From 41f2e6da67fb92e18e9d054276de78718c64c5f4 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 04 八月 2025 19:37:13 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts
---
Main/System/KnapSack/PackManager.cs | 1
Main/System/KnapSack/Logic/RolePackWin.cs | 26
Main/System/KnapSack/Logic/composeLineCell.cs | 18
Main/System/KnapSack/Logic/ItemLogicUtility.cs | 2590 +++++++++++-----------
Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB124_tagSCLineupInfo.cs | 13
Main/System/ItemTip/ItemTipUtility.cs | 3816 ++++++++++++++++----------------
Main/System/ItemTip/ItemTipWin.cs.meta | 11
Main/Core/NetworkPackage/ServerPack/HB1_Role/HB124_tagSCLineupInfo.cs.meta | 11
Main/System/KnapSack/Logic/ComposeGirdCell.cs | 25
Main/ResModule/UILoader.cs | 1
Main/Utility/ComponentExtersion.cs | 13
Main/Core/NetworkPackage/ServerPack/HB1_Role/HB124_tagSCLineupInfo.cs | 33
Main/System/ItemTip/ItemTipWin.cs | 27
Main/System/Team/TeamManager.cs | 122
Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs | 1
Main/System/KnapSack/Logic/PackGirdCell.cs.meta | 2
Main/System/Main/HomeWin.cs | 2
Main/Config/Configs/ItemConfig.cs | 255 -
Main/System/KnapSack/Logic/SinglePack.cs | 13
Main/System/KnapSack/New/CommonItemBaisc.cs | 5
Main/System/KnapSack/Logic/ComposeGirdCell.cs.meta | 11
Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB124_tagSCLineupInfo.cs.meta | 11
Main/System/KnapSack/Logic/PackGirdCell.cs | 9
23 files changed, 3,499 insertions(+), 3,517 deletions(-)
diff --git a/Main/Config/Configs/ItemConfig.cs b/Main/Config/Configs/ItemConfig.cs
index b403f27..e606bd3 100644
--- a/Main/Config/Configs/ItemConfig.cs
+++ b/Main/Config/Configs/ItemConfig.cs
@@ -20,21 +20,11 @@
public string ItemName;
public int Type;
public int EquipPlace;
- public int CanRepair;
public int PackCount;
public int UseLV;
- public int CanSell;
- public int CanTrade;
- public int[] JumpComposeCondi;
- public int CanDrop;
- public int CanBind;
public int CDTypeEx;
public int CDType;
public int CDTime;
- public int GoldPrice;
- public int GoldPaperPrice;
- public int SilverPrice;
- public int UseTag;
public int Effect1;
public int EffectValueA1;
public int EffectValueB1;
@@ -58,34 +48,17 @@
public int AddSkill1;
public int AddSkill2;
public int JobLimit;
- public int RealmLimit;
public int ItemColor;
public int StarLevel;
- public int MaxHoleCount;
- public int CanBreak;
- public int MaxEndure;
public int EndureReduceType;
- public int BindType;
public int MaxSkillCnt;
public int ExpireTime;
- public int MaxFitLV;
public int SuiteiD;
- public string DropinstantEffName;
public string IconKey;
- public int ChangeOrd;
public string Description;
- public string QualityName;
- public int LimitSTR;
- public int LimitPHY;
- public int LimitPNE;
- public string Template;
- public int DropItemPattern;
- public int SellTip;
public int BatchUse;
public int Jump;
public int[] GetWay;
- public string ItemTypeName;
- public int[] UseCondiType;
public int BaseEffectID;
public override int LoadKey(string _key)
@@ -108,151 +81,89 @@
int.TryParse(tables[4],out EquipPlace);
- int.TryParse(tables[5],out CanRepair);
+ int.TryParse(tables[5],out PackCount);
- int.TryParse(tables[6],out PackCount);
+ int.TryParse(tables[6],out UseLV);
- int.TryParse(tables[7],out UseLV);
+ int.TryParse(tables[7],out CDTypeEx);
- int.TryParse(tables[8],out CanSell);
+ int.TryParse(tables[8],out CDType);
- int.TryParse(tables[9],out CanTrade);
+ int.TryParse(tables[9],out CDTime);
- if (tables[10].Contains("["))
+ int.TryParse(tables[10],out Effect1);
+
+ int.TryParse(tables[11],out EffectValueA1);
+
+ int.TryParse(tables[12],out EffectValueB1);
+
+ int.TryParse(tables[13],out EffectValueC1);
+
+ int.TryParse(tables[14],out Effect2);
+
+ int.TryParse(tables[15],out EffectValueA2);
+
+ int.TryParse(tables[16],out EffectValueB2);
+
+ int.TryParse(tables[17],out EffectValueC2);
+
+ int.TryParse(tables[18],out Effect3);
+
+ int.TryParse(tables[19],out EffectValueA3);
+
+ int.TryParse(tables[20],out EffectValueB3);
+
+ int.TryParse(tables[21],out EffectValueC3);
+
+ int.TryParse(tables[22],out Effect4);
+
+ int.TryParse(tables[23],out EffectValueA4);
+
+ int.TryParse(tables[24],out EffectValueB4);
+
+ int.TryParse(tables[25],out EffectValueC4);
+
+ int.TryParse(tables[26],out Effect5);
+
+ int.TryParse(tables[27],out EffectValueA5);
+
+ int.TryParse(tables[28],out EffectValueB5);
+
+ int.TryParse(tables[29],out EffectValueC5);
+
+ int.TryParse(tables[30],out AddSkill1);
+
+ int.TryParse(tables[31],out AddSkill2);
+
+ int.TryParse(tables[32],out JobLimit);
+
+ int.TryParse(tables[33],out ItemColor);
+
+ int.TryParse(tables[34],out StarLevel);
+
+ int.TryParse(tables[35],out EndureReduceType);
+
+ int.TryParse(tables[36],out MaxSkillCnt);
+
+ int.TryParse(tables[37],out ExpireTime);
+
+ int.TryParse(tables[38],out SuiteiD);
+
+ IconKey = tables[39];
+
+ Description = tables[40];
+
+ int.TryParse(tables[41],out BatchUse);
+
+ int.TryParse(tables[42],out Jump);
+
+ if (tables[43].Contains("["))
{
- JumpComposeCondi = JsonMapper.ToObject<int[]>(tables[10]);
+ GetWay = JsonMapper.ToObject<int[]>(tables[43]);
}
else
{
- string[] JumpComposeCondiStringArray = tables[10].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
- JumpComposeCondi = new int[JumpComposeCondiStringArray.Length];
- for (int i=0;i<JumpComposeCondiStringArray.Length;i++)
- {
- int.TryParse(JumpComposeCondiStringArray[i],out JumpComposeCondi[i]);
- }
- }
-
- int.TryParse(tables[11],out CanDrop);
-
- int.TryParse(tables[12],out CanBind);
-
- int.TryParse(tables[13],out CDTypeEx);
-
- int.TryParse(tables[14],out CDType);
-
- int.TryParse(tables[15],out CDTime);
-
- int.TryParse(tables[16],out GoldPrice);
-
- int.TryParse(tables[17],out GoldPaperPrice);
-
- int.TryParse(tables[18],out SilverPrice);
-
- int.TryParse(tables[19],out UseTag);
-
- int.TryParse(tables[20],out Effect1);
-
- int.TryParse(tables[21],out EffectValueA1);
-
- int.TryParse(tables[22],out EffectValueB1);
-
- int.TryParse(tables[23],out EffectValueC1);
-
- int.TryParse(tables[24],out Effect2);
-
- int.TryParse(tables[25],out EffectValueA2);
-
- int.TryParse(tables[26],out EffectValueB2);
-
- int.TryParse(tables[27],out EffectValueC2);
-
- int.TryParse(tables[28],out Effect3);
-
- int.TryParse(tables[29],out EffectValueA3);
-
- int.TryParse(tables[30],out EffectValueB3);
-
- int.TryParse(tables[31],out EffectValueC3);
-
- int.TryParse(tables[32],out Effect4);
-
- int.TryParse(tables[33],out EffectValueA4);
-
- int.TryParse(tables[34],out EffectValueB4);
-
- int.TryParse(tables[35],out EffectValueC4);
-
- int.TryParse(tables[36],out Effect5);
-
- int.TryParse(tables[37],out EffectValueA5);
-
- int.TryParse(tables[38],out EffectValueB5);
-
- int.TryParse(tables[39],out EffectValueC5);
-
- int.TryParse(tables[40],out AddSkill1);
-
- int.TryParse(tables[41],out AddSkill2);
-
- int.TryParse(tables[42],out JobLimit);
-
- int.TryParse(tables[43],out RealmLimit);
-
- int.TryParse(tables[44],out ItemColor);
-
- int.TryParse(tables[45],out StarLevel);
-
- int.TryParse(tables[46],out MaxHoleCount);
-
- int.TryParse(tables[47],out CanBreak);
-
- int.TryParse(tables[48],out MaxEndure);
-
- int.TryParse(tables[49],out EndureReduceType);
-
- int.TryParse(tables[50],out BindType);
-
- int.TryParse(tables[51],out MaxSkillCnt);
-
- int.TryParse(tables[52],out ExpireTime);
-
- int.TryParse(tables[53],out MaxFitLV);
-
- int.TryParse(tables[54],out SuiteiD);
-
- DropinstantEffName = tables[55];
-
- IconKey = tables[56];
-
- int.TryParse(tables[57],out ChangeOrd);
-
- Description = tables[58];
-
- QualityName = tables[59];
-
- int.TryParse(tables[60],out LimitSTR);
-
- int.TryParse(tables[61],out LimitPHY);
-
- int.TryParse(tables[62],out LimitPNE);
-
- Template = tables[63];
-
- int.TryParse(tables[64],out DropItemPattern);
-
- int.TryParse(tables[65],out SellTip);
-
- int.TryParse(tables[66],out BatchUse);
-
- int.TryParse(tables[67],out Jump);
-
- if (tables[68].Contains("["))
- {
- GetWay = JsonMapper.ToObject<int[]>(tables[68]);
- }
- else
- {
- string[] GetWayStringArray = tables[68].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+ string[] GetWayStringArray = tables[43].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
GetWay = new int[GetWayStringArray.Length];
for (int i=0;i<GetWayStringArray.Length;i++)
{
@@ -260,23 +171,7 @@
}
}
- ItemTypeName = tables[69];
-
- if (tables[70].Contains("["))
- {
- UseCondiType = JsonMapper.ToObject<int[]>(tables[70]);
- }
- else
- {
- string[] UseCondiTypeStringArray = tables[70].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
- UseCondiType = new int[UseCondiTypeStringArray.Length];
- for (int i=0;i<UseCondiTypeStringArray.Length;i++)
- {
- int.TryParse(UseCondiTypeStringArray[i],out UseCondiType[i]);
- }
- }
-
- int.TryParse(tables[71],out BaseEffectID);
+ int.TryParse(tables[44],out BaseEffectID);
}
catch (Exception exception)
{
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB124_tagSCLineupInfo.cs b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB124_tagSCLineupInfo.cs
new file mode 100644
index 0000000..46e0188
--- /dev/null
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB124_tagSCLineupInfo.cs
@@ -0,0 +1,13 @@
+using UnityEngine;
+using System.Collections;
+
+// B1 24 闃靛淇℃伅 #tagSCLineupInfo
+
+public class DTCB124_tagSCLineupInfo : DtcBasic {
+ public override void Done(GameNetPackBasic vNetPack)
+ {
+ base.Done(vNetPack);
+ HB124_tagSCLineupInfo vNetData = vNetPack as HB124_tagSCLineupInfo;
+ TeamManager.Instance.OnHeroChangeEvent(vNetData);
+ }
+}
diff --git a/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB124_tagSCLineupInfo.cs.meta b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB124_tagSCLineupInfo.cs.meta
new file mode 100644
index 0000000..b1703e0
--- /dev/null
+++ b/Main/Core/NetworkPackage/DTCFile/ServerPack/HB1_Role/DTCB124_tagSCLineupInfo.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c1fd0ec2c9c912c459b80695e2be32fb
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
index fec1e43..50717ca 100644
--- a/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
+++ b/Main/Core/NetworkPackage/DataToCtl/PackageRegedit.cs
@@ -102,6 +102,7 @@
Register(typeof(H0407_tagNPCDisappear), typeof(DTC0407_tagNPCDisappear));
Register(typeof(H0423_tagObjPropertyRefreshView), typeof(DTC0423_tagObjPropertyRefreshView));
Register(typeof(H0604_tagUseSkillAttack), typeof(DTC0604_tagUseSkillAttack));
+ Register(typeof(HB124_tagSCLineupInfo), typeof(DTCB124_tagSCLineupInfo));
}
//涓诲伐绋嬫敞鍐屽皝鍖�
diff --git a/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB124_tagSCLineupInfo.cs b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB124_tagSCLineupInfo.cs
new file mode 100644
index 0000000..81b235d
--- /dev/null
+++ b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB124_tagSCLineupInfo.cs
@@ -0,0 +1,33 @@
+using UnityEngine;
+using System.Collections;
+
+// B1 24 闃靛淇℃伅 #tagSCLineupInfo
+
+public class HB124_tagSCLineupInfo : GameNetPackBasic {
+ public byte LineupCnt;
+ public tagSCLineup[] LineupList;
+
+ public HB124_tagSCLineupInfo () {
+ _cmd = (ushort)0xB124;
+ }
+
+ public override void ReadFromBytes (byte[] vBytes) {
+ TransBytes (out LineupCnt, vBytes, NetDataType.BYTE);
+ LineupList = new tagSCLineup[LineupCnt];
+ for (int i = 0; i < LineupCnt; i ++) {
+ LineupList[i] = new tagSCLineup();
+ TransBytes (out LineupList[i].LineupID, vBytes, NetDataType.BYTE);
+ TransBytes (out LineupList[i].ShapeType, vBytes, NetDataType.BYTE);
+ TransBytes (out LineupList[i].HeroCnt, vBytes, NetDataType.BYTE);
+ TransBytes (out LineupList[i].HeroItemIndexList, vBytes, NetDataType.WORD, LineupList[i].HeroCnt);
+ }
+ }
+
+ public struct tagSCLineup {
+ public byte LineupID; // 闃靛ID
+ public byte ShapeType; // 闃靛瀷
+ public byte HeroCnt;
+ public ushort[] HeroItemIndexList; // 鎵�鍦ㄦ灏嗚儗鍖呯储寮�+1鍒楄〃 [绔欎綅1鐗╁搧绱㈠紩+1, 绔欎綅2, ...]锛岀珯浣嶆棤姝﹀皢鏃朵负0
+ }
+
+}
diff --git a/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB124_tagSCLineupInfo.cs.meta b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB124_tagSCLineupInfo.cs.meta
new file mode 100644
index 0000000..0544645
--- /dev/null
+++ b/Main/Core/NetworkPackage/ServerPack/HB1_Role/HB124_tagSCLineupInfo.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3a1dae8baba38b64b823a74ae91865ed
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/ResModule/UILoader.cs b/Main/ResModule/UILoader.cs
index 07a01d4..cb5331c 100644
--- a/Main/ResModule/UILoader.cs
+++ b/Main/ResModule/UILoader.cs
@@ -24,6 +24,7 @@
ResManager.Instance.UnloadAsset(ResourcesPath.UI_PREFAB_SUFFIX, _assetName);
}
+ //閫氳繃ICON琛ㄥ姞杞�
public static Sprite LoadSprite(string _iconKey)
{
var iconConfig = IconConfig.Get(_iconKey);
diff --git a/Main/System/ItemTip/ItemTipUtility.cs b/Main/System/ItemTip/ItemTipUtility.cs
index 80fab85..f5a71c6 100644
--- a/Main/System/ItemTip/ItemTipUtility.cs
+++ b/Main/System/ItemTip/ItemTipUtility.cs
@@ -8,324 +8,455 @@
using System.Collections.Generic;
using System.Linq;
- public class ItemTipUtility
+public class ItemTipUtility
+{
+ public enum TipType
{
- public enum TipType
+ Item,
+ Equip,
+ Dogz,
+ GatherSoul, //搴熷純
+ KingTreasure, //鐜嬭�呮硶瀹漷ip
+ PetMount,
+ SpiritWeapon,
+ PeerlessChest,
+ TreasureShow, //鍏朵粬娉曞疂tip
+ BoxItem, //瀹濈鐗╁搧
+ TreasurePavilion, //鍙ゅ疂鐗╁搧锛堢鐗囷級
+ }
+
+ public class TipData
+ {
+ public string guid;
+ public int itemId;
+ public int goodId;
+ public int exchangeItemId;
+
+ public BaseInfo baseInfo;
+ public BaseProperty baseProperty;
+ public BaseProperty petMountBaseProperty;
+ public SpiritWeaponProperty spiritWeaponProperty;
+ public ShenProperty shenProperty;
+ public LegendProperty legendProperty;
+ public SkillInfo skillInfo;
+ public SuitInfo suitInfo;
+ public StarInfo starInfo;
+ public StrengthenProperty strengthenProperty;
+ public GemInfo gemInfo;
+ public TrainProperty trainProperty;
+ public List<ItemOperateType> operates;
+ public WingRefineMaterials refineMaterials;
+ public GetWay getWay;
+ }
+
+ public struct BaseInfo
+ {
+ public int itemId;
+ public int count;
+ public bool isAuction;
+ public bool isEquiped;
+ public bool isPreview;
+
+ public int star;
+ public int strengthenLevel;
+ public int score;
+ public bool isOverdue;
+ public int auctionSurplusTime;
+ public int overdueSurplusTime;
+ public int levelLimit;
+ public int moneyLimit;
+ public int evolveLevel;
+ }
+
+ public struct BaseProperty
+ {
+ public List<Int2> baseProperties;
+ public int star;
+ public List<Int2> starProperties;
+ }
+
+ public struct SpiritWeaponProperty
+ {
+ public int itemId;
+ public List<Int3> properties;
+ }
+
+ public struct LegendProperty
+ {
+ public bool isPreview;
+ public int itemId;
+ public int trueCount;
+ public List<Int2> properties;
+ public int score;
+ }
+
+ //绁炶灞炴��
+ public struct ShenProperty
+ {
+ public bool isPreview;
+ public int itemId;
+ public List<Int3> properties;
+ }
+
+ public struct SuitInfo
+ {
+ public int job;
+ public string name;
+ public int level;
+ public int maxSuitLevel;
+ public List<int> places;
+ public Dictionary<int, int> placeStars;
+ // public Dictionary<int, EquipSuitPropertyEntry> twoSuitProperties;
+ // public Dictionary<int, EquipSuitPropertyEntry> fiveSuitProperties;
+ public Dictionary<int, bool> eightSuits;
+ }
+
+ public struct StarInfo
+ {
+ public Int2 equipPosition;
+ public int starLevel;
+ public int maxLevel;
+ }
+
+ public struct StrengthenProperty
+ {
+ public int strengthenLevel;
+ public List<Int2> properties;
+ public int evolveLevel;
+ public int equipPlace;
+ }
+
+ public struct GemInfo
+ {
+ public Dictionary<int, bool> activeStates;
+ public Dictionary<int, int> gems;
+ }
+
+ public struct TrainProperty
+ {
+ public int level;
+ public List<Int2> properties;
+ }
+
+ public struct SkillInfo
+ {
+ public List<int> skills;
+ }
+
+ public struct WingRefineMaterials
+ {
+ public List<Int2> materials;
+ }
+
+ public struct GetWay
+ {
+ public bool defaultUnfold;
+ public int itemId;
+ public List<int> ways;
+ }
+
+
+
+ public struct CustomEquipInfo
+ {
+ public int job;
+ public int itemId;
+ public int score;
+ public bool isEquiped;
+ public List<Int2> legendProperties;
+ public List<int> suitPlaces;
+ public Dictionary<int, int> placeStars;
+ // public Dictionary<EquipSuitType, int> suitLevels;
+ public int strengthenLevel;
+ public int starLevel;
+ public List<Int2> trainProperties;
+ public Dictionary<int, bool> gemHoleActiveStates;
+ public Dictionary<int, int> gems;
+ public List<int> equipSkillList;
+ public int evolveLevel;
+ }
+
+ public struct CustomItemPlus
+ {
+ public int ItemID;
+ public int count;
+ public int Equipped;
+ public int Preview;
+ public int Star;
+ public int PlusLV;
+ public int EvolveLV;
+ public string UserData;
+ public int[] Stone;
+ public CustomEquipWash Wash;
+ public int[][] Equips;
+ public int[] suitPlaces;
+ public int[] suitLevels;
+ public int[] placeStars;
+ }
+
+ public struct CustomEquipWash
+ {
+ public int LV;
+ public int[] Value;
+ }
+
+ public struct ItemViewInfo
+ {
+ public int itemId;
+ public bool compare;
+ public bool unfoldGetWay;
+ public bool isAuctionEquip;
+ public LegendProperty legendProperty;
+ public int score;
+ }
+
+ // static PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
+ // static EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
+ // static EquipStarModel starModel { get { return ModelCenter.Instance.GetModel<EquipStarModel>(); } }
+ // static EquipGemModel gemModel { get { return ModelCenter.Instance.GetModel<EquipGemModel>(); } }
+ // static EquipTrainModel trainModel { get { return ModelCenter.Instance.GetModel<EquipTrainModel>(); } }
+ // static EquipStrengthModel strengthenModel { get { return ModelCenter.Instance.GetModel<EquipStrengthModel>(); } }
+ // static MountModel mountModel { get { return ModelCenter.Instance.GetModel<MountModel>(); } }
+ // static PetModel petModel { get { return ModelCenter.Instance.GetModel<PetModel>(); } }
+ // static ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } }
+ // static StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
+ // static VirtualPackModel virtualPackModel { get { return ModelCenter.Instance.GetModel<VirtualPackModel>(); } }
+ // static ItemOverdueModel itemOverdueModel { get { return ModelCenter.Instance.GetModel<ItemOverdueModel>(); } }
+ // static BoxGetItemModel boxGetItemModel { get { return ModelCenter.Instance.GetModel<BoxGetItemModel>(); } }
+
+ public static TipData mainTipData { get; private set; }
+ public static TipData secondaryData { get; private set; }
+
+ public static void Show(int itemId)
+ {
+ if (!ItemConfig.HasKey(itemId))
{
- Item,
- Equip,
- Dogz,
- GatherSoul, //搴熷純
- KingTreasure, //鐜嬭�呮硶瀹漷ip
- PetMount,
- SpiritWeapon,
- PeerlessChest,
- TreasureShow, //鍏朵粬娉曞疂tip
- BoxItem, //瀹濈鐗╁搧
- TreasurePavilion, //鍙ゅ疂鐗╁搧锛堢鐗囷級
+ Debug.LogErrorFormat("鏌ユ棤姝ょ墿鍝侊細{0}", itemId);
+ return;
}
- public class TipData
+ Show(new ItemViewInfo()
{
- public string guid;
- public int itemId;
- public int goodId;
- public int exchangeItemId;
+ itemId = itemId,
+ });
+ }
- public BaseInfo baseInfo;
- public BaseProperty baseProperty;
- public BaseProperty petMountBaseProperty;
- public SpiritWeaponProperty spiritWeaponProperty;
- public ShenProperty shenProperty;
- public LegendProperty legendProperty;
- public SkillInfo skillInfo;
- public SuitInfo suitInfo;
- public StarInfo starInfo;
- public StrengthenProperty strengthenProperty;
- public GemInfo gemInfo;
- public TrainProperty trainProperty;
- public List<ItemOperateType> operates;
- public WingRefineMaterials refineMaterials;
- public GetWay getWay;
+ public static void Show(ItemViewInfo item)
+ {
+ var itemId = item.itemId;
+ if (!ItemConfig.HasKey(itemId))
+ {
+ Debug.LogErrorFormat("鏌ユ棤姝ょ墿鍝侊細{0}", itemId);
+ return;
}
- public struct BaseInfo
- {
- public int itemId;
- public int count;
- public bool isAuction;
- public bool isEquiped;
- public bool isPreview;
+ // secondaryData = null;
- public int star;
- public int strengthenLevel;
- public int score;
- public bool isOverdue;
- public int auctionSurplusTime;
- public int overdueSurplusTime;
- public int levelLimit;
- public int realmLimit;
- public int moneyLimit;
- public int evolveLevel;
+ // var config = ItemConfig.Get(itemId);
+ // PrintItemBrief(itemId);
+
+ // var tipType = GetTipType(itemId);
+ // switch (tipType)
+ // {
+ // case TipType.Equip:
+ // mainTipData = CreateNormalEquipData(itemId);
+ // if (item.isAuctionEquip && !item.legendProperty.Equals(default(LegendProperty)))
+ // {
+ // mainTipData.legendProperty = item.legendProperty;
+ // mainTipData.baseInfo.score = item.score;
+ // mainTipData.baseInfo.isPreview = false;
+ // }
+
+ // if (item.compare)
+ // {
+ // if (ItemLogicUtility.Instance.IsJobCompatibleItem(itemId))
