From 3bd7f56906e31e8fe0072108c9d4652707b51de8 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 21 十月 2025 17:59:00 +0800
Subject: [PATCH] 125 战斗 战斗UI
---
Main/Core/GameEngine/Player/PlayerDatas.cs | 15 +++++++++++----
1 files changed, 11 insertions(+), 4 deletions(-)
diff --git a/Main/Core/GameEngine/Player/PlayerDatas.cs b/Main/Core/GameEngine/Player/PlayerDatas.cs
index 99522d5..24fd57b 100644
--- a/Main/Core/GameEngine/Player/PlayerDatas.cs
+++ b/Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -200,9 +200,13 @@
break;
case PlayerDataType.TeamLV:
break;
+ case PlayerDataType.UseHarmerCount:
+ baseData.UseHarmerCount = value;
+ break;
case PlayerDataType.FightPower:
- baseData.FightPoint = value + valueEx * Constants.ExpPointValue;
- PlayerMainDate.Instance.PowerAdd(baseData.FightPoint);
+ PlayerMainDate.Instance.prowNum = baseData.FightPower;
+ baseData.FightPower = value + valueEx * Constants.ExpPointValue;
+ PlayerMainDate.Instance.PowerAdd(baseData.FightPower);
break;
case PlayerDataType.Tick:
#if UNITY_EDITOR
@@ -230,10 +234,10 @@
extersion.luckValue = (int)value;
break;
case PlayerDataType.ExAttr1:
- baseData.ExAttr1 = value;
+ baseData.ExAttr1 = Math.Max((int)value, 10100); //鏂板彿鍒濆澶勭悊
break;
case PlayerDataType.ExAttr2:
- baseData.teamAutoOperateFlag = value;
+ baseData.ExAttr2 = Math.Max((int)value, 10101); //鏂板彿鍒濆澶勭悊
break;
case PlayerDataType.ExAttr3:
baseData.dungeonLineId = (int)value % 1000;
@@ -510,6 +514,9 @@
case PlayerDataType.CDBPlayerRefresh_SkillReducePerG:
baseData.skillReducePerG = (int)value;
break;
+ case PlayerDataType.ExAttr12:
+ baseData.leaveGuildInfo = (int)value;
+ break;
case PlayerDataType.default9:
baseData.mapRealmSelect = (int)value;
break;
--
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