From 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 11:03:58 +0800
Subject: [PATCH] 小游戏适配 资源系统改造

---
 Main/System/Gubao/GubaoCallCell.cs |    4 ++++
 1 files changed, 4 insertions(+), 0 deletions(-)

diff --git a/Main/System/Gubao/GubaoCallCell.cs b/Main/System/Gubao/GubaoCallCell.cs
index 2419170..24b5950 100644
--- a/Main/System/Gubao/GubaoCallCell.cs
+++ b/Main/System/Gubao/GubaoCallCell.cs
@@ -96,14 +96,18 @@
 
         int delay = isSkip ? 0 : index * 100;   // delay 姣
         await UniTask.Delay(delay);
+        if (this == null) return; // destroyed during await
 
         rotationTween.Play();
         await UniTask.Delay(300);
+        if (this == null) return; // destroyed during await
         rotationTween.Stop();
         openEffect.Play();
         await UniTask.Delay(200);
+        if (this == null) return; // destroyed during await
         canImage.SetActive(false);
         await UniTask.Delay(400);
+        if (this == null) return; // destroyed during await
         showEffect.effectId = GetShowEffectID(result.itemId, result.count);
         showEffect.PlayByArrIndex(Math.Max(itemCfg.ItemColor - 1, 0));
         itemIcon.SetActive(true);

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