From 3ce47ce4e7a13212a1efb32d0625222a8b18655d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 23 十月 2025 18:56:44 +0800
Subject: [PATCH] 125 战斗 修复暂停导致的技能时间错误问题 修复因为设置多个 TimeScale导致的速度翻倍问题
---
Main/System/ItemTip/BoxGetItemModel.cs | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/Main/System/ItemTip/BoxGetItemModel.cs b/Main/System/ItemTip/BoxGetItemModel.cs
index 522b6af..407c53f 100644
--- a/Main/System/ItemTip/BoxGetItemModel.cs
+++ b/Main/System/ItemTip/BoxGetItemModel.cs
@@ -97,9 +97,9 @@
for (int i = 0; i < netPack.MoneyLen; i++)
{
var moneyType = netPack.MoneyList[i].MoneyType;
- if (GeneralDefine.moneyDisplayIds.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
+ if (GeneralDefine.MoneyDisplayModel.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
{
- showItems.Add(new Item(GeneralDefine.moneyDisplayIds[moneyType], netPack.MoneyList[i].MoneyValue));
+ showItems.Add(new Item(GeneralDefine.MoneyDisplayModel[moneyType], netPack.MoneyList[i].MoneyValue));
}
}
--
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