From 3bd7f56906e31e8fe0072108c9d4652707b51de8 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期二, 21 十月 2025 17:59:00 +0800
Subject: [PATCH] 125 战斗 战斗UI
---
Main/System/Battle/Define/BattleDmgInfo.cs | 5 ++++-
1 files changed, 4 insertions(+), 1 deletions(-)
diff --git a/Main/System/Battle/Define/BattleDmgInfo.cs b/Main/System/Battle/Define/BattleDmgInfo.cs
index c68f1c1..f6e0492 100644
--- a/Main/System/Battle/Define/BattleDmgInfo.cs
+++ b/Main/System/Battle/Define/BattleDmgInfo.cs
@@ -26,15 +26,18 @@
// 鏄惁琚牸鎸′簡
public bool isBlocked = false;
+ public bool isLastHit = false;
+
public List<BattleDmg> battleDamageList = new List<BattleDmg>();
- public BattleDmgInfo(string battleFieldGuid, List<long> damageList, BattleObject hurtObj, HB427_tagSCUseSkill.tagSCUseSkillHurt hurt, SkillConfig skillConfig)
+ public BattleDmgInfo(string battleFieldGuid, List<long> damageList, BattleObject hurtObj, HB427_tagSCUseSkill.tagSCUseSkillHurt hurt, SkillConfig skillConfig, bool isLastHit)
{
this.battleFieldGuid = battleFieldGuid;
this.damageList = damageList;
this.hurtObj = hurtObj;
this.hurt = hurt;
this.skillConfig = skillConfig;
+ this.isLastHit = isLastHit;
HandleDamageType();
HandleAttackTypeAndDamage();
}
--
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