From 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 05 十一月 2025 17:40:23 +0800
Subject: [PATCH] 130 战斗修改回合样式

---
 Main/System/Battle/SkillEffect/NormalSkillEffect.cs |   38 ++++++++++++++++++++++++++++++++++----
 1 files changed, 34 insertions(+), 4 deletions(-)

diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
index 3949b1c..172d5f6 100644
--- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -20,22 +20,52 @@
 
     public override void OnMiddleFrameEnd(int times, int hitIndex)
     {
-        BattleDebug.LogError($" NormalSkillEffect OnMiddleFrameEnd times : {times}, hitIndex : {hitIndex}");
+
+        int mainTargetIndex = BattleUtility.GetMainTargetPositionNum(caster, tagUseSkillAttack.HurtList.ToList(), skillConfig);
+
+        BattleCamp battleCamp = skillConfig.TagFriendly == 1 ? caster.Camp : caster.GetEnemyCamp();
+
+        RectTransform targetTransform = caster.battleField.GetTeamNode(battleCamp, mainTargetIndex);
+
+        if (skillConfig.ExplosionEffectId > 0)
+        {
+            caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffectId, targetTransform, caster.Camp);
+        }
+
+        if (skillConfig.ExplosionEffect2 > 0)
+        {
+            caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffect2, targetTransform, caster.Camp);
+        }
+
         for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++)
         {
             var hurt = tagUseSkillAttack.HurtList[i];
             BattleObject target = caster.battleField.battleObjMgr.GetBattleObject((int)hurt.ObjID);
             if (target == null)
             {
-                BattleDebug.LogError("鐗规晥鐩爣涓虹┖ target == null ObjId : " + hurt.ObjID);
+                Debug.LogError("鐗规晥鐩爣涓虹┖ target == null ObjId : " + hurt.ObjID);
                 continue;
             }
 
-            caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffectId, target.heroGo.transform, target.Camp);
-            caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect2, target.heroGo.transform, target.Camp);
+            if (skillConfig.ExplosionEffect3 > 0)
+            {
+                caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp);
+            }
+            if (skillConfig.ExplosionEffect4 > 0)
+            {
+                caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect4, target.heroGo.transform, caster.Camp);
+            }
         }
 
         onHit?.Invoke(hitIndex, tagUseSkillAttack.HurtList.ToList());
+    }
+
+    /// <summary>
+    /// 鍚庢憞缁撴潫
+    /// </summary>
+    public override void OnFinalFrameEnd()
+    {
+        base.OnFinalFrameEnd();
         isFinish = true;
     }
 }
\ No newline at end of file

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