From 3b64befcd8b2ab5abef1a33c5c8f73a6b245aff0 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 16 十月 2025 19:59:09 +0800
Subject: [PATCH] 136 子 【挑战】战锤秘境 / 【挑战】战锤秘境-客户端 修改战场名
---
Main/System/Battle/BattleField/StoryBoneBattleField.cs | 4 ++--
Main/System/Battle/BattleFieldFactory.cs | 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/Main/System/Battle/BattleField/StoryBoneBattleField.cs b/Main/System/Battle/BattleField/StoryBoneBattleField.cs
index 8b2eff5..b57c857 100644
--- a/Main/System/Battle/BattleField/StoryBoneBattleField.cs
+++ b/Main/System/Battle/BattleField/StoryBoneBattleField.cs
@@ -4,7 +4,7 @@
using System.Collections.Generic;
-public class StoryBoneBattleField : BattleField
+public class BoneBattleField : BattleField
{
protected int chapter;// 绔犺妭
protected int wave;// 娉㈡暟
@@ -16,7 +16,7 @@
protected MainLevelConfig levelConfig;
- public StoryBoneBattleField(string _guid) : base(_guid)
+ public BoneBattleField(string _guid) : base(_guid)
{
}
diff --git a/Main/System/Battle/BattleFieldFactory.cs b/Main/System/Battle/BattleFieldFactory.cs
index 3cdfca1..8769276 100644
--- a/Main/System/Battle/BattleFieldFactory.cs
+++ b/Main/System/Battle/BattleFieldFactory.cs
@@ -21,7 +21,7 @@
battleField = new StoryBossBattleField(guid);
break;
case 30010:
- battleField = new StoryBoneBattleField(guid);
+ battleField = new BoneBattleField(guid);
break;
default:
break;
--
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