From 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 11:03:58 +0800
Subject: [PATCH] 小游戏适配 资源系统改造

---
 Main/Core/GameEngine/Launch/LaunchInHot.cs |    7 +++++--
 1 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/Main/Core/GameEngine/Launch/LaunchInHot.cs b/Main/Core/GameEngine/Launch/LaunchInHot.cs
index 740a69b..4c16094 100644
--- a/Main/Core/GameEngine/Launch/LaunchInHot.cs
+++ b/Main/Core/GameEngine/Launch/LaunchInHot.cs
@@ -48,7 +48,7 @@
         var getVersionInfoTask = new GetVersionInfoTask();
         var checkAssetValidTask = new CheckAssetValidTask();
         var downLoadAssetTask = new DownLoadAssetTask();
-        var assetBundleInitTask = new AssetBundleInitTask();
+        // AssetBundleInitTask removed 鈥� replaced by YooAssetInitTask
         var configInitTask = new ConfigInitTask();
         var launchFadeOutTask = new LaunchFadeOutTask();
 
@@ -85,7 +85,10 @@
 
         tasks.Enqueue(checkAssetValidTask);
         tasks.Enqueue(downLoadAssetTask);
-        tasks.Enqueue(assetBundleInitTask);
+        // US1: Add YooAsset initialization task 鈥� replaces AssetBundleInitTask
+        var yooAssetInitTask = new YooAssetInitTask();
+        tasks.Enqueue(yooAssetInitTask);
+        // AssetBundleInitTask removed 鈥� YooAssetInitTask handles all resource system initialization
         
         tasks.Enqueue(configInitTask);
         tasks.Enqueue(launchFadeOutTask);

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