From 3ce47ce4e7a13212a1efb32d0625222a8b18655d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 23 十月 2025 18:56:44 +0800
Subject: [PATCH] 125 战斗 修复暂停导致的技能时间错误问题 修复因为设置多个 TimeScale导致的速度翻倍问题

---
 Main/System/ItemTip/BoxGetItemModel.cs |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/Main/System/ItemTip/BoxGetItemModel.cs b/Main/System/ItemTip/BoxGetItemModel.cs
index 522b6af..407c53f 100644
--- a/Main/System/ItemTip/BoxGetItemModel.cs
+++ b/Main/System/ItemTip/BoxGetItemModel.cs
@@ -97,9 +97,9 @@
             for (int i = 0; i < netPack.MoneyLen; i++)
             {
                 var moneyType = netPack.MoneyList[i].MoneyType;
-                if (GeneralDefine.moneyDisplayIds.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
+                if (GeneralDefine.MoneyDisplayModel.ContainsKey(moneyType) && netPack.MoneyList[i].MoneyValue != 0)
                 {
-                    showItems.Add(new Item(GeneralDefine.moneyDisplayIds[moneyType], netPack.MoneyList[i].MoneyValue));
+                    showItems.Add(new Item(GeneralDefine.MoneyDisplayModel[moneyType], netPack.MoneyList[i].MoneyValue));
                 }
 
             }

--
Gitblit v1.8.0