From 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 05 十一月 2025 17:40:23 +0800
Subject: [PATCH] 130 战斗修改回合样式

---
 Main/System/Login/ServerBehaviourGroup.cs |    9 +--------
 1 files changed, 1 insertions(+), 8 deletions(-)

diff --git a/Main/System/Login/ServerBehaviourGroup.cs b/Main/System/Login/ServerBehaviourGroup.cs
index 94c52c3..df7af1f 100644
--- a/Main/System/Login/ServerBehaviourGroup.cs
+++ b/Main/System/Login/ServerBehaviourGroup.cs
@@ -1,5 +1,5 @@
 锘�//--------------------------------------------------------
-//    [Author]:           绗簩涓栫晫
+//    [Author]:           鐜╀釜娓告垙
 //    [  Date ]:           Wednesday, January 10, 2018
 //--------------------------------------------------------
 using UnityEngine;
@@ -10,7 +10,6 @@
     public class ServerBehaviourGroup : ScrollItem
     {
         [SerializeField] ServerBehaviour m_ServerBehaviour_1;
-        [SerializeField] ServerBehaviour m_ServerBehaviour_2;
 
         public override void Display(object _data)
         {
@@ -19,16 +18,10 @@
             var serverDataGroup = (ServerDataCouple)_data;
 
             m_ServerBehaviour_1.SetActive(serverDataGroup.serverData1.region_flag > 0);
-            m_ServerBehaviour_2.SetActive(serverDataGroup.serverData2.region_flag > 0);
 
             if (serverDataGroup.serverData1.region_flag > 0)
             {
                 m_ServerBehaviour_1.Display(serverDataGroup.serverData1);
-            }
-
-            if (serverDataGroup.serverData2.region_flag > 0)
-            {
-                m_ServerBehaviour_2.Display(serverDataGroup.serverData2);
             }
 
         }

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