From 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 05 十一月 2025 17:40:23 +0800
Subject: [PATCH] 130 战斗修改回合样式

---
 Main/System/GeneralConfig/GeneralDefine.cs |  984 ++-------------------------------------------------------
 1 files changed, 49 insertions(+), 935 deletions(-)

diff --git a/Main/System/GeneralConfig/GeneralDefine.cs b/Main/System/GeneralConfig/GeneralDefine.cs
index 7b2c547..b835f31 100644
--- a/Main/System/GeneralConfig/GeneralDefine.cs
+++ b/Main/System/GeneralConfig/GeneralDefine.cs
@@ -8,968 +8,82 @@
 
 public class GeneralDefine
 {
-    public const int CrossBattleFieldMapID = 32060;
-    public const int CrossFamilyBattleMapID = 32090;
-    public static int initDepotGridCount { get; private set; }
-    public static int maxDepotGridCount { get; private set; }
-    public static int initBagGridCount { get; private set; }
-    public static int maxBagGridCount { get; private set; }
-    public static int maxXBGridCount { get; private set; }
-    public static int playerMaxLevel { get; private set; }
-    public static int[] kylinHomeCollectItems;
-    public static List<int> dailyQuestOpenTime;
-    public static int flyBootItemId { get; private set; }
-    public static int flyBootItemMoney { get; private set; }
-    public static int teamReadyTime { get; private set; }
-    public static int elderGodAreaAngerTotal { get; private set; }
-    public static float petRandomSpeak { get; private set; }
-    public static int[] openJobs { get; private set; }
-    public static int playerNameLength { get; private set; }
-    public static int guardDungeonCageNPCID { get; private set; }
-    public static float guardBubbleInterval { get; private set; }
-    public static List<int> autoOnHookMap { get; private set; }
-    public static float autoRideHorse { get; private set; }
-    public static Dictionary<int, string> equipPlaceNameDict { get; private set; }
-    public static Dictionary<int, int> moneyDisplayIds { get; private set; }
+    public static Dictionary<int, int> MoneyDisplayModel { get; private set; }
+    public static int activityItemID { get; private set; }
+    
     public static int expDisplayId { get; private set; }
-    public static float xpGuideDelay { get; private set; }
-    public static float xpGuideDuration { get; private set; }
-    public static Dictionary<int, string> trailBossHeadIcons { get; private set; }
-    public static Dictionary<int, string> godWeaponMobs { get; private set; }
-    public static float ResetComAtkTime { get; private set; }
-    public static int RotateSpeed { get; private set; }
-    public static float CloseNpcDist { get; private set; }
-    public static float FarawayNpcDist { get; private set; }
-    public static List<int> SpecialNpcIDs { get; private set; }
-    public static Dictionary<int, int> wingEquipLimits { get; private set; }
-    public static float PetDanceInterval { get; private set; }
-    public static float FuncNpcDanceInterval { get; private set; }
-    public static float audioScaleWhenFullScreenOn { get; private set; }
-    public static int ruinsTranscriptMapId { get; private set; }
-    public static List<int> GuardianPickUpID { get; private set; }
-    public static List<int> EarlierGetTreasure { get; private set; }
-    public static int BossSound { get; private set; }
-    public static Dictionary<int, int> iceCrystalMonsterScores { get; private set; }
-    public static float PlayBossHurtInterval { get; private set; }
-    public static List<int> NoXpDungeons { get; private set; }
-    public static List<int> RandomJobs { get; private set; }
-    public static int elderGodTalkingTime { get; private set; }
-    public static int elderGodBigBoss { get; private set; }
-    public static List<int> PassiveSkillShow { get; private set; }
-    public static List<int> bossShuntMaps { get; private set; }
-    public static int bossShuntDays { get; private set; }
-    public static Dictionary<int, int[]> itemDropEffect = new Dictionary<int, int[]>();
-    public static Dictionary<int, int[]> xllyDropEffect = new Dictionary<int, int[]>();
-    public static Dictionary<int, int[]> xqryDropEffect = new Dictionary<int, int[]>();
-    public static Dictionary<int, List<int[]>> customDropEffect = new Dictionary<int, List<int[]>>();
-    public static Dictionary<int, int> dropEffectQuality = new Dictionary<int, int>();
-    public static Dictionary<int, int> BuffToHitEffect = new Dictionary<int, int>();
+    
 
     //鍙傛暟int锛宨nt 锛宻tring 鍒嗗埆琛ㄧず鑱屼笟锛岃浆鐢熺瓑绾э紝icon
     static Dictionary<int, Dictionary<int, string>> jobHeadPortrait = new Dictionary<int, Dictionary<int, string>>();
     static Dictionary<int, Dictionary<int, string>> otherjobHeadPortrait = new Dictionary<int, Dictionary<int, string>>();
-    public static Dictionary<int, int> bossWearyValues = new Dictionary<int, int>();
-    public static Dictionary<int, Vector3> NpcPosOffset = new Dictionary<int, Vector3>();
-    public static Dictionary<int, string> propertyIconDict = new Dictionary<int, string>();
-
-    public static int demonJarHintLevelLimit { get; private set; }
-    public static int demonJarHintLineId { get; private set; }
-    public static int skillPanelUnLock { get; private set; }
-    public static int dailyQuestRedpointLevelLimit { get; private set; }
-    public static int lowHpRemind { get; private set; }
-    public static int munekadolockLimit { get; private set; }
-    public static int maxItemDropEffectCount { get; private set; }
-
-    public static int[] autoBuyItemIds;
-    public static int[] autoBuyItemPrices;
-
-    public static List<int> neutralMaps = new List<int>();
-    public static List<int> neutralBossMaps = new List<int>();
-
-    public static int demonJarRedPoint { get; private set; }
-    public static string LoadLV { get; private set; }
-    public static int MasteryLoadingLevelLimit1 { get; private set; }
-    public static int MasteryLoadingLevelLimit2 { get; private set; }
-
-    public static float mainWinSkillResetTime { get; private set; }
-    public static Vector3 heroDialogueOffset { get; private set; }
-    public static Vector3 heroDialogueRotation { get; private set; }
-    public static float heroDialogueScale { get; private set; }
-
-    public static List<int> ancientGrandTotalAchievements { get; private set; }
-    public static List<int> ancientContinueKillAchievements { get; private set; }
-
-    public static int trialDungeonGroupChallengeTipLv { get; private set; }
-    public static int prayerRedpointLimitLv { get; private set; }
-
-    public static int demonJarLevelLimit { get; private set; }
-
-    public static int fairyLandGuideId = 82;
-
-    public static int specialGuide41Mission { get; private set; }
-    public static int specialGuide41Achievement { get; private set; }
-
-    public static int supremeRechargeVipLv { get; private set; }
+    
 
     public static int rechargeRedpointLv { get; private set; }
     public static int rechargeRedpointMinLv { get; private set; }
 
