From 3ce47ce4e7a13212a1efb32d0625222a8b18655d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 23 十月 2025 18:56:44 +0800
Subject: [PATCH] 125 战斗 修复暂停导致的技能时间错误问题 修复因为设置多个 TimeScale导致的速度翻倍问题

---
 Main/Config/Configs/HeroAwakeConfig.cs |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/Main/Config/Configs/HeroAwakeConfig.cs b/Main/Config/Configs/HeroAwakeConfig.cs
index 179710c..c0f2f4f 100644
--- a/Main/Config/Configs/HeroAwakeConfig.cs
+++ b/Main/Config/Configs/HeroAwakeConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           YYL
-//    [  Date ]:           Monday, August 4, 2025
+//    [  Date ]:           Tuesday, September 16, 2025
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -12,7 +12,8 @@
 {
     static HeroAwakeConfig()
     {
-        dic.Clear();
+        // 璁块棶杩囬潤鎬佹瀯閫犲嚱鏁�
+        visit = true; 
     }
 
     public int TalentAwakeID;
@@ -23,6 +24,7 @@
 	public int SkillID;
 	public int UnlockTalentSlot;
 	public int AddStarUpper;
+	public string SkillIName;
 
     public override int LoadKey(string _key)
     {
@@ -73,6 +75,8 @@
 			int.TryParse(tables[6],out UnlockTalentSlot); 
 
 			int.TryParse(tables[7],out AddStarUpper); 
+
+			SkillIName = tables[8];
         }
         catch (Exception exception)
         {

--
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