From 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 11:03:58 +0800
Subject: [PATCH] 小游戏适配 资源系统改造

---
 Main/System/Message/RichText.cs |   22 ++++++++++++++++++++++
 1 files changed, 22 insertions(+), 0 deletions(-)

diff --git a/Main/System/Message/RichText.cs b/Main/System/Message/RichText.cs
index 360a4da..9b4fc8f 100644
--- a/Main/System/Message/RichText.cs
+++ b/Main/System/Message/RichText.cs
@@ -7,6 +7,7 @@
 using System;
 using System.Linq;
 using System.Text;
+using Cysharp.Threading.Tasks;
 public class RichText : Text, IPointerClickHandler
 {
     /// <summary>
@@ -191,6 +192,27 @@
         }
     }
 
+    public async UniTask AwakeAsync()
+    {
+#if UNITY_EDITOR
+        if (UnityEditor.PrefabUtility.GetPrefabType(this) == UnityEditor.PrefabType.Prefab)
+        {
+            return;
+        }
+#endif 
+        unline = transform.GetComponentInChildren<TextUnline>();
+        if (unline == null)
+        {
+            GameObject obj = await BuiltInLoader.LoadPrefabAsync("TextUnline");
+            if (this == null) return;
+            obj = Instantiate(obj);
+            obj.transform.SetParent(transform);
+            obj.transform.localScale = Vector3.one;
+            unline = obj.GetComponent<TextUnline>();
+            unline.raycastTarget = false;
+        }
+    }
+
     protected override void OnEnable()
     {
         base.OnEnable();

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