-    public static int runeTowerSweepBuyTimes { get; private set; }
-    public static int runeTowerSweepBuyPrice { get; private set; }
-
-    public static int teamMatchingTimeOut { get; private set; }
+    
     public static List<int> inGameDownLoadLevelCheckPoints = null;
     public static List<int> inGameDownLoadTaskCheckPoints = null;
     public static int inGameDownLoadHighLevel { get; private set; }
-    public static List<int> worldBossNoRebornRemindMaps = null;
-    public static List<int> bossHomeNoRebornRemindMaps = null;
-    public static List<int> elderGodNoRebornRemindMaps = null;
-    public static List<int> demonJarNoRebornRemindMaps = null;
-    public static List<int> dogzNoRebornRemindMaps = null;
-
-    public static string[][] ModeDefaultConfig { get; private set; }
-    public static int[][] PreloadSkillEffect { get; private set; }
-    public static int[] RealmGroup { get; private set; }
-    public static float PrefightAtkRange { get; private set; }
-
-    public static Dictionary<int, string> multipleRealmImgDict { get; private set; }
-    public static int[] ImportantItemType { get; private set; }
-    public static int[] ImportantItemID { get; private set; }
-
-    public static int inGameDownLoadHighestLevelPoint { get; private set; }
-
-    public static List<int> dungeonCanUseMoneyIds { get; private set; }
-    public static int dogzBoxLimit { get; private set; }
-
-    public static Dictionary<int, int> dungeonRebornClientTimes { get; private set; }
-    public static int[] CompareEquipPlaces { get; private set; }
-    public static Dictionary<int, int> fairyGrabBossMapLines { get; private set; }
-
-    public static Dictionary<int, List<int>> DropItemEffectMapID { get; private set; }
+    
     public static Dictionary<int, List<int>> itemPutInPackDict { get; private set; }
-    public static List<int> RebornAutoFightMapID { get; private set; }
-
-    public static string teamWorldCall;
-    public static int teamWorldCallInviteCount;
-
-    // public static List<Item> ancientKingAwards = new List<Item>();
-
-    public static int lowQualityEffectCount { get; private set; }
-    public static int medQualityEffectCount { get; private set; }
-    public static int highQualityEffectCount { get; private set; }
-    public static int lowQualityPetCount { get; private set; }
-    public static int medQualityPetCount { get; private set; }
-    public static int highQualityPetCount { get; private set; }
-    public static int lowQualityGuardCount { get; private set; }
-    public static int medQualityGuardCount { get; private set; }
-    public static int highQualityGuardCount { get; private set; }
-    public static int lowQualityPetEffectCount { get; private set; }
-    public static int medQualityPetEffectCount { get; private set; }
-    public static int highQualityPetEffectCount { get; private set; }
-    public static int lowQualityHorseEffectCount { get; private set; }
-    public static int medQualityHorseEffectCount { get; private set; }
-    public static int highQualityHorseEffectCount { get; private set; }
-
-    public static int GatherSoulDZ { get; private set; }
-
-    public static int fairyLandBuffCondition { get; private set; }
-    public static int fairyLandBuffId { get; private set; }
-    public static int achievementEarlierStageLevel { get; private set; }
-    public static int demonJarAutoTime { get; private set; }
-    // public static Dictionary<int, Dictionary<int, GA_NpcFightSgzcZZ.EquipRandomInfo>> SgzzRobotEquipDict { get; private set; }
-    public static Dictionary<int, int> SgzcRealm { get; private set; }
-
-    public static int crossServerOneVsOneOpenDay { get; set; }
-    public static int crossServerBattleFieldOpenDay { get; private set; }
+    public static Dictionary<int, int> itemMoneyCountDict { get; private set; } //鑳屽寘涓敤浜庡睍绀鸿揣甯佹暟閲忕殑鐗╁搧
+    
     public static int UISpringDecorate { get; private set; }
     public static Dictionary<int, List<int>> skillAttrIDDict { get; private set; }
-    public static int mixServerCustomDays { get; private set; }
-    public static float ClientPvpAttributePer { get; private set; }
-    public static int openServerCustomDays { get; private set; }
-
-    public static int mysteryShopRefreshItem { get; private set; }
-    public static Dictionary<int, int> mysteryShopRefreshItemCount { get; private set; }
-    public static int mysteryShopRefreshItemValue { get; private set; }
-    public static int mysteryShopRefreshInterval { get; private set; }
-    public static Dictionary<int, Dictionary<int, int>> equipStarLimit { get; private set; }
-    public static int equipTrainMustItemId { get; private set; }
+    
+    
     public static int acutionItemHour { get; private set; }
 
-    public static int mainWinTopCloseTime { get; private set; }
-    public static List<int> equipDecomposeScreen = new List<int>();
-    public static Dictionary<int, float> AtkTypeIncreasePushDis = new Dictionary<int, float>();
-    // public static Dictionary<int, CameraController.LookAtData> NpcDieSetCamera = new Dictionary<int, CameraController.LookAtData>();
-    public static int BlueEquipJumpLevel { get; private set; }
-    public static int[] defenseGetWays { get; private set; }
-    public static Dictionary<int, int> skillYinjis { get; private set; }
-    public static List<int> onlyUsedAtBackpackItems { get; private set; }
-    public static List<int> signInPromoteSkills = new List<int>();
-    public static List<int> chestDisplayItems = new List<int>();
+    public static float blockRatio;
 
