From 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 05 十一月 2025 17:40:23 +0800
Subject: [PATCH] 130 战斗修改回合样式

---
 Main/System/Battle/BattleObject/BattleObject.cs |  122 +++++++++++++++++++++++++++++++---------
 1 files changed, 93 insertions(+), 29 deletions(-)

diff --git a/Main/System/Battle/BattleObject/BattleObject.cs b/Main/System/Battle/BattleObject/BattleObject.cs
index ba47e96..24b2e63 100644
--- a/Main/System/Battle/BattleObject/BattleObject.cs
+++ b/Main/System/Battle/BattleObject/BattleObject.cs
@@ -87,6 +87,8 @@
         buffMgr = new BattleObjectBuffMgr();
         buffMgr.Init(this);
 
+        buffMgr.onIsControlChanged += OnControledChange;
+
         layerMgr = new BattleObjectLayerMgr();
         layerMgr.Init(this);
 
@@ -127,6 +129,9 @@
 
         motionBase.Release();
         motionBase = null;
+        buffMgr.onIsControlChanged -= OnControledChange;
+        buffMgr.Release();
+        buffMgr = null;
         teamHero = null;
         ObjID = 0;
 
@@ -134,6 +139,24 @@
         {
             GameObject.DestroyImmediate(heroGo);
             heroGo = null;
+        }
+    }
+
+    //  鏈夊彉鍖栦簡鎵嶄細璋冪敤杩欎釜鍑芥暟
+    private void OnControledChange(int groupType, bool value)
+    {
+        //  杩欓噷鏄彈鍒扮‖鎺ф椂鍊� 闇�瑕佽〃鐜扮殑鍔ㄧ敾
+        if (groupType == BattleConst.HardControlGroup)
+        {
+            //  浠庢病琚‖鎺у埌琚‖鎺�
+            if (value)
+            {
+                motionBase.SetControledAnimation();
+            }
+            else
+            {
+                motionBase.CancelControledAnimation();
+            }
         }
     }
 
@@ -268,33 +291,89 @@
         return true;
     }
 
-    public virtual void Hurt(List<long> damageValues, long _totalDamage, HB427_tagSCUseSkill.tagSCUseSkillHurt hurt, SkillConfig skillConfig, bool playAnimation = true)
+    public virtual void Hurt(List<long> damageValues, long _totalDamage,
+        HB427_tagSCUseSkill.tagSCUseSkillHurt hurt, SkillConfig skillConfig, int hitIndex,
+        BattleDrops battleDrops, HB422_tagMCTurnFightObjDead deadPack,
+        long fromHp, long toHp)
     {
-        BattleDmgInfo dmgInfo = PopDamage(damageValues, _totalDamage, hurt, skillConfig);
+        bool isLastHit = hitIndex >= skillConfig.DamageDivide.Length - 1;
+        bool firstHit = hitIndex == 0;
+        BattleDmgInfo dmgInfo = PopDamage(damageValues, _totalDamage, hurt, skillConfig, isLastHit, fromHp, toHp);
 
-        if ((dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsRealdamage()) && playAnimation)
+
+        //  杩欓噷
+        if (dmgInfo.IsType(DamageType.Dodge) && !buffMgr.isControled[BattleConst.HardControlGroup])
         {
-            motionBase.PlayAnimation(MotionName.hit, false);
+            if (isLastHit)
+            {
+                DodgeFinishAction dodgeFinish = new DodgeFinishAction(battleField, this);
+                battleField.recordPlayer.InsertRecord(dodgeFinish);
+            }
+
+            if (firstHit)
+            {
+                OnDodgeBegin();
+            }
+        }
+
+
+
+        bool isFatalAttack = (null != deadPack) && isLastHit;
+
+        if (isFatalAttack)
+        {
+            if (null != battleDrops)
+            {
+                PushDropItems(battleDrops);
+            }
+            battleField.OnObjsDead(new List<HB422_tagMCTurnFightObjDead>() { deadPack });
+            
+        }
+        else
+        {
+            if (dmgInfo.IsType(DamageType.Block))
+            {
+                battleField.battleEffectMgr.PlayEffect(this, 19999, heroRectTrans, Camp);
+            }
+            else
+            {
+                if ((dmgInfo.IsType(DamageType.Damage) || dmgInfo.IsRealdamage()))
+                {
+                    if (!buffMgr.isControled[BattleConst.HardControlGroup])
+                    {
+                        motionBase.PlayAnimation(MotionName.hit, false);
+                    }
+                }
+            }
+
         }
     }
 