+ // {
+ // var equipedGuid = equipModel.GetEquip(new Int2(config.LV, config.EquipPlace));
+ // if (equipedGuid != string.Empty)
+ // {
+ // secondaryData = CreateNormalEquipData(equipedGuid, false);
+ // }
+ // }
+ // }
+ // break;
+ // case TipType.Dogz:
+ // mainTipData = CreateDogzEquipData(itemId);
+ // break;
+ // case TipType.PeerlessChest:
+ // mainTipData = CreateItemData(itemId);
+ // mainTipData.getWay = default(GetWay);
+ // Dictionary<int, int> selectItems;
+ // if (boxGetItemModel.IsSelectItemByID(itemId, out selectItems))
+ // {
+ // secondaryData = CreateNormalEquipData(selectItems.Keys.First());
+ // secondaryData.getWay = default(GetWay);
+ // }
+ // break;
+ // default:
+ // mainTipData = CreateItemData(itemId);
+ // break;
+ // }
+
+ // mainTipData.getWay.defaultUnfold = item.unfoldGetWay;
+ // switch (tipType)
+ // {
+ // case TipType.Equip:
+ // WindowCenter.Instance.Open<EquipTipWin>();
+ // break;
+ // case TipType.Dogz:
+ // WindowCenter.Instance.Open<EquipTipWin>();
+ // break;
+ // case TipType.KingTreasure:
+ // var kingTreasureShow = ModelCenter.Instance.GetModel<KingTreasureShowModel>();
+ // kingTreasureShow.SetInitData(itemId);
+ // break;
+ // case TipType.PetMount:
+ // WindowCenter.Instance.Open<PetMountTipWin>();
+ // break;
+ // case TipType.SpiritWeapon:
+ // WindowCenter.Instance.Open<SpiritWeaponTipWin>();
+ // break;
+ // case TipType.PeerlessChest:
+ // WindowCenter.Instance.Open<PeerlessChestTipWin>();
+ // break;
+ // case TipType.TreasureShow:
+ // TreasureEffectModel effectModel = ModelCenter.Instance.GetModel<TreasureEffectModel>();
+ // if (config.Effect1 == 232)
+ // {
+ // effectModel.SetTreasureID(config.EffectValueA1, 0);
+ // }
+ // break;
+ // case TipType.BoxItem:
+ // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>())
+ // {
+ // WindowCenter.Instance.Open<ItemTipWin>();
+ // }
+ // else
+ // {
+ // WindowCenter.Instance.Open<ItemBoxTipWin>();
+ // }
+ // break;
+ // case TipType.TreasurePavilion:
+ // TreasurePavilionModel.Instance.selectGubao = config.EffectValueA1;
+ // TreasurePavilionModel.Instance.showTipFromPiece = config.ID;
+ // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>();
+ // break;
+ // default:
+ // WindowCenter.Instance.Open<ItemTipWin>();
+ // break;
+ // }
+ }
+
+ public static void Show(string guid, bool operatable = true)
+ {
+ var item = PackManager.Instance.GetItemByGuid(guid);
+ if (item == null)
+ {
+ return;
+ }
+ PrintItemBrief(item.itemId, item);
+
+ secondaryData = null;
+ var tipType = GetTipType(item.itemId);
+ switch (tipType)
+ {
+ case TipType.Equip:
+ var packType = item.packType;
+ switch (packType)
+ {
+ case PackType.Equip:
+ // mainTipData = CreateNormalEquipData(guid, operatable);
+ break;
+ default:
+ // if (item.isAuction)
+ // {
+ // mainTipData = CreateEquipAuctionData(guid, operatable);
+
+ // if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId))
+ // {
+ // var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace));
+ // if (equipedGuid != string.Empty)
+ // {
+ // secondaryData = CreateNormalEquipData(equipedGuid, false);
+ // }
+ // }
+ // }
+ // else
+ // {
+ // mainTipData = CreateNormalEquipData(guid, operatable);
+ // var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace));
+ // if (equipedGuid != guid)
+ // {
+ // secondaryData = CreateNormalEquipData(equipedGuid, false);
+ // }
+ // }
+ break;
+ }
+ break;
+
+ default:
+ mainTipData = CreateItemData(guid, operatable);
+ break;
}
- public struct BaseProperty
+ switch (tipType)
{
- public List<Int2> baseProperties;
- public int star;
- public List<Int2> starProperties;
+ // case TipType.Equip:
+ // WindowCenter.Instance.Open<EquipTipWin>();
+ // break;
+ // case TipType.PetMount:
+ // WindowCenter.Instance.Open<PetMountTipWin>();
+ // break;
+ // case TipType.BoxItem:
+ // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>())
+ // {
+ // WindowCenter.Instance.Open<ItemTipWin>();
+ // }
+ // else
+ // {
+ // WindowCenter.Instance.Open<ItemBoxTipWin>();
+ // }
+ // break;
+ // case TipType.TreasurePavilion:
+ // TreasurePavilionModel.Instance.selectGubao = item.config.EffectValueA1;
+ // TreasurePavilionModel.Instance.showTipFromPiece = item.itemId;
+ // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>();
+ // break;
+ default:
+ UIManager.Instance.OpenWindow<ItemTipWin>();
+ break;
}
- public struct SpiritWeaponProperty
+ }
+
+ public static void ShowGood(int goodId, int itemId)
+ {
+ secondaryData = null;
+
+ var isEquip = ItemLogicUtility.Instance.IsRealmEquip(itemId);
+ if (isEquip)
{
- public int itemId;
- public List<Int3> properties;
+ mainTipData = CreateGoodEquipData(itemId, goodId);
+ }
+ else
+ {
+ mainTipData = CreateGoodItemData(itemId, goodId);
}
- public struct LegendProperty
+ BuyItemController.Instance.SetGood(goodId);
+ var itemConfig = ItemConfig.Get(itemId);
+ if (isEquip)
{
- public bool isPreview;
- public int itemId;
- public int trueCount;
- public List<Int2> properties;
- public int score;
+ // WindowCenter.Instance.Open<EquipTipWin>();
}
-
- //绁炶灞炴��
- public struct ShenProperty
+ else
{
- public bool isPreview;
- public int itemId;
- public List<Int3> properties;
- }
+ var tipType = GetTipType(itemId);
- public struct SuitInfo
- {
- public int job;
- public string name;
- public int level;
- public int maxSuitLevel;
- public List<int> places;
- public Dictionary<int, int> placeStars;
- // public Dictionary<int, EquipSuitPropertyEntry> twoSuitProperties;
- // public Dictionary<int, EquipSuitPropertyEntry> fiveSuitProperties;
- public Dictionary<int, bool> eightSuits;
- }
-
- public struct StarInfo
- {
- public Int2 equipPosition;
- public int starLevel;
- public int maxLevel;
- }
-
- public struct StrengthenProperty
- {
- public int strengthenLevel;
- public List<Int2> properties;
- public int evolveLevel;
- public int equipPlace;
- }
-
- public struct GemInfo
- {
- public Dictionary<int, bool> activeStates;
- public Dictionary<int, int> gems;
- }
-
- public struct TrainProperty
- {
- public int level;
- public List<Int2> properties;
- }
-
- public struct SkillInfo
- {
- public List<int> skills;
- }
-
- public struct WingRefineMaterials
- {
- public List<Int2> materials;
- }
-
- public struct GetWay
- {
- public bool defaultUnfold;
- public int itemId;
- public List<int> ways;
- }
-
-
-
- public struct CustomEquipInfo
- {
- public int job;
- public int itemId;
- public int score;
- public bool isEquiped;
- public List<Int2> legendProperties;
- public List<int> suitPlaces;
- public Dictionary<int, int> placeStars;
- // public Dictionary<EquipSuitType, int> suitLevels;
- public int strengthenLevel;
- public int starLevel;
- public List<Int2> trainProperties;
- public Dictionary<int, bool> gemHoleActiveStates;
- public Dictionary<int, int> gems;
- public List<int> equipSkillList;
- public int evolveLevel;
- }
-
- public struct CustomItemPlus
- {
- public int ItemID;
- public int count;
- public int Equipped;
- public int Preview;
- public int Star;
- public int PlusLV;
- public int EvolveLV;
- public string UserData;
- public int[] Stone;
- public CustomEquipWash Wash;
- public int[][] Equips;
- public int[] suitPlaces;
- public int[] suitLevels;
- public int[] placeStars;
- }
-
- public struct CustomEquipWash
- {
- public int LV;
- public int[] Value;
- }
-
- public struct ItemViewInfo
- {
- public int itemId;
- public bool compare;
- public bool unfoldGetWay;
- public bool isAuctionEquip;
- public LegendProperty legendProperty;
- public int score;
- }
-
- // static PackModel packModel { get { return ModelCenter.Instance.GetModel<PackModel>(); } }
- // static EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
- // static EquipStarModel starModel { get { return ModelCenter.Instance.GetModel<EquipStarModel>(); } }
- // static EquipGemModel gemModel { get { return ModelCenter.Instance.GetModel<EquipGemModel>(); } }
- // static EquipTrainModel trainModel { get { return ModelCenter.Instance.GetModel<EquipTrainModel>(); } }
- // static EquipStrengthModel strengthenModel { get { return ModelCenter.Instance.GetModel<EquipStrengthModel>(); } }
- // static MountModel mountModel { get { return ModelCenter.Instance.GetModel<MountModel>(); } }
- // static PetModel petModel { get { return ModelCenter.Instance.GetModel<PetModel>(); } }
- // static ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } }
- // static StoreModel storeModel { get { return ModelCenter.Instance.GetModel<StoreModel>(); } }
- // static VirtualPackModel virtualPackModel { get { return ModelCenter.Instance.GetModel<VirtualPackModel>(); } }
- // static ItemOverdueModel itemOverdueModel { get { return ModelCenter.Instance.GetModel<ItemOverdueModel>(); } }
- // static BoxGetItemModel boxGetItemModel { get { return ModelCenter.Instance.GetModel<BoxGetItemModel>(); } }
-
- public static TipData mainTipData { get; private set; }
- public static TipData secondaryData { get; private set; }
-
- public static void Show(int itemId)
- {
- if (!ItemConfig.HasKey(itemId))
- {
- Debug.LogErrorFormat("鏌ユ棤姝ょ墿鍝侊細{0}", itemId);
- return;
- }
-
- Show(new ItemViewInfo()
- {
- itemId = itemId,
- });
- }
-
- public static void Show(ItemViewInfo item)
- {
- var itemId = item.itemId;
- if (!ItemConfig.HasKey(itemId))
- {
- Debug.LogErrorFormat("鏌ユ棤姝ょ墿鍝侊細{0}", itemId);
- return;
- }
-
- // secondaryData = null;
-
- // var config = ItemConfig.Get(itemId);
- // PrintItemBrief(itemId);
-
- // var tipType = GetTipType(itemId);
// switch (tipType)
// {
- // case TipType.Equip:
- // mainTipData = CreateNormalEquipData(itemId);
- // if (item.isAuctionEquip && !item.legendProperty.Equals(default(LegendProperty)))
- // {
- // mainTipData.legendProperty = item.legendProperty;
- // mainTipData.baseInfo.score = item.score;
- // mainTipData.baseInfo.isPreview = false;
- // }
-
- // if (item.compare)
- // {
- // if (ItemLogicUtility.Instance.IsJobCompatibleItem(itemId))
- // {
- // var equipedGuid = equipModel.GetEquip(new Int2(config.LV, config.EquipPlace));
- // if (equipedGuid != string.Empty)
- // {
- // secondaryData = CreateNormalEquipData(equipedGuid, false);
- // }
- // }
- // }
- // break;
- // case TipType.Dogz:
- // mainTipData = CreateDogzEquipData(itemId);
- // break;
- // case TipType.PeerlessChest:
- // mainTipData = CreateItemData(itemId);
- // mainTipData.getWay = default(GetWay);
- // Dictionary<int, int> selectItems;
- // if (boxGetItemModel.IsSelectItemByID(itemId, out selectItems))
- // {
- // secondaryData = CreateNormalEquipData(selectItems.Keys.First());
- // secondaryData.getWay = default(GetWay);
- // }
- // break;
- // default:
- // mainTipData = CreateItemData(itemId);
- // break;
- // }
-
- // mainTipData.getWay.defaultUnfold = item.unfoldGetWay;
- // switch (tipType)
- // {
- // case TipType.Equip:
- // WindowCenter.Instance.Open<EquipTipWin>();
- // break;
- // case TipType.Dogz:
- // WindowCenter.Instance.Open<EquipTipWin>();
- // break;
- // case TipType.KingTreasure:
- // var kingTreasureShow = ModelCenter.Instance.GetModel<KingTreasureShowModel>();
- // kingTreasureShow.SetInitData(itemId);
- // break;
// case TipType.PetMount:
// WindowCenter.Instance.Open<PetMountTipWin>();
- // break;
- // case TipType.SpiritWeapon:
- // WindowCenter.Instance.Open<SpiritWeaponTipWin>();
- // break;
- // case TipType.PeerlessChest:
- // WindowCenter.Instance.Open<PeerlessChestTipWin>();
- // break;
- // case TipType.TreasureShow:
- // TreasureEffectModel effectModel = ModelCenter.Instance.GetModel<TreasureEffectModel>();
- // if (config.Effect1 == 232)
- // {
- // effectModel.SetTreasureID(config.EffectValueA1, 0);
- // }
// break;
// case TipType.BoxItem:
// if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>())
@@ -333,1679 +464,1534 @@
// WindowCenter.Instance.Open<ItemTipWin>();
// }
// else
- // {
+ // {
// WindowCenter.Instance.Open<ItemBoxTipWin>();
// }
- // break;
- // case TipType.TreasurePavilion:
- // TreasurePavilionModel.Instance.selectGubao = config.EffectValueA1;
- // TreasurePavilionModel.Instance.showTipFromPiece = config.ID;
- // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>();
// break;
// default:
// WindowCenter.Instance.Open<ItemTipWin>();
// break;
// }
}
+ }
- // public static void Show(string guid, bool operatable = true)
+ // public static void ShowCustomEquip(CustomEquipInfo info)
+ // {
+ // secondaryData = null;
+ // mainTipData = CreateCustomEquipData(info);
+ // WindowCenter.Instance.Open<EquipTipWin>();
+ // }
+
+
+
+ // static TipData CreateNormalEquipData(string guid, bool operatable)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(TipData);
+ // }
+
+ // return new TipData()
+ // {
+ // itemId = item.itemId,
+ // guid = guid,
+
+ // baseInfo = GetBaseInfo(guid),
+ // baseProperty = GetBaseProperty(guid),
+ // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId),
+ // legendProperty = GetLegendProperty(guid),
+ // skillInfo = GetSkillInfo(item.itemId, guid),
+ // suitInfo = GetSuitInfo(guid),
+ // starInfo = GetStarInfo(guid),
+ // strengthenProperty = GetStrengthenProperty(guid),
+ // gemInfo = GetGemInfo(guid),
+ // trainProperty = GetTrainProperty(guid),
+ // operates = operatable ? GetOperates(guid) : null,
+ // shenProperty = GetShenProperty(item.itemId)
+ // };
+ // }
+
+ // static TipData CreateNormalEquipData(int itemId)
+ // {
+ // return new TipData()
+ // {
+ // itemId = itemId,
+ // guid = string.Empty,
+
+ // baseInfo = GetBaseInfo(itemId),
+ // baseProperty = GetBaseProperty(itemId),
+ // legendProperty = GetLegendProperty(itemId),
+ // spiritWeaponProperty = GetSpiritWeaponProperty(itemId),
+ // skillInfo = GetSkillInfo(itemId),
+ // suitInfo = GetSuitInfo(itemId),
+ // gemInfo = GetGemInfo(itemId),
+ // starInfo = GetStarInfo(itemId),
+ // getWay = GetGetWay(itemId),
+ // shenProperty = GetShenProperty(itemId)
+ // };
+ // }
+
+ // static TipData CreateDogzEquipData(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(TipData);
+ // }
+
+ // return new TipData()
+ // {
+ // itemId = item.itemId,
+ // guid = guid,
+
+ // baseInfo = GetBaseInfo(guid),
+ // baseProperty = GetBaseProperty(guid),
+ // legendProperty = GetLegendProperty(guid),
+ // operates = GetOperates(guid),
+ // };
+ // }
+
+ // static TipData CreateDogzEquipData(int itemId)
+ // {
+ // return new TipData()
+ // {
+ // itemId = itemId,
+ // guid = string.Empty,
+
+ // baseInfo = GetBaseInfo(itemId),
+ // baseProperty = GetBaseProperty(itemId),
+ // legendProperty = GetLegendProperty(itemId),
+ // getWay = GetGetWay(itemId)
+ // };
+ // }
+
+ // static TipData CreateCustomEquipData(CustomEquipInfo info)
+ // {
+ // var config = ItemConfig.Get(info.itemId);
+ // if (config == null)
+ // {
+ // return default(TipData);
+ // }
+
+ // var baseInfo = new BaseInfo()
+ // {
+ // itemId = info.itemId,
+ // star = info.starLevel,
+ // strengthenLevel = info.strengthenLevel,
+ // score = info.score,
+ // isEquiped = info.isEquiped,
+ // evolveLevel = info.evolveLevel,
+ // };
+
+ // var baseProperty = GetBaseProperty(info.itemId);
+ // if (info.starLevel > 0)
+ // {
+ // var starProperties = new List<Int2>();
+ // baseProperty.star = info.starLevel;
+ // var starConfig = EquipStarConfig.Get(config.LV, config.EquipPlace, info.starLevel);
+ // starProperties.AddRange(starConfig.BaseAttrInfo);
+ // baseProperty.starProperties = starProperties;
+ // }
+
+ // var legendProperty = new LegendProperty()
+ // {
+ // properties = info.legendProperties,
+ // };
+
+ // var skillInfo = GetSkillInfo(info.itemId, info);
+ // var suitInfo = default(SuitInfo);
+ // if (ItemLogicUtility.Instance.IsSuitEquip(info.itemId))
+ // {
+ // var job = config.JobLimit;
+ // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit);
+ // var name = twoConfigs[0].name;
+ // var level = config.LV;
+ // var maxSuitLevel = EquipStarModel.GetMaxStarLevel(level);
+
+ // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
+ // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
+ // var eightSuits = new Dictionary<int, bool>();
+ // var eightSuitLevel = info.suitLevels[EquipSuitType.EightSuit];
+
+ // for (var i = 0; i <= 9; i++, i++, i++)
+ // {
+ // var configs = EquipSuitConfig.GetConfigs(job, level, EquipSuitType.TwoSuit);
+ // var actived = info.suitLevels[EquipSuitType.TwoSuit] >= i;
+ // var properties = new List<Int2>();
+ // foreach (var item in configs)
+ // {
+ // if (item.star == i)
+ // {
+ // properties.AddRange(item.attr);
+ // break;
+ // }
+ // }
+
+ // twoSuitProperties[i] = new EquipSuitPropertyEntry()
+ // {
+ // type = EquipSuitType.TwoSuit,
+ // actived = actived,
+ // properties = properties,
+ // };
+
+ // configs = EquipSuitConfig.GetConfigs(job, level, EquipSuitType.FiveSuit);
+ // actived = info.suitLevels[EquipSuitType.FiveSuit] >= i;
+ // properties = new List<Int2>();
+ // foreach (var item in configs)
+ // {
+ // if (item.star == i)
+ // {
+ // properties.AddRange(item.attr);
+ // break;
+ // }
+ // }
+
+ // fiveSuitProperties[i] = new EquipSuitPropertyEntry()
+ // {
+ // type = EquipSuitType.TwoSuit,
+ // actived = actived,
+ // properties = properties,
+ // };
+
+ // eightSuits[i] = eightSuitLevel >= i;
+ // }
+
+ // suitInfo = new SuitInfo()
+ // {
+ // name = name,
+ // level = level,
+ // job = job,
+ // maxSuitLevel = maxSuitLevel,
+ // places = info.suitPlaces,
+ // placeStars = info.placeStars,
+ // twoSuitProperties = twoSuitProperties,
+ // fiveSuitProperties = fiveSuitProperties,
+ // eightSuits = eightSuits
+ // };
+ // }
+
+ // var starInfo = new StarInfo()
+ // {
+ // equipPosition = new Int2(config.LV, config.EquipPlace),
+ // starLevel = info.starLevel,
+ // maxLevel = config.LV == 0 ? 0 : EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV),
+ // };
+
+ // var type = EquipStrengthModel.GetEquipStrengthType(config.EquipPlace);
+ // var strengthenConfig = ItemPlusConfig.GetTypeAndLevel(type, info.strengthenLevel);
+ // var strengthenProperties = new List<Int2>();
+ // for (int i = 0; i < strengthenConfig.attType.Length; i++)
+ // {
+ // strengthenProperties.Add(new Int2(strengthenConfig.attType[i], strengthenConfig.attValue[i]));
+ // }
+ // var strengthenProperty = new StrengthenProperty()
+ // {
+ // strengthenLevel = info.strengthenLevel,
+ // properties = strengthenProperties,
+ // equipPlace = config.EquipPlace,
+ // evolveLevel = info.evolveLevel,
+ // };
+
+ // var gemInfo = new GemInfo()
+ // {
+ // activeStates = info.gemHoleActiveStates,
+ // gems = info.gems,
+ // };
+
+ // var trainProperty = new TrainProperty()
+ // {
+ // properties = info.trainProperties,
+ // };
+
+ // return new TipData()
+ // {
+ // itemId = info.itemId,
+ // baseInfo = baseInfo,
+ // baseProperty = baseProperty,
+ // legendProperty = legendProperty,
+ // skillInfo = skillInfo,
+ // suitInfo = suitInfo,
+ // starInfo = starInfo,
+ // strengthenProperty = strengthenProperty,
+ // gemInfo = gemInfo,
+ // trainProperty = trainProperty,
+ // shenProperty = GetShenProperty(info.itemId)
+ // };
+ // }
+
+ static TipData CreateGoodEquipData(int itemId, int goodId)
+ {
+ return new TipData()
+ {
+ itemId = itemId,
+ guid = string.Empty,
+ goodId = goodId,
+
+ baseInfo = GetBaseInfo(itemId),
+ baseProperty = GetBaseProperty(itemId),
+ //spiritWeaponProperty = GetSpiritWeaponProperty(itemId),
+ //legendProperty = GetLegendProperty(itemId),
+ skillInfo = GetSkillInfo(itemId),
+ //suitInfo = GetSuitInfo(itemId),
+ //gemInfo = GetGemInfo(itemId),
+ //starInfo = GetStarInfo(itemId),
+ operates = GetGoodOperates(goodId),
+ //shenProperty = GetShenProperty(itemId)
+ };
+ }
+
+ // static TipData CreateEquipAuctionData(string guid, bool operatable)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(TipData);
+ // }
+
+ // var legendProperty = GetLegendProperty(guid);
+ // if (legendProperty.properties.IsNullOrEmpty())
+ // {
+ // legendProperty = GetLegendProperty(item.itemId);
+ // }
+
+ // return new TipData()
+ // {
+ // itemId = item.itemId,
+ // guid = guid,
+
+ // baseInfo = GetBaseInfo(guid),
+ // baseProperty = GetBaseProperty(item.itemId),
+ // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId),
+ // legendProperty = legendProperty,
+ // skillInfo = GetSkillInfo(item.itemId, guid),
+ // suitInfo = GetSuitInfo(item.itemId),
+ // operates = operatable ? GetOperates(guid) : null,
+
+ // starInfo = GetStarInfo(guid),
+ // gemInfo = GetGemInfo(guid),
+ // shenProperty = GetShenProperty(item.itemId)
+ // };
+ // }
+
+ static TipData CreateItemData(string guid, bool operatable)
+ {
+ var item = PackManager.Instance.GetItemByGuid(guid);
+ if (item == null)
+ {
+ return default(TipData);
+ }
+
+ return new TipData()
+ {
+ itemId = item.itemId,
+ guid = guid,
+
+ baseInfo = GetBaseInfo(guid),
+ baseProperty = GetBaseProperty(item.itemId),
+ // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId),
+ // legendProperty = GetLegendProperty(guid),
+ // petMountBaseProperty = GetPetMountBaseProperty(item.itemId),
+ // operates = operatable ? GetOperates(guid) : null,
+ // refineMaterials = GetWingRefineMaterials(guid),
+ // shenProperty = GetShenProperty(item.itemId)
+ };
+ }
+
+ // static TipData CreateItemData(int itemId)
+ // {
+ // return new TipData()
+ // {
+ // itemId = itemId,
+ // baseInfo = GetBaseInfo(itemId),
+ // baseProperty = GetBaseProperty(itemId),
+ // exchangeItemId = itemId,
+ // spiritWeaponProperty = GetSpiritWeaponProperty(itemId),
+ // legendProperty = GetLegendProperty(itemId),
+ // petMountBaseProperty = GetPetMountBaseProperty(itemId),
+ // getWay = GetGetWay(itemId),
+ // shenProperty = GetShenProperty(itemId)
+ // };
+ // }
+
+ static TipData CreateGoodItemData(int itemId, int goodId)
+ {
+ return new TipData()
+ {
+ itemId = itemId,
+ goodId = goodId,
+ baseInfo = GetBaseInfo(itemId),
+ baseProperty = GetBaseProperty(itemId),
+ // legendProperty = GetLegendProperty(itemId),
+ // spiritWeaponProperty = GetSpiritWeaponProperty(itemId),
+ // petMountBaseProperty = GetPetMountBaseProperty(itemId),
+ operates = GetGoodOperates(goodId),
+ // shenProperty = GetShenProperty(itemId)
+ };
+ }
+
+
+
+ // public static void Operate(ItemOperateType type, string guid)
+ // {
+ // switch (type)
+ // {
+ // case ItemOperateType.putOn:
+ // ItemOperateUtility.Instance.PutOnItem(guid);
+ // break;
+ // case ItemOperateType.gotoPuton:
+ // ItemOperateUtility.Instance.PutOnItem(guid);
+ // break;
+ // case ItemOperateType.putOff:
+ // ItemOperateUtility.Instance.PutOffEquip(guid);
+ // break;
+ // case ItemOperateType.putAway:
+ // ItemOperateUtility.Instance.PutAway(guid);
+ // break;
+ // case ItemOperateType.putIn:
+ // ItemOperateUtility.Instance.PutInWareHouse(guid);
+ // break;
+ // case ItemOperateType.putOut:
+ // ItemOperateUtility.Instance.TakeOutFromWarehouse(guid);
+ // break;
+ // case ItemOperateType.sell:
+ // ItemOperateUtility.Instance.SellItem(guid);
+ // break;
+ // case ItemOperateType.strength:
+ // ItemOperateUtility.Instance.GotoStrengthen(guid);
+ // break;
+ // case ItemOperateType.star:
+ // ItemOperateUtility.Instance.GotoStarUpgrade(guid);
+ // break;
+ // case ItemOperateType.inlay:
+ // ItemOperateUtility.Instance.GotoInlayItem(guid);
+ // break;
+ // case ItemOperateType.train:
+ // ItemOperateUtility.Instance.GotoTrain(guid);
+ // break;
+ // case ItemOperateType.makeUse:
+ // ItemOperateUtility.Instance.GotoUseItem(guid);
+ // break;
+ // case ItemOperateType.split:
+ // ItemOperateUtility.Instance.OnClickSplitBtn(guid);
+ // break;
+ // case ItemOperateType.compose:
+ // var wannaComposeItem = packModel.GetItemByGuid(guid);
+ // var jumpId = 0;
+ // var isUnlock = composeModel.CheckComposeItemById(wannaComposeItem.itemId, out jumpId);
+ // if (isUnlock)
+ // {
+ // ItemOperateUtility.Instance.GotoComposeItem(jumpId);
+ // }
+ // break;
+ // case ItemOperateType.renewal:
+ // ItemOperateUtility.Instance.RenewalItem(guid);
+ // break;
+ // case ItemOperateType.exchange:
+ // WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.ExchangeActiveToken);
+ // break;
+ // case ItemOperateType.lsExchange:
+ // WindowCenter.Instance.Open<LingShiChange>();
+ // break;
+ // case ItemOperateType.default1:
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // break;
+ // }
+
+ // EquipEvolveModel.Instance.EquipJump(item.config.LV, item.config.EquipPlace);
+ // WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)2013);
+ // break;
+ // }
+ // }
+
+ // public static void GoodOperate(ItemOperateType type, int goodId, int count)
+ // {
+ // var config = StoreConfig.Get(goodId);
+ // storeModel.SendBuyShopItem(config, count);
+ // }
+
+
+ private static BaseInfo GetBaseInfo(int itemId)
+ {
+ var config = ItemConfig.Get(itemId);
+ var money = 0;
+ if (config.Type == 81)
+ {
+ var chestConfig = ChestsConfig.Get(itemId);
+ money = chestConfig.OpenMoney;
+ }
+
+ var baseInfo = new BaseInfo()
+ {
+ itemId = itemId,
+ isAuction = false,
+ isEquiped = false,
+ isPreview = true,
+ //score = ItemLogicUtility.Instance.GetEquipScore(itemId, null, true),
+ auctionSurplusTime = 0,
+ levelLimit = config.UseLV,
+ moneyLimit = money,
+ };
+
+ return baseInfo;
+ }
+
+ private static BaseInfo GetBaseInfo(string guid)
+ {
+ var item = PackManager.Instance.GetItemByGuid(guid);
+
+ var level = item.config.LV;
+ var place = item.config.EquipPlace;
+
+ var isEquiped = false;// equipModel.GetEquip(new Int2(level, place)) == guid;
+
+ // var type = EquipStrengthModel.GetEquipStrengthType(place);
+ var star = 0; //starModel.GetEquipStarLevel(new Int2(level, place));
+ var maxStrengthenLevel = 0; //strengthenModel.GetEquipLevelMax(type, level);
+ var placeStrengthenLevel = 0; //strengthenModel.GetStrengthLevel(level, place);
+
+ var money = 0;
+ // if (item.config.Type == 81)
// {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return;
- // }
- // PrintItemBrief(item.itemId, guid);
-
- // secondaryData = null;
- // var tipType = GetTipType(item.itemId);
- // switch (tipType)
- // {
- // case TipType.Equip:
- // var packType = item.packType;
- // switch (packType)
- // {
- // case PackType.Equip:
- // mainTipData = CreateNormalEquipData(guid, operatable);
- // break;
- // default:
- // if (item.isAuction)
- // {
- // mainTipData = CreateEquipAuctionData(guid, operatable);
-
- // if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId))
- // {
- // var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace));
- // if (equipedGuid != string.Empty)
- // {
- // secondaryData = CreateNormalEquipData(equipedGuid, false);
- // }
- // }
- // }
- // else
- // {
- // mainTipData = CreateNormalEquipData(guid, operatable);
- // var equipedGuid = equipModel.GetEquip(new Int2(item.config.LV, item.config.EquipPlace));
- // if (equipedGuid != guid)
- // {
- // secondaryData = CreateNormalEquipData(equipedGuid, false);
- // }
- // }
- // break;
- // }
- // break;
- // case TipType.Dogz:
- // mainTipData = CreateDogzEquipData(guid);
- // break;
- // default:
- // mainTipData = CreateItemData(guid, operatable);
- // break;
- // }
-
- // switch (tipType)
- // {
- // case TipType.Equip:
- // WindowCenter.Instance.Open<EquipTipWin>();
- // break;
- // case TipType.Dogz:
- // WindowCenter.Instance.Open<EquipTipWin>();
- // break;
- // case TipType.KingTreasure:
- // var kingTreasureShow = ModelCenter.Instance.GetModel<KingTreasureShowModel>();
- // kingTreasureShow.SetInitData(item.itemId);
- // break;
- // case TipType.PetMount:
- // WindowCenter.Instance.Open<PetMountTipWin>();
- // break;
- // case TipType.SpiritWeapon:
- // WindowCenter.Instance.Open<SpiritWeaponTipWin>();
- // break;
- // case TipType.BoxItem:
- // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>())
- // {
- // WindowCenter.Instance.Open<ItemTipWin>();
- // }
- // else
- // {
- // WindowCenter.Instance.Open<ItemBoxTipWin>();
- // }
- // break;
- // case TipType.TreasurePavilion:
- // TreasurePavilionModel.Instance.selectGubao = item.config.EffectValueA1;
- // TreasurePavilionModel.Instance.showTipFromPiece = item.itemId;
- // WindowCenter.Instance.OpenIL<TreasurePavilionTipWin>();
- // break;
- // default:
- // WindowCenter.Instance.Open<ItemTipWin>();
- // break;
- // }
-
+ // var chestConfig = ChestsConfig.Get(item.itemId);
+ // money = chestConfig.OpenMoney;
// }
- public static void ShowGood(int goodId, int itemId)
+ var baseInfo = new BaseInfo()
{
- secondaryData = null;
+ itemId = item.itemId,
+ count = item.count,
+ isAuction = item.isAuction,
+ isEquiped = isEquiped,
+ isPreview = false,
+ score = item.score,
+ isOverdue = ItemLogicUtility.Instance.IsOverdue(guid),
+ auctionSurplusTime = item.isAuction ? item.auctionSurplusTime : 0,
+ overdueSurplusTime = item.overdueSurplusTime,
+ levelLimit = item.isAuction ? 0 : item.config.UseLV,
+ star = isEquiped ? star : -1,
+ strengthenLevel = isEquiped ? Mathf.Min(placeStrengthenLevel, maxStrengthenLevel) : 0,
+ moneyLimit = money,
+ };
- var isEquip = ItemLogicUtility.Instance.IsRealmEquip(itemId);
- if (isEquip)
- {
- mainTipData = CreateGoodEquipData(itemId, goodId);
- }
- else
- {
- mainTipData = CreateGoodItemData(itemId, goodId);
- }
+ return baseInfo;
+ }
- BuyItemController.Instance.SetGood(goodId);
- var itemConfig = ItemConfig.Get(itemId);
- if (isEquip)
- {
- // WindowCenter.Instance.Open<EquipTipWin>();
- }
- else
- {
- var tipType = GetTipType(itemId);
+ private static BaseProperty GetBaseProperty(int itemId)
+ {
+ var baseProperties = new List<Int2>();
+ var config = ItemConfig.Get(itemId);
- // switch (tipType)
- // {
- // case TipType.PetMount:
- // WindowCenter.Instance.Open<PetMountTipWin>();
- // break;
- // case TipType.BoxItem:
- // if (WindowCenter.Instance.IsOpen<ItemBoxTipWin>())
- // {
- // WindowCenter.Instance.Open<ItemTipWin>();
- // }
- // else
- // {
- // WindowCenter.Instance.Open<ItemBoxTipWin>();
- // }
- // break;
- // default:
- // WindowCenter.Instance.Open<ItemTipWin>();
- // break;
- // }
+ if (config.Effect1 == 220)
+ {
+ return GetBaseProperty(config.EffectValueA1);
+ }
+
+ if (!ItemLogicUtility.Instance.IsDogzEquip(itemId))
+ {
+ if (config.Effect1 != 0)
+ {
+ baseProperties.Add(new Int2(config.Effect1, config.EffectValueA1));
}
}
- // public static void ShowCustomEquip(CustomEquipInfo info)
- // {
- // secondaryData = null;
- // mainTipData = CreateCustomEquipData(info);
- // WindowCenter.Instance.Open<EquipTipWin>();
- // }
-
-
-
- // static TipData CreateNormalEquipData(string guid, bool operatable)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(TipData);
- // }
-
- // return new TipData()
- // {
- // itemId = item.itemId,
- // guid = guid,
-
- // baseInfo = GetBaseInfo(guid),
- // baseProperty = GetBaseProperty(guid),
- // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId),
- // legendProperty = GetLegendProperty(guid),
- // skillInfo = GetSkillInfo(item.itemId, guid),
- // suitInfo = GetSuitInfo(guid),
- // starInfo = GetStarInfo(guid),
- // strengthenProperty = GetStrengthenProperty(guid),
- // gemInfo = GetGemInfo(guid),
- // trainProperty = GetTrainProperty(guid),
- // operates = operatable ? GetOperates(guid) : null,
- // shenProperty = GetShenProperty(item.itemId)
- // };
- // }
-
- // static TipData CreateNormalEquipData(int itemId)
- // {
- // return new TipData()
- // {
- // itemId = itemId,
- // guid = string.Empty,
-
- // baseInfo = GetBaseInfo(itemId),
- // baseProperty = GetBaseProperty(itemId),
- // legendProperty = GetLegendProperty(itemId),
- // spiritWeaponProperty = GetSpiritWeaponProperty(itemId),
- // skillInfo = GetSkillInfo(itemId),
- // suitInfo = GetSuitInfo(itemId),
- // gemInfo = GetGemInfo(itemId),
- // starInfo = GetStarInfo(itemId),
- // getWay = GetGetWay(itemId),
- // shenProperty = GetShenProperty(itemId)
- // };
- // }
-
- // static TipData CreateDogzEquipData(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(TipData);
- // }
-
- // return new TipData()
- // {
- // itemId = item.itemId,
- // guid = guid,
-
- // baseInfo = GetBaseInfo(guid),
- // baseProperty = GetBaseProperty(guid),
- // legendProperty = GetLegendProperty(guid),
- // operates = GetOperates(guid),
- // };
- // }
-
- // static TipData CreateDogzEquipData(int itemId)
- // {
- // return new TipData()
- // {
- // itemId = itemId,
- // guid = string.Empty,
-
- // baseInfo = GetBaseInfo(itemId),
- // baseProperty = GetBaseProperty(itemId),
- // legendProperty = GetLegendProperty(itemId),
- // getWay = GetGetWay(itemId)
- // };
- // }
-
- // static TipData CreateCustomEquipData(CustomEquipInfo info)
- // {
- // var config = ItemConfig.Get(info.itemId);
- // if (config == null)
- // {
- // return default(TipData);
- // }
-
- // var baseInfo = new BaseInfo()
- // {
- // itemId = info.itemId,
- // star = info.starLevel,
- // strengthenLevel = info.strengthenLevel,
- // score = info.score,
- // isEquiped = info.isEquiped,
- // evolveLevel = info.evolveLevel,
- // };
-
- // var baseProperty = GetBaseProperty(info.itemId);
- // if (info.starLevel > 0)
- // {
- // var starProperties = new List<Int2>();
- // baseProperty.star = info.starLevel;
- // var starConfig = EquipStarConfig.Get(config.LV, config.EquipPlace, info.starLevel);
- // starProperties.AddRange(starConfig.BaseAttrInfo);
- // baseProperty.starProperties = starProperties;
- // }
-
- // var legendProperty = new LegendProperty()
- // {
- // properties = info.legendProperties,
- // };
-
- // var skillInfo = GetSkillInfo(info.itemId, info);
- // var suitInfo = default(SuitInfo);
- // if (ItemLogicUtility.Instance.IsSuitEquip(info.itemId))
- // {
- // var job = config.JobLimit;
- // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit);
- // var name = twoConfigs[0].name;
- // var level = config.LV;
- // var maxSuitLevel = EquipStarModel.GetMaxStarLevel(level);
-
- // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
- // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
- // var eightSuits = new Dictionary<int, bool>();
- // var eightSuitLevel = info.suitLevels[EquipSuitType.EightSuit];
-
- // for (var i = 0; i <= 9; i++, i++, i++)
- // {
- // var configs = EquipSuitConfig.GetConfigs(job, level, EquipSuitType.TwoSuit);
- // var actived = info.suitLevels[EquipSuitType.TwoSuit] >= i;
- // var properties = new List<Int2>();
- // foreach (var item in configs)
- // {
- // if (item.star == i)
- // {
- // properties.AddRange(item.attr);
- // break;
- // }
- // }
-
- // twoSuitProperties[i] = new EquipSuitPropertyEntry()
- // {
- // type = EquipSuitType.TwoSuit,
- // actived = actived,
- // properties = properties,
- // };
-
- // configs = EquipSuitConfig.GetConfigs(job, level, EquipSuitType.FiveSuit);
- // actived = info.suitLevels[EquipSuitType.FiveSuit] >= i;
- // properties = new List<Int2>();
- // foreach (var item in configs)
- // {
- // if (item.star == i)
- // {
- // properties.AddRange(item.attr);
- // break;
- // }
- // }
-
- // fiveSuitProperties[i] = new EquipSuitPropertyEntry()
- // {
- // type = EquipSuitType.TwoSuit,
- // actived = actived,
- // properties = properties,
- // };
-
- // eightSuits[i] = eightSuitLevel >= i;
- // }
-
- // suitInfo = new SuitInfo()
- // {
- // name = name,
- // level = level,
- // job = job,
- // maxSuitLevel = maxSuitLevel,
- // places = info.suitPlaces,
- // placeStars = info.placeStars,
- // twoSuitProperties = twoSuitProperties,
- // fiveSuitProperties = fiveSuitProperties,
- // eightSuits = eightSuits
- // };
- // }
-
- // var starInfo = new StarInfo()
- // {
- // equipPosition = new Int2(config.LV, config.EquipPlace),
- // starLevel = info.starLevel,
- // maxLevel = config.LV == 0 ? 0 : EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV),
- // };
-
- // var type = EquipStrengthModel.GetEquipStrengthType(config.EquipPlace);
- // var strengthenConfig = ItemPlusConfig.GetTypeAndLevel(type, info.strengthenLevel);
- // var strengthenProperties = new List<Int2>();
- // for (int i = 0; i < strengthenConfig.attType.Length; i++)
- // {
- // strengthenProperties.Add(new Int2(strengthenConfig.attType[i], strengthenConfig.attValue[i]));
- // }
- // var strengthenProperty = new StrengthenProperty()
- // {
- // strengthenLevel = info.strengthenLevel,
- // properties = strengthenProperties,
- // equipPlace = config.EquipPlace,
- // evolveLevel = info.evolveLevel,
- // };
-
- // var gemInfo = new GemInfo()
- // {
- // activeStates = info.gemHoleActiveStates,
- // gems = info.gems,
- // };
-
- // var trainProperty = new TrainProperty()
- // {
- // properties = info.trainProperties,
- // };
-
- // return new TipData()
- // {
- // itemId = info.itemId,
- // baseInfo = baseInfo,
- // baseProperty = baseProperty,
- // legendProperty = legendProperty,
- // skillInfo = skillInfo,
- // suitInfo = suitInfo,
- // starInfo = starInfo,
- // strengthenProperty = strengthenProperty,
- // gemInfo = gemInfo,
- // trainProperty = trainProperty,
- // shenProperty = GetShenProperty(info.itemId)
- // };
- // }
-
- static TipData CreateGoodEquipData(int itemId, int goodId)
+ if (config.Effect2 != 0)
{
- return new TipData()
- {
- itemId = itemId,
- guid = string.Empty,
- goodId = goodId,
-
- baseInfo = GetBaseInfo(itemId),
- baseProperty = GetBaseProperty(itemId),
- //spiritWeaponProperty = GetSpiritWeaponProperty(itemId),
- //legendProperty = GetLegendProperty(itemId),
- skillInfo = GetSkillInfo(itemId),
- //suitInfo = GetSuitInfo(itemId),
- //gemInfo = GetGemInfo(itemId),
- //starInfo = GetStarInfo(itemId),
- operates = GetGoodOperates(goodId),
- //shenProperty = GetShenProperty(itemId)
- };
+ baseProperties.Add(new Int2(config.Effect2, config.EffectValueA2));
}
- // static TipData CreateEquipAuctionData(string guid, bool operatable)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(TipData);
- // }
-
- // var legendProperty = GetLegendProperty(guid);
- // if (legendProperty.properties.IsNullOrEmpty())
- // {
- // legendProperty = GetLegendProperty(item.itemId);
- // }
-
- // return new TipData()
- // {
- // itemId = item.itemId,
- // guid = guid,
-
- // baseInfo = GetBaseInfo(guid),
- // baseProperty = GetBaseProperty(item.itemId),
- // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId),
- // legendProperty = legendProperty,
- // skillInfo = GetSkillInfo(item.itemId, guid),
- // suitInfo = GetSuitInfo(item.itemId),
- // operates = operatable ? GetOperates(guid) : null,
-
- // starInfo = GetStarInfo(guid),
- // gemInfo = GetGemInfo(guid),
- // shenProperty = GetShenProperty(item.itemId)
- // };
- // }
-
- // static TipData CreateItemData(string guid, bool operatable)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(TipData);
- // }
-
- // return new TipData()
- // {
- // itemId = item.itemId,
- // guid = guid,
-
- // baseInfo = GetBaseInfo(guid),
- // baseProperty = GetBaseProperty(item.itemId),
- // spiritWeaponProperty = GetSpiritWeaponProperty(item.itemId),
- // legendProperty = GetLegendProperty(guid),
- // petMountBaseProperty = GetPetMountBaseProperty(item.itemId),
- // operates = operatable ? GetOperates(guid) : null,
- // refineMaterials = GetWingRefineMaterials(guid),
- // shenProperty = GetShenProperty(item.itemId)
- // };
- // }
-
- // static TipData CreateItemData(int itemId)
- // {
- // return new TipData()
- // {
- // itemId = itemId,
- // baseInfo = GetBaseInfo(itemId),
- // baseProperty = GetBaseProperty(itemId),
- // exchangeItemId = itemId,
- // spiritWeaponProperty = GetSpiritWeaponProperty(itemId),
- // legendProperty = GetLegendProperty(itemId),
- // petMountBaseProperty = GetPetMountBaseProperty(itemId),
- // getWay = GetGetWay(itemId),
- // shenProperty = GetShenProperty(itemId)
- // };
- // }
-
- static TipData CreateGoodItemData(int itemId, int goodId)
+ if (config.Effect3 != 0)
{
- return new TipData()
- {
- itemId = itemId,
- goodId = goodId,
- baseInfo = GetBaseInfo(itemId),
- baseProperty = GetBaseProperty(itemId),
- // legendProperty = GetLegendProperty(itemId),
- // spiritWeaponProperty = GetSpiritWeaponProperty(itemId),
- // petMountBaseProperty = GetPetMountBaseProperty(itemId),
- operates = GetGoodOperates(goodId),
- // shenProperty = GetShenProperty(itemId)
- };
+ baseProperties.Add(new Int2(config.Effect3, config.EffectValueA3));
}
-
-
- // public static void Operate(ItemOperateType type, string guid)
- // {
- // switch (type)
- // {
- // case ItemOperateType.putOn:
- // ItemOperateUtility.Instance.PutOnItem(guid);
- // break;
- // case ItemOperateType.gotoPuton:
- // ItemOperateUtility.Instance.PutOnItem(guid);
- // break;
- // case ItemOperateType.putOff:
- // ItemOperateUtility.Instance.PutOffEquip(guid);
- // break;
- // case ItemOperateType.putAway:
- // ItemOperateUtility.Instance.PutAway(guid);
- // break;
- // case ItemOperateType.putIn:
- // ItemOperateUtility.Instance.PutInWareHouse(guid);
- // break;
- // case ItemOperateType.putOut:
- // ItemOperateUtility.Instance.TakeOutFromWarehouse(guid);
- // break;
- // case ItemOperateType.sell:
- // ItemOperateUtility.Instance.SellItem(guid);
- // break;
- // case ItemOperateType.strength:
- // ItemOperateUtility.Instance.GotoStrengthen(guid);
- // break;
- // case ItemOperateType.star:
- // ItemOperateUtility.Instance.GotoStarUpgrade(guid);
- // break;
- // case ItemOperateType.inlay:
- // ItemOperateUtility.Instance.GotoInlayItem(guid);
- // break;
- // case ItemOperateType.train:
- // ItemOperateUtility.Instance.GotoTrain(guid);
- // break;
- // case ItemOperateType.makeUse:
- // ItemOperateUtility.Instance.GotoUseItem(guid);
- // break;
- // case ItemOperateType.split:
- // ItemOperateUtility.Instance.OnClickSplitBtn(guid);
- // break;
- // case ItemOperateType.compose:
- // var wannaComposeItem = packModel.GetItemByGuid(guid);
