From 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 11:03:58 +0800
Subject: [PATCH] 小游戏适配 资源系统改造

---
 Main/Utility/UIUtility.cs |   15 +++++++++++++++
 1 files changed, 15 insertions(+), 0 deletions(-)

diff --git a/Main/Utility/UIUtility.cs b/Main/Utility/UIUtility.cs
index 5c24afd..7096f2f 100644
--- a/Main/Utility/UIUtility.cs
+++ b/Main/Utility/UIUtility.cs
@@ -12,7 +12,22 @@
 
     public static GameObject CreateWidget(string _sourceName, string _name)
     {
+        #pragma warning disable CS0618 // Obsolete 鈥� sync legacy fallback
         var prefab = UILoader.LoadPrefab(_sourceName);
+        #pragma warning restore CS0618
+        if (prefab == null)
+        {
+            return null;
+        }
+
+        var instance = GameObject.Instantiate(prefab);
+        instance.name = string.IsNullOrEmpty(_name) ? _sourceName : _name;
+        return instance;
+    }
+
+    public static async UniTask<GameObject> CreateWidgetAsync(string _sourceName, string _name)
+    {
+        var prefab = await UILoader.LoadPrefabAsync(_sourceName);
         if (prefab == null)
         {
             return null;

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