From 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 05 十一月 2025 17:40:23 +0800
Subject: [PATCH] 130 战斗修改回合样式
---
Main/System/Battle/BattleObject/BattleObjectFactory.cs | 33 +++++++++++++++++----------------
1 files changed, 17 insertions(+), 16 deletions(-)
diff --git a/Main/System/Battle/BattleObject/BattleObjectFactory.cs b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
index 3982ef4..d40f987 100644
--- a/Main/System/Battle/BattleObject/BattleObjectFactory.cs
+++ b/Main/System/Battle/BattleObject/BattleObjectFactory.cs
@@ -9,55 +9,57 @@
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// private static int AutoIncrementID = 100000;
- private static float modelScaleRate => float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1);
+ private static float m_modelScaleRate = 0f;
+ public static float modelScaleRate
+ {
+ get
+ {
+ if (m_modelScaleRate <= 0f)
+ {
+ m_modelScaleRate = float.Parse(FuncConfigConfig.Get("BattleModelScale").Numerical1);
+ }
+ return m_modelScaleRate;
+ }
+ }
// 杩欓噷鎶ラ敊浜嗘鏌ヤ竴涓�
public static BattleObject CreateBattleObject(BattleField _battleField, List<GameObject> posNodeList, TeamHero teamHero, BattleCamp _Camp)
{
HeroSkinConfig skinCfg = teamHero.skinConfig;
if (skinCfg == null)
{
- BattleDebug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
+ Debug.LogError(teamHero.heroId + "BattleObjectFactory.CreateBattleObject: skinCfg is null for " + teamHero.SkinID);
return null;
}
GameObject battleGO = ResManager.Instance.LoadAsset<GameObject>("Hero/SpineRes", "Hero_001"/*skinCfg.SpineRes*/);
- if (battleGO == null)
- {
- BattleDebug.LogError("BattleObjectFactory.CreateBattleObject: battleGO is null for " + teamHero.heroId);
- return null;
- }
- BattleDebug.LogError("1 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
GameObject goParent = posNodeList[teamHero.positionNum];
BattleObject battleObject = new BattleObject(_battleField);
battleObject.ObjID = teamHero.ObjID;
GameObject realGO = GameObject.Instantiate(battleGO, goParent.transform);
- SkeletonGraphic skeletonGraphic = realGO.GetComponentInChildren<SkeletonGraphic>(true);
+ SkeletonAnimation skeletonAnimation = realGO.GetComponentInChildren<SkeletonAnimation>(true);
var skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("Hero/SpineRes/", skinCfg.SpineRes);
if (skeletonDataAsset == null)
{
- BattleDebug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
+ Debug.LogError("BattleObjectFactory.CreateBattleObject: skeletonDataAsset is null for " + skinCfg.SpineRes);
return null;
}
- BattleDebug.LogError("2 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
float finalScaleRate = modelScaleRate * teamHero.modelScale;
- skeletonGraphic.skeletonDataAsset = skeletonDataAsset;
- skeletonGraphic.Initialize(true);
+ skeletonAnimation.skeletonDataAsset = skeletonDataAsset;
+ skeletonAnimation.Initialize(true);
realGO.name = battleObject.ObjID.ToString();
realGO.transform.localScale = new Vector3(finalScaleRate, finalScaleRate, finalScaleRate);
RectTransform rectTrans = realGO.GetComponent<RectTransform>();
rectTrans.anchoredPosition = Vector2.zero;
battleObject.Init(realGO, teamHero, _Camp);
-
- BattleDebug.LogError(realGO.name + " /3 BattleObjectFactory.CreateBattleObject: Creating BattleObject for " + teamHero.ObjID + " at position " + teamHero.positionNum);
return battleObject;
@@ -65,7 +67,6 @@
public static void DestroyBattleObject(int key, BattleObject battleObj)
{
- BattleDebug.LogError("BattleObject destroy");
battleObj.Destroy();
battleObj = null;
}
--
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