // if (hero != null)
- // {
- // if (extersion.bossState == 0)
- // {
- // hero.atkBossID = 0;
- // }
- // }
break;
case PlayerDataType.BasicsMinimum:
baseData.BasicsMinimum = (int)value;
@@ -778,14 +421,7 @@
case PlayerDataType.CDBPlayerRefresh_TalentPoint:
extersion.talentPoint = (int)value;
break;
- case PlayerDataType.CDBPlayerRefresh_GodWeaponLV_1:
- break;
- case PlayerDataType.CDBPlayerRefresh_GodWeaponLV_2:
- break;
- case PlayerDataType.CDBPlayerRefresh_GodWeaponLV_3:
- break;
- case PlayerDataType.CDBPlayerRefresh_GodWeaponLV_4:
- break;
+
case PlayerDataType.CDBPlayerRefresh_SoulDust:
extersion.soulDust = value;
break;
@@ -837,13 +473,6 @@
case PlayerDataType.CDBPlayerRefresh_FinalHurtReducePer:
baseData.reduceFinalHurt = (int)value;
break;
- case PlayerDataType.CDBPlayerRefresh_YinjiTime:
- baseData.yinjiTime = (int)value;
- break;
- case PlayerDataType.CDBPlayerRefresh_YinjiCount:
- baseData.yinjiCount = (int)value;
- break;
-
case PlayerDataType.CDBPlayerRefresh_SkillAddPerA:
baseData.skillAddPerA = (int)value;
break;
@@ -886,19 +515,28 @@
case PlayerDataType.CDBPlayerRefresh_SkillReducePerG:
baseData.skillReducePerG = (int)value;
break;
+ case PlayerDataType.ExAttr12:
+ baseData.leaveGuildInfo = (int)value;
+ break;
case PlayerDataType.default9:
baseData.mapRealmSelect = (int)value;
break;
case PlayerDataType.default10:
baseData.leaveFamilyTime = (int)value;
break;
+ case PlayerDataType.Face:
+ baseData.face = (int)value;
+ break;
+ case PlayerDataType.FacePic:
+ baseData.facePic = (int)value;
+ break;
}
}
- public ulong GetPlayerDataByType(PlayerDataType type)
+ public long GetPlayerDataByType(PlayerDataType type)
{
- ulong value = 0;
+ long value = 0;
PlayerDataDict.TryGetValue(type, out value);
return value;
}
@@ -980,8 +618,8 @@
}
public void RequestWorldTick()
- {
- CA102_tagCMWorldTick _proto = new CA102_tagCMWorldTick();
+ {
+ CA102_tagCMWorldTick _proto = new CA102_tagCMWorldTick();
GameNetSystem.Instance.SendInfo(_proto);
}
--
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