-    public static int equipStarUpAmendFactor { get; private set; }
-    public static int equipStarDownAmendFactor { get; private set; }
-
-    public static int normalEquipStarUpgradeRateCeiling { get; private set; }
-    public static int normalEquipStarUpgradeRateFloor { get; private set; }
-
-    public static int suitEquipStarUpgradeRateCeiling { get; private set; }
-    public static int suitEquipStarUpgradeRateFloor { get; private set; }
-
-    public static Dictionary<int, List<int>> BossAssistAward { get; private set; }
-    public static Dictionary<int, List<int>> FBAssistAward { get; private set; }
-
-    //妫�娴嬫槸鍚﹀湪systemsetwin prefab鏄剧ず鍒囨崲鍖烘湇鍜屽垏鎹㈣处鍙�
-    public static List<string> checkShowSwitchAccount = new List<string>();
-    //绔炴妧鍦� 鍒濆绉垎|鏈�楂樼Н鍒�
-    public static List<int> ArenaSetList { get; private set; }
-    //鍩瑰吇瀵瑰簲鐗╁搧鍒楄〃 1.鍩瑰吇涓�2.鍏荤鐭�3.鐗规畩鍩瑰吇
-    public static int[] HorseTrainIDList { get; private set; }
-    public static int[] PetTrainIDList { get; private set; }
-    public static Dictionary<int, List<int>> LingQiTrainIDList { get; private set; }
-
-    //鏁板��1锛氬彲瀵规晫鏂逛娇鐢ㄧ殑闄勫姞鎶�鑳藉垪琛�
-    //鏁板��2锛氬彲瀵硅嚜宸变娇鐢ㄧ殑闄勫姞鎶�鑳藉垪琛�
-    //鏁板��3锛氫笉鍙噴鏀剧殑鎶�鑳�
-    public static int[] WorkForEnemySkills { get; private set; }
-    public static int[] WorkForMeSkills { get; private set; }
-    public static int[] WorkNotSkills { get; private set; }
-    public static Dictionary<int, List<int>> ZhanLingCtgIdDict { get; private set; }
-    public static Dictionary<int, List<int>> ZhanLingCtgIdHDict { get; private set; }
-    public static Dictionary<int, int> OldZhanLingCtgIdDict { get; private set; }
-
-    public static float fightPowerMore; //鎴樺姏瓒呰繃姣斾緥鎵嶅彲蹇�熸寫鎴�
-    public static int[] flashOpenArr; //寮�鍚浄璇涘眰 [澶╂槦濉旓紝澧冪晫濉旓紝绗﹀嵃濉旓紙鎸夌鍑犱釜濉旂畻锛塢
-    public static int[] flashCntMoreArr; //闆疯瘺鏇村娆℃暟灞傞渶姹� [澶╂槦濉旓紝澧冪晫濉旓紝绗﹀嵃濉旓紙鎸夌鍑犱釜濉旂畻锛塢
-    public static int flashKillMaxCount; //闆疯瘺鏈�澶ф鏁�
-    
-    public static readonly int HundredMillion = 100000000;//1浜�
+    public static Dictionary<int, string> itemIconDict { get; private set; }
+    public static int mainRightFuncOpenFuncID { get; private set; }
 
     public static void Init()
     {
         try
         {
-            // equipStarUpAmendFactor = GetIntArray("EquipStarRate")[0];
-            // equipStarDownAmendFactor = GetIntArray("EquipStarRate")[1];
+            MoneyDisplayModel = ConfigParse.ParseIntDict(GetInputString("MoneyDisplayModel", 1));
+            activityItemID = GetInt("MoneyDisplayModel", 2);
 
-            // normalEquipStarUpgradeRateFloor = GetIntArray("EquipStarRate", 2)[0];
-            // normalEquipStarUpgradeRateCeiling = GetIntArray("EquipStarRate", 2)[1];
+            var config = FuncConfigConfig.Get("PutInItemPack");
+            JsonData itemPutInData = JsonMapper.ToObject(config.Numerical1);
+            itemPutInPackDict = new Dictionary<int, List<int>>();
+            foreach (var _key in itemPutInData.Keys)
+            {
+                var itemTypeData = itemPutInData[_key];
+                int packType = int.Parse(_key);
+                List<int> itemTypes = new List<int>();
+                itemPutInPackDict.Add(packType, itemTypes);
+                if (itemTypeData.IsArray)
+                {
+                    for (int i = 0; i < itemTypeData.Count; i++)
+                    {
+                        int itemType = int.Parse(itemTypeData[i].ToString());
+                        itemTypes.Add(itemType);
+                    }
+                }
+            }
 
-            // suitEquipStarUpgradeRateFloor = GetIntArray("EquipStarRate", 3)[0];
-            // suitEquipStarUpgradeRateCeiling = GetIntArray("EquipStarRate", 3)[1];
+            itemMoneyCountDict = ConfigParse.ParseIntDict(config.Numerical2);
 
-            // BlueEquipJumpLevel = GetInt("BlueEquipJumpLevel");
-            // initDepotGridCount = GetInt("InitDepotCellCount");
-            // maxDepotGridCount = GetInt("MaxDepotCellCount");
-            // initBagGridCount = GetInt("InitBagCellCount");
-            // maxBagGridCount = GetInt("MaxBagCellCount");
-            // maxXBGridCount = GetInt("TreasureSet", 3);
+            config = FuncConfigConfig.Get("ParryCfg");
+            blockRatio = float.Parse(config.Numerical3);
 
-            // CompareEquipPlaces = GetIntArray("EquipUpType");
-            // playerMaxLevel = GetInt("PlayerMaxLV");
-            // kylinHomeCollectItems = GetIntArray("KirinNpc", 2);
-            // dailyQuestOpenTime = GetTimeArray("ActionTime", 1);
-            // flyBootItemId = GetInt("TransportPay");
-            // flyBootItemMoney = GetInt("TransportPay", 2);
-            // teamReadyTime = GetInt("TeamReadyTime");
-            // playerNameLength = GetInt("RoleNameLength");
-            // elderGodAreaAngerTotal = GetInt("AngryAdd", 4);
-            // petRandomSpeak = GetFloat("PetRandomSpeak");
-            // guardDungeonCageNPCID = GetInt("GuardFBCageNPCID");
-            // guardBubbleInterval = GetFloat("GuardFBCageNPCID", 3);
-            // autoRideHorse = GetFloat("AutoRideHorseTime") * Constants.F_DELTA;
-            // moneyDisplayIds = ConfigParse.GetDic<int, int>(GetInputString("MoneyDisplayModel", 1));
-            // expDisplayId = GetInt("MoneyDisplayModel", 2);
-            // openJobs = GetIntArray("OpenJob");
-            // xpGuideDelay = GetFloat("GuideConfig");
-            // xpGuideDuration = GetFloat("GuideConfig", 2);
-            // ResetComAtkTime = GetFloat("AtkWaitingTime");
-            // autoOnHookMap = new List<int>(GetIntArray("AutoOnHookMap"));
-            // GuardianPickUpID = new List<int>(GetIntArray("GuardianPickUpID"));
-            // ArenaSetList = new List<int>(GetIntArray("ArenaSet"));
-            // RotateSpeed = GetInt("RoleTurnedAngle");
-            // CloseNpcDist = GetFloat("ConversationDistanc", 2);
-            // FarawayNpcDist = GetFloat("ConversationDistanc");
-            // SpecialNpcIDs = new List<int>(GetIntArray("SpecialCollectNpcs", 1));
-            // PetDanceInterval = GetInt("PetDanceInterval") * Constants.F_GAMMA;
-            // FuncNpcDanceInterval = GetInt("PetDanceInterval", 2) * Constants.F_GAMMA;
-            // ruinsTranscriptMapId = GetInt("SpRewardMapID");
-            // EarlierGetTreasure = new List<int>(GetIntArray("EarlierGetTreasure"));
-            // BossSound = GetInt("BossSound");
-            // PlayBossHurtInterval = GetFloat("BossSound", 2);
-            // var jobHeadPortraitConfig1 = FuncConfigConfig.Get("Job1Head");
-            // jobHeadPortrait[1] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig1.Numerical1);
-            // otherjobHeadPortrait[1] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig1.Numerical2);
+            config = FuncConfigConfig.Get("Item");
+            var tmpDict = JsonMapper.ToObject<Dictionary<string, string>>(config.Numerical1);
+            itemIconDict = new Dictionary<int, string>();
+            foreach (var key in tmpDict.Keys)
+            {
+                int itemType = int.Parse(key);
+                string icon = tmpDict[key];
+                itemIconDict.Add(itemType, icon);
+            }
 
