From 3bc28c54e82721b7858eaa3507f0f65a4041736d Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期五, 08 八月 2025 18:51:39 +0800 Subject: [PATCH] 125 【战斗】战斗系统 协议更新 配置更新 --- Main/System/Battle/Skill/DirectlyDamageSkill.cs | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Main/System/Battle/Skill/DirectlyDamageSkill.cs b/Main/System/Battle/Skill/DirectlyDamageSkill.cs index f99118c..a81d548 100644 --- a/Main/System/Battle/Skill/DirectlyDamageSkill.cs +++ b/Main/System/Battle/Skill/DirectlyDamageSkill.cs @@ -9,7 +9,7 @@ protected SkillEffect skillEffect; public DirectlyDamageSkill(BattleObject _caster, SkillConfig _skillCfg, - H0604_tagUseSkillAttack _vNetData, List<GameNetPackBasic> _packList, BattleField _battleField) + HB427_tagSCUseSkill _vNetData, List<GameNetPackBasic> _packList, BattleField _battleField) : base(_caster, _skillCfg, _vNetData, _packList, _battleField) { foreach (var pack in packList) @@ -59,12 +59,12 @@ } } - protected override void OnHitTargets(int _hitIndex, List<H0604_tagUseSkillAttack.tagSkillHurtObj> hitList) + protected override void OnHitTargets(int _hitIndex, List<HB427_tagSCUseSkill.tagSCUseSkillHurt> hitList) { base.OnHitTargets(_hitIndex, hitList); } - protected override void OnHitEachTarget(BattleObject target, long totalDamage, List<long> damageList, ref H0604_tagUseSkillAttack.tagSkillHurtObj hurt) + protected override void OnHitEachTarget(BattleObject target, long totalDamage, List<long> damageList, ref HB427_tagSCUseSkill.tagSCUseSkillHurt hurt) { base.OnHitEachTarget(target, totalDamage, damageList, ref hurt); } -- Gitblit v1.8.0