From 3ce47ce4e7a13212a1efb32d0625222a8b18655d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 23 十月 2025 18:56:44 +0800
Subject: [PATCH] 125 战斗 修复暂停导致的技能时间错误问题 修复因为设置多个 TimeScale导致的速度翻倍问题
---
Main/Config/Configs/HeroQualityAwakeConfig.cs | 12 ++++++------
1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/Main/Config/Configs/HeroQualityAwakeConfig.cs b/Main/Config/Configs/HeroQualityAwakeConfig.cs
index 77869a1..10f27a5 100644
--- a/Main/Config/Configs/HeroQualityAwakeConfig.cs
+++ b/Main/Config/Configs/HeroQualityAwakeConfig.cs
@@ -1,6 +1,6 @@
锘�//--------------------------------------------------------
// [Author]: YYL
-// [ Date ]: 2025骞�8鏈�4鏃�
+// [ Date ]: 2025骞�8鏈�7鏃�
//--------------------------------------------------------
using System.Collections.Generic;
@@ -12,17 +12,15 @@
{
static HeroQualityAwakeConfig()
{
- if (isInit)
- {
- return;
- }
- LazyInit();
+ // 璁块棶杩囬潤鎬佹瀯閫犲嚱鏁�
+ visit = true;
}
public int QualityAwakeID;
public int Quality;
public int AwakeLV;
public int[] UPCostItem;
+ public int RebirthCostMoney;
public override int LoadKey(string _key)
{
@@ -53,6 +51,8 @@
int.TryParse(UPCostItemStringArray[i],out UPCostItem[i]);
}
}
+
+ int.TryParse(tables[4],out RebirthCostMoney);
}
catch (Exception exception)
{
--
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