From 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 11:03:58 +0800
Subject: [PATCH] 小游戏适配 资源系统改造

---
 Main/System/Debug/DebugUtility.cs |   12 ++++++++++++
 1 files changed, 12 insertions(+), 0 deletions(-)

diff --git a/Main/System/Debug/DebugUtility.cs b/Main/System/Debug/DebugUtility.cs
index 01feb3f..33953f7 100644
--- a/Main/System/Debug/DebugUtility.cs
+++ b/Main/System/Debug/DebugUtility.cs
@@ -4,6 +4,7 @@
 using LitJson;
 using System.IO;
 using UnityEngine.UI;
+using Cysharp.Threading.Tasks;
 
 
 public class DebugUtility : Singleton<DebugUtility>
@@ -97,6 +98,17 @@
         }
     }
 
+    public async UniTask CreateDebugRootAsync()
+    {
+        if (debugRoot == null)
+        {
+            var prefab = await BuiltInLoader.LoadPrefabAsync("UIRootDebug");
+            debugRoot = GameObject.Instantiate(prefab);
+            MonoBehaviour.DontDestroyOnLoad(debugRoot);
+            debugRoot.name = "UIRootDebug";
+        }
+    }
+
 
     public class DebugBranch
     {

--
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