     public void SuckHp(uint suckHP, SkillConfig skillConfig)
     {
-        teamHero.curHp = Math.Min(teamHero.maxHp, teamHero.curHp + (int)suckHP);
+        // teamHero.curHp = Math.Min(teamHero.maxHp, teamHero.curHp + (int)suckHP);
     }
 
     public void HurtByReflect(uint bounceHP, SkillConfig skillConfig)
     {
-        teamHero.curHp = Math.Max(0, teamHero.curHp - (int)bounceHP);
+        // teamHero.curHp = Math.Max(0, teamHero.curHp - (int)bounceHP);
     }
 
+
+    const float pingpongTime = 0.4f;
     //  闂伩寮�濮�
     public virtual void OnDodgeBegin()
     {
-        float pingpongTime = 0.2f;
         RectTransform rectTrans = heroRectTrans;
         var tween = rectTrans.DOAnchorPos(new Vector3(-30, 0, 0), pingpongTime)
             .SetEase(Ease.OutCubic);
+
+        motionBase.ShowIllusionShadow(true);
+
+        tween.onComplete += () =>
+        {
+            motionBase.ShowIllusionShadow(false);
+        };
 
         battleField.battleTweenMgr.OnPlayTween(tween);
     }
@@ -302,7 +381,6 @@
     //  闂伩缁撴潫
     public virtual void OnDodgeEnd(Action _complete = null)
     {
-        float pingpongTime = 0.2f;
         RectTransform rectTrans = heroRectTrans;
 
         var tween = rectTrans.DOAnchorPos(Vector3.zero, pingpongTime)
@@ -343,29 +421,14 @@
     }
 
     // 浼ゅ杩樿鐪� 鏄惁闂伩 鏆村嚮 and so on 闇�瑕佹湁涓�涓狣amageType 鏈嶅姟鍣ㄥ簲璇ヤ細缁�
-    protected virtual BattleDmgInfo PopDamage(List<long> damageValues, long _totalDamage, HB427_tagSCUseSkill.tagSCUseSkillHurt hurt, SkillConfig skillConfig)
+    protected virtual BattleDmgInfo PopDamage(List<long> damageValues, long _totalDamage, 
+        HB427_tagSCUseSkill.tagSCUseSkillHurt hurt, SkillConfig skillConfig, bool isLastHit,
+        long fromHp, long toHp)
     {
-        BattleDmgInfo battleDmgInfo = new BattleDmgInfo(battleField.guid, damageValues, this, hurt, skillConfig);
+        BattleDmgInfo battleDmgInfo = new BattleDmgInfo(battleField.guid, damageValues, this, hurt, skillConfig, isLastHit);
 
-        if (battleDmgInfo.IsType(DamageType.Dodge))
-        {
-            OnDodgeBegin();
-            DodgeFinishAction dodgeFinish = new DodgeFinishAction(battleField, this);
-            battleField.recordPlayer.InsertRecord(dodgeFinish);
-        }
-
-        int currentHurtHp = 0;
-        for (int i = 0; i < damageValues.Count; i++)
-        {
-            currentHurtHp += (int)damageValues[i];
-        }
-
-        bool isRecovery = battleDmgInfo.IsType(DamageType.Recovery);
-
-        long toHp = Math.Max(0, teamHero.curHp + (isRecovery ? currentHurtHp : -currentHurtHp));
-
-        heroInfoBar.UpdateHP(teamHero.curHp, toHp, teamHero.maxHp);
-        teamHero.curHp = toHp;
+        // 浣跨敤浼犲叆鐨� fromHp 鍜� toHp 鏇存柊琛�鏉℃樉绀�
+        heroInfoBar.UpdateHP(fromHp, toHp, teamHero.maxHp);
 
         // YYL TODO 鏄惁闇�瑕佹寕鍦ㄥ湪鑷韩鐨刦ollow鐐逛笂
         EventBroadcast.Instance.Broadcast(EventName.BATTLE_DAMAGE_TAKEN, battleDmgInfo);
@@ -432,6 +495,7 @@
     public void SetSpeedRatio(float ratio)
     {
         motionBase.SetSpeedRatio(ratio);
+        heroInfoBar.SetSpeedRatio(ratio);
     }
 
 

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