-            // var jobHeadPortraitConfig2 = FuncConfigConfig.Get("Job2Head");
-            // jobHeadPortrait[2] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig2.Numerical1);
-            // otherjobHeadPortrait[2] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig2.Numerical2);
-
-            // var jobHeadPortraitConfig3 = FuncConfigConfig.Get("Job3Head");
-            // jobHeadPortrait[3] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig3.Numerical1);
-            // otherjobHeadPortrait[3] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig3.Numerical2);
-
-            // bossWearyValues = ConfigParse.GetDic<int, int>(GetInputString("KillBossCntLimit", 2));
-            // wingEquipLimits = ConfigParse.GetDic<int, int>(GetInputString("WingRealmLimit", 1));
-            // int i = 0;
-            // int[] equipPlaces = GetIntArray("EquipArea", 1);
-            // string[] equipPlacesNames = GetStringArray("EquipArea", 2);
-            // equipPlaceNameDict = new Dictionary<int, string>();
-            // for (i = 0; i < equipPlaces.Length; i++)
-            // {
-            //     if (!equipPlaceNameDict.ContainsKey(equipPlaces[i]))
-            //     {
-            //         equipPlaceNameDict.Add(equipPlaces[i], equipPlacesNames[i]);
-            //     }
-            //     else
-            //     {
-            //         Debug.LogError("EquipArea : 瑁呭浣嶇疆閲嶅");
-            //     }
-            // }
-            // var _trailBossJson = LitJson.JsonMapper.ToObject(GetInputString("MuneKadoTrialBossHead", 1));
-            // trailBossHeadIcons = new Dictionary<int, string>();
-            // foreach (var _key in _trailBossJson.Keys)
-            // {
-            //     var _npcId = int.Parse(_key);
-            //     if (!trailBossHeadIcons.ContainsKey(_npcId))
-            //     {
-            //         trailBossHeadIcons.Add(_npcId, _trailBossJson[_key].ToString());
-            //     }
-            // }
-            // FuncConfigConfig HorseTrainConfig = FuncConfigConfig.Get("HorseTrain");
-            // HorseTrainIDList = LitJson.JsonMapper.ToObject<int[]>(HorseTrainConfig.Numerical1);
-            // FuncConfigConfig PetTrainConfig = FuncConfigConfig.Get("PetUpItem");
-            // PetTrainIDList = LitJson.JsonMapper.ToObject<int[]>(PetTrainConfig.Numerical3);
-            // FuncConfigConfig LingQiTrainConfig = FuncConfigConfig.Get("HorseTrain");
-            // var LingQiTrainJson = LitJson.JsonMapper.ToObject(GetInputString("LingQiTrain", 1));
-            // LingQiTrainIDList = new Dictionary<int, List<int>>();
-            // foreach (var key in LingQiTrainJson.Keys)
-            // {
-            //     int attrId = int.Parse(key);
-            //     var skillIds = LingQiTrainJson[key];
-            //     foreach (var skillId in skillIds)
-            //     {
-            //         int id = int.Parse(skillId.ToString());
-            //         if (!LingQiTrainIDList.ContainsKey(attrId))
-            //         {
-            //             List<int> list = new List<int>();
-            //             list.Add(id);
-            //             LingQiTrainIDList.Add(attrId, list);
-            //         }
-            //         else
-            //         {
-            //             LingQiTrainIDList[attrId].Add(id);
-            //         }
-            //     }
-
-            // }
-
-            // var skillPlusAttrIDJson = LitJson.JsonMapper.ToObject(GetInputString("SkillPlusAttrID", 2));
-            // skillAttrIDDict = new Dictionary<int, List<int>>();
-            // foreach (var key in skillPlusAttrIDJson.Keys)
-            // {
-            //     int attrId = int.Parse(key);
-            //     var skillIds = skillPlusAttrIDJson[key];
-            //     foreach (var skillId in skillIds)
-            //     {
-            //         int id = int.Parse(skillId.ToString());
-            //         if (!skillAttrIDDict.ContainsKey(id))
-            //         {
-            //             List<int> list = new List<int>();
-            //             list.Add(attrId);
-            //             skillAttrIDDict.Add(id, list);
-            //         }
-            //         else
-            //         {
-            //             skillAttrIDDict[id].Add(attrId);
-            //         }
-            //     }
-
-            // }
-
-            // var BossAssistAwardJson = LitJson.JsonMapper.ToObject(GetInputString("AssistAward", 1));
-            // BossAssistAward = new Dictionary<int, List<int>>();
-            // foreach (var key in BossAssistAwardJson.Keys)
-            // {
-            //     int bossID = int.Parse(key);
-            //     var awards = BossAssistAwardJson[key];
-            //     if (!BossAssistAward.ContainsKey(bossID))
-            //     {
-            //         BossAssistAward[bossID] = new List<int>();
-            //     }
-            //     foreach (var award in awards)
-            //     {
-            //         BossAssistAward[bossID].Add(int.Parse(award.ToString()));
-            //     }
-
-            // }
-
-            // var FBAssistAwardJson = LitJson.JsonMapper.ToObject(GetInputString("AssistAward", 2));
-            // FBAssistAward = new Dictionary<int, List<int>>();
-            // foreach (var key in FBAssistAwardJson.Keys)
-            // {
-            //     int mapID = int.Parse(key);
-            //     var awards = FBAssistAwardJson[key];
-            //     if (!FBAssistAward.ContainsKey(mapID))
-            //     {
-            //         FBAssistAward[mapID] = new List<int>();
-            //     }
-            //     foreach (var award in awards)
-            //     {
-            //         FBAssistAward[mapID].Add(int.Parse(award.ToString()));
-            //     }
-
-            // }
-
-            // var _godWeaponJson = LitJson.JsonMapper.ToObject(GetInputString("GodModel", 1));
-            // godWeaponMobs = new Dictionary<int, string>();
-            // foreach (var _key in _godWeaponJson.Keys)
-            // {
-            //     var _godWeaponType = int.Parse(_key);
-            //     if (!godWeaponMobs.ContainsKey(_godWeaponType))
-            //     {
-            //         godWeaponMobs.Add(_godWeaponType, _godWeaponJson[_key].ToString());
-            //     }
-            // }
-
-            // audioScaleWhenFullScreenOn = GetFloat("AudioSound");
-
-            // iceCrystalMonsterScores = ConfigParse.GetDic<int, int>(GetInputString("IceLodeNeedPoint", 2));
-
-            // NoXpDungeons = new List<int>(GetIntArray("XpNoUseDungeon"));
-            // RandomJobs = new List<int>(GetIntArray("RandomJob"));
-            // elderGodTalkingTime = GetInt("ElderGodTalkingTime");
