From 3b64befcd8b2ab5abef1a33c5c8f73a6b245aff0 Mon Sep 17 00:00:00 2001 From: lcy <1459594991@qq.com> Date: 星期四, 16 十月 2025 19:59:09 +0800 Subject: [PATCH] 136 子 【挑战】战锤秘境 / 【挑战】战锤秘境-客户端 修改战场名 --- Main/System/Battle/BattleField/StoryBoneBattleField.cs | 4 ++-- Main/System/Battle/BattleFieldFactory.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Main/System/Battle/BattleField/StoryBoneBattleField.cs b/Main/System/Battle/BattleField/StoryBoneBattleField.cs index 8b2eff5..b57c857 100644 --- a/Main/System/Battle/BattleField/StoryBoneBattleField.cs +++ b/Main/System/Battle/BattleField/StoryBoneBattleField.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; -public class StoryBoneBattleField : BattleField +public class BoneBattleField : BattleField { protected int chapter;// 绔犺妭 protected int wave;// 娉㈡暟 @@ -16,7 +16,7 @@ protected MainLevelConfig levelConfig; - public StoryBoneBattleField(string _guid) : base(_guid) + public BoneBattleField(string _guid) : base(_guid) { } diff --git a/Main/System/Battle/BattleFieldFactory.cs b/Main/System/Battle/BattleFieldFactory.cs index 3cdfca1..8769276 100644 --- a/Main/System/Battle/BattleFieldFactory.cs +++ b/Main/System/Battle/BattleFieldFactory.cs @@ -21,7 +21,7 @@ battleField = new StoryBossBattleField(guid); break; case 30010: - battleField = new StoryBoneBattleField(guid); + battleField = new BoneBattleField(guid); break; default: break; -- Gitblit v1.8.0