From 3bd7f56906e31e8fe0072108c9d4652707b51de8 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 21 十月 2025 17:59:00 +0800
Subject: [PATCH] 125 战斗 战斗UI
---
Main/ResModule/UILoader.cs | 19 +++++++++++++++++--
1 files changed, 17 insertions(+), 2 deletions(-)
diff --git a/Main/ResModule/UILoader.cs b/Main/ResModule/UILoader.cs
index cb5331c..7e8e0d7 100644
--- a/Main/ResModule/UILoader.cs
+++ b/Main/ResModule/UILoader.cs
@@ -38,7 +38,7 @@
public static Sprite LoadSprite(string _folder, string _file)
{
- return ResManager.Instance.LoadAsset<Sprite>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/", _folder) , _file);
+ return ResManager.Instance.LoadAsset<Sprite>(StringUtility.Contact(ResourcesPath.UI_SPRITE_SUFFIX, "/", _folder), _file);
}
public static void UnLoadSprite(string _iconKey)
@@ -53,11 +53,26 @@
public static Font LoadFont(string _fontName)
{
- return ResManager.Instance.LoadAsset<Font>(ResourcesPath.UI_FONT_SUFFIX, _fontName);
+ return ResManager.Instance.LoadAsset<Font>(ResourcesPath.UI_FONT_SUFFIX, _fontName);
}
public static void UnLoadFont(string _fontName)
{
ResManager.Instance.UnloadAsset(ResourcesPath.UI_FONT_SUFFIX, _fontName);
}
+
+ public static Texture2D LoadTexture2D(string _iconKey)
+ {
+ var iconConfig = IconConfig.Get(_iconKey);
+ if (iconConfig == null)
+ {
+ return null;
+ }
+ return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_TEXTURE_SUFFIX, "/" + iconConfig.folder), iconConfig.sprite);
+ }
+
+ public static Texture2D LoadTexture2DPNG(string name)
+ {
+ return ResManager.Instance.LoadAsset<Texture2D>(StringUtility.Contact(ResourcesPath.UI_TEXTURE_SUFFIX, "/FullScreenBg"), name + ".png", false);
+ }
}
--
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