-            // elderGodBigBoss = GetInt("ElderGodBigBoss");
-            // PassiveSkillShow = new List<int>(GetIntArray("PassiveSkillShow"));
-
-            // FuncConfigConfig func = FuncConfigConfig.Get("NpcPosOffset");
-            // LitJson.JsonData _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            // foreach (var _key in _data.Keys)
-            // {
-            //     int _npcID = int.Parse(_key);
-            //     double[] _pos = new double[2];
-            //     _pos[0] = (double)_data[_key][0];
-            //     _pos[1] = (double)_data[_key][1];
-            //     NpcPosOffset.Add(_npcID, new Vector3((float)_pos[0], 0, (float)_pos[1]));
-            // }
-            // //checkShowSwitchAccount
-            // var showSwitchAccount = FuncConfigConfig.Get("ShowSwitchAccount");
-            // LitJson.JsonData itemShowSwitchAccount = LitJson.JsonMapper.ToObject(showSwitchAccount.Numerical1);
-            // checkShowSwitchAccount = new List<string>();
-            // foreach(var item in itemShowSwitchAccount)
-            // {
-            //     checkShowSwitchAccount.Add(item.ToString());
-            // }
-
-            // var putInItemPack = FuncConfigConfig.Get("PutInItemPack");
-            // LitJson.JsonData itemPutInData = LitJson.JsonMapper.ToObject(putInItemPack.Numerical1);
-            // itemPutInPackDict = new Dictionary<int, List<int>>();
-            // foreach (var _key in itemPutInData.Keys)
-            // {
-            //     var itemTypeData = itemPutInData[_key];
-            //     int packType = int.Parse(_key);
-            //     List<int> itemTypes = new List<int>();
-            //     itemPutInPackDict.Add(packType, itemTypes);
-            //     if (itemTypeData.IsArray)
-            //     {
-            //         for (i = 0; i < itemTypeData.Count; i++)
-            //         {
-            //             int itemType = int.Parse(itemTypeData[i].ToString());
-            //             itemTypes.Add(itemType);
-            //         }
-            //     }
-            // }
-
-            // //鎷惧彇璐甸噸鐗╁搧
-            // FuncConfigConfig importantItemType = FuncConfigConfig.Get("AutoBuyDrug");
-            // ImportantItemType = LitJson.JsonMapper.ToObject<int[]>(importantItemType.Numerical2);
-            // ImportantItemID = LitJson.JsonMapper.ToObject<int[]>(importantItemType.Numerical3);
-
-            // FuncConfigConfig nxxdImg = FuncConfigConfig.Get("NXXDPicture");
-            // LitJson.JsonData nxxdData = LitJson.JsonMapper.ToObject(nxxdImg.Numerical1);
-            // multipleRealmImgDict = new Dictionary<int, string>();
-            // if (nxxdData.IsArray)
-            // {
-            //     for (i = 0; i < nxxdData.Count; i++)
-            //     {
-            //         if (nxxdData[i].IsArray)
-            //         {
-            //             multipleRealmImgDict.Add(int.Parse(nxxdData[i][0].ToString()), nxxdData[i][1].ToString());
-            //         }
-            //     }
-            // }
-
-            // bossShuntMaps = new List<int>(GetIntArray("BossShunt"));
-            // bossShuntDays = GetInt("BossShunt", 3);
-
-            // itemDropEffect.Clear();
-            // func = FuncConfigConfig.Get("ItemEquipmentEffect");
-            // _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            // List<string> _keys = new List<string>(_data.Keys);
-            // for (i = 0; i < _keys.Count; ++i)
-            // {
-            //     int[] _props = new int[3];
-            //     for (int j = 0; j < 3; ++j)
-            //     {
-            //         _props[j] = (int)_data[_keys[i]][j];
-            //     }
-            //     itemDropEffect[int.Parse(_keys[i])] = _props;
-            // }
-
-            // xllyDropEffect.Clear();
-            // _data = LitJson.JsonMapper.ToObject(func.Numerical2);
-            // _keys.Clear();
-            // _keys.AddRange(_data.Keys);
-            // for (i = 0; i < _keys.Count; ++i)
-            // {
-            //     int[] _props = new int[3];
-            //     for (int j = 0; j < 3; ++j)
-            //     {
-            //         _props[j] = (int)_data[_keys[i]][j];
-            //     }
-            //     xllyDropEffect[int.Parse(_keys[i])] = _props;
-            // }
-
-            // xqryDropEffect.Clear();
-            // _data = LitJson.JsonMapper.ToObject(func.Numerical3);
-            // _keys.Clear();
-            // _keys.AddRange(_data.Keys);
-            // for (i = 0; i < _keys.Count; ++i)
-            // {
-            //     int[] _props = new int[3];
-            //     for (int j = 0; j < 3; ++j)
-            //     {
-            //         _props[j] = (int)_data[_keys[i]][j];
-            //     }
-            //     xqryDropEffect[int.Parse(_keys[i])] = _props;
-            // }
-
-            // dropEffectQuality.Clear();
-            // func = FuncConfigConfig.Get("IeemEquipmentEffectQuality");
-            // _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            // _keys.Clear();
-            // _keys.AddRange(_data.Keys);
-            // for (i = 0; i < _keys.Count; ++i)
-            // {
-            //     dropEffectQuality[int.Parse(_keys[i])] = (int)_data[_keys[i]];
-            // }
-
-            // customDropEffect.Clear();
-            // func = FuncConfigConfig.Get("ItemEquipmentEffectItem");
-            // _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            // _keys.Clear();
-            // _keys.AddRange(_data.Keys);
-            // int[] _tmp = null;
-            // List<int[]> _content = null;
-            // for (i = 0; i < _keys.Count; ++i)
-            // {
-            //     _content = new List<int[]>();
-            //     foreach (LitJson.JsonData _values in _data[_keys[i]])
-            //     {
-            //         if (_values.IsArray)
-            //         {
-            //             _tmp = new int[2];
-            //             _tmp[0] = (int)_values[0];
-            //             _tmp[1] = (int)_values[1];
-            //         }
-            //         else
-            //         {
-            //             _tmp = new int[1];
-            //             _tmp[0] = (int)_values;
-            //         }
-            //         _content.Add(_tmp);
-            //     }
-            //     customDropEffect.Add(int.Parse(_keys[i]), _content);
-            // }
-
-            // BuffToHitEffect.Clear();
-            // func = FuncConfigConfig.Get("BuffToHitEffect");
-            // if (!string.IsNullOrEmpty(func.Numerical1) && !string.IsNullOrEmpty(func.Numerical2))
-            // {
-            //     string[] _buffs = func.Numerical1.Split('|');