- // var jumpId = 0;
- // var isUnlock = composeModel.CheckComposeItemById(wannaComposeItem.itemId, out jumpId);
- // if (isUnlock)
- // {
- // ItemOperateUtility.Instance.GotoComposeItem(jumpId);
- // }
- // break;
- // case ItemOperateType.renewal:
- // ItemOperateUtility.Instance.RenewalItem(guid);
- // break;
- // case ItemOperateType.exchange:
- // WindowJumpMgr.Instance.WindowJumpTo(JumpUIType.ExchangeActiveToken);
- // break;
- // case ItemOperateType.lsExchange:
- // WindowCenter.Instance.Open<LingShiChange>();
- // break;
- // case ItemOperateType.default1:
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // break;
- // }
-
- // EquipEvolveModel.Instance.EquipJump(item.config.LV, item.config.EquipPlace);
- // WindowJumpMgr.Instance.WindowJumpTo((JumpUIType)2013);
- // break;
- // }
- // }
-
- // public static void GoodOperate(ItemOperateType type, int goodId, int count)
- // {
- // var config = StoreConfig.Get(goodId);
- // storeModel.SendBuyShopItem(config, count);
- // }
-
-
- private static BaseInfo GetBaseInfo(int itemId)
+ if (config.Effect4 != 0)
{
- var config = ItemConfig.Get(itemId);
- var money = 0;
- if (config.Type == 81)
- {
- var chestConfig = ChestsConfig.Get(itemId);
- money = chestConfig.OpenMoney;
- }
-
- var baseInfo = new BaseInfo()
- {
- itemId = itemId,
- isAuction = false,
- isEquiped = false,
- isPreview = true,
- //score = ItemLogicUtility.Instance.GetEquipScore(itemId, null, true),
- auctionSurplusTime = 0,
- levelLimit = config.UseLV,
- realmLimit = config.RealmLimit,
- moneyLimit = money,
- };
-
- return baseInfo;
+ baseProperties.Add(new Int2(config.Effect4, config.EffectValueA4));
}
- // private static BaseInfo GetBaseInfo(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
-
- // var level = item.config.LV;
- // var place = item.config.EquipPlace;
-
- // var isEquiped = equipModel.GetEquip(new Int2(level, place)) == guid;
-
- // var type = EquipStrengthModel.GetEquipStrengthType(place);
- // var star = starModel.GetEquipStarLevel(new Int2(level, place));
- // var maxStrengthenLevel = strengthenModel.GetEquipLevelMax(type, level);
- // var placeStrengthenLevel = strengthenModel.GetStrengthLevel(level, place);
-
- // var money = 0;
- // if (item.config.Type == 81)
- // {
- // var chestConfig = ChestsConfig.Get(item.itemId);
- // money = chestConfig.OpenMoney;
- // }
-
- // var baseInfo = new BaseInfo()
- // {
- // itemId = item.itemId,
- // count = item.count,
- // isAuction = item.isAuction,
- // isEquiped = isEquiped,
- // isPreview = false,
- // score = item.score,
- // isOverdue = ItemLogicUtility.Instance.IsOverdue(guid),
- // auctionSurplusTime = item.isAuction ? item.auctionSurplusTime : 0,
- // overdueSurplusTime = item.overdueSurplusTime,
- // levelLimit = item.isAuction ? 0 : item.config.UseLV,
- // realmLimit = item.isAuction ? 0 : item.config.RealmLimit,
- // star = isEquiped ? star : -1,
- // strengthenLevel = isEquiped ? Mathf.Min(placeStrengthenLevel, maxStrengthenLevel) : 0,
- // moneyLimit = money,
- // };
-
- // return baseInfo;
- // }
-
- private static BaseProperty GetBaseProperty(int itemId)
+ if (config.Effect5 != 0)
{
- var baseProperties = new List<Int2>();
- var config = ItemConfig.Get(itemId);
-
- if (config.Effect1 == 220)
- {
- return GetBaseProperty(config.EffectValueA1);
- }
-
- if (!ItemLogicUtility.Instance.IsDogzEquip(itemId))
- {
- if (config.Effect1 != 0)
- {
- baseProperties.Add(new Int2(config.Effect1, config.EffectValueA1));
- }
- }
-
- if (config.Effect2 != 0)
- {
- baseProperties.Add(new Int2(config.Effect2, config.EffectValueA2));
- }
-
- if (config.Effect3 != 0)
- {
- baseProperties.Add(new Int2(config.Effect3, config.EffectValueA3));
- }
-
- if (config.Effect4 != 0)
- {
- baseProperties.Add(new Int2(config.Effect4, config.EffectValueA4));
- }
-
- if (config.Effect5 != 0)
- {
- baseProperties.Add(new Int2(config.Effect5, config.EffectValueA5));
- }
-
- var baseProperty = new BaseProperty()
- {
- baseProperties = baseProperties,
- };
-
- return baseProperty;
+ baseProperties.Add(new Int2(config.Effect5, config.EffectValueA5));
}
- private static BaseProperty GetBaseProperty(string guid)
+ var baseProperty = new BaseProperty()
{
- var item = PackManager.Instance.GetItemByGuid(guid);
- var equipPosition = new Int2(item.config.LV, item.config.EquipPlace);
- var equiped = true;//equipModel.GetEquip(equipPosition) == guid;
+ baseProperties = baseProperties,
+ };
- var baseProperty = GetBaseProperty(item.itemId);
+ return baseProperty;
+ }
- if (equiped)
- {
- var starProperties = new List<Int2>();
- // var currentStar = starModel.GetEquipStarLevel(equipPosition);
- // var maxStar = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV);
- // var star = Mathf.Min(currentStar, maxStar);
- // if (star > 0)
- // {
- // baseProperty.star = star;
- // var starConfig = EquipStarConfig.Get(item.config.LV, item.config.EquipPlace, star);
- // starProperties.AddRange(starConfig.BaseAttrInfo);
- // }
+ private static BaseProperty GetBaseProperty(string guid)
+ {
+ var item = PackManager.Instance.GetItemByGuid(guid);
+ var equipPosition = new Int2(item.config.LV, item.config.EquipPlace);
+ var equiped = true;//equipModel.GetEquip(equipPosition) == guid;
- baseProperty.starProperties = starProperties;
- }
+ var baseProperty = GetBaseProperty(item.itemId);
- return baseProperty;
- }
-
- // private static BaseProperty GetPetMountBaseProperty(int itemId)
- // {
- // var config = ItemConfig.Get(itemId);
- // var baseProperty = new BaseProperty();
- // Dictionary<int, int> properties = null;
- // switch (config.Type)
- // {
- // case 26:
- // var petId = PetInfoConfig.GetItemUnLockPet(itemId);
- // properties = petModel.GetPetAttrAddDict(petId);
- // break;
- // case 41:
- // case 42:
- // var horseId = HorseConfig.GetItemUnLockHorse(itemId);
- // properties = mountModel.GetMountAttrAddDict(horseId);
- // break;
- // default:
- // break;
- // }
-
- // if (properties != null)
- // {
- // baseProperty.baseProperties = new List<Int2>();
- // foreach (var property in properties)
- // {
- // baseProperty.baseProperties.Add(new Int2(property.Key, property.Value));
- // }
- // }
-
- // return baseProperty;
- // }
-
- // //绁炶灞炴��
- // private static ShenProperty GetShenProperty(int itemId)
- // {
- // var data = new ShenProperty();
- // data.isPreview = true;
- // data.itemId = itemId;
-
- // var config = ItemConfig.Get(itemId);
-
- // data.properties = ShenPropertyUtility.GetEquipShenProperties(itemId);
-
-
- // return data;
- // }
-
-
- // private static LegendProperty GetLegendProperty(int itemId)
- // {
- // var data = new LegendProperty();
- // data.isPreview = true;
- // data.itemId = itemId;
-
- // var config = ItemConfig.Get(itemId);
- // if (config.Effect1 == 220)
- // {
- // data.isPreview = false;
- // var appConfig = AppointItemConfig.Get(itemId);
- // data.trueCount = 0;
-
- // data.properties = new List<Int2>();
- // for (var i = 0; i < appConfig.LegendAttrID.Length; i++)
- // {
- // data.properties.Add(new Int2(appConfig.LegendAttrID[i], appConfig.LegendAttrValue[i]));
- // }
- // }
- // else
- // {
- // data.properties = LegendPropertyUtility.GetLegendProFromEquipShen(itemId);
- // if (data.properties != null)
- // {
- // data.trueCount = 0;
- // data.isPreview = false;
- // }
- // else
- // {
- // data.trueCount = LegendPropertyUtility.GetEquipPropertyCount(itemId);
- // data.properties = LegendPropertyUtility.GetEquipProperties(itemId);
- // }
- // }
-
- // return data;
- // }
-
- // private static SpiritWeaponProperty GetSpiritWeaponProperty(int itemId)
- // {
- // var config = SpiritWeaponConfig.Get(itemId);
- // if (config == null)
- // {
- // return default(SpiritWeaponProperty);
- // }
-
- // var properties = new List<Int3>();
- // for (var i = 0; i < config.AttrIDList.Length; i++)
- // {
- // properties.Add(new Int3(config.AttrIDList[i], config.AttrValueList[i], config.AttrColorList[i]));
- // }
-
- // var spiritWeaponProperty = new SpiritWeaponProperty();
- // spiritWeaponProperty.itemId = itemId;
- // spiritWeaponProperty.properties = properties;
- // return spiritWeaponProperty;
- // }
-
- // private static LegendProperty GetLegendProperty(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(LegendProperty);
- // }
-
- // var data = new LegendProperty();
- // data.isPreview = false;
- // data.itemId = item.itemId;
-
- // var ids = item.GetUseData((int)ItemUseDataKey.legendAttrID);
- // var values = item.GetUseData((int)ItemUseDataKey.legendAttrValue);
- // if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty())
- // {
- // var properties = new List<Int2>();
- // var count = Mathf.Min(ids.Count, values.Count);
- // for (int i = 0; i < count; i++)
- // {
- // properties.Add(new Int2(ids[i], values[i]));
- // }
-
- // data.properties = properties;
- // }
-
- // return data;
- // }
-
- public static LegendProperty GetLegendProperty(int itemId, Dictionary<int, List<int>> userData)
+ if (equiped)
{
- var data = new LegendProperty();
- data.isPreview = false;
- data.itemId = itemId;
-
- List<int> ids = null;
- List<int> values = null;
- if (userData != null)
- {
- userData.TryGetValue((int)ItemUseDataKey.legendAttrID, out ids);
- userData.TryGetValue((int)ItemUseDataKey.legendAttrValue, out values);
- }
- if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty())
- {
- var properties = new List<Int2>();
- var count = Mathf.Min(ids.Count, values.Count);
- for (int i = 0; i < count; i++)
- {
- properties.Add(new Int2(ids[i], values[i]));
- }
-
- data.properties = properties;
- }
-
- return data;
- }
-
- // public static SuitInfo GetSuitInfo(int itemId)
- // {
- // var config = ItemConfig.Get(itemId);
- // if (config == null || config.SuiteiD <= 0)
- // {
- // return default(SuitInfo);
- // }
-
- // var job = config.JobLimit;
- // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit);
-
- // var name = twoConfigs[0].name;
- // var level = config.LV;
- // var places = new List<int>();
- // places.Add(config.EquipPlace);
- // //var suitInfo = new SuitInfo()
- // //{
- // // name = name,
- // // level = level,
- // // job = job,
- // // places = places,
- // //};
- // var maxSuitLevel = EquipStarModel.GetMaxStarLevel(level);
-
- // var placeStars = new Dictionary<int, int>();
- // for (int i = 1; i <= 8; i++)
- // {
- // var equip = packModel.GetItemByGuid(equipModel.GetEquip(new Int2(level, i)));
- // var hasSuit = equip != null && equip.config.SuiteiD > 0;
- // if (hasSuit)
- // {
- // placeStars[i] = starModel.GetEquipStarLevel(new Int2(level, i));
- // }
- // }
-
- // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
- // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
- // var eightSuits = new Dictionary<int, bool>();
- // var eightSuitLevel = equipModel.GetSuitLevel(config.LV, EquipSuitType.EightSuit);
-
- // var twoSuitProperties0 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.TwoSuit);
- // var fiveSuitProperties0 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.FiveSuit);
-
-
- // twoSuitProperties[0] = twoSuitProperties0;
- // fiveSuitProperties[0] = fiveSuitProperties0;
- // eightSuits[0] = eightSuitLevel >= 0;
-
- // if (maxSuitLevel >= 3)
- // {
- // twoSuitProperties[3] = equipModel.GetEquipSuitEntry(config.LV, 3, EquipSuitType.TwoSuit);
- // fiveSuitProperties[3] = equipModel.GetEquipSuitEntry(config.LV, 3, EquipSuitType.FiveSuit);
- // eightSuits[3] = eightSuitLevel >= 3;
- // }
-
- // if (maxSuitLevel >= 6)
- // {
- // twoSuitProperties[6] = equipModel.GetEquipSuitEntry(config.LV, 6, EquipSuitType.TwoSuit);
- // fiveSuitProperties[6] = equipModel.GetEquipSuitEntry(config.LV, 6, EquipSuitType.FiveSuit);
- // eightSuits[6] = eightSuitLevel >= 3;
- // }
-
- // if (maxSuitLevel >= 9)
- // {
- // twoSuitProperties[9] = equipModel.GetEquipSuitEntry(config.LV, 9, EquipSuitType.TwoSuit);
- // fiveSuitProperties[9] = equipModel.GetEquipSuitEntry(config.LV, 9, EquipSuitType.FiveSuit);
- // eightSuits[9] = eightSuitLevel >= 9;
- // }
-
- // var suitInfo = new SuitInfo()
- // {
- // name = name,
- // level = level,
- // job = job,
- // maxSuitLevel = maxSuitLevel,
- // places = places,
- // placeStars = placeStars,
- // twoSuitProperties = twoSuitProperties,
- // fiveSuitProperties = fiveSuitProperties,
- // eightSuits = eightSuits
- // };
- // return suitInfo;
- // }
-
- // private static SuitInfo GetSuitInfo(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(SuitInfo);
- // }
-
- // var config = ItemConfig.Get(item.itemId);
- // if (config == null || config.SuiteiD <= 0)
- // {
- // return default(SuitInfo);
- // }
-
- // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace);
- // var equiped = equipModel.GetEquip(equipPosition) == guid;
-
- // var job = config.JobLimit;
- // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit);
- // var name = twoConfigs[0].name;
-
- // var level = config.LV;
- // var maxSuitLevel = equiped ? EquipStarModel.GetMaxStarLevel(level) : -1;
-
- // var places = new List<int>();
- // var placeStars = new Dictionary<int, int>();
- // if (equiped)
- // {
- // for (int i = 1; i <= 8; i++)
- // {
- // var equip = packModel.GetItemByGuid(equipModel.GetEquip(new Int2(level, i)));
- // var hasSuit = equip != null && equip.config.SuiteiD > 0;
- // if (hasSuit)
- // {
- // places.Add(i);
- // placeStars[i] = starModel.GetEquipStarLevel(new Int2(level, i));
- // }
- // }
- // }
-
- // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
- // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
- // var eightSuits = new Dictionary<int, bool>();
- // var eightSuitLevel = equiped ? equipModel.GetSuitLevel(config.LV, EquipSuitType.EightSuit) : -1;
-
- // if (!equiped)
- // {
- // var suit2 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.TwoSuit);
- // suit2.actived = false;
- // var suit5 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.FiveSuit);
- // suit5.actived = false;
- // twoSuitProperties[0] = suit2;
- // fiveSuitProperties[0] = suit5;
- // eightSuits[0] = eightSuitLevel >= 0;
- // }
- // else
- // {
- // foreach (var star in EquipStarModel.StarList)
- // {
- // if (maxSuitLevel >= star)
- // {
- // twoSuitProperties[star] = equipModel.GetEquipSuitEntry(config.LV, star, EquipSuitType.TwoSuit);
- // fiveSuitProperties[star] = equipModel.GetEquipSuitEntry(config.LV, star, EquipSuitType.FiveSuit);
- // eightSuits[star] = eightSuitLevel >= star;
- // }
- // }
- // }
-
-
-
-
- // var suitInfo = new SuitInfo()
- // {
- // name = name,
- // level = level,
- // job = job,
- // maxSuitLevel = maxSuitLevel,
- // places = places,
- // placeStars = placeStars,
- // twoSuitProperties = twoSuitProperties,
- // fiveSuitProperties = fiveSuitProperties,
- // eightSuits = eightSuits
- // };
-
- // return suitInfo;
- // }
-
- // private static StarInfo GetStarInfo(int itemId)
- // {
- // var config = ItemConfig.Get(itemId);
- // if (!EquipModel.IsRealmEquip(config.EquipPlace))
- // {
- // return default(StarInfo);
- // }
-
- // var starInfo = new StarInfo();
- // starInfo.equipPosition = new Int2(config.LV, config.EquipPlace);
- // starInfo.maxLevel = EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV);
- // starInfo.starLevel = 0;
-
- // return starInfo;
- // }
-
- // private static StarInfo GetStarInfo(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(StarInfo);
- // }
-
- // if (!EquipModel.IsRealmEquip(item.config.EquipPlace))
- // {
- // return default(StarInfo);
- // }
-
- // var starInfo = new StarInfo();
- // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace);
- // var equiped = equipModel.GetEquip(equipPosition) == guid;
- // starInfo.equipPosition = equipPosition;
- // starInfo.maxLevel = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV);
- // starInfo.starLevel = equiped ? starModel.GetStarLevel(equipPosition) : 0;
-
- // return starInfo;
- // }
-
- // private static StrengthenProperty GetStrengthenProperty(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(StrengthenProperty);
- // }
-
- // var level = item.config.LV;
- // var place = item.config.EquipPlace;
- // var equiped = equipModel.GetEquip(new Int2(level, place)) == guid;
- // if (!equiped)
- // {
- // return default(StrengthenProperty);
- // }
-
- // var data = new StrengthenProperty();
-
- // var strengthenLevel = strengthenModel.GetStrengthLevel(level, place);
-
- // var type = EquipStrengthModel.GetEquipStrengthType(place);
- // var maxStrengthenLevel = strengthenModel.GetEquipLevelMax(type, level);
-
- // data.strengthenLevel = Mathf.Min(strengthenLevel, maxStrengthenLevel);
- // data.evolveLevel = strengthenModel.GetStrengthEvolveLevel(level, place);
- // data.equipPlace = place;
-
- // data.properties = new List<Int2>();
- // var config = ItemPlusConfig.GetTypeAndLevel(type, data.strengthenLevel);
- // for (int i = 0; i < config.attType.Length; i++)
- // {
- // data.properties.Add(new Int2(config.attType[i], config.attValue[i]));
- // }
-
- // return data;
- // }
-
- // private static GemInfo GetGemInfo(int itemId)
- // {
- // var config = ItemConfig.Get(itemId);
- // var level = config.LV;
- // var place = config.EquipPlace;
-
- // var gemInfo = new GemInfo();
- // var maxStar = EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV);
- // gemInfo.activeStates = new Dictionary<int, bool>();
- // for (int i = 0; i < 4; i++)
- // {
- // gemInfo.activeStates[i] = IsEquipGemHoleOpen(new Int2(level, place), maxStar, i);
- // }
-
- // return gemInfo;
- // }
-
- // private static GemInfo GetGemInfo(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(GemInfo);
- // }
-
- // var level = item.config.LV;
- // var place = item.config.EquipPlace;
-
- // var gemInfo = new GemInfo();
- // var maxStar = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV);
- // gemInfo.activeStates = new Dictionary<int, bool>();
- // for (int i = 0; i < 4; i++)
- // {
- // gemInfo.activeStates[i] = IsEquipGemHoleOpen(new Int2(level, place), maxStar, i);
- // }
-
- // gemInfo.gems = new Dictionary<int, int>();
- // if (item.packType == PackType.Equip)
- // {
- // int[] gems;
- // if (gemModel.TryGetEquipGems(item.config.LV, item.config.EquipPlace, out gems))
- // {
- // for (int i = 0; i < gems.Length; i++)
- // {
- // gemInfo.gems[i] = gems[i];
- // }
- // }
- // }
-
- // return gemInfo;
- // }
-
- // private static TrainProperty GetTrainProperty(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(TrainProperty);
- // }
-
- // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace);
- // var equiped = equipModel.GetEquip(equipPosition) == guid;
- // if (!equiped)
- // {
- // return default(TrainProperty);
- // }
-
- // var trainProperty = new TrainProperty();
- // var star = Mathf.Min(EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV), starModel.GetEquipStarLevel(equipPosition));
- // var type = EquipTrainModel.GetTrainType(equipPosition.y);
- // var maxConfig = WashLevelMaxConfig.Get(type, star);
- // var maxLevel = maxConfig == null ? 1 : maxConfig.levelMax;
- // var trainLevel = Mathf.Min(maxLevel, trainModel.GetTrainLevel(equipPosition));
- // trainProperty.level = trainLevel;
-
- // var trainConfig = EquipWashConfig.Get(type, trainLevel);
- // trainProperty.properties = new List<Int2>();
-
- // if (trainConfig == null)
- // {
- // var trainConfigLevel1 = EquipWashConfig.Get(type, 1);
- // trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType1, 0));
- // trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType2, 0));
- // //trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType3, 0));
- // }
- // else
- // {
- // var trainedProperties = trainModel.GetTrainedProperties(equipPosition);
- // trainProperty.properties.Add(new Int2(trainConfig.config.attType1, Mathf.Min(trainedProperties.x, trainConfig.config.attMax1)));
- // trainProperty.properties.Add(new Int2(trainConfig.config.attType2, Mathf.Min(trainedProperties.y, trainConfig.config.attMax2)));
- // //trainProperty.properties.Add(new Int2(trainConfig.config.attType3, Mathf.Min(trainedProperties.z, trainConfig.config.attMax3)));
- // }
-
- // return trainProperty;
- // }
-
- private static SkillInfo GetSkillInfo(int itemId)
- {
- var config = ItemConfig.Get(itemId);
- if (config == null)
- {
- return default(SkillInfo);
- }
-
- var skillInfo = new SkillInfo();
- skillInfo.skills = new List<int>();
-
- if (config.AddSkill1 != 0)
- {
- skillInfo.skills.Add(config.AddSkill1);
- }
-
- if (config.AddSkill2 != 0)
- {
- skillInfo.skills.Add(config.AddSkill2);
- }
-
- return skillInfo;
- }
-
-
- private static SkillInfo GetSkillInfo(int itemId, CustomEquipInfo info)
- {
- var skillInfo = new SkillInfo();
- skillInfo.skills = new List<int>();
- if (!info.equipSkillList.IsNullOrEmpty())
- {
- skillInfo.skills = info.equipSkillList;
- }
- else
- {
