From 3e2a34a04bc4a8a2827ca0407a0f7635bce56722 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期四, 27 十一月 2025 11:45:36 +0800
Subject: [PATCH] 362 【付费内容】特权卡-补充 支持配表设置跳过战斗
---
Main/System/Battle/BaseBattleWin.cs | 47 +++++++++++++++++++++++++++++++++++++++++------
1 files changed, 41 insertions(+), 6 deletions(-)
diff --git a/Main/System/Battle/BaseBattleWin.cs b/Main/System/Battle/BaseBattleWin.cs
index 1880e9e..604ec76 100644
--- a/Main/System/Battle/BaseBattleWin.cs
+++ b/Main/System/Battle/BaseBattleWin.cs
@@ -194,17 +194,49 @@
if (!FuncOpen.Instance.IsFuncOpen(BattleManager.Instance.passFuncId, true))
return;
- //涓荤嚎Boss涔嬪鐨勬垬鏂楁敮鎸佹案涔呯壒鏉冭烦杩�
+ int passRound = BattleManager.Instance.defaultPassRound;
var name = battleField.ToString();
- bool isStoryBossBattleField = name == "StoryBossBattleField";
+
+ // 妫�鏌ユ槸鍚︿负姘镐箙鐗规潈鍗$帺瀹�
bool hasForeverPrivilege = InvestModel.Instance.IsInvested(InvestModel.foreverCardType);
- if (hasForeverPrivilege && !isStoryBossBattleField)
+
+ if (hasForeverPrivilege)
{
- battleField.ForceFinish();
- return;
+ // 姘镐箙鐗规潈鍗$帺瀹堕�昏緫
+ if (BattleConst.FieldNameToIndex.ContainsKey(name))
+ {
+ int index = BattleConst.FieldNameToIndex[name];
+ if (BattleManager.Instance.foreverPrivilegePassDict.ContainsKey(index))
+ {
+ passRound = BattleManager.Instance.foreverPrivilegePassDict[index];
+ }
+ else
+ {
+ // 鏈厤缃殑鎴樺満绫诲瀷锛屼娇鐢ㄦ櫘閫氱帺瀹惰鍒�
+ if (BattleManager.Instance.passDict.ContainsKey(index))
+ {
+ passRound = BattleManager.Instance.passDict[index];
+ }
+ // 鍚﹀垯浣跨敤榛樿閰嶇疆
+ }
+ }
+ // 濡傛灉鎴樺満绫诲瀷涓嶅湪 FieldNameToIndex 涓紝浣跨敤榛樿閰嶇疆
+ }
+ else
+ {
+ // 鏅�氱帺瀹堕�昏緫
+ if (BattleConst.FieldNameToIndex.ContainsKey(name))
+ {
+ int index = BattleConst.FieldNameToIndex[name];
+ if (BattleManager.Instance.passDict.ContainsKey(index))
+ {
+ passRound = BattleManager.Instance.passDict[index];
+ }
+ // 鍚﹀垯浣跨敤榛樿閰嶇疆
+ }
+ // 濡傛灉鎴樺満绫诲瀷涓嶅湪 FieldNameToIndex 涓紝浣跨敤榛樿閰嶇疆
}
- int passRound = BattleManager.Instance.passRound;
int nowRound = battleField.round;
if (nowRound < passRound)
{
@@ -214,6 +246,9 @@
battleField.ForceFinish();
}
+
+
+
/// <summary>
/// 鏀瑰彉閫熷害
/// </summary>
--
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