-            //     string[] _effects = func.Numerical2.Split('|');
-            //     for (i = 0; i < _buffs.Length; ++i)
-            //     {
-            //         BuffToHitEffect[int.Parse(_buffs[i])] = int.Parse(_effects[i]);
-            //     }
-            // }
-
-            // demonJarHintLevelLimit = GetInt("DemonJarFirstRemin");
-            // demonJarHintLineId = GetInt("DemonJarFirstRemin", 2);
-            // skillPanelUnLock = GetInt("SkillPanelUnlock");
-            // dailyQuestRedpointLevelLimit = GetInt("DailyQuestRedPoint");
-            // lowHpRemind = GetInt("LowHpRemind");
-            // autoBuyItemIds = GetIntArray("BuyItemPrice", 1);
-            // autoBuyItemPrices = GetIntArray("BuyItemPrice", 2);
-            // neutralMaps.AddRange(GetIntArray("MapLine", 4));
-            // neutralBossMaps.AddRange(GetIntArray("BossListMapID"));
-
-            // var _propertyIconCfg = FuncConfigConfig.Get("PropertyIcon");
-            // var _propertyIconJson = LitJson.JsonMapper.ToObject(_propertyIconCfg.Numerical1);
-            // foreach (var _key in _propertyIconJson.Keys)
-            // {
-            //     var _property = int.Parse(_key);
-            //     propertyIconDict.Add(_property, _propertyIconJson[_key].ToString());
-            // }
-
-            // munekadolockLimit = GetInt("MunekadoLockLimit");
-            // demonJarRedPoint = GetInt("DemonJarRedPoint");
-            // LoadLV = GetInputString("LoadLV");
-
-            // mainWinSkillResetTime = GetFloat("AutomaticSwitch");
-            // heroDialogueOffset = GetInputString("NpcHalfLength", 1).Vector3Parse();
-            // heroDialogueRotation = GetInputString("NpcHalfLength", 2).Vector3Parse();
-            // heroDialogueScale = GetFloat("NpcHalfLength", 3);
-
-            // var ancientConfig = FuncConfigConfig.Get("ElderBattleTarget");
-            // ancientGrandTotalAchievements = new List<int>();
-            // ancientGrandTotalAchievements.AddRange(ConfigParse.GetMultipleStr<int>(ancientConfig.Numerical1));
-            // ancientContinueKillAchievements = new List<int>();
-            // ancientContinueKillAchievements.AddRange(ConfigParse.GetMultipleStr<int>(ancientConfig.Numerical2));
-
-            // trialDungeonGroupChallengeTipLv = GetInt("SingleIntoFB");
-            // prayerRedpointLimitLv = GetInt("PrayRedPoint");
-            // demonJarLevelLimit = GetInt("DemonJarLevelLimit");
-            // maxItemDropEffectCount = GetInt("ItemMaskEffect");
-
-            // specialGuide41Mission = GetInt("SpecialGuide41", 1);
-            // specialGuide41Achievement = GetInt("SpecialGuide41", 2);
-
-            // supremeRechargeVipLv = GetInt("SupremeCTGVipLimit", 1);
-
-            // rechargeRedpointLv = GetInt("FirstPayRedPoint", 1);
-            // rechargeRedpointMinLv = GetInt("FirstPayRedPoint", 2);
-            // runeTowerSweepBuyTimes = GetInt("RuneTowerSweepBuy");
-            // runeTowerSweepBuyPrice = GetInt("RuneTowerSweepBuy", 2);
-            // teamMatchingTimeOut = GetInt("TeamMatchingTimeOut");
-            // inGameDownLoadLevelCheckPoints = new List<int>(GetIntArray("InGameDownLoad"));
-            // inGameDownLoadTaskCheckPoints = new List<int>(GetIntArray("InGameDownLoad", 2));
-            // inGameDownLoadHighLevel = GetInt("InGameDownLoad", 3);
-
-            // worldBossNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 1));
-            // bossHomeNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 2));
-            // elderGodNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 3));
-            // demonJarNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 4));
-            // dogzNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 5));
-
-            // if (ModeDefaultConfig == null)
-            // {
-            //     func = FuncConfigConfig.Get("ModeDefault");
-
-            //     string[] _funcNpc = func.Numerical1.Split('|');
-            //     string[] _fightNpc = func.Numerical2.Split('|');
-            //     string[] _pet = func.Numerical3.Split('|');
-            //     string[] _horse = func.Numerical4.Split('|');
-
-            //     ModeDefaultConfig = new string[4][];
-            //     ModeDefaultConfig[0] = _funcNpc;
-            //     ModeDefaultConfig[1] = _fightNpc;
-            //     ModeDefaultConfig[2] = _pet;
-            //     ModeDefaultConfig[3] = _horse;
-            // }
-
-            // if (RealmGroup == null)
-            // {
-            //     func = FuncConfigConfig.Get("RealmGroup");
-            //     string[] _group = func.Numerical1.Split('|');
-            //     RealmGroup = new int[_group.Length];
-            //     for (int j = 0; j < _group.Length; ++j)
-            //     {
-            //         int.TryParse(_group[j], out RealmGroup[j]);
-            //     }
-            // }
-
-            // func = FuncConfigConfig.Get("PrefightAtkRange");
-            // PrefightAtkRange = float.Parse(func.Numerical1);
-            // inGameDownLoadHighestLevelPoint = GetInt("DownReward", 2);
-
-            // dungeonCanUseMoneyIds = new List<int>(GetIntArray("FBEnterTickeyAuto", 1));
-            // dungeonRebornClientTimes = ConfigParse.GetDic<int, int>(GetInputString("DuplicatesRebornTime", 2));
-            // dogzBoxLimit = GetInt("DogzBoxLimit");
-
-            // fairyGrabBossMapLines = ConfigParse.GetDic<int, int>(GetInputString("MapLine", 2));
-            // var grabBossMaps = fairyGrabBossMapLines.Keys.ToList();
-            // foreach (var _key in grabBossMaps)
-            // {
-            //     fairyGrabBossMapLines[_key] = fairyGrabBossMapLines[_key] - 1;
-            // }
-
-            // if (DropItemEffectMapID == null)
-            // {
-            //     DropItemEffectMapID = new Dictionary<int, List<int>>();
-            // }
-            // DropItemEffectMapID.Clear();
-            // func = FuncConfigConfig.Get("DropItemEffectMapID");
-            // _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            // int _itemID;
-            // _keys.Clear();
-            // _keys.AddRange(_data.Keys);
-            // for (int j = 0; j < _keys.Count; ++j)
-            // {
-            //     if (int.TryParse(_keys[j].ToString(), out _itemID))
-            //     {
-            //         if (!DropItemEffectMapID.ContainsKey(_itemID))
-            //         {
-            //             DropItemEffectMapID.Add(_itemID, new List<int>());
-            //         }
-            //         var _jsonMapIDs = _data[_keys[j]];
-            //         foreach (var _jsonMapID in _jsonMapIDs)
-            //         {
