From 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 05 十一月 2025 17:40:23 +0800
Subject: [PATCH] 130 战斗修改回合样式
---
Main/System/Battle/SkillEffect/NormalSkillEffect.cs | 67 ++++++++++++++++-----------------
1 files changed, 32 insertions(+), 35 deletions(-)
diff --git a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
index 262720e..172d5f6 100644
--- a/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
+++ b/Main/System/Battle/SkillEffect/NormalSkillEffect.cs
@@ -17,58 +17,55 @@
}
- // 鎶�鑳藉姩浣滅涓�甯�
- // 涓嶇敤鐞嗕細鍥炶皟
- public override void Play(Action<int, List<HB427_tagSCUseSkill.tagSCUseSkillHurt>> _onHit)
- {
- // 鎾斁鎶�鑳界壒鏁�
- BattleEffectPlayer battleEffectPlayer = caster.battleField.battleEffectMgr.PlayEffect(
- caster.ObjID,
- skillConfig.EffectId,
- caster.heroGo.transform
- );
- }
-
-
- public override void Run()
- {
- base.Run();
- }
public override void OnMiddleFrameEnd(int times, int hitIndex)
{
- BattleDebug.LogError($" NormalSkillEffect OnMiddleFrameEnd times : {times}, hitIndex : {hitIndex}");
+
+ int mainTargetIndex = BattleUtility.GetMainTargetPositionNum(caster, tagUseSkillAttack.HurtList.ToList(), skillConfig);
+
+ BattleCamp battleCamp = skillConfig.TagFriendly == 1 ? caster.Camp : caster.GetEnemyCamp();
+
+ RectTransform targetTransform = caster.battleField.GetTeamNode(battleCamp, mainTargetIndex);
+
+ if (skillConfig.ExplosionEffectId > 0)
+ {
+ caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffectId, targetTransform, caster.Camp);
+ }
+
+ if (skillConfig.ExplosionEffect2 > 0)
+ {
+ caster.battleField.battleEffectMgr.PlayEffect(caster, skillConfig.ExplosionEffect2, targetTransform, caster.Camp);
+ }
+
for (int i = 0; i < tagUseSkillAttack.HurtList.Length; i++)
{
var hurt = tagUseSkillAttack.HurtList[i];
BattleObject target = caster.battleField.battleObjMgr.GetBattleObject((int)hurt.ObjID);
if (target == null)
{
- BattleDebug.LogError("鐗规晥鐩爣涓虹┖ target == null ObjId : " + hurt.ObjID);
+ Debug.LogError("鐗规晥鐩爣涓虹┖ target == null ObjId : " + hurt.ObjID);
continue;
}
- /*var effect1 = */
- caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffectId, target.heroGo.transform);
- /*var effect2 = */
- caster.battleField.battleEffectMgr.PlayEffect(target.ObjID, skillConfig.ExplosionEffect2, target.heroGo.transform);
- // if (effect1 != null)
- // {
- // effect1.transform.localRotation = effectTrans.localRotation;
- // }
- // if (effect2 != null)
- // {
- // effect2.transform.localRotation = effectTrans.localRotation;
- // }
+ if (skillConfig.ExplosionEffect3 > 0)
+ {
+ caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect3, target.heroGo.transform, caster.Camp);
+ }
+ if (skillConfig.ExplosionEffect4 > 0)
+ {
+ caster.battleField.battleEffectMgr.PlayEffect(target, skillConfig.ExplosionEffect4, target.heroGo.transform, caster.Camp);
+ }
}
- // 涓轰粈涔堟病瑙﹀彂
onHit?.Invoke(hitIndex, tagUseSkillAttack.HurtList.ToList());
- isFinish = true;
}
- public override void OnMiddleFrameStart(int times)
+ /// <summary>
+ /// 鍚庢憞缁撴潫
+ /// </summary>
+ public override void OnFinalFrameEnd()
{
-
+ base.OnFinalFrameEnd();
+ isFinish = true;
}
}
\ No newline at end of file
--
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