From 3bd7f56906e31e8fe0072108c9d4652707b51de8 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 21 十月 2025 17:59:00 +0800
Subject: [PATCH] 125 战斗 战斗UI

---
 Main/Core/GameEngine/Player/PlayerDatas.cs |   69 ++++++++++++----------------------
 1 files changed, 24 insertions(+), 45 deletions(-)

diff --git a/Main/Core/GameEngine/Player/PlayerDatas.cs b/Main/Core/GameEngine/Player/PlayerDatas.cs
index f20f80e..24fd57b 100644
--- a/Main/Core/GameEngine/Player/PlayerDatas.cs
+++ b/Main/Core/GameEngine/Player/PlayerDatas.cs
@@ -38,7 +38,7 @@
     public event Action<long> spNewGetEvent;
 
 
-    private Dictionary<PlayerDataType, ulong> PlayerDataDict = new Dictionary<PlayerDataType, ulong>();
+    private Dictionary<PlayerDataType, long> PlayerDataDict = new Dictionary<PlayerDataType, long>();
 
     public void InitPlayerData(H0102_tagCDBPlayer data)
     {
@@ -49,44 +49,11 @@
         }
     }
 
-    public void UpdatePlayerData(/*HA112_tagMCDBPlayer data*/)
-    {
-        // baseData.UpdateData(data);
-        // if (hero != null)
-        // {
-        //     hero.InitBornPos(baseData.PosX, baseData.PosY);
-        //     CameraController.Instance.Apply();
-        // }
-
-        // if (playerDataUpdateEvent != null)
-        // {
-        //     playerDataUpdateEvent();
-        // }
-    }
-
-    public void FightRefreshPlayerHp(ulong hp)
-    {
-        RefreshProperty(PlayerDataType.HP, (uint)(hp % Constants.ExpPointValue), (uint)(hp/Constants.ExpPointValue));
-
-        if (playerDataUpdateEvent != null)
-        {
-            playerDataUpdateEvent();
-        }
-
-        if (playerDataRefreshEvent != null)
-        {
-            playerDataRefreshEvent(PlayerDataType.HP);
-        }
-    }
-
     public void RefreshPlayerData(H0418_tagObjInfoRefresh vNetData)
     {
         UpdatePlayerData(vNetData);
         //StoreModel.RefreshTCBPlayerData(vNetData);
-        if (playerDataUpdateEvent != null)
-        {
-            playerDataUpdateEvent();
-        }
+
     }
 
 
@@ -139,7 +106,7 @@
             case PlayerDataType.Family:
                 baseData.FamilyId = value;
                 if (LocalSave.GetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID) == 0)
-                { 
+                {
                     SDKUtils.Instance.TraceEvent("joinalliance", "", false);
                     LocalSave.SetInt("FimilyReport" + PlayerDatas.Instance.baseData.PlayerID, 1);
                 }
@@ -233,10 +200,13 @@
                 break;
             case PlayerDataType.TeamLV:
                 break;
+            case PlayerDataType.UseHarmerCount:
+                baseData.UseHarmerCount = value;
+                break;
             case PlayerDataType.FightPower:
-                baseData.FightPoint = value + valueEx * Constants.ExpPointValue;
-                // TODO YYL
-                // ModelCenter.Instance.GetModel<PlayerMainDate>().PowerAdd(baseData.FightPoint);
+                PlayerMainDate.Instance.prowNum = baseData.FightPower;
+                baseData.FightPower = value + valueEx * Constants.ExpPointValue;
+                PlayerMainDate.Instance.PowerAdd(baseData.FightPower);
                 break;
             case PlayerDataType.Tick:
 #if UNITY_EDITOR
@@ -264,10 +234,10 @@
                 extersion.luckValue = (int)value;
                 break;
             case PlayerDataType.ExAttr1:
-                baseData.ExAttr1 = value;
+                baseData.ExAttr1 = Math.Max((int)value, 10100); //鏂板彿鍒濆澶勭悊
                 break;
             case PlayerDataType.ExAttr2:
-                baseData.teamAutoOperateFlag = value;
+                baseData.ExAttr2 = Math.Max((int)value, 10101); //鏂板彿鍒濆澶勭悊
                 break;
             case PlayerDataType.ExAttr3:
                 baseData.dungeonLineId = (int)value % 1000;
@@ -276,7 +246,7 @@
             case PlayerDataType.ExAttr4:
                 baseData.shield = value;
                 break;
-            
+
             case PlayerDataType.Faction:
                 baseData.faction = value;
                 break;
@@ -450,7 +420,7 @@
             case PlayerDataType.CDBPlayerRefresh_TalentPoint:
                 extersion.talentPoint = (int)value;
                 break;
-            
+
             case PlayerDataType.CDBPlayerRefresh_SoulDust:
                 extersion.soulDust = value;
                 break;
@@ -544,19 +514,28 @@
             case PlayerDataType.CDBPlayerRefresh_SkillReducePerG:
                 baseData.skillReducePerG = (int)value;
                 break;
+            case PlayerDataType.ExAttr12:
+                baseData.leaveGuildInfo = (int)value;
+                break;
             case PlayerDataType.default9:
                 baseData.mapRealmSelect = (int)value;
                 break;
             case PlayerDataType.default10:
                 baseData.leaveFamilyTime = (int)value;
                 break;
+            case PlayerDataType.Face:
+                baseData.face = (int)value;
+                break;
+            case PlayerDataType.FacePic:
+                baseData.facePic = (int)value;
+                break;
 
         }
     }
 
-    public ulong GetPlayerDataByType(PlayerDataType type)
+    public long GetPlayerDataByType(PlayerDataType type)
     {
-        ulong value = 0;
+        long value = 0;
         PlayerDataDict.TryGetValue(type, out value);
         return value;
     }

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