-            //             var _mapID = ((LitJson.IJsonWrapper)_jsonMapID).GetInt();
-            //             if (!DropItemEffectMapID[_itemID].Contains(_mapID))
-            //             {
-            //                 DropItemEffectMapID[_itemID].Add(_mapID);
-            //             }
-            //         }
-            //     }
-            // }
-
-            // int[] mapIDs = GetIntArray("RebornAutoFightDungeon");
-            // RebornAutoFightMapID = new List<int>(mapIDs);
-
-            // teamWorldCall = GetInputString("TeamWorldCall");
-            // teamWorldCallInviteCount = GetInt("TeamWorldCall", 2);
-
-            // var ancientKingAwradConfig = FuncConfigConfig.Get("ElderBattlefieldTopAward");
-            // if (ancientKingAwradConfig != null)
-            // {
-            //     var itemArray = LitJson.JsonMapper.ToObject<int[][]>(ancientKingAwradConfig.Numerical1);
-            //     for (int k = 0; k < itemArray.Length; k++)
-            //     {
-            //         // ancientKingAwards.Add(new Item()
-            //         // {
-            //         //     id = itemArray[k][0],
-            //         //     count = itemArray[k][1],
-            //         // });
-            //     }
-            // }
-
-            // func = FuncConfigConfig.Get("QualityEffectConfig");
-            // lowQualityEffectCount = int.Parse(func.Numerical1);
-            // medQualityEffectCount = int.Parse(func.Numerical2);
-            // highQualityEffectCount = int.Parse(func.Numerical3);
-
-            // func = FuncConfigConfig.Get("QualityPetCountConfig");
-            // lowQualityPetCount = int.Parse(func.Numerical1);
-            // medQualityPetCount = int.Parse(func.Numerical2);
-            // highQualityPetCount = int.Parse(func.Numerical3);
-
-            // func = FuncConfigConfig.Get("QualityGuardCountConfig");
-            // lowQualityGuardCount = int.Parse(func.Numerical1);
-            // medQualityGuardCount = int.Parse(func.Numerical2);
-            // highQualityGuardCount = int.Parse(func.Numerical3);
-
-            // func = FuncConfigConfig.Get("QualityPetEffectCount");
-            // lowQualityPetEffectCount = int.Parse(func.Numerical1);
-            // medQualityPetEffectCount = int.Parse(func.Numerical2);
-            // highQualityPetEffectCount = int.Parse(func.Numerical3);
-
-            // func = FuncConfigConfig.Get("QualityHorseEffectCount");
-            // lowQualityHorseEffectCount = int.Parse(func.Numerical1);
-            // medQualityHorseEffectCount = int.Parse(func.Numerical2);
-            // highQualityHorseEffectCount = int.Parse(func.Numerical3);
-
-            // fairyLandBuffCondition = GetInt("XjmjAddHarm", 1);
-            // fairyLandBuffId = GetInt("XjmjAddHarm", 2);
-            // achievementEarlierStageLevel = GetInt("AchieveLV");
-
-            // func = FuncConfigConfig.Get("PreloadSkillEffect");
-            // PreloadSkillEffect = new int[2][];
-            // PreloadSkillEffect[0] = GetIntArray("PreloadSkillEffect");
-            // PreloadSkillEffect[1] = GetIntArray("PreloadSkillEffect", 2);
-            // demonJarAutoTime = GetInt("DemonJarAutoTime");
-
-            // // if (SgzzRobotEquipDict == null)
-            // // {
-            // //     SgzzRobotEquipDict = new Dictionary<int, Dictionary<int, GA_NpcFightSgzcZZ.EquipRandomInfo>>();
-
-            // //     for (int job = 1; job <= 3; ++job)
-            // //     {
-            // //         string _jsonString = GetInputString("SGZCHelpBattleEquip", job);
-
-            // //         if (string.IsNullOrEmpty(_jsonString))
-            // //         {
-            // //             continue;
-            // //         }
-
-            // //         var _jsonData = LitJson.JsonMapper.ToObject(_jsonString);
-            // //         var _jobDict = new Dictionary<int, GA_NpcFightSgzcZZ.EquipRandomInfo>();
-
-            // //         for (i = 0; i < _jsonData.Count; ++i)
-            // //         {
-            // //             var _lvJson = _jsonData[i];
-            // //             var _lv = (int)_lvJson["LV"];
-            // //             if (!_jobDict.ContainsKey(_lv))
-            // //             {
-            // //                 var _equips = _lvJson["Equips"];
-
-            // //                 var _randEquip = new GA_NpcFightSgzcZZ.EquipRandomInfo();
-
-            // //                 _randEquip.randClothesItemIDs = new int[_equips[0].Count];
-            // //                 for (int j = 0; j < _equips[0].Count; ++j)
-            // //                 {
-            // //                     _randEquip.randClothesItemIDs[j] = (int)_equips[0][j];
-            // //                 }
-
-            // //                 _randEquip.randWeaponItemIDs = new int[_equips[1].Count];
-            // //                 for (int j = 0; j < _equips[1].Count; ++j)
-            // //                 {
-            // //                     _randEquip.randWeaponItemIDs[j] = (int)_equips[1][j];
-            // //                 }
-
-            // //                 _randEquip.randSecondaryItemIDs = new int[_equips[2].Count];
-            // //                 for (int j = 0; j < _equips[2].Count; ++j)
-            // //                 {
-            // //                     _randEquip.randSecondaryItemIDs[j] = (int)_equips[2][j];
-            // //                 }
-
-            // //                 _randEquip.randWingItemIDs = new int[_equips[3].Count];
-            // //                 for (int j = 0; j < _equips[3].Count; ++j)
-            // //                 {
-            // //                     _randEquip.randWingItemIDs[j] = (int)_equips[3][j];
-            // //                 }
-
-            // //                 _randEquip.godWeaponIDs = new int[_equips[4].Count];
-            // //                 for (int j = 0; j < _equips[4].Count; ++j)
-            // //                 {
-            // //                     _randEquip.godWeaponIDs[j] = (int)_equips[4][j];
-            // //                 }
-
-            // //                 _jobDict.Add(_lv, _randEquip);
-            // //             }
-            // //         }
-
-            // //         SgzzRobotEquipDict.Add(job, _jobDict);
-
-            // //     }
-            // // }
-
-
-            // if (SgzcRealm == null)
-            // {
-            //     SgzcRealm = new Dictionary<int, int>();
-
-            //     var _lvArr = GetInputString("SGZCRobotRealm", 1).Split('|');
-            //     var _rLvArr = GetInputString("SGZCRobotRealm", 2).Split('|');
-
-            //     for (int j = 0; j < _lvArr.Length; ++j)
-            //     {
