From 3f2cd27c5dfb3b450245bf1a37fc1b3414031c7c Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期三, 11 二月 2026 11:03:58 +0800
Subject: [PATCH] 小游戏适配 资源系统改造
---
Main/Utility/UIUtility.cs | 15 +++++++++++++++
1 files changed, 15 insertions(+), 0 deletions(-)
diff --git a/Main/Utility/UIUtility.cs b/Main/Utility/UIUtility.cs
index 5c24afd..7096f2f 100644
--- a/Main/Utility/UIUtility.cs
+++ b/Main/Utility/UIUtility.cs
@@ -12,7 +12,22 @@
public static GameObject CreateWidget(string _sourceName, string _name)
{
+ #pragma warning disable CS0618 // Obsolete 鈥� sync legacy fallback
var prefab = UILoader.LoadPrefab(_sourceName);
+ #pragma warning restore CS0618
+ if (prefab == null)
+ {
+ return null;
+ }
+
+ var instance = GameObject.Instantiate(prefab);
+ instance.name = string.IsNullOrEmpty(_name) ? _sourceName : _name;
+ return instance;
+ }
+
+ public static async UniTask<GameObject> CreateWidgetAsync(string _sourceName, string _name)
+ {
+ var prefab = await UILoader.LoadPrefabAsync(_sourceName);
if (prefab == null)
{
return null;
--
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