- return GetSkillInfo(itemId);
- }
- return skillInfo;
- }
-
- // private static SkillInfo GetSkillInfo(int itemId, string guid)
- // {
-
- // var skillInfo = new SkillInfo();
- // skillInfo.skills = new List<int>();
-
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return GetSkillInfo(itemId);
- // }
-
- // var values = item.GetUseData((int)ItemUseDataKey.equipSkills);
- // if (!values.IsNullOrEmpty())
- // {
- // skillInfo.skills = values;
- // }
- // else
- // {
- // return GetSkillInfo(itemId);
- // }
-
- // return skillInfo;
- // }
-
- // private static WingRefineMaterials GetWingRefineMaterials(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return default(WingRefineMaterials);
- // }
-
- // if (item.config.Type != 113)
- // {
- // return default(WingRefineMaterials);
- // }
-
- // var refineMaterials = new WingRefineMaterials();
- // refineMaterials.materials = new List<Int2>();
-
- // var ids = item.GetUseData((int)ItemUseDataKey.wingMaterialItemID);
- // var values = item.GetUseData((int)ItemUseDataKey.wingMaterialItemCount);
- // if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty())
- // {
- // var min = Mathf.Min(ids.Count, values.Count);
- // for (int i = 0; i < min; i++)
- // {
- // refineMaterials.materials.Add(new Int2(ids[i], values[i]));
- // }
- // }
-
- // return refineMaterials;
- // }
-
- // private static GetWay GetGetWay(int itemId)
- // {
- // var config = ItemConfig.Get(itemId);
- // if (config == null)
- // {
- // return default(GetWay);
- // }
-
- // var getWay = new GetWay();
- // getWay.itemId = itemId;
- // getWay.ways = new List<int>();
- // foreach (var way in config.GetWay)
- // {
- // var wayConfig = GetItemWaysConfig.Get(way);
- // if (wayConfig.FuncOpenId == 0 || FuncOpen.Instance.IsFuncOpen(wayConfig.FuncOpenId))
- // {
- // int activityType = 0; // 娲诲姩妯℃澘 鍙傝�僌penServerActivityCenter.ActivityType
- // if (wayConfig.customize == 2)
- // {
- // activityType = (int)OpenServerActivityCenter.ActivityType.AT_JRZF;
- // }
- // else if (wayConfig.customize == 3)
- // {
- // activityType = (int)OpenServerActivityCenter.ActivityType.AT_HFHD;
- // }
- // if (wayConfig.ActiveType == -1 || OpenServerActivityCenter.Instance.IsActivityOpen(wayConfig.ActiveType, activityType))
- // {
- // getWay.ways.Add(way);
- // }
- // }
- // }
-
- // return getWay;
- // }
-
- // private static List<ItemOperateType> GetOperates(int itemId, int itemCount = 0)
- // {
- // var config = ItemConfig.Get(itemId);
- // var operates = new List<ItemOperateType>();
- // var lsItemID = 150;
- // if (config.CanSell == 1 && itemId != lsItemID)
- // {
- // operates.Add(ItemOperateType.sell);
- // }
-
- // // if (itemCount > 1 && itemId != lsItemID)
- // // {
- // // operates.Add(ItemOperateType.split);
- // // }
-
- // if (config.UseTag == 1)
- // {
- // if (itemId != lsItemID)
- // operates.Add(ItemOperateType.makeUse);
- // else
- // operates.Add(ItemOperateType.lsExchange);
- // }
-
- // if (config.Type == 25 || config.Effect1 == 225)
- // {
- // operates.Add(ItemOperateType.inlay);
- // }
-
- // if (!config.JumpComposeCondi.IsNullOrEmpty())
- // {
- // var jumpId = 0;
- // if (composeModel.CheckComposeItemById(itemId, out jumpId))
- // {
- // operates.Add(ItemOperateType.compose);
- // }
- // }
-
- // return operates;
- // }
-
-
- // private static List<ItemOperateType> GetOperates(string guid)
- // {
- // var item = packModel.GetItemByGuid(guid);
- // if (item == null)
- // {
- // return null;
- // }
-
- // var operates = new List<ItemOperateType>();
-
- // var packType = item.packType;
- // if (WindowCenter.Instance.IsOpen("DepotWin"))
- // {
- // switch (packType)
- // {
- // case PackType.Warehouse:
- // operates.Add(ItemOperateType.putOut);
- // break;
- // default:
- // operates.Add(ItemOperateType.putIn);
- // break;
- // }
-
- // return operates;
- // }
-
- // if (packType == PackType.Equip)
- // {
- // if (WindowCenter.Instance.IsOpen("RealmEquipWin"))
- // {
- // operates.Add(ItemOperateType.putOff);
-
- // if (FuncOpen.Instance.IsFuncOpen(1))
- // {
- // operates.Add(ItemOperateType.strength);
- // }
-
- // if (FuncOpen.Instance.IsFuncOpen(172))
- // {
- // operates.Add(ItemOperateType.star);
- // }
-
- // if (FuncOpen.Instance.IsFuncOpen(2))
- // {
- // operates.Add(ItemOperateType.inlay);
- // }
-
- // if (FuncOpen.Instance.IsFuncOpen(91))
- // {
- // int limitLevel = 0;
- // if (equipModel.EquipLevelFuncID != null)
- // limitLevel = equipModel.EquipLevelFuncID[91];
- // if (item.config.LV >= limitLevel)
- // operates.Add(ItemOperateType.train);
- // }
-
- // if (EquipEvolveModel.Instance.IsShowEvolveBtn(item.itemId))
- // {
- // operates.Add(ItemOperateType.default1);
- // }
- // return operates;
- // }
-
- // if (ItemLogicUtility.Instance.IsRealmEquip(item.itemId) && WindowCenter.Instance.IsOpen("RoleEquipWin"))
- // {
- // operates.Add(ItemOperateType.putOff);
- // return operates;
- // }
-
- // if (ItemLogicUtility.Instance.IsSpiritWeapon(item.itemId) && WindowCenter.Instance.IsOpen("SpiritEquipBagWin"))
- // {
- // operates.Add(ItemOperateType.putOff);
- // return operates;
- // }
- // }
-
- // if (packType == PackType.Warehouse)
- // {
- // operates.Add(ItemOperateType.putOut);
- // return operates;
- // }
-
- // if (item.isAuction)
- // {
- // operates.Add(ItemOperateType.putAway);
- // }
-
- // var isEquip = ItemLogicUtility.Instance.IsRealmEquip(item.itemId);
- // var isSpiritWeapon = ItemLogicUtility.Instance.IsSpiritWeapon(item.itemId);
- // if (isEquip || isSpiritWeapon)
- // {
- // var isOverdue = ItemLogicUtility.Instance.IsOverdue(guid);
- // if (item.config.CanSell == 1)
- // {
- // operates.Add(ItemOperateType.sell);
- // }
-
- // if (item.config.ExpireTime > 0 && isOverdue && itemOverdueModel.CanRenewal(item.itemId))
- // {
- // operates.Add(ItemOperateType.renewal);
- // }
-
- // if (!isOverdue)
- // {
- // if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId))
- // {
- // if (isEquip)
- // {
- // operates.Add(ItemOperateType.putOn);
-
- // if (!item.config.JumpComposeCondi.IsNullOrEmpty())
- // {
- // var jumpId = 0;
- // if (composeModel.CheckComposeItemById(item.itemId, out jumpId))
- // {
- // operates.Add(ItemOperateType.compose);
- // }
- // }
- // }
-
- // if (isSpiritWeapon)
- // {
- // if (WindowCenter.Instance.IsOpen<RoleEquipWin>())
- // {
- // operates.Add(ItemOperateType.putOn);
- // }
- // else if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() || WindowCenter.Instance.IsOpen("SpiritEquipBagWin"))
- // {
- // operates.Add(ItemOperateType.putOn);
- // }
- // }
- // }
- // //else
- // //{
- // // if (item.config.ItemColor > 3)
- // // {
- // // operates.Add(ItemOperateType.exchange);
- // // }
- // //}
- // }
-
- // return operates;
- // }
- // if (ItemLogicUtility.Instance.IsDogzEquip(item.itemId))
- // {
- // if (packType == PackType.DogzItem)
- // {
- // if (item.config.ItemColor > 2 && item.config.ItemColor < 6)
- // {
- // operates.Add(ItemOperateType.compose);
- // }
- // operates.Add(ItemOperateType.putOn);
- // }
- // else if (packType == PackType.DogzEquip)
- // {
- // operates.Add(ItemOperateType.putOff);
- // }
- // return operates;
- // }
-
- // operates.AddRange(GetOperates(item.itemId, item.count));
-
- // return operates;
- // }
-
-
-
- private static List<ItemOperateType> GetGoodOperates(int goodId)
- {
- var operates = new List<ItemOperateType>();
- var countLimit = BuyItemController.Instance.GetBuyCountLimit(goodId, PlayerDatas.Instance.baseData.VIPLv);
- if (countLimit == -1 || countLimit > 0)
- {
- var config = StoreConfig.Get(goodId);
- int curVipIndex = -1;
- int nextVipIndex = -1;
- bool isVipBuy = BuyItemController.Instance.CheckIsVipBuy(config, out curVipIndex, out nextVipIndex);
-
- if ((isVipBuy && curVipIndex == -1) || PlayerDatas.Instance.baseData.LV < config.LV)
- {
- return operates;
- }
- operates.Add(ItemOperateType.buy);
- }
-
- return operates;
- }
-
- // private static bool IsEquipGemHoleOpen(Int2 equipPosition, int maxStar, int hole)
- // {
- // GemHoleCondition condition;
- // if (gemModel.TryGetGemHoleCondition(hole, out condition))
- // {
- // var star = starModel.GetStarLevel(equipPosition);
- // if (Mathf.Min(star, maxStar) < condition.equipStar)
- // {
- // return false;
- // }
-
- // var vipLevel = PlayerDatas.Instance.baseData.VIPLv;
- // if (vipLevel < condition.vipLevel)
- // {
- // return false;
- // }
- // }
-
- // return true;
- // }
-
- private static TipType GetTipType(int itemId)
- {
- if (GeneralDefine.chestDisplayItems.Contains(itemId))
- {
- return TipType.PeerlessChest;
- }
-
- // if (ChestsAwardConfig.IsBox(itemId))
+ var starProperties = new List<Int2>();
+ // var currentStar = starModel.GetEquipStarLevel(equipPosition);
+ // var maxStar = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV);
+ // var star = Mathf.Min(currentStar, maxStar);
+ // if (star > 0)
// {
- // return TipType.BoxItem;
+ // baseProperty.star = star;
+ // var starConfig = EquipStarConfig.Get(item.config.LV, item.config.EquipPlace, star);
+ // starProperties.AddRange(starConfig.BaseAttrInfo);
// }
- var config = ItemConfig.Get(itemId);
- switch (config.Type)
+ baseProperty.starProperties = starProperties;
+ }
+
+ return baseProperty;
+ }
+
+ // private static BaseProperty GetPetMountBaseProperty(int itemId)
+ // {
+ // var config = ItemConfig.Get(itemId);
+ // var baseProperty = new BaseProperty();
+ // Dictionary<int, int> properties = null;
+ // switch (config.Type)
+ // {
+ // case 26:
+ // var petId = PetInfoConfig.GetItemUnLockPet(itemId);
+ // properties = petModel.GetPetAttrAddDict(petId);
+ // break;
+ // case 41:
+ // case 42:
+ // var horseId = HorseConfig.GetItemUnLockHorse(itemId);
+ // properties = mountModel.GetMountAttrAddDict(horseId);
+ // break;
+ // default:
+ // break;
+ // }
+
+ // if (properties != null)
+ // {
+ // baseProperty.baseProperties = new List<Int2>();
+ // foreach (var property in properties)
+ // {
+ // baseProperty.baseProperties.Add(new Int2(property.Key, property.Value));
+ // }
+ // }
+
+ // return baseProperty;
+ // }
+
+ // //绁炶灞炴��
+ // private static ShenProperty GetShenProperty(int itemId)
+ // {
+ // var data = new ShenProperty();
+ // data.isPreview = true;
+ // data.itemId = itemId;
+
+ // var config = ItemConfig.Get(itemId);
+
+ // data.properties = ShenPropertyUtility.GetEquipShenProperties(itemId);
+
+
+ // return data;
+ // }
+
+
+ // private static LegendProperty GetLegendProperty(int itemId)
+ // {
+ // var data = new LegendProperty();
+ // data.isPreview = true;
+ // data.itemId = itemId;
+
+ // var config = ItemConfig.Get(itemId);
+ // if (config.Effect1 == 220)
+ // {
+ // data.isPreview = false;
+ // var appConfig = AppointItemConfig.Get(itemId);
+ // data.trueCount = 0;
+
+ // data.properties = new List<Int2>();
+ // for (var i = 0; i < appConfig.LegendAttrID.Length; i++)
+ // {
+ // data.properties.Add(new Int2(appConfig.LegendAttrID[i], appConfig.LegendAttrValue[i]));
+ // }
+ // }
+ // else
+ // {
+ // data.properties = LegendPropertyUtility.GetLegendProFromEquipShen(itemId);
+ // if (data.properties != null)
+ // {
+ // data.trueCount = 0;
+ // data.isPreview = false;
+ // }
+ // else
+ // {
+ // data.trueCount = LegendPropertyUtility.GetEquipPropertyCount(itemId);
+ // data.properties = LegendPropertyUtility.GetEquipProperties(itemId);
+ // }
+ // }
+
+ // return data;
+ // }
+
+ // private static SpiritWeaponProperty GetSpiritWeaponProperty(int itemId)
+ // {
+ // var config = SpiritWeaponConfig.Get(itemId);
+ // if (config == null)
+ // {
+ // return default(SpiritWeaponProperty);
+ // }
+
+ // var properties = new List<Int3>();
+ // for (var i = 0; i < config.AttrIDList.Length; i++)
+ // {
+ // properties.Add(new Int3(config.AttrIDList[i], config.AttrValueList[i], config.AttrColorList[i]));
+ // }
+
+ // var spiritWeaponProperty = new SpiritWeaponProperty();
+ // spiritWeaponProperty.itemId = itemId;
+ // spiritWeaponProperty.properties = properties;
+ // return spiritWeaponProperty;
+ // }
+
+ // private static LegendProperty GetLegendProperty(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(LegendProperty);
+ // }
+
+ // var data = new LegendProperty();
+ // data.isPreview = false;
+ // data.itemId = item.itemId;
+
+ // var ids = item.GetUseData((int)ItemUseDataKey.legendAttrID);
+ // var values = item.GetUseData((int)ItemUseDataKey.legendAttrValue);
+ // if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty())
+ // {
+ // var properties = new List<Int2>();
+ // var count = Mathf.Min(ids.Count, values.Count);
+ // for (int i = 0; i < count; i++)
+ // {
+ // properties.Add(new Int2(ids[i], values[i]));
+ // }
+
+ // data.properties = properties;
+ // }
+
+ // return data;
+ // }
+
+ public static LegendProperty GetLegendProperty(int itemId, Dictionary<int, List<int>> userData)
+ {
+ var data = new LegendProperty();
+ data.isPreview = false;
+ data.itemId = itemId;
+
+ List<int> ids = null;
+ List<int> values = null;
+ if (userData != null)
+ {
+ userData.TryGetValue((int)ItemUseDataKey.legendAttrID, out ids);
+ userData.TryGetValue((int)ItemUseDataKey.legendAttrValue, out values);
+ }
+ if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty())
+ {
+ var properties = new List<Int2>();
+ var count = Mathf.Min(ids.Count, values.Count);
+ for (int i = 0; i < count; i++)
{
- case 101:
- case 102:
- case 103:
- case 104:
- case 105:
- case 106:
- case 107:
- case 108:
- case 109:
- case 110:
- case 111:
- case 112:
- return TipType.Equip;
- case 26:
- case 41:
- case 42:
- return TipType.PetMount;
- case 147:
- return TipType.TreasurePavilion;
- default:
- return TipType.Item;
+ properties.Add(new Int2(ids[i], values[i]));
}
+ data.properties = properties;
}
- [System.Diagnostics.Conditional("UNITY_EDITOR")]
- private static void PrintItemBrief(int itemId)
+ return data;
+ }
+
+ // public static SuitInfo GetSuitInfo(int itemId)
+ // {
+ // var config = ItemConfig.Get(itemId);
+ // if (config == null || config.SuiteiD <= 0)
+ // {
+ // return default(SuitInfo);
+ // }
+
+ // var job = config.JobLimit;
+ // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit);
+
+ // var name = twoConfigs[0].name;
+ // var level = config.LV;
+ // var places = new List<int>();
+ // places.Add(config.EquipPlace);
+ // //var suitInfo = new SuitInfo()
+ // //{
+ // // name = name,
+ // // level = level,
+ // // job = job,
+ // // places = places,
+ // //};
+ // var maxSuitLevel = EquipStarModel.GetMaxStarLevel(level);
+
+ // var placeStars = new Dictionary<int, int>();
+ // for (int i = 1; i <= 8; i++)
+ // {
+ // var equip = packModel.GetItemByGuid(equipModel.GetEquip(new Int2(level, i)));
+ // var hasSuit = equip != null && equip.config.SuiteiD > 0;
+ // if (hasSuit)
+ // {
+ // placeStars[i] = starModel.GetEquipStarLevel(new Int2(level, i));
+ // }
+ // }
+
+ // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
+ // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
+ // var eightSuits = new Dictionary<int, bool>();
+ // var eightSuitLevel = equipModel.GetSuitLevel(config.LV, EquipSuitType.EightSuit);
+
+ // var twoSuitProperties0 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.TwoSuit);
+ // var fiveSuitProperties0 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.FiveSuit);
+
+
+ // twoSuitProperties[0] = twoSuitProperties0;
+ // fiveSuitProperties[0] = fiveSuitProperties0;
+ // eightSuits[0] = eightSuitLevel >= 0;
+
+ // if (maxSuitLevel >= 3)
+ // {
+ // twoSuitProperties[3] = equipModel.GetEquipSuitEntry(config.LV, 3, EquipSuitType.TwoSuit);
+ // fiveSuitProperties[3] = equipModel.GetEquipSuitEntry(config.LV, 3, EquipSuitType.FiveSuit);
+ // eightSuits[3] = eightSuitLevel >= 3;
+ // }
+
+ // if (maxSuitLevel >= 6)
+ // {
+ // twoSuitProperties[6] = equipModel.GetEquipSuitEntry(config.LV, 6, EquipSuitType.TwoSuit);
+ // fiveSuitProperties[6] = equipModel.GetEquipSuitEntry(config.LV, 6, EquipSuitType.FiveSuit);
+ // eightSuits[6] = eightSuitLevel >= 3;
+ // }
+
+ // if (maxSuitLevel >= 9)
+ // {
+ // twoSuitProperties[9] = equipModel.GetEquipSuitEntry(config.LV, 9, EquipSuitType.TwoSuit);
+ // fiveSuitProperties[9] = equipModel.GetEquipSuitEntry(config.LV, 9, EquipSuitType.FiveSuit);
+ // eightSuits[9] = eightSuitLevel >= 9;
+ // }
+
+ // var suitInfo = new SuitInfo()
+ // {
+ // name = name,
+ // level = level,
+ // job = job,
+ // maxSuitLevel = maxSuitLevel,
+ // places = places,
+ // placeStars = placeStars,
+ // twoSuitProperties = twoSuitProperties,
+ // fiveSuitProperties = fiveSuitProperties,
+ // eightSuits = eightSuits
+ // };
+ // return suitInfo;
+ // }
+
+ // private static SuitInfo GetSuitInfo(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(SuitInfo);
+ // }
+
+ // var config = ItemConfig.Get(item.itemId);
+ // if (config == null || config.SuiteiD <= 0)
+ // {
+ // return default(SuitInfo);
+ // }
+
+ // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace);
+ // var equiped = equipModel.GetEquip(equipPosition) == guid;
+
+ // var job = config.JobLimit;
+ // var twoConfigs = EquipSuitConfig.GetConfigs(job, config.LV, EquipSuitType.TwoSuit);
+ // var name = twoConfigs[0].name;
+
+ // var level = config.LV;
+ // var maxSuitLevel = equiped ? EquipStarModel.GetMaxStarLevel(level) : -1;
+
+ // var places = new List<int>();
+ // var placeStars = new Dictionary<int, int>();
+ // if (equiped)
+ // {
+ // for (int i = 1; i <= 8; i++)
+ // {
+ // var equip = packModel.GetItemByGuid(equipModel.GetEquip(new Int2(level, i)));
+ // var hasSuit = equip != null && equip.config.SuiteiD > 0;
+ // if (hasSuit)
+ // {
+ // places.Add(i);
+ // placeStars[i] = starModel.GetEquipStarLevel(new Int2(level, i));
+ // }
+ // }
+ // }
+
+ // var twoSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
+ // var fiveSuitProperties = new Dictionary<int, EquipSuitPropertyEntry>();
+ // var eightSuits = new Dictionary<int, bool>();
+ // var eightSuitLevel = equiped ? equipModel.GetSuitLevel(config.LV, EquipSuitType.EightSuit) : -1;
+
+ // if (!equiped)
+ // {
+ // var suit2 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.TwoSuit);
+ // suit2.actived = false;
+ // var suit5 = equipModel.GetEquipSuitEntry(config.LV, 0, EquipSuitType.FiveSuit);
+ // suit5.actived = false;
+ // twoSuitProperties[0] = suit2;
+ // fiveSuitProperties[0] = suit5;
+ // eightSuits[0] = eightSuitLevel >= 0;
+ // }
+ // else
+ // {
+ // foreach (var star in EquipStarModel.StarList)
+ // {
+ // if (maxSuitLevel >= star)
+ // {
+ // twoSuitProperties[star] = equipModel.GetEquipSuitEntry(config.LV, star, EquipSuitType.TwoSuit);
+ // fiveSuitProperties[star] = equipModel.GetEquipSuitEntry(config.LV, star, EquipSuitType.FiveSuit);
+ // eightSuits[star] = eightSuitLevel >= star;
+ // }
+ // }
+ // }
+
+
+
+
+ // var suitInfo = new SuitInfo()
+ // {
+ // name = name,
+ // level = level,
+ // job = job,
+ // maxSuitLevel = maxSuitLevel,
+ // places = places,
+ // placeStars = placeStars,
+ // twoSuitProperties = twoSuitProperties,
+ // fiveSuitProperties = fiveSuitProperties,
+ // eightSuits = eightSuits
+ // };
+
+ // return suitInfo;
+ // }
+
+ // private static StarInfo GetStarInfo(int itemId)
+ // {
+ // var config = ItemConfig.Get(itemId);
+ // if (!EquipModel.IsRealmEquip(config.EquipPlace))
+ // {
+ // return default(StarInfo);
+ // }
+
+ // var starInfo = new StarInfo();
+ // starInfo.equipPosition = new Int2(config.LV, config.EquipPlace);
+ // starInfo.maxLevel = EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV);
+ // starInfo.starLevel = 0;
+
+ // return starInfo;
+ // }
+
+ // private static StarInfo GetStarInfo(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(StarInfo);
+ // }
+
+ // if (!EquipModel.IsRealmEquip(item.config.EquipPlace))
+ // {
+ // return default(StarInfo);
+ // }
+
+ // var starInfo = new StarInfo();
+ // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace);
+ // var equiped = equipModel.GetEquip(equipPosition) == guid;
+ // starInfo.equipPosition = equipPosition;
+ // starInfo.maxLevel = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV);
+ // starInfo.starLevel = equiped ? starModel.GetStarLevel(equipPosition) : 0;
+
+ // return starInfo;
+ // }
+
+ // private static StrengthenProperty GetStrengthenProperty(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(StrengthenProperty);
+ // }
+
+ // var level = item.config.LV;
+ // var place = item.config.EquipPlace;
+ // var equiped = equipModel.GetEquip(new Int2(level, place)) == guid;
+ // if (!equiped)
+ // {
+ // return default(StrengthenProperty);
+ // }
+
+ // var data = new StrengthenProperty();
+
+ // var strengthenLevel = strengthenModel.GetStrengthLevel(level, place);
+
+ // var type = EquipStrengthModel.GetEquipStrengthType(place);
+ // var maxStrengthenLevel = strengthenModel.GetEquipLevelMax(type, level);
