From 3b2a6bb9047cfce9f501593b3669a9c1af6c5df4 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期三, 05 十一月 2025 17:40:23 +0800
Subject: [PATCH] 130 战斗修改回合样式
---
Main/System/Login/ServerBehaviourGroup.cs | 9 +--------
1 files changed, 1 insertions(+), 8 deletions(-)
diff --git a/Main/System/Login/ServerBehaviourGroup.cs b/Main/System/Login/ServerBehaviourGroup.cs
index 94c52c3..df7af1f 100644
--- a/Main/System/Login/ServerBehaviourGroup.cs
+++ b/Main/System/Login/ServerBehaviourGroup.cs
@@ -1,5 +1,5 @@
锘�//--------------------------------------------------------
-// [Author]: 绗簩涓栫晫
+// [Author]: 鐜╀釜娓告垙
// [ Date ]: Wednesday, January 10, 2018
//--------------------------------------------------------
using UnityEngine;
@@ -10,7 +10,6 @@
public class ServerBehaviourGroup : ScrollItem
{
[SerializeField] ServerBehaviour m_ServerBehaviour_1;
- [SerializeField] ServerBehaviour m_ServerBehaviour_2;
public override void Display(object _data)
{
@@ -19,16 +18,10 @@
var serverDataGroup = (ServerDataCouple)_data;
m_ServerBehaviour_1.SetActive(serverDataGroup.serverData1.region_flag > 0);
- m_ServerBehaviour_2.SetActive(serverDataGroup.serverData2.region_flag > 0);
if (serverDataGroup.serverData1.region_flag > 0)
{
m_ServerBehaviour_1.Display(serverDataGroup.serverData1);
- }
-
- if (serverDataGroup.serverData2.region_flag > 0)
- {
- m_ServerBehaviour_2.Display(serverDataGroup.serverData2);
}
}
--
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