From 3ce47ce4e7a13212a1efb32d0625222a8b18655d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 23 十月 2025 18:56:44 +0800
Subject: [PATCH] 125 战斗 修复暂停导致的技能时间错误问题 修复因为设置多个 TimeScale导致的速度翻倍问题
---
Main/Config/Configs/HeroAwakeConfig.cs | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/Main/Config/Configs/HeroAwakeConfig.cs b/Main/Config/Configs/HeroAwakeConfig.cs
index 179710c..c0f2f4f 100644
--- a/Main/Config/Configs/HeroAwakeConfig.cs
+++ b/Main/Config/Configs/HeroAwakeConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: Monday, August 4, 2025
+// [ Date ]: Tuesday, September 16, 2025
//--------------------------------------------------------
using System.Collections.Generic;
@@ -12,7 +12,8 @@
{
static HeroAwakeConfig()
{
- dic.Clear();
+ // 璁块棶杩囬潤鎬佹瀯閫犲嚱鏁�
+ visit = true;
}
public int TalentAwakeID;
@@ -23,6 +24,7 @@
public int SkillID;
public int UnlockTalentSlot;
public int AddStarUpper;
+ public string SkillIName;
public override int LoadKey(string _key)
{
@@ -73,6 +75,8 @@
int.TryParse(tables[6],out UnlockTalentSlot);
int.TryParse(tables[7],out AddStarUpper);
+
+ SkillIName = tables[8];
}
catch (Exception exception)
{
--
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