+
+ // data.strengthenLevel = Mathf.Min(strengthenLevel, maxStrengthenLevel);
+ // data.evolveLevel = strengthenModel.GetStrengthEvolveLevel(level, place);
+ // data.equipPlace = place;
+
+ // data.properties = new List<Int2>();
+ // var config = ItemPlusConfig.GetTypeAndLevel(type, data.strengthenLevel);
+ // for (int i = 0; i < config.attType.Length; i++)
+ // {
+ // data.properties.Add(new Int2(config.attType[i], config.attValue[i]));
+ // }
+
+ // return data;
+ // }
+
+ // private static GemInfo GetGemInfo(int itemId)
+ // {
+ // var config = ItemConfig.Get(itemId);
+ // var level = config.LV;
+ // var place = config.EquipPlace;
+
+ // var gemInfo = new GemInfo();
+ // var maxStar = EquipStarModel.GetMaxStarLevel(config.ItemColor, config.LV);
+ // gemInfo.activeStates = new Dictionary<int, bool>();
+ // for (int i = 0; i < 4; i++)
+ // {
+ // gemInfo.activeStates[i] = IsEquipGemHoleOpen(new Int2(level, place), maxStar, i);
+ // }
+
+ // return gemInfo;
+ // }
+
+ // private static GemInfo GetGemInfo(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(GemInfo);
+ // }
+
+ // var level = item.config.LV;
+ // var place = item.config.EquipPlace;
+
+ // var gemInfo = new GemInfo();
+ // var maxStar = EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV);
+ // gemInfo.activeStates = new Dictionary<int, bool>();
+ // for (int i = 0; i < 4; i++)
+ // {
+ // gemInfo.activeStates[i] = IsEquipGemHoleOpen(new Int2(level, place), maxStar, i);
+ // }
+
+ // gemInfo.gems = new Dictionary<int, int>();
+ // if (item.packType == PackType.Equip)
+ // {
+ // int[] gems;
+ // if (gemModel.TryGetEquipGems(item.config.LV, item.config.EquipPlace, out gems))
+ // {
+ // for (int i = 0; i < gems.Length; i++)
+ // {
+ // gemInfo.gems[i] = gems[i];
+ // }
+ // }
+ // }
+
+ // return gemInfo;
+ // }
+
+ // private static TrainProperty GetTrainProperty(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(TrainProperty);
+ // }
+
+ // var equipPosition = new Int2(item.config.LV, item.config.EquipPlace);
+ // var equiped = equipModel.GetEquip(equipPosition) == guid;
+ // if (!equiped)
+ // {
+ // return default(TrainProperty);
+ // }
+
+ // var trainProperty = new TrainProperty();
+ // var star = Mathf.Min(EquipStarModel.GetMaxStarLevel(item.config.ItemColor, item.config.LV), starModel.GetEquipStarLevel(equipPosition));
+ // var type = EquipTrainModel.GetTrainType(equipPosition.y);
+ // var maxConfig = WashLevelMaxConfig.Get(type, star);
+ // var maxLevel = maxConfig == null ? 1 : maxConfig.levelMax;
+ // var trainLevel = Mathf.Min(maxLevel, trainModel.GetTrainLevel(equipPosition));
+ // trainProperty.level = trainLevel;
+
+ // var trainConfig = EquipWashConfig.Get(type, trainLevel);
+ // trainProperty.properties = new List<Int2>();
+
+ // if (trainConfig == null)
+ // {
+ // var trainConfigLevel1 = EquipWashConfig.Get(type, 1);
+ // trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType1, 0));
+ // trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType2, 0));
+ // //trainProperty.properties.Add(new Int2(trainConfigLevel1.config.attType3, 0));
+ // }
+ // else
+ // {
+ // var trainedProperties = trainModel.GetTrainedProperties(equipPosition);
+ // trainProperty.properties.Add(new Int2(trainConfig.config.attType1, Mathf.Min(trainedProperties.x, trainConfig.config.attMax1)));
+ // trainProperty.properties.Add(new Int2(trainConfig.config.attType2, Mathf.Min(trainedProperties.y, trainConfig.config.attMax2)));
+ // //trainProperty.properties.Add(new Int2(trainConfig.config.attType3, Mathf.Min(trainedProperties.z, trainConfig.config.attMax3)));
+ // }
+
+ // return trainProperty;
+ // }
+
+ private static SkillInfo GetSkillInfo(int itemId)
+ {
+ var config = ItemConfig.Get(itemId);
+ if (config == null)
{
- var config = ItemConfig.Get(itemId);
- Debug.LogFormat("浣犳煡鐪嬬殑鐗╁搧鏄細itemId->{0} ;name->{1}", itemId, config.ItemName);
+ return default(SkillInfo);
}
- [System.Diagnostics.Conditional("UNITY_EDITOR")]
- private static void PrintItemBrief(int itemId, string guid)
+ var skillInfo = new SkillInfo();
+ skillInfo.skills = new List<int>();
+
+ if (config.AddSkill1 != 0)
{
- var config = ItemConfig.Get(itemId);
- Debug.LogFormat("浣犳煡鐪嬬殑鐗╁搧鏄細itemId->{0};name->{1};guid->{2};", itemId, config.ItemName, string.IsNullOrEmpty(guid) ? "" : guid);
+ skillInfo.skills.Add(config.AddSkill1);
+ }
+
+ if (config.AddSkill2 != 0)
+ {
+ skillInfo.skills.Add(config.AddSkill2);
+ }
+
+ return skillInfo;
+ }
+
+
+ private static SkillInfo GetSkillInfo(int itemId, CustomEquipInfo info)
+ {
+ var skillInfo = new SkillInfo();
+ skillInfo.skills = new List<int>();
+ if (!info.equipSkillList.IsNullOrEmpty())
+ {
+ skillInfo.skills = info.equipSkillList;
+ }
+ else
+ {
+ return GetSkillInfo(itemId);
+ }
+ return skillInfo;
+ }
+
+ // private static SkillInfo GetSkillInfo(int itemId, string guid)
+ // {
+
+ // var skillInfo = new SkillInfo();
+ // skillInfo.skills = new List<int>();
+
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return GetSkillInfo(itemId);
+ // }
+
+ // var values = item.GetUseData((int)ItemUseDataKey.equipSkills);
+ // if (!values.IsNullOrEmpty())
+ // {
+ // skillInfo.skills = values;
+ // }
+ // else
+ // {
+ // return GetSkillInfo(itemId);
+ // }
+
+ // return skillInfo;
+ // }
+
+ // private static WingRefineMaterials GetWingRefineMaterials(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return default(WingRefineMaterials);
+ // }
+
+ // if (item.config.Type != 113)
+ // {
+ // return default(WingRefineMaterials);
+ // }
+
+ // var refineMaterials = new WingRefineMaterials();
+ // refineMaterials.materials = new List<Int2>();
+
+ // var ids = item.GetUseData((int)ItemUseDataKey.wingMaterialItemID);
+ // var values = item.GetUseData((int)ItemUseDataKey.wingMaterialItemCount);
+ // if (!ids.IsNullOrEmpty() && !values.IsNullOrEmpty())
+ // {
+ // var min = Mathf.Min(ids.Count, values.Count);
+ // for (int i = 0; i < min; i++)
+ // {
+ // refineMaterials.materials.Add(new Int2(ids[i], values[i]));
+ // }
+ // }
+
+ // return refineMaterials;
+ // }
+
+ // private static GetWay GetGetWay(int itemId)
+ // {
+ // var config = ItemConfig.Get(itemId);
+ // if (config == null)
+ // {
+ // return default(GetWay);
+ // }
+
+ // var getWay = new GetWay();
+ // getWay.itemId = itemId;
+ // getWay.ways = new List<int>();
+ // foreach (var way in config.GetWay)
+ // {
+ // var wayConfig = GetItemWaysConfig.Get(way);
+ // if (wayConfig.FuncOpenId == 0 || FuncOpen.Instance.IsFuncOpen(wayConfig.FuncOpenId))
+ // {
+ // int activityType = 0; // 娲诲姩妯℃澘 鍙傝�僌penServerActivityCenter.ActivityType
+ // if (wayConfig.customize == 2)
+ // {
+ // activityType = (int)OpenServerActivityCenter.ActivityType.AT_JRZF;
+ // }
+ // else if (wayConfig.customize == 3)
+ // {
+ // activityType = (int)OpenServerActivityCenter.ActivityType.AT_HFHD;
+ // }
+ // if (wayConfig.ActiveType == -1 || OpenServerActivityCenter.Instance.IsActivityOpen(wayConfig.ActiveType, activityType))
+ // {
+ // getWay.ways.Add(way);
+ // }
+ // }
+ // }
+
+ // return getWay;
+ // }
+
+ // private static List<ItemOperateType> GetOperates(int itemId, int itemCount = 0)
+ // {
+ // var config = ItemConfig.Get(itemId);
+ // var operates = new List<ItemOperateType>();
+ // var lsItemID = 150;
+ // if (config.CanSell == 1 && itemId != lsItemID)
+ // {
+ // operates.Add(ItemOperateType.sell);
+ // }
+
+ // // if (itemCount > 1 && itemId != lsItemID)
+ // // {
+ // // operates.Add(ItemOperateType.split);
+ // // }
+
+ // if (config.UseTag == 1)
+ // {
+ // if (itemId != lsItemID)
+ // operates.Add(ItemOperateType.makeUse);
+ // else
+ // operates.Add(ItemOperateType.lsExchange);
+ // }
+
+ // if (config.Type == 25 || config.Effect1 == 225)
+ // {
+ // operates.Add(ItemOperateType.inlay);
+ // }
+
+ // if (!config.JumpComposeCondi.IsNullOrEmpty())
+ // {
+ // var jumpId = 0;
+ // if (composeModel.CheckComposeItemById(itemId, out jumpId))
+ // {
+ // operates.Add(ItemOperateType.compose);
+ // }
+ // }
+
+ // return operates;
+ // }
+
+
+ // private static List<ItemOperateType> GetOperates(string guid)
+ // {
+ // var item = packModel.GetItemByGuid(guid);
+ // if (item == null)
+ // {
+ // return null;
+ // }
+
+ // var operates = new List<ItemOperateType>();
+
+ // var packType = item.packType;
+ // if (WindowCenter.Instance.IsOpen("DepotWin"))
+ // {
+ // switch (packType)
+ // {
+ // case PackType.Warehouse:
+ // operates.Add(ItemOperateType.putOut);
+ // break;
+ // default:
+ // operates.Add(ItemOperateType.putIn);
+ // break;
+ // }
+
+ // return operates;
+ // }
+
+ // if (packType == PackType.Equip)
+ // {
+ // if (WindowCenter.Instance.IsOpen("RealmEquipWin"))
+ // {
+ // operates.Add(ItemOperateType.putOff);
+
+ // if (FuncOpen.Instance.IsFuncOpen(1))
+ // {
+ // operates.Add(ItemOperateType.strength);
+ // }
+
+ // if (FuncOpen.Instance.IsFuncOpen(172))
+ // {
+ // operates.Add(ItemOperateType.star);
+ // }
+
+ // if (FuncOpen.Instance.IsFuncOpen(2))
+ // {
+ // operates.Add(ItemOperateType.inlay);
+ // }
+
+ // if (FuncOpen.Instance.IsFuncOpen(91))
+ // {
+ // int limitLevel = 0;
+ // if (equipModel.EquipLevelFuncID != null)
+ // limitLevel = equipModel.EquipLevelFuncID[91];
+ // if (item.config.LV >= limitLevel)
+ // operates.Add(ItemOperateType.train);
+ // }
+
+ // if (EquipEvolveModel.Instance.IsShowEvolveBtn(item.itemId))
+ // {
+ // operates.Add(ItemOperateType.default1);
+ // }
+ // return operates;
+ // }
+
+ // if (ItemLogicUtility.Instance.IsRealmEquip(item.itemId) && WindowCenter.Instance.IsOpen("RoleEquipWin"))
+ // {
+ // operates.Add(ItemOperateType.putOff);
+ // return operates;
+ // }
+
+ // if (ItemLogicUtility.Instance.IsSpiritWeapon(item.itemId) && WindowCenter.Instance.IsOpen("SpiritEquipBagWin"))
+ // {
+ // operates.Add(ItemOperateType.putOff);
+ // return operates;
+ // }
+ // }
+
+ // if (packType == PackType.Warehouse)
+ // {
+ // operates.Add(ItemOperateType.putOut);
+ // return operates;
+ // }
+
+ // if (item.isAuction)
+ // {
+ // operates.Add(ItemOperateType.putAway);
+ // }
+
+ // var isEquip = ItemLogicUtility.Instance.IsRealmEquip(item.itemId);
+ // var isSpiritWeapon = ItemLogicUtility.Instance.IsSpiritWeapon(item.itemId);
+ // if (isEquip || isSpiritWeapon)
+ // {
+ // var isOverdue = ItemLogicUtility.Instance.IsOverdue(guid);
+ // if (item.config.CanSell == 1)
+ // {
+ // operates.Add(ItemOperateType.sell);
+ // }
+
+ // if (item.config.ExpireTime > 0 && isOverdue && itemOverdueModel.CanRenewal(item.itemId))
+ // {
+ // operates.Add(ItemOperateType.renewal);
+ // }
+
+ // if (!isOverdue)
+ // {
+ // if (ItemLogicUtility.Instance.IsJobCompatibleItem(item.itemId))
+ // {
+ // if (isEquip)
+ // {
+ // operates.Add(ItemOperateType.putOn);
+
+ // if (!item.config.JumpComposeCondi.IsNullOrEmpty())
+ // {
+ // var jumpId = 0;
+ // if (composeModel.CheckComposeItemById(item.itemId, out jumpId))
+ // {
+ // operates.Add(ItemOperateType.compose);
+ // }
+ // }
+ // }
+
+ // if (isSpiritWeapon)
+ // {
+ // if (WindowCenter.Instance.IsOpen<RoleEquipWin>())
+ // {
+ // operates.Add(ItemOperateType.putOn);
+ // }
+ // else if (WindowCenter.Instance.IsOpen<MainInterfaceWin>() || WindowCenter.Instance.IsOpen("SpiritEquipBagWin"))
+ // {
+ // operates.Add(ItemOperateType.putOn);
+ // }
+ // }
+ // }
+ // //else
+ // //{
+ // // if (item.config.ItemColor > 3)
+ // // {
+ // // operates.Add(ItemOperateType.exchange);
+ // // }
+ // //}
+ // }
+
+ // return operates;
+ // }
+ // if (ItemLogicUtility.Instance.IsDogzEquip(item.itemId))
+ // {
+ // if (packType == PackType.DogzItem)
+ // {
+ // if (item.config.ItemColor > 2 && item.config.ItemColor < 6)
+ // {
+ // operates.Add(ItemOperateType.compose);
+ // }
+ // operates.Add(ItemOperateType.putOn);
+ // }
+ // else if (packType == PackType.DogzEquip)
+ // {
+ // operates.Add(ItemOperateType.putOff);
+ // }
+ // return operates;
+ // }
+
+ // operates.AddRange(GetOperates(item.itemId, item.count));
+
+ // return operates;
+ // }
+
+
+
+ private static List<ItemOperateType> GetGoodOperates(int goodId)
+ {
+ var operates = new List<ItemOperateType>();
+ var countLimit = BuyItemController.Instance.GetBuyCountLimit(goodId, PlayerDatas.Instance.baseData.VIPLv);
+ if (countLimit == -1 || countLimit > 0)
+ {
+ var config = StoreConfig.Get(goodId);
+ int curVipIndex = -1;
+ int nextVipIndex = -1;
+ bool isVipBuy = BuyItemController.Instance.CheckIsVipBuy(config, out curVipIndex, out nextVipIndex);
+
+ if ((isVipBuy && curVipIndex == -1) || PlayerDatas.Instance.baseData.LV < config.LV)
+ {
+ return operates;
+ }
+ operates.Add(ItemOperateType.buy);
+ }
+
+ return operates;
+ }
+
+ // private static bool IsEquipGemHoleOpen(Int2 equipPosition, int maxStar, int hole)
+ // {
+ // GemHoleCondition condition;
+ // if (gemModel.TryGetGemHoleCondition(hole, out condition))
+ // {
+ // var star = starModel.GetStarLevel(equipPosition);
+ // if (Mathf.Min(star, maxStar) < condition.equipStar)
+ // {
+ // return false;
+ // }
+
+ // var vipLevel = PlayerDatas.Instance.baseData.VIPLv;
+ // if (vipLevel < condition.vipLevel)
+ // {
+ // return false;
+ // }
+ // }
+
+ // return true;
+ // }
+
+ private static TipType GetTipType(int itemId)
+ {
+ if (GeneralDefine.chestDisplayItems.Contains(itemId))
+ {
+ return TipType.PeerlessChest;
+ }
+
+ // if (ChestsAwardConfig.IsBox(itemId))
+ // {
+ // return TipType.BoxItem;
+ // }
+
+ var config = ItemConfig.Get(itemId);
+ switch (config.Type)
+ {
+ case 101:
+ case 102:
+ case 103:
+ case 104:
+ case 105:
+ case 106:
+ case 107:
+ case 108:
+ case 109:
+ case 110:
+ case 111:
+ case 112:
+ return TipType.Equip;
+ case 26:
+ case 41:
+ case 42:
+ return TipType.PetMount;
+ case 147:
+ return TipType.TreasurePavilion;
+ default:
+ return TipType.Item;
}
}
+ [System.Diagnostics.Conditional("UNITY_EDITOR")]
+ private static void PrintItemBrief(int itemId)
+ {
+ var config = ItemConfig.Get(itemId);
+ Debug.LogFormat("鏌ョ湅鐗╁搧锛歩temId->{0} ;name->{1}", itemId, config.ItemName);
+ }
+
+ [System.Diagnostics.Conditional("UNITY_EDITOR")]
+ private static void PrintItemBrief(int itemId, ItemModel item)
+ {
+ var config = ItemConfig.Get(itemId);
+ Debug.LogFormat("鏌ョ湅鐗╁搧锛歩temId->{0};name->{1};鏈嶅姟绔储寮�->{3};guid->{2}",
+ itemId, config.ItemName, item.guid, item.gridIndex);
+ }
+
+}
+
diff --git a/Main/System/ItemTip/ItemTipWin.cs b/Main/System/ItemTip/ItemTipWin.cs
new file mode 100644
index 0000000..a29abce
--- /dev/null
+++ b/Main/System/ItemTip/ItemTipWin.cs
@@ -0,0 +1,27 @@
+using System;
+using UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// 鐗╁搧鍩虹淇℃伅
+/// </summary>
+public class ItemTipWin : UIBase
+{
+
+ [SerializeField] ItemCell itemCell;
+ [SerializeField] Text nameText;
+ [SerializeField] Text descText;
+
+
+
+ protected override void OnPreOpen()
+ {
+ var item = ItemTipUtility.mainTipData.baseInfo;
+ itemCell.Init(new ItemCellModel(item.itemId, false, (ulong)item.count));
+ var itemConfig = ItemConfig.Get(item.itemId);
+ nameText.text = itemConfig.ItemName;
+ descText.text = itemConfig.Description;
+ }
+
+
+}
\ No newline at end of file
diff --git a/Main/System/ItemTip/ItemTipWin.cs.meta b/Main/System/ItemTip/ItemTipWin.cs.meta
new file mode 100644
index 0000000..321b974
--- /dev/null
+++ b/Main/System/ItemTip/ItemTipWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 037e7adc04fdcd74ab67dcd5dc746114
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/KnapSack/Logic/ComposeGirdCell.cs b/Main/System/KnapSack/Logic/ComposeGirdCell.cs
new file mode 100644
index 0000000..3ee472c
--- /dev/null
+++ b/Main/System/KnapSack/Logic/ComposeGirdCell.cs
@@ -0,0 +1,25 @@
+锘縰sing UnityEngine;
+using UnityEngine.UI;
+
+/// <summary>
+/// 鍚堟垚鏍煎瓙
+/// </summary>
+public class ComposeGirdCell : MonoBehaviour
+{
+ [SerializeField] ItemCell itemCell;
+ [SerializeField] Image fillImage;
+ [SerializeField] Image fullImage;
+ [SerializeField] Text processText;
+ public void Display(int index)
+ {
+ var guid = PackManager.Instance.composeItemGuidList[index];
+ var item = PackManager.Instance.GetItemByGuid(guid);
+ if (item == null)
+ return;
+ itemCell.Init(item);
+ itemCell.button.AddListener(()=>
+ {
+ //鍚堟垚鐣岄潰
+ });
+ }
+}
diff --git a/Main/System/KnapSack/Logic/ComposeGirdCell.cs.meta b/Main/System/KnapSack/Logic/ComposeGirdCell.cs.meta
new file mode 100644
index 0000000..d25b99a
--- /dev/null
+++ b/Main/System/KnapSack/Logic/ComposeGirdCell.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3c64a63d0c44fce40a3d1b90b18b2324
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/KnapSack/Logic/ItemLogicUtility.cs b/Main/System/KnapSack/Logic/ItemLogicUtility.cs
index e43d797..40bbc65 100644
--- a/Main/System/KnapSack/Logic/ItemLogicUtility.cs
+++ b/Main/System/KnapSack/Logic/ItemLogicUtility.cs
@@ -5,1361 +5,1363 @@
using UnityEngine;
- public class ItemLogicUtility : Singleton<ItemLogicUtility>
+public class ItemLogicUtility : Singleton<ItemLogicUtility>
+{
+ private string normalGSFormula;
+
+
+ private List<int> equipBaseProperties = new List<int>();
+ Dictionary<int, int> equipSkillScores = new Dictionary<int, int>();
+
+ PackManager packModel { get { return PackManager.Instance; } }
+ // BuffModel buffDatas { get { return ModelCenter.Instance.GetModel<BuffModel>(); } }
+ // MountModel mountDatas { get { return ModelCenter.Instance.GetModel<MountModel>(); } }
+ // PetModel petDatas { get { return ModelCenter.Instance.GetModel<PetModel>(); } }
+ // StrengthenModel strengthDatas { get { return ModelCenter.Instance.GetModel<StrengthenModel>(); } }
+ // MagicianModel magicianModel { get { return ModelCenter.Instance.GetModel<MagicianModel>(); } }
+ // ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } }
+ // EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
+ // AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
+
+ public void Init()
{
- private string normalGSFormula;
+ var GSFormulaConfig = FuncConfigConfig.Get("EquipGSFormula");
+ normalGSFormula = GSFormulaConfig.Numerical1;
-
- private List<int> equipBaseProperties = new List<int>();
- Dictionary<int, int> equipSkillScores = new Dictionary<int, int>();
-
- PackManager packModel { get { return PackManager.Instance; } }
- // BuffModel buffDatas { get { return ModelCenter.Instance.GetModel<BuffModel>(); } }
- // MountModel mountDatas { get { return ModelCenter.Instance.GetModel<MountModel>(); } }
- // PetModel petDatas { get { return ModelCenter.Instance.GetModel<PetModel>(); } }
- // StrengthenModel strengthDatas { get { return ModelCenter.Instance.GetModel<StrengthenModel>(); } }
- // MagicianModel magicianModel { get { return ModelCenter.Instance.GetModel<MagicianModel>(); } }
- // ComposeWinModel composeModel { get { return ModelCenter.Instance.GetModel<ComposeWinModel>(); } }
- // EquipModel equipModel { get { return ModelCenter.Instance.GetModel<EquipModel>(); } }
- // AlchemyModel alchemyModel { get { return ModelCenter.Instance.GetModel<AlchemyModel>(); } }
-
- public void Init()
+ var equipSkillScoreJson = JsonMapper.ToObject(GSFormulaConfig.Numerical4);
+ foreach (var key in equipSkillScoreJson.Keys)
{
- var GSFormulaConfig = FuncConfigConfig.Get("EquipGSFormula");
- normalGSFormula = GSFormulaConfig.Numerical1;
-
- var equipSkillScoreJson = JsonMapper.ToObject(GSFormulaConfig.Numerical4);
- foreach (var key in equipSkillScoreJson.Keys)
+ var skillId = 0;
+ int.TryParse(key, out skillId);
+ if (skillId != 0)
{
- var skillId = 0;
- int.TryParse(key, out skillId);
- if (skillId != 0)
- {
- equipSkillScores[skillId] = (int)equipSkillScoreJson[key];
- }
+ equipSkillScores[skillId] = (int)equipSkillScoreJson[key];
}
-
- var baseAttr = JsonMapper.ToObject(GSFormulaConfig.Numerical2);
- if (baseAttr.IsArray)
- {
- for (int i = 0; i < baseAttr.Count; i++)
- {
- equipBaseProperties.Add(int.Parse(baseAttr[i].ToString()));
- }
- }
-
-
-
-
- DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
}
- void OnBeforePlayerDataInitialize()
+ var baseAttr = JsonMapper.ToObject(GSFormulaConfig.Numerical2);
+ if (baseAttr.IsArray)
{
- isPackResetOk = true;
- ClearSortedBetterEquip();
+ for (int i = 0; i < baseAttr.Count; i++)
+ {
+ equipBaseProperties.Add(int.Parse(baseAttr[i].ToString()));
+ }
}
- #region 璁$畻瑁呭璇勫垎
- class EquipSorceProperties
+
+
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
+ }
+
+ void OnBeforePlayerDataInitialize()
+ {
+ isPackResetOk = true;
+ ClearSortedBetterEquip();
+ }
+
+ #region 璁$畻瑁呭璇勫垎
+
+ class EquipSorceProperties
+ {
+ Dictionary<int, int> properties = new Dictionary<int, int>();
+
+ public int this[int id] { get { return properties[id]; } set { properties[id] = value; } }
+
+ public List<int> Keys { get { return new List<int>(properties.Keys); } }
+
+ void Add(int id, int value)
{
- Dictionary<int, int> properties = new Dictionary<int, int>();
-
- public int this[int id] { get { return properties[id]; } set { properties[id] = value; } }
-
- public List<int> Keys { get { return new List<int>(properties.Keys); } }
-
- void Add(int id, int value)
+ if (properties.ContainsKey(id))
{
- if (properties.ContainsKey(id))
- {
- properties[id] += value;
- }
- else
- {
- properties[id] = value;
- }
- }
-
- public void AddRange(List<int> ids, List<int> values)
- {
- if (ids == null || values == null)
- {
- return;
- }
-
- var count = Mathf.Min(ids.Count, values.Count);
- for (int i = 0; i < count; i++)
- {
- Add(ids[i], values[i]);
- }
- }
-
- public void AddRange(int[] ids, int[] values)
- {
- if (ids == null || values == null)
- {
- return;
- }
-
- var length = Mathf.Min(ids.Length, values.Length);
- for (int i = 0; i < length; i++)
- {
- Add(ids[i], values[i]);
- }
- }
-
- public void AddRange(Dictionary<int, int> keyValues)
- {
- if (keyValues == null)
- {
- return;
- }
-
- foreach (var item in keyValues)
- {
- Add(item.Key, item.Value);
- }
- }
-
- public void AddBaseProperties(int itemId, List<int> reference)
- {
- var config = ItemConfig.Get(itemId);
- if (config == null)
- {
- return;
- }
- if (config.Effect1 != 0 && reference.Contains(config.Effect1))
- {
- properties.Add(config.Effect1, config.EffectValueA1);
- }
-
- if (config.Effect2 != 0 && reference.Contains(config.Effect2))
- {
- properties.Add(config.Effect2, config.EffectValueA2);
- }
-
- if (config.Effect3 != 0 && reference.Contains(config.Effect3))
- {
- properties.Add(config.Effect3, config.EffectValueA3);
- }
-
- if (config.Effect4 != 0 && reference.Contains(config.Effect4))
- {
- properties.Add(config.Effect4, config.EffectValueA4);
- }
-
- if (config.Effect5 != 0 && reference.Contains(config.Effect5))
- {
- properties.Add(config.Effect5, config.EffectValueA5);
- }
- }
-
- public void AddCustomProperties(int itemId)
- {
- if (!AppointItemConfig.HasKey(itemId))
- {
- return;
- }
-
- var config = AppointItemConfig.Get(itemId);
- AddRange(config.LegendAttrID, config.LegendAttrValue);
- }
-
- public bool ContainsKey(int id)
- {
- return properties.ContainsKey(id);
- }
-
- }
-
- public int GetEquipScore(int itemId, Dictionary<int, List<int>> useDataDic = null, bool isPreview = false)
- {
- var config = ItemConfig.Get(itemId);
- if (config == null) return 0;
- if (config.EquipPlace == 0)
- {
- return 0;
- }
-
- var properties = new EquipSorceProperties();
-
- if (IsCustomItem(itemId))
- {
- properties.AddBaseProperties(config.EffectValueA1, equipBaseProperties);
- properties.AddCustomProperties(itemId);
- return CalculateEquipScore(config.EffectValueA1, properties);
- }
-
- properties.AddBaseProperties(itemId, equipBaseProperties);
-
-
- if (useDataDic != null)
- {
- if (useDataDic.ContainsKey((int)ItemUseDataKey.legendAttrID))
- {
- properties.AddRange(useDataDic[(int)ItemUseDataKey.legendAttrID], useDataDic[(int)ItemUseDataKey.legendAttrValue]);
- }
-
- if (useDataDic.ContainsKey((int)ItemUseDataKey.outOfPrintAttrID))
- {
- properties.AddRange(useDataDic[(int)ItemUseDataKey.outOfPrintAttrID], useDataDic[(int)ItemUseDataKey.outOfPrintAttrValue]);
- }
- }
-
- return CalculateEquipScore(itemId, properties, useDataDic);
- }
-
- // private Dictionary<int, int> GetEquipLegendProperties(int itemId)
- // {
- // var legendProperties = LegendPropertyUtility.GetLegendProFromEquipShen(itemId);
- // if (legendProperties == null)
- // legendProperties = LegendPropertyUtility.GetEquipProperties(itemId);
- // var properties = new Dictionary<int, int>();
- // if (legendProperties != null)
- // {
- // foreach (var item in legendProperties)
- // {
- // properties[item.x] = item.y;
- // }
- // }
-
- // return properties;
- // }
-
- // private Dictionary<int, int> GetEquipShenProperties(int itemId)
- // {
- // var shenProperties = ShenPropertyUtility.GetEquipShenProperties(itemId);
- // var properties = new Dictionary<int, int>();
- // if (shenProperties != null)
- // {
- // foreach (var item in shenProperties)
- // {
- // properties[item.x] = item.y;
- // }
- // }
-
- // return properties;
- // }
-
- public bool IsCustomItem(int itemId)
- {
- if (!ItemConfig.HasKey(itemId))
- {
- return false;
- }
-
- return ItemConfig.Get(itemId).Effect1 == 220;
- }
-
- /// <summary>
- /// 寰楀埌瑁呭鐨勮瘎鍒�
- /// </summary>
- /// <param name="itemId"></param>
- /// <returns></returns>
- private Dictionary<PropertyType, float> curEquipAttrDict = new Dictionary<PropertyType, float>(); //瀛樺偍褰撳墠瑁呭灞炴�у搴旂殑鏁板�� key 灞炴�� value 灞炴�у��
- private int CalculateEquipScore(int itemId, EquipSorceProperties properties, Dictionary<int, List<int>> useDataDic = null)
- {
- var config = ItemConfig.Get(itemId);
- if (config == null || !GeneralDefine.CompareEquipPlaces.Contains(config.EquipPlace))
- {
- return 0;
- }
-
- //properties.AddRange(GetEquipShenProperties(itemId));
-
- var minAttack = properties.ContainsKey((int)PropertyType.MinAtk) ? properties[(int)PropertyType.MinAtk] : 0;
- var maxAttack = properties.ContainsKey((int)PropertyType.MaxAtk) ? properties[(int)PropertyType.MaxAtk] : 0;
- var attack = properties.ContainsKey((int)PropertyType.ATK) ? properties[(int)PropertyType.ATK] : 0;
-
- properties[(int)PropertyType.MinAtk] = minAttack + attack;
- properties[(int)PropertyType.MaxAtk] = maxAttack + attack;
-
- Equation.Instance.Clear();
- curEquipAttrDict.Clear();
-
- var GSProValueDict = EquipGSParamConfig.GetTagGsProValueDict(config.LV, config.ItemColor, config.SuiteiD > 0 ? 1 : 0, config.StarLevel);
- foreach (var key in properties.Keys)
- {
- var attrType = (PropertyType)key;
- switch (attrType)
- {
- case PropertyType.ATKSPEED:
- case PropertyType.OnlyFinalHurt:
- case PropertyType.PVPAtkBackHP:
- case PropertyType.MinAtk:
- case PropertyType.MaxAtk:
- case PropertyType.AddFinalHurt:
- case PropertyType.ReduceFinalHurt:
- curEquipAttrDict.Add(attrType, properties[key]);
- break;
- default:
- if (GSProValueDict != null && GSProValueDict.ContainsKey(attrType))
- {
- var curProValue = properties[key] * GSProValueDict[attrType];
- curEquipAttrDict.Add(attrType, curProValue);
- }
- else
- {
- curEquipAttrDict.Add(attrType, properties[key]);
- }
- break;
- }
- }
-
- foreach (var key in curEquipAttrDict.Keys)
- {
- var propertyConfig = PlayerPropertyConfig.Get((int)key);
- if (propertyConfig != null)
- {
- Equation.Instance.AddKeyValue(propertyConfig.Parameter, curEquipAttrDict[key]);
- }
- }
-
- var skillScore = 0;
- if (useDataDic != null && useDataDic.ContainsKey((int)ItemUseDataKey.equipSkills))
- {
- for (int i = 0; i < useDataDic[(int)ItemUseDataKey.equipSkills].Count; i++)
- {
- skillScore += equipSkillScores[useDataDic[(int)ItemUseDataKey.equipSkills][i]];
- }
+ properties[id] += value;
}
else
{
-
- if (config.AddSkill1 != 0 && equipSkillScores.ContainsKey(config.AddSkill1))
- {
- skillScore += equipSkillScores[config.AddSkill1];
- }
-
- if (config.AddSkill2 != 0 && equipSkillScores.ContainsKey(config.AddSkill2))
- {
- skillScore += equipSkillScores[config.AddSkill2];
- }
-
+ properties[id] = value;
}
-
-
- return skillScore + Equation.Instance.Eval<int>(normalGSFormula);
}
- #endregion
-
-
- private bool CheckIsExtendGrid(int itemId)
+ public void AddRange(List<int> ids, List<int> values)
{
- SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
- if (singlePack == null) return false;
+ if (ids == null || values == null)
+ {
+ return;
+ }
- int startLockIndex = singlePack.unlockedGridCount - PackManager.Instance.initBagGridCount;
- FuncConfigConfig _tagFuncModel = FuncConfigConfig.Get("OpenBagItem");
- int haveCount = packModel.GetItemCountByID(PackType.Item, itemId);
- Equation.Instance.Clear();
- Equation.Instance.AddKeyValue("index", startLockIndex + 1);
- int needTool = Equation.Instance.Eval<int>(_tagFuncModel.Numerical2);
- if (haveCount >= needTool)
+ var count = Mathf.Min(ids.Count, values.Count);
+ for (int i = 0; i < count; i++)
+ {
+ Add(ids[i], values[i]);
+ }
+ }
+
+ public void AddRange(int[] ids, int[] values)
+ {
+ if (ids == null || values == null)
+ {
+ return;
+ }
+
+ var length = Mathf.Min(ids.Length, values.Length);
+ for (int i = 0; i < length; i++)
+ {
+ Add(ids[i], values[i]);
+ }
+ }
+
+ public void AddRange(Dictionary<int, int> keyValues)
+ {
+ if (keyValues == null)
+ {
+ return;
+ }
+
+ foreach (var item in keyValues)
+ {
+ Add(item.Key, item.Value);
+ }
+ }
+
+ public void AddBaseProperties(int itemId, List<int> reference)
+ {
+ var config = ItemConfig.Get(itemId);
+ if (config == null)
+ {
+ return;
+ }
+ if (config.Effect1 != 0 && reference.Contains(config.Effect1))
+ {
+ properties.Add(config.Effect1, config.EffectValueA1);
+ }
+
+ if (config.Effect2 != 0 && reference.Contains(config.Effect2))
+ {
+ properties.Add(config.Effect2, config.EffectValueA2);
+ }
+
+ if (config.Effect3 != 0 && reference.Contains(config.Effect3))
+ {
+ properties.Add(config.Effect3, config.EffectValueA3);
+ }
+
+ if (config.Effect4 != 0 && reference.Contains(config.Effect4))
+ {
+ properties.Add(config.Effect4, config.EffectValueA4);
+ }
+
+ if (config.Effect5 != 0 && reference.Contains(config.Effect5))
+ {
+ properties.Add(config.Effect5, config.EffectValueA5);
+ }
+ }
+
+ public void AddCustomProperties(int itemId)
+ {
+ if (!AppointItemConfig.HasKey(itemId))
+ {
+ return;
+ }
+
+ var config = AppointItemConfig.Get(itemId);
+ AddRange(config.LegendAttrID, config.LegendAttrValue);
+ }
+
+ public bool ContainsKey(int id)
+ {
+ return properties.ContainsKey(id);
+ }
+
+ }
+
+ public int GetEquipScore(int itemId, Dictionary<int, List<int>> useDataDic = null, bool isPreview = false)
+ {
+ var config = ItemConfig.Get(itemId);
+ if (config == null) return 0;
+ if (config.EquipPlace == 0)
+ {
+ return 0;
+ }
+
+ var properties = new EquipSorceProperties();
+
+ if (IsCustomItem(itemId))
+ {
+ properties.AddBaseProperties(config.EffectValueA1, equipBaseProperties);
+ properties.AddCustomProperties(itemId);
+ return CalculateEquipScore(config.EffectValueA1, properties);
+ }
+
+ properties.AddBaseProperties(itemId, equipBaseProperties);
+
+
+ if (useDataDic != null)
+ {
+ if (useDataDic.ContainsKey((int)ItemUseDataKey.legendAttrID))
+ {
+ properties.AddRange(useDataDic[(int)ItemUseDataKey.legendAttrID], useDataDic[(int)ItemUseDataKey.legendAttrValue]);
+ }
+
+ if (useDataDic.ContainsKey((int)ItemUseDataKey.outOfPrintAttrID))
+ {
+ properties.AddRange(useDataDic[(int)ItemUseDataKey.outOfPrintAttrID], useDataDic[(int)ItemUseDataKey.outOfPrintAttrValue]);
+ }
+ }
+
+ return CalculateEquipScore(itemId, properties, useDataDic);
+ }
+
+ // private Dictionary<int, int> GetEquipLegendProperties(int itemId)
+ // {
+ // var legendProperties = LegendPropertyUtility.GetLegendProFromEquipShen(itemId);
+ // if (legendProperties == null)
+ // legendProperties = LegendPropertyUtility.GetEquipProperties(itemId);
+ // var properties = new Dictionary<int, int>();
+ // if (legendProperties != null)
+ // {
+ // foreach (var item in legendProperties)
+ // {
+ // properties[item.x] = item.y;
+ // }
+ // }
+
+ // return properties;
+ // }
+
+ // private Dictionary<int, int> GetEquipShenProperties(int itemId)
+ // {
+ // var shenProperties = ShenPropertyUtility.GetEquipShenProperties(itemId);
+ // var properties = new Dictionary<int, int>();
+ // if (shenProperties != null)
+ // {
+ // foreach (var item in shenProperties)
+ // {
+ // properties[item.x] = item.y;
+ // }
+ // }
+
+ // return properties;
+ // }
+
+ public bool IsCustomItem(int itemId)
+ {
+ if (!ItemConfig.HasKey(itemId))
+ {
+ return false;
+ }
+
+ return ItemConfig.Get(itemId).Effect1 == 220;
+ }
+
+ /// <summary>
+ /// 寰楀埌瑁呭鐨勮瘎鍒�
+ /// </summary>
+ /// <param name="itemId"></param>
+ /// <returns></returns>
+ private Dictionary<PropertyType, float> curEquipAttrDict = new Dictionary<PropertyType, float>(); //瀛樺偍褰撳墠瑁呭灞炴�у搴旂殑鏁板�� key 灞炴�� value 灞炴�у��
+ private int CalculateEquipScore(int itemId, EquipSorceProperties properties, Dictionary<int, List<int>> useDataDic = null)
+ {
+ var config = ItemConfig.Get(itemId);
+ if (config == null || !GeneralDefine.CompareEquipPlaces.Contains(config.EquipPlace))
+ {
+ return 0;
+ }
+
+ //properties.AddRange(GetEquipShenProperties(itemId));
+
+ var minAttack = properties.ContainsKey((int)PropertyType.MinAtk) ? properties[(int)PropertyType.MinAtk] : 0;
+ var maxAttack = properties.ContainsKey((int)PropertyType.MaxAtk) ? properties[(int)PropertyType.MaxAtk] : 0;
+ var attack = properties.ContainsKey((int)PropertyType.ATK) ? properties[(int)PropertyType.ATK] : 0;
+
+ properties[(int)PropertyType.MinAtk] = minAttack + attack;
+ properties[(int)PropertyType.MaxAtk] = maxAttack + attack;
+
+ Equation.Instance.Clear();
+ curEquipAttrDict.Clear();
+
+ var GSProValueDict = EquipGSParamConfig.GetTagGsProValueDict(config.LV, config.ItemColor, config.SuiteiD > 0 ? 1 : 0, config.StarLevel);
+ foreach (var key in properties.Keys)
+ {
+ var attrType = (PropertyType)key;
+ switch (attrType)
+ {
+ case PropertyType.ATKSPEED:
+ case PropertyType.OnlyFinalHurt:
+ case PropertyType.PVPAtkBackHP:
+ case PropertyType.MinAtk:
+ case PropertyType.MaxAtk:
+ case PropertyType.AddFinalHurt:
+ case PropertyType.ReduceFinalHurt:
+ curEquipAttrDict.Add(attrType, properties[key]);
+ break;
+ default:
+ if (GSProValueDict != null && GSProValueDict.ContainsKey(attrType))
+ {
+ var curProValue = properties[key] * GSProValueDict[attrType];
+ curEquipAttrDict.Add(attrType, curProValue);
+ }
+ else
+ {
+ curEquipAttrDict.Add(attrType, properties[key]);
+ }
+ break;
+ }
+ }
+
+ foreach (var key in curEquipAttrDict.Keys)
+ {
+ var propertyConfig = PlayerPropertyConfig.Get((int)key);
+ if (propertyConfig != null)
+ {
+ Equation.Instance.AddKeyValue(propertyConfig.Parameter, curEquipAttrDict[key]);
+ }
+ }
+
+ var skillScore = 0;
+ if (useDataDic != null && useDataDic.ContainsKey((int)ItemUseDataKey.equipSkills))
+ {
+ for (int i = 0; i < useDataDic[(int)ItemUseDataKey.equipSkills].Count; i++)
+ {
+ skillScore += equipSkillScores[useDataDic[(int)ItemUseDataKey.equipSkills][i]];
+ }
+ }
+ else
+ {
+
+ if (config.AddSkill1 != 0 && equipSkillScores.ContainsKey(config.AddSkill1))
+ {
+ skillScore += equipSkillScores[config.AddSkill1];
+ }
+
+ if (config.AddSkill2 != 0 && equipSkillScores.ContainsKey(config.AddSkill2))
+ {
+ skillScore += equipSkillScores[config.AddSkill2];
+ }
+
+ }
+
+
+ return skillScore + Equation.Instance.Eval<int>(normalGSFormula);
+ }
+
+ #endregion
+
+
+ private bool CheckIsExtendGrid(int itemId)
+ {
+ SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
+ if (singlePack == null) return false;
+
+ int startLockIndex = singlePack.unlockedGridCount - PackManager.Instance.initBagGridCount;
+ FuncConfigConfig _tagFuncModel = FuncConfigConfig.Get("OpenBagItem");
+ int haveCount = packModel.GetItemCountByID(PackType.Item, itemId);
+ Equation.Instance.Clear();
+ Equation.Instance.AddKeyValue("index", startLockIndex + 1);
+ int needTool = Equation.Instance.Eval<int>(_tagFuncModel.Numerical2);
+ if (haveCount >= needTool)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ public event Action<string> GetBetterEquipEvent; //寰楀埌鏇村ソ鐨勮澶� value 鐗╁搧鐨勫疄渚婭D
+
+ // public void OnGetEquip(ItemModel item)
+ // {
+ // if (item == null)
+ // {
+ // return;
+ // }
+
+ // if (item.packType != PackType.Item)
+ // {
+ // return;
+ // }
+
+ // if (!IsJobCompatibleItem(item.itemId))
+ // {
+ // return;
+ // }
+
+ // int equipPlace = item.config.EquipPlace;
+ // if ((RoleEquipType)equipPlace == RoleEquipType.Wing)
+ // {
+ // var wing = packModel.GetItemByIndex(PackType.Equip, SpiritWeaponModel.WING_EQUIPINDEX);
+ // if (wing == null)
+ // {
+ // if (!SpiritWeaponModel.hasAutoEquipWing)
+ // {
+ // SpiritWeaponModel.hasAutoEquipWing = true;
+ // ItemOperateUtility.Instance.PutOnItem(item.guid);
+ // return;
+ // }
+ // }
+ // }
+
+ // switch ((RoleEquipType)equipPlace)
+ // {
+ // case RoleEquipType.Weapon:
+ // case RoleEquipType.Weapon2:
+ // case RoleEquipType.Hat:
+ // case RoleEquipType.Clothes:
+ // case RoleEquipType.Belt:
+ // case RoleEquipType.Trousers:
+ // case RoleEquipType.Shoes:
+ // case RoleEquipType.Neck:
+ // case RoleEquipType.FairyCan1:
+ // case RoleEquipType.FairyCan2:
+ // case RoleEquipType.Glove:
+ // case RoleEquipType.Jade:
+ // case RoleEquipType.Wing:
+ // case RoleEquipType.Guard:
+ // case RoleEquipType.PeerlessWeapon1:
+ // case RoleEquipType.PeerlessWeapon2:
+ // if (betterEquipExceptDungeonDict.ContainsKey(PlayerDatas.Instance.baseData.MapID))
+ // {
+ // if (betterEquipExceptDungeonDict[PlayerDatas.Instance.baseData.MapID].Contains(item.itemId))
+ // {
+ // return;
+ // }
+ // }
+ // SetGetBetterEquipEvent(item);
+ // break;
+ // }
+ // }
+
+ private void SetGetBetterEquipEvent(ItemModel model)
+ {
+ // // if (model.isAuction)
+ // // {
+ // // return;
+ // // }
+
+ // var itemEffectTime = model.GetUseData((int)ItemUseDataKey.createTime);
+ // if (!itemEffectTime.IsNullOrEmpty() && itemEffectTime.Count > 0)
+ // {
+ // if (itemEffectTime[0] != 0)
+ // {
+ // var cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(model.guid);
+ // double remainTime = 0;
+ // if (cool != null)
+ // {
+ // remainTime = cool.GetRemainTime();
+ // }
+
+ // if (remainTime >= 0 && remainTime < 120 && model.config.ExpireTime > 0)
+ // {
+ // return;
+ // }
+ // }
+ // }
+
+ // if (!equipModel.IsLevelUnLocked(model.config.LV))
+ // {
+ // return;
+ // }
+
+ // int isFightUp = IsFightUp(model.itemId, model.score);
+ // if (isFightUp != 1)
+ // {
+ // return;
+ // }
+
+ // if (GetBetterEquipEvent != null)
+ // {
+ // GetBetterEquipEvent(model.guid);
+ // }
+ }
+
+
+
+ Dictionary<int, ItemModel> RealmBetterDict = new Dictionary<int, ItemModel>();
+ // public Dictionary<int, ItemModel> CheckBetterEquipByRealm()
+ // {
+ // RealmBetterDict.Clear();
+ // SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
+ // if (singlePack == null) return RealmBetterDict;
+
+ // int realmLv = PlayerDatas.Instance.baseData.realmLevel;
+ // Dictionary<int, ItemModel> pairs = singlePack.GetAllItems();
+ // foreach (var model in pairs.Values)
+ // {
+ // var equipServerIndex = EquipSet.ClientPlaceToServerPlace(new Int2(model.config.LV, model.config.EquipPlace));
+ // if (model.config.EquipPlace > 0
+ // && model.config.EquipPlace != (int)RoleEquipType.Guard
+ // && model.config.RealmLimit <= realmLv
+ // && !IsOverdue(model.guid)
+ // && IsFightUp(model.itemId, model.score) == 1)
+ // {
+ // if (!RealmBetterDict.ContainsKey(equipServerIndex))
+ // {
+ // RealmBetterDict.Add(equipServerIndex, model);
+ // }
+ // else
+ // {
+ // if (model.score > RealmBetterDict[equipServerIndex].score)
+ // {
+ // RealmBetterDict[equipServerIndex] = model;
+ // }
+ // }
+ // }
+ // }
+ // return RealmBetterDict;
+ // }
+
+ // List<ItemModel> RealmDruglist = new List<ItemModel>();
+ // public List<ItemModel> GetDruglistByRealm()
+ // {
+ // RealmDruglist.Clear();
+ // SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
+ // if (singlePack == null) return RealmDruglist;
+
+ // int realmLv = PlayerDatas.Instance.baseData.realmLevel;
+ // Dictionary<int, ItemModel> pairs = singlePack.GetAllItems();
+ // foreach (var model in pairs.Values)
+ // {
+ // if (packModel.CheckIsDrugById(model.itemId))
+ // {
+ // AttrFruitConfig fruitConfig = AttrFruitConfig.Get(model.itemId);
+ // if (!packModel.IsReachMaxUseDrug(fruitConfig)
+ // && model.config.RealmLimit <= realmLv)
+ // {
+ // RealmDruglist.Add(model);
+ // }
+ // }
+ // }
+ // return RealmDruglist;
+ // }
+
+ #region 鐗╁搧澶勪簬CD涓殑閫昏緫澶勭悊
+
+ private List<string> itemEffectTimelist = new List<string>(); //key 鐗╁搧瀹炰緥ID
+ /// <summary>
+ /// 鐗╁搧浣跨敤鏃堕棿闄愬埗
+ /// </summary>
+ public void SetItemEffectCDTime(string guid, int itemID, int getTime, int serverSurplusTime)
+ {
+ double time = GetTimeOffest(TimeUtility.GetTime((uint)getTime));
+ if (time < 0)
+ {
+ time = 0;
+ }
+
+ ItemConfig itemConfig = ItemConfig.Get(itemID);
+ if (time >= itemConfig.ExpireTime)
+ {
+ KnapsackTimeCDMgr.Instance.UnRegister(guid);
+ return;
+ }
+ double remainTime = (serverSurplusTime > 0 ? serverSurplusTime : itemConfig.ExpireTime) - time;
+ KnapsackTimeCDMgr.Instance.Register(guid, itemID, remainTime);
+ }
+
+ public double GetTimeOffest(DateTime getTime)
+ {
+ Debug.Log("鐜板湪鏃堕棿锛�" + TimeUtility.ServerNow + "鑾峰緱鏃堕棿:" + getTime);
+ //TimeUtility.SyncServerTime();
+ TimeSpan t = TimeUtility.ServerNow - getTime;
+ Debug.Log("鏃堕棿宸細" + t.TotalSeconds);
+ return t.TotalSeconds;
+ }
+
+ #endregion
+
+ #region 璁剧疆鍙互涓�閿嚭鍞殑鐗╁搧鏁版嵁
+
+ private int playerLv;
+ private Dictionary<int, List<ItemModel>> _lifePotionDict = new Dictionary<int, List<ItemModel>>(); //key 鑽按绛夌骇
+ private List<int> _sellItemScorelist = new List<int>();
+ private Dictionary<int, Dictionary<int, List<ItemModel>>> _sameIndexEquipDict = new Dictionary<int, Dictionary<int, List<ItemModel>>>(); //瀛樺偍鐩稿悓瑁呭浣嶇殑瑁呭
+ // private _sameEquipScoreDict = new Dictionary<int, List<ItemModel>>(); //瀛樺偍鐩稿悓ID涓浉鍚岃澶囪瘎鍒嗙殑瑁呭
+ private Dictionary<int, ItemModel> _packModelDict;
+ private List<ItemModel> _sellItemlist = new List<ItemModel>();
+
+ // public List<ItemModel> GetSellItemList()
+ // {
+ // GetOneKeySellModel();
+ // _sellItemlist.Sort(SetSellItemOrder);
+ // return _sellItemlist;
+ // }
+
+ // public int SetSellItemOrder(ItemModel startModel, ItemModel endModel)
+ // {
+ // bool startIsEquip = IsRealmEquip(startModel.itemId);
+ // bool endIsEquip = IsRealmEquip(endModel.itemId);
+ // if (startIsEquip.CompareTo(endIsEquip) != 0) return -startIsEquip.CompareTo(endIsEquip);
+ // int order1 = startModel.config.Type;
+ // int order2 = endModel.config.Type;
+ // if (order1.CompareTo(order2) != 0) return order1.CompareTo(order2);
+ // int color1 = startModel.config.ItemColor;
+ // int color2 = endModel.config.ItemColor;
+ // if (color1.CompareTo(color2) != 0) return -color1.CompareTo(color2);
+ // int code1 = startModel.itemId;
+ // int code2 = endModel.itemId;
+ // if (code1.CompareTo(code2) != 0) return -code1.CompareTo(code2);
+ // return 0;
+ // }
+
+ // public void GetOneKeySellModel()
+ // {
+ // SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
+ // if (singlePack == null)
+ // return;
+
+ // _sellItemlist.Clear();
+ // _lifePotionDict.Clear();
+ // _sameIndexEquipDict.Clear();
+ // _sellItemScorelist.Clear();
+ // playerLv = PlayerDatas.Instance.baseData.LV;
+ // _packModelDict = singlePack.GetAllItems();
+ // foreach (var key in _packModelDict.Keys)
+ // {
+ // GetCanSellEquipList(_packModelDict[key]);
+ // ItemModel itemModel = _packModelDict[key];
+ // if (drugIDs.Contains(itemModel.itemId))
+ // {
+ // if (!_lifePotionDict.ContainsKey(itemModel.config.LV))
+ // {
+ // List<ItemModel> modellist = new List<ItemModel>();
+ // modellist.Add(itemModel);
+ // _lifePotionDict.Add(itemModel.config.LV, modellist);
+ // }
+ // else
+ // {
+ // _lifePotionDict[itemModel.config.LV].Add(itemModel);
+ // }
+ // }
+ // }
+
+ // #region 寰楀埌鍙互鍑哄敭鐨勮澶�
+ // foreach (var key in _sameIndexEquipDict.Keys)
+ // {
+ // _sellItemScorelist = _sameIndexEquipDict[key].Keys.ToList();
+ // _sellItemScorelist.Sort();
+ // if (_sellItemScorelist.Count > 0)
+ // {
+ // int score = 0;
+ // for (score = _sellItemScorelist.Count - 1; score > -1; score--)
+ // {
+ // SinglePack equipPack = packModel.GetSinglePack(PackType.Equip);
+ // ItemModel model = null;
+ // if (equipPack != null)
+ // {
+ // model = equipPack.GetItemByIndex(key);
+ // }
+
+ // var modellist = _sameIndexEquipDict[key][_sellItemScorelist[score]];
+ // bool remainBetter = true;
+ // for (var i = 0; i < modellist.Count; i++)
+ // {
+ // if (model != null)
+ // {
+ // if (remainBetter)
+ // {
+ // if (model.score < _sellItemScorelist[score] && IsJobCompatibleItem(model.itemId))
+ // {
+ // _sameIndexEquipDict[key].Remove(_sellItemScorelist[score]);
+ // remainBetter = false;
+ // break;
+ // }
+ // }
+
+ // }
+ // else
+ // {
+ // if (IsJobCompatibleItem(model.itemId))
+ // {
+ // if (remainBetter)
+ // {
+ // _sameIndexEquipDict[key].Remove(_sellItemScorelist[score]);
+ // remainBetter = false;
+ // break;
+ // }
+ // }
+ // }
+ // }
+
+ // if (!remainBetter)
+ // {
+ // break;
+ // }
+
+ // }
+
+ // for (var j = 0; j < _sellItemScorelist.Count; j++)
+ // {
+
+ // if (_sameIndexEquipDict[key].ContainsKey(_sellItemScorelist[j]))
+ // {
+ // var sellModlelist = _sameIndexEquipDict[key][_sellItemScorelist[j]];
+ // for (var k = 0; k < sellModlelist.Count; k++)
+ // {
+ // _sellItemlist.Add(sellModlelist[k]);
+ // }
+ // }
+ // }
+
+ // }
+
+ // }
+ // #endregion
+
+ // List<int> drugLvlist = new List<int>();
+ // drugLvlist.AddRange(_lifePotionDict.Keys.ToList());
+ // drugLvlist.Sort();
+ // for (int i = drugLvlist.Count - 1; i > -1; i--)
+ // {
+ // if (drugLvlist[i] > playerLv)
+ // {
+ // _lifePotionDict.Remove(drugLvlist[i]);
+ // }
+ // else
+ // {
+ // _lifePotionDict.Remove(drugLvlist[i]);
+ // break;
+ // }
+ // }
+
+ // foreach (var list in _lifePotionDict.Values)
+ // {
+ // for (int i = 0; i < list.Count; i++)
+ // {
+ // _sellItemlist.Add(list[i]);
+ // }
+
+ // }
+ // }
+
+
+ //寰楀埌婊¤冻鍑哄敭鏉′欢鐨勮澶囧垪琛�
+ // public void GetCanSellEquipList(ItemModel model)
+ // {
+
+ // if (model.config.EquipPlace == 0 || !onekeySellTypes.Contains(model.config.Type))
+ // return;
+
+ // Dictionary<int, List<ItemModel>> sameScoreDict;
+ // List<ItemModel> sameScorelist;
+
+ // if (model.config.ItemColor < 3)
+ // {
+ // if (!_sameIndexEquipDict.ContainsKey(model.config.EquipPlace))
+ // {
+ // sameScoreDict = new Dictionary<int, List<ItemModel>>();
+ // sameScorelist = new List<ItemModel>();
+ // sameScorelist.Add(model);
+ // sameScoreDict.Add(model.score, sameScorelist);
+ // _sameIndexEquipDict.Add(model.config.EquipPlace, sameScoreDict);
+
+ // }
+ // else
+ // {
+ // if (_sameIndexEquipDict[model.config.EquipPlace].ContainsKey(model.score))
+ // {
+ // _sameIndexEquipDict[model.config.EquipPlace][model.score].Add(model);
+ // }
+ // else
+ // {
+ // sameScorelist = new List<ItemModel>();
+ // sameScorelist.Add(model);
+ // _sameIndexEquipDict[model.config.EquipPlace].Add(model.score, sameScorelist);
+ // }
+
+ // }
+ // }
+
+
+ // }
+
+ #endregion
+
+ #region 鍙戦�佽姹�
+ /// <summary>
+ /// 涓�閿嚭鍞墿鍝佺殑璇锋眰
+ /// </summary>
+ /// <param name="_oneKeySelllist"></param>
+ // public void OneKeySell(List<ItemModel> _oneKeySelllist)
+ // {
+ // if (!isPackResetOk || SettingEffectMgr.Instance.isStartOneKeySell) return;
+
+ // SettingEffectMgr.Instance.isStartOneKeySell = true;
+ // byte[] itemIndexs = new byte[_oneKeySelllist.Count];
+ // int i = 0;
+ // for (i = 0; i < _oneKeySelllist.Count; i++)
+ // {
+ // itemIndexs[i] = (byte)_oneKeySelllist[i].gridIndex;
+ // }
+ // CA311_tagCMSellItem sellItem = new CA311_tagCMSellItem();
+ // sellItem.PackType = (int)PackType.Item;
+ // sellItem.Count = (byte)_oneKeySelllist.Count;
+ // sellItem.ItemIndex = itemIndexs;
+ // GameNetSystem.Instance.SendInfo(sellItem);
+ // }
+
+ /// <summary>
+ /// 鏁寸悊鍖呰9鐗╁搧
+ /// </summary>
+ /// <param name="type"></param>
+ public bool isPackResetOk { get; set; }
+ public void ResetPack(PackType type)
+ {
+ if (lookLineIndex > -1)
+ {
+ SetLookIndex(null);
+ }
+
+
+ SinglePack singlePack = packModel.GetSinglePack(type);
+ if (singlePack != null)
+ {
+ var packReset = new C070F_tagCItemPackReset();
+ packReset.Type = (byte)type;
+ packReset.ItemBeginIndex = 0;
+ packReset.ItemEndIndex = (ushort)(singlePack.unlockedGridCount - 1);
+ GameNetSystem.Instance.SendInfo(packReset); //鏁寸悊鐗╁搧
+ if (type == PackType.Item)
+ {
+ isPackResetOk = false;
+ }
+ }
+ }
+ #endregion
+
+ #region 鏌ョ湅鏌愪釜浣嶇疆鐨勭墿鍝�
+ public event Action lookEquipEvent;
+ private int _lookLineIndex = -1;
+ public int lookLineIndex { get { return _lookLineIndex; } private set { _lookLineIndex = value; } }
+
+ public string lookItemGUID { get; private set; }
+
+ public void SetLookIndex(string guid, int singleRowCount = 5)
+ {
+
+ if (string.IsNullOrEmpty(guid) || guid == "")
+ {
+ lookLineIndex = -1;
+ }
+ else
+ {
+ int index = packModel.GetItemByGuid(guid).gridIndex;
+ lookLineIndex = index / singleRowCount;
+ lookItemGUID = guid;
+ }
+
+ if (lookEquipEvent != null)
+ {
+ lookEquipEvent();
+ }
+
+ }
+ #endregion
+
+ #region 鍒ゆ柇鏄惁鏈夋洿濂界殑瑁呭鏇挎崲
+
+ /// <summary>
+ /// 鑾峰彇瑁呭璇勫垎鏈�楂樺彲鎻愬崌鎴樺姏鐨勮澶�
+ /// </summary>
+ /// <param name="_places"></param>
+ /// <returns></returns>
+ // public string GetHighestScoreEquipByPlace(int equipPlace)
+ // {
+ // var itemPackage = packModel.GetSinglePack(PackType.Item);
+ // var allItems = itemPackage.GetAllItems();
+ // var putModel = packModel.GetItemByIndex(PackType.Equip, equipPlace);
+ // var guid = string.Empty;
+ // var score = putModel == null ? 0 : putModel.score;
+ // foreach (var item in allItems.Values)
+ // {
+ // if (item.config.EquipPlace == equipPlace)
+ // {
+ // if (!IsOverdue(item.guid)
+ // && (IsJobCompatibleItem(item.itemId)) && item.score > score)
+ // {
+ // guid = item.guid;
+ // score = item.score;
+ // }
+ // }
+ // }
+
+ // return guid;
+ // }
+ #endregion
+
+ #region 鑳屽寘鏁寸悊鍚庡ソ鐨勫悓绫诲瀷鏈�濂界殑瑁呭
+ Dictionary<int, Dictionary<int, ItemModel>> itemModelDict = new Dictionary<int, Dictionary<int, ItemModel>>(); // key1 瑁呭浣嶇疆绱㈠紩 key2 鑳屽寘浣嶇疆绱㈠紩
+
+ public void ClearSortedBetterEquip()
+ {
+ itemModelDict.Clear();
+ }
+
+ public void SetBagSortBetterEquipList(ItemModel itemModel)
+ {
+ if (itemModel == null || itemModel.packType != PackType.Item) return;
+
+ if (!IsCanPutOn(itemModel)) return;
+
+ int equipPlace = itemModel.config.EquipPlace;
+ if (!itemModelDict.ContainsKey(equipPlace))
+ {
+ var dict = new Dictionary<int, ItemModel>();
+ if (IsFightUp(itemModel.itemId, itemModel.score) == 1)
+ {
+ dict.Add(itemModel.gridIndex, itemModel);
+ itemModelDict.Add(equipPlace, dict);
+ }
+ }
+ else
+ {
+ if (IsFightUp(itemModel.itemId, itemModel.score) == 1)
+ {
+ itemModelDict[equipPlace].Add(itemModel.gridIndex, itemModel);
+ }
+ }
+
+ }
+
+ public ItemModel GetBagSortBetterEquip(int equipPlace, int index)
+ {
+ ItemModel itemModel = null;
+ if (itemModelDict.ContainsKey(equipPlace))
+ {
+ itemModelDict[equipPlace].TryGetValue(index, out itemModel);
+ }
+ return itemModel;
+ }
+
+ bool IsCanPutOn(ItemModel item)
+ {
+ if (IsJobCompatibleItem(item.itemId))
+ {
+ return false;
+ }
+
+ int equipPlace = item.config.EquipPlace;
+ if (equipPlace == 0 || equipPlace > 17)
+ {
+ return false;
+ }
+
+ var putOnlimitList = item.GetUseData((int)ItemUseDataKey.cancelUseLimit);
+ if (!putOnlimitList.IsNullOrEmpty())
+ {
+ if (putOnlimitList[0] == 1)
{
return true;
}
- else
- {
- return false;
- }
}
- public event Action<string> GetBetterEquipEvent; //寰楀埌鏇村ソ鐨勮澶� value 鐗╁搧鐨勫疄渚婭D
+ return true;
+ }
- // public void OnGetEquip(ItemModel item)
+ #endregion
+
+ #region 寰楀埌鐗╁搧鐨勫搧璐ㄩ鑹�
+ private Dictionary<int, int> wingRefineQualityDict;
+ private int[] wingsQualitys;
+ private int[] wingsRefineExps;
+ public int GetItemQuality(int itemId, Dictionary<int, List<int>> useDataDic = null)
+ {
+ wingsQualitys = null;
+ wingsRefineExps = null;
+ ItemConfig itemConfig = ItemConfig.Get(itemId);
+ // wingRefineQualityDict = WingRefineAttrConfig.GetWingsQualityModel(itemConfig.LV);
+ // if (useDataDic != null)
// {
- // if (item == null)
+ // if (useDataDic.ContainsKey(42) && wingRefineQualityDict != null)
// {
- // return;
- // }
-
- // if (item.packType != PackType.Item)
- // {
- // return;
- // }
-
- // if (!IsJobCompatibleItem(item.itemId))
- // {
- // return;
- // }
-
- // int equipPlace = item.config.EquipPlace;
- // if ((RoleEquipType)equipPlace == RoleEquipType.Wing)
- // {
- // var wing = packModel.GetItemByIndex(PackType.Equip, SpiritWeaponModel.WING_EQUIPINDEX);
- // if (wing == null)
+ // wingsQualitys = wingRefineQualityDict.Keys.ToArray();
+ // wingsRefineExps = wingRefineQualityDict.Values.ToArray();
+ // int i = 0;
+ // for (i = wingsRefineExps.Length - 1; i > -1; i--)
// {
- // if (!SpiritWeaponModel.hasAutoEquipWing)
+ // if (useDataDic[42][0] >= wingsRefineExps[i])
// {
- // SpiritWeaponModel.hasAutoEquipWing = true;
- // ItemOperateUtility.Instance.PutOnItem(item.guid);
- // return;
+ // return wingsQualitys[i];
// }
// }
// }
-
- // switch ((RoleEquipType)equipPlace)
- // {
- // case RoleEquipType.Weapon:
- // case RoleEquipType.Weapon2:
- // case RoleEquipType.Hat:
- // case RoleEquipType.Clothes:
- // case RoleEquipType.Belt:
- // case RoleEquipType.Trousers:
- // case RoleEquipType.Shoes:
- // case RoleEquipType.Neck:
- // case RoleEquipType.FairyCan1:
- // case RoleEquipType.FairyCan2:
- // case RoleEquipType.Glove:
- // case RoleEquipType.Jade:
- // case RoleEquipType.Wing:
- // case RoleEquipType.Guard:
- // case RoleEquipType.PeerlessWeapon1:
- // case RoleEquipType.PeerlessWeapon2:
- // if (betterEquipExceptDungeonDict.ContainsKey(PlayerDatas.Instance.baseData.MapID))
- // {
- // if (betterEquipExceptDungeonDict[PlayerDatas.Instance.baseData.MapID].Contains(item.itemId))
- // {
- // return;
- // }
- // }
- // SetGetBetterEquipEvent(item);
- // break;
- // }
// }
+ return itemConfig.ItemColor;
+ }
+ #endregion
- private void SetGetBetterEquipEvent(ItemModel model)
+ //璁剧疆鐜╁璐у竵鏄剧ず
+ public string OnChangeCoinsUnit(ulong value)
+ {
+ return UIHelper.ReplaceLargeNum(value);
+ }
+
+ /// <summary>
+ /// 瑁呭鏄惁鍙互鎻愬崌鎴樺姏
+ /// </summary>
+ /// <param name="_itemID"></param>
+ /// <param name="_score"></param>
+ /// <returns></returns>
+ public int IsFightUp(int _itemID, int _score)//-1浣庣骇锛�0涓嶆槸鏈亴涓氾紝1鏇村ソ
+ {
+ var config = ItemConfig.Get(_itemID);
+ if (config != null)
{
- // // if (model.isAuction)
- // // {
- // // return;
- // // }
-
- // var itemEffectTime = model.GetUseData((int)ItemUseDataKey.createTime);
- // if (!itemEffectTime.IsNullOrEmpty() && itemEffectTime.Count > 0)
+ // var index = EquipModel.GetItemServerEquipPlace(_itemID);
+ // if (index == -1)
// {
- // if (itemEffectTime[0] != 0)
- // {
- // var cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(model.guid);
- // double remainTime = 0;
- // if (cool != null)
- // {
- // remainTime = cool.GetRemainTime();
- // }
-
- // if (remainTime >= 0 && remainTime < 120 && model.config.ExpireTime > 0)
- // {
- // return;
- // }
- // }
+ // return 0;
// }
- // if (!equipModel.IsLevelUnLocked(model.config.LV))
+ // var item = packModel.GetItemByIndex(PackType.Equip, index);
+ // var equipScore = item != null ? item.score : 0;
+ // if (IsJobCompatibleItem(_itemID))
// {
- // return;
+ // return _score.CompareTo(equipScore);
// }
-
- // int isFightUp = IsFightUp(model.itemId, model.score);
- // if (isFightUp != 1)
+ // else
// {
- // return;
- // }
-
- // if (GetBetterEquipEvent != null)
- // {
- // GetBetterEquipEvent(model.guid);
+ // return 0;
// }
}
+ return 0;
+ }
-
- Dictionary<int, ItemModel> RealmBetterDict = new Dictionary<int, ItemModel>();
- // public Dictionary<int, ItemModel> CheckBetterEquipByRealm()
- // {
- // RealmBetterDict.Clear();
- // SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
- // if (singlePack == null) return RealmBetterDict;
-
- // int realmLv = PlayerDatas.Instance.baseData.realmLevel;
- // Dictionary<int, ItemModel> pairs = singlePack.GetAllItems();
- // foreach (var model in pairs.Values)
- // {
- // var equipServerIndex = EquipSet.ClientPlaceToServerPlace(new Int2(model.config.LV, model.config.EquipPlace));
- // if (model.config.EquipPlace > 0
- // && model.config.EquipPlace != (int)RoleEquipType.Guard
- // && model.config.RealmLimit <= realmLv
- // && !IsOverdue(model.guid)
- // && IsFightUp(model.itemId, model.score) == 1)
- // {
- // if (!RealmBetterDict.ContainsKey(equipServerIndex))
- // {
- // RealmBetterDict.Add(equipServerIndex, model);
- // }
- // else
- // {
- // if (model.score > RealmBetterDict[equipServerIndex].score)
- // {
- // RealmBetterDict[equipServerIndex] = model;
- // }
- // }
- // }
- // }
- // return RealmBetterDict;
- // }
-
- // List<ItemModel> RealmDruglist = new List<ItemModel>();
- // public List<ItemModel> GetDruglistByRealm()
- // {
- // RealmDruglist.Clear();
- // SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
- // if (singlePack == null) return RealmDruglist;
-
- // int realmLv = PlayerDatas.Instance.baseData.realmLevel;
- // Dictionary<int, ItemModel> pairs = singlePack.GetAllItems();
- // foreach (var model in pairs.Values)
- // {
- // if (packModel.CheckIsDrugById(model.itemId))
- // {
- // AttrFruitConfig fruitConfig = AttrFruitConfig.Get(model.itemId);
- // if (!packModel.IsReachMaxUseDrug(fruitConfig)
- // && model.config.RealmLimit <= realmLv)
- // {
- // RealmDruglist.Add(model);
- // }
- // }
- // }
- // return RealmDruglist;
- // }
-
- #region 鐗╁搧澶勪簬CD涓殑閫昏緫澶勭悊
-
- private List<string> itemEffectTimelist = new List<string>(); //key 鐗╁搧瀹炰緥ID
- /// <summary>
- /// 鐗╁搧浣跨敤鏃堕棿闄愬埗
- /// </summary>
- public void SetItemEffectCDTime(string guid, int itemID, int getTime, int serverSurplusTime)
+ // 涓嶅寘鍚湭寮�鏀捐澶囩殑姣旇緝 灞炰簬-1
+ public int IsFightUpEx(int _itemID, int _score, int _realm)//-1浣庣骇锛�0涓嶆槸鏈亴涓氾紝1鏇村ソ
+ {
+ var config = ItemConfig.Get(_itemID);
+ if (config != null)
{
- double time = GetTimeOffest(TimeUtility.GetTime((uint)getTime));
- if (time < 0)
- {
- time = 0;
- }
-
- ItemConfig itemConfig = ItemConfig.Get(itemID);
- if (time >= itemConfig.ExpireTime)
- {
- KnapsackTimeCDMgr.Instance.UnRegister(guid);
- return;
- }
- double remainTime = (serverSurplusTime > 0 ? serverSurplusTime : itemConfig.ExpireTime) - time;
- KnapsackTimeCDMgr.Instance.Register(guid, itemID, remainTime);
- }
-
- public double GetTimeOffest(DateTime getTime)
- {
- Debug.Log("鐜板湪鏃堕棿锛�" + TimeUtility.ServerNow + "鑾峰緱鏃堕棿:" + getTime);
- //TimeUtility.SyncServerTime();
- TimeSpan t = TimeUtility.ServerNow - getTime;
- Debug.Log("鏃堕棿宸細" + t.TotalSeconds);
- return t.TotalSeconds;
- }
-
- #endregion
-
- #region 璁剧疆鍙互涓�閿嚭鍞殑鐗╁搧鏁版嵁
-
- private int playerLv;
- private Dictionary<int, List<ItemModel>> _lifePotionDict = new Dictionary<int, List<ItemModel>>(); //key 鑽按绛夌骇
- private List<int> _sellItemScorelist = new List<int>();
- private Dictionary<int, Dictionary<int, List<ItemModel>>> _sameIndexEquipDict = new Dictionary<int, Dictionary<int, List<ItemModel>>>(); //瀛樺偍鐩稿悓瑁呭浣嶇殑瑁呭
- // private _sameEquipScoreDict = new Dictionary<int, List<ItemModel>>(); //瀛樺偍鐩稿悓ID涓浉鍚岃澶囪瘎鍒嗙殑瑁呭
- private Dictionary<int, ItemModel> _packModelDict;
- private List<ItemModel> _sellItemlist = new List<ItemModel>();
-
- // public List<ItemModel> GetSellItemList()
- // {
- // GetOneKeySellModel();
- // _sellItemlist.Sort(SetSellItemOrder);
- // return _sellItemlist;
- // }
-
- // public int SetSellItemOrder(ItemModel startModel, ItemModel endModel)
- // {
- // bool startIsEquip = IsRealmEquip(startModel.itemId);
- // bool endIsEquip = IsRealmEquip(endModel.itemId);
- // if (startIsEquip.CompareTo(endIsEquip) != 0) return -startIsEquip.CompareTo(endIsEquip);
- // int order1 = startModel.config.Type;
- // int order2 = endModel.config.Type;
- // if (order1.CompareTo(order2) != 0) return order1.CompareTo(order2);
- // int color1 = startModel.config.ItemColor;
- // int color2 = endModel.config.ItemColor;
- // if (color1.CompareTo(color2) != 0) return -color1.CompareTo(color2);
- // int code1 = startModel.itemId;
- // int code2 = endModel.itemId;
- // if (code1.CompareTo(code2) != 0) return -code1.CompareTo(code2);
- // return 0;
- // }
-
- // public void GetOneKeySellModel()
- // {
- // SinglePack singlePack = packModel.GetSinglePack(PackType.Item);
- // if (singlePack == null)
- // return;
-
- // _sellItemlist.Clear();
- // _lifePotionDict.Clear();
- // _sameIndexEquipDict.Clear();
- // _sellItemScorelist.Clear();
- // playerLv = PlayerDatas.Instance.baseData.LV;
- // _packModelDict = singlePack.GetAllItems();
- // foreach (var key in _packModelDict.Keys)
- // {
- // GetCanSellEquipList(_packModelDict[key]);
- // ItemModel itemModel = _packModelDict[key];
- // if (drugIDs.Contains(itemModel.itemId))
- // {
- // if (!_lifePotionDict.ContainsKey(itemModel.config.LV))
- // {
- // List<ItemModel> modellist = new List<ItemModel>();
- // modellist.Add(itemModel);
- // _lifePotionDict.Add(itemModel.config.LV, modellist);
- // }
- // else
- // {
- // _lifePotionDict[itemModel.config.LV].Add(itemModel);
- // }
- // }
- // }
-
- // #region 寰楀埌鍙互鍑哄敭鐨勮澶�
- // foreach (var key in _sameIndexEquipDict.Keys)
- // {
- // _sellItemScorelist = _sameIndexEquipDict[key].Keys.ToList();
- // _sellItemScorelist.Sort();
- // if (_sellItemScorelist.Count > 0)
- // {
- // int score = 0;
- // for (score = _sellItemScorelist.Count - 1; score > -1; score--)
- // {
- // SinglePack equipPack = packModel.GetSinglePack(PackType.Equip);
- // ItemModel model = null;
- // if (equipPack != null)
- // {
- // model = equipPack.GetItemByIndex(key);
- // }
-
- // var modellist = _sameIndexEquipDict[key][_sellItemScorelist[score]];
- // bool remainBetter = true;
- // for (var i = 0; i < modellist.Count; i++)
- // {
- // if (model != null)
- // {
- // if (remainBetter)
- // {
- // if (model.score < _sellItemScorelist[score] && IsJobCompatibleItem(model.itemId))
- // {
- // _sameIndexEquipDict[key].Remove(_sellItemScorelist[score]);
- // remainBetter = false;
- // break;
- // }
- // }
-
- // }
- // else
- // {
- // if (IsJobCompatibleItem(model.itemId))
- // {
- // if (remainBetter)
- // {
- // _sameIndexEquipDict[key].Remove(_sellItemScorelist[score]);
- // remainBetter = false;
- // break;
- // }
- // }
- // }
- // }
-
- // if (!remainBetter)
- // {
- // break;
- // }
-
- // }
-
- // for (var j = 0; j < _sellItemScorelist.Count; j++)
- // {
-
- // if (_sameIndexEquipDict[key].ContainsKey(_sellItemScorelist[j]))
- // {
- // var sellModlelist = _sameIndexEquipDict[key][_sