From 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 11:03:58 +0800
Subject: [PATCH] 小游戏适配 资源系统改造

---
 Main/Core/ResModule/ScriptableObjectLoader.cs |   36 ++++++++++++++++++++++++++++++++++--
 1 files changed, 34 insertions(+), 2 deletions(-)

diff --git a/Main/Core/ResModule/ScriptableObjectLoader.cs b/Main/Core/ResModule/ScriptableObjectLoader.cs
index 805f15b..bf11edc 100644
--- a/Main/Core/ResModule/ScriptableObjectLoader.cs
+++ b/Main/Core/ResModule/ScriptableObjectLoader.cs
@@ -1,5 +1,7 @@
 锘縰sing UnityEngine;
 using System;
+using Cysharp.Threading.Tasks;
+using ProjSG.Resource;
 
 #if UNITY_EDITOR
 using UnityEditor;
@@ -32,8 +34,8 @@
         else
         {
             var assetName = StringUtility.Concat(SoNewBieGuide_Suffix, _id.ToString());
-            var assetInfo = new AssetInfo(bundleName, assetName);
-            config = AssetBundleUtility.Instance.Sync_LoadAsset(assetInfo) as NewBieGuideScriptableObject;
+            var assetPath = StringUtility.Concat("Assets/ResourcesOut/ScriptableObject/NewBieGuide/", assetName);
+            config = YooAssetService.Instance.LoadAssetSync<NewBieGuideScriptableObject>(assetPath);
         }
 
         if (config == null)
@@ -44,5 +46,35 @@
         return config;
     }
 
+    public static async UniTask<NewBieGuideScriptableObject> LoadSoNewBieGuideStepAsync(int _id)
+    {
+        NewBieGuideScriptableObject config = null;
+        if (!AssetSource.isUseAssetBundle)
+        {
+#if UNITY_EDITOR
+            var resourcePath = StringUtility.Concat(ResourcesPath.ResourcesOutAssetPath,
+                                                   "ScriptableObject/NewBieGuide/",
+                                                   SoNewBieGuide_Suffix,
+                                                   _id.ToString(),
+                                                   ".asset");
+
+            config = AssetDatabase.LoadAssetAtPath<NewBieGuideScriptableObject>(resourcePath);
+#endif
+        }
+        else
+        {
+            var assetName = StringUtility.Concat(SoNewBieGuide_Suffix, _id.ToString());
+            var assetPath = StringUtility.Concat("Assets/ResourcesOut/ScriptableObject/NewBieGuide/", assetName);
+            config = await YooAssetService.Instance.LoadAssetAsync<NewBieGuideScriptableObject>(assetPath);
+        }
+
+        if (config == null)
+        {
+            Debug.LogErrorFormat("ScriptableObjectLoader.LoadSoNewBieGuideStepAsync() => 鍔犺浇涓嶅埌璧勬簮: {0}.", _id);
+        }
+
+        return config;
+    }
+
     
 }
\ No newline at end of file

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