-            //         SgzcRealm[int.Parse(_lvArr[j])] = int.Parse(_rLvArr[j]);
-            //     }
-            // }
-
-            // crossServerBattleFieldOpenDay = GetInt("CrossRealmCfg", 2);
-            // UISpringDecorate = GetInt("UISpringDecorate");
-
-            // mixServerCustomDays = GetInt("MixServer");
-            // openServerCustomDays = GetInt("OperationAction");
-            // ClientPvpAttributePer = GetInt("ClientPvPAttributePer") * Constants.F_DELTA;
-
-            // mysteryShopRefreshItem = GetInt("MysteryShopRefresh");
-            // mysteryShopRefreshItemCount = new Dictionary<int, int>();
-            // var mysteryShopJson = JsonMapper.ToObject(GetInputString("MysteryShopRefresh", 2));
-            // foreach (var key in mysteryShopJson.Keys)
-            // {
-            //     var time = int.Parse(key);
-            //     mysteryShopRefreshItemCount[time] = (int)mysteryShopJson[key];
-            // }
-
-            // mysteryShopRefreshItemValue = GetInt("MysteryShopRefresh", 3);
-            // mysteryShopRefreshInterval = GetInt("MysteryShopRefresh", 4);
-
-            // var equipStarConfig = FuncConfigConfig.Get("EquipPartStar");
-            // var equipStarJson = LitJson.JsonMapper.ToObject(equipStarConfig.Numerical1);
-            // equipStarLimit = new Dictionary<int, Dictionary<int, int>>();
-            // foreach (var itemColorKey in equipStarJson.Keys)
-            // {
-            //     var itemColor = int.Parse(itemColorKey);
-            //     Dictionary<int, int> dict = new Dictionary<int, int>();
-            //     foreach (var itemLevelKey in equipStarJson[itemColorKey].Keys)
-            //     {
-            //         var itemLevel = int.Parse(itemLevelKey);
-            //         var starLimit = int.Parse(equipStarJson[itemColorKey][itemLevelKey].ToString());
-            //         dict.Add(itemLevel, starLimit);
-            //     }
-            //     equipStarLimit.Add(itemColor, dict);
-            // }
-
-            // equipTrainMustItemId = GetInt("EquipWashMustID");
-            // acutionItemHour = GetInt("AuctionItem");
-            // mainWinTopCloseTime = GetInt("AutomaticSwitch");
-
-            // equipDecomposeScreen.AddRange(GetIntArray("EquipDecomposeScreen", 2));
-
-            // func = FuncConfigConfig.Get("AtkTypeIncreasePushDis");
-            // var _ks = func.Numerical1.Split('|');
-            // var _vs = func.Numerical2.Split('|');
-            // for (i = 0; i < _ks.Length; ++i)
-            // {
-            //     AtkTypeIncreasePushDis[int.Parse(_ks[i])] = int.Parse(_vs[i]) * Constants.F_DELTA;
-            // }
-
-            // func = FuncConfigConfig.Get("NpcDieSetCamera");
-            // if (func != null)
-            // {
-            //     var _jsonData = LitJson.JsonMapper.ToObject(func.Numerical1);
-            //     for (i = 0; i < _jsonData.Count; ++i)
-            //     {
-            //         var _child = _jsonData[i];
-            //         // var _lookAtData = new CameraController.LookAtData();
-            //         // _lookAtData.position = new Vector3(MathUtility.GetFloatFromLitJson(_child[1][0]),
-            //         //                                    MathUtility.GetFloatFromLitJson(_child[1][1]),
-            //         //                                    MathUtility.GetFloatFromLitJson(_child[1][2]));
-            //         // _lookAtData.rotX = (int)_child[2];
-            //         // _lookAtData.rotY = (int)_child[3];
-            //         // _lookAtData.lastTime = MathUtility.GetFloatFromLitJson(_child[4]);
-
-            //         // NpcDieSetCamera[(int)_child[0]] = _lookAtData;
-            //     }
-            // }
-            // WorkForEnemySkills = GetIntArray("ArenaSetSkills", 1);
-            // WorkForMeSkills = GetIntArray("ArenaSetSkills", 2);
-            // WorkNotSkills = GetIntArray("ArenaSetSkills", 3);
-            // defenseGetWays = GetIntArray("DefenseGetWays", 1);
-            // skillYinjis = ConfigParse.GetDic<int, int>(GetInputString("SkillYinji", 1));
-            // onlyUsedAtBackpackItems = new List<int>(GetIntArray("ItemPush", 2));
-
-            // var signInSkillArray = GetIntArray("SignInPromoteSkill", 1);
-            // if (signInSkillArray != null)
-            // {
-            //     signInPromoteSkills.AddRange(signInSkillArray);
-            // }
-
-            // MasteryLoadingLevelLimit1 = GetInt("MasteryLoadingLevelLimit");
-            // MasteryLoadingLevelLimit2 = GetInt("MasteryLoadingLevelLimit", 2);
-
-            // chestDisplayItems = new List<int>(GetIntArray("ChestShowItems"));
-
-            // func = FuncConfigConfig.Get("Zhanling");
-            // if (func != null)
-            // {
-            //     OldZhanLingCtgIdDict = new Dictionary<int, int>();
-            //     ZhanLingCtgIdDict = new Dictionary<int, List<int>>();
-            //     var tempDict = JsonMapper.ToObject(func.Numerical1);
-            //     var keyList = tempDict.Keys.ToList();
-            //     for (int j = 0; j < keyList.Count; j++)
-            //     {
-            //         OldZhanLingCtgIdDict[int.Parse(keyList[j])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[j]].ToJson())[0];
-            //         ZhanLingCtgIdDict[int.Parse(keyList[j])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[j]].ToJson());
-            //     }
-
-            //     ZhanLingCtgIdHDict = new Dictionary<int, List<int>>();
-            //     tempDict = JsonMapper.ToObject(func.Numerical3);
-            //     keyList = tempDict.Keys.ToList();
-            //     for (int k = 0; k < keyList.Count; k++)
-            //     {
-            //         ZhanLingCtgIdHDict[int.Parse(keyList[k])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[k]].ToJson());
-            //     }
-            // }
-
-            // func = FuncConfigConfig.Get("FBQuickPass");
-            // fightPowerMore = float.Parse(func.Numerical1) + 0.01f; //鐤戜技鐜╁鏃犳硶闆疯瘺鏄疌/S璁$畻涓嶅绛夐棶棰橈紝鎵�浠ュ姞0.01f
-            // flashOpenArr = JsonMapper.ToObject<int[]>(func.Numerical2);
-            // flashCntMoreArr = JsonMapper.ToObject<int[]>(func.Numerical3);
-            // flashKillMaxCount = int.Parse(func.Numerical4);
-
+            config = FuncConfigConfig.Get("MainRightFunc");
+            mainRightFuncOpenFuncID = int.Parse(config.Numerical1);
         }
         catch (Exception ex)
         {
@@ -1168,6 +282,6 @@
 
     public static long GetFactValue(uint value, uint valueEx)
     {
-        return (long)valueEx * HundredMillion +(long)value;
+        return (long)valueEx * (long)Constants.ExpPointValue +(long)value;
     }
 }

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