From 3bc28c54e82721b7858eaa3507f0f65a4041736d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 08 八月 2025 18:51:39 +0800
Subject: [PATCH] 125 【战斗】战斗系统 协议更新 配置更新

---
 Main/System/Battle/Skill/DirectlyDamageSkill.cs |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/Main/System/Battle/Skill/DirectlyDamageSkill.cs b/Main/System/Battle/Skill/DirectlyDamageSkill.cs
index f99118c..a81d548 100644
--- a/Main/System/Battle/Skill/DirectlyDamageSkill.cs
+++ b/Main/System/Battle/Skill/DirectlyDamageSkill.cs
@@ -9,7 +9,7 @@
 	protected SkillEffect skillEffect;
 
 	public DirectlyDamageSkill(BattleObject _caster, SkillConfig _skillCfg,
-			H0604_tagUseSkillAttack _vNetData, List<GameNetPackBasic> _packList, BattleField _battleField)
+			HB427_tagSCUseSkill _vNetData, List<GameNetPackBasic> _packList, BattleField _battleField)
 			: base(_caster, _skillCfg, _vNetData, _packList, _battleField)
 	{
 		foreach (var pack in packList)
@@ -59,12 +59,12 @@
 		}
 	}
 
-	protected override void OnHitTargets(int _hitIndex, List<H0604_tagUseSkillAttack.tagSkillHurtObj> hitList)
+	protected override void OnHitTargets(int _hitIndex, List<HB427_tagSCUseSkill.tagSCUseSkillHurt> hitList)
 	{
 		base.OnHitTargets(_hitIndex, hitList);
     }
 
-	protected override void OnHitEachTarget(BattleObject target, long totalDamage, List<long> damageList, ref H0604_tagUseSkillAttack.tagSkillHurtObj hurt)
+	protected override void OnHitEachTarget(BattleObject target, long totalDamage, List<long> damageList, ref HB427_tagSCUseSkill.tagSCUseSkillHurt hurt)
 	{
 		base.OnHitEachTarget(target, totalDamage, damageList, ref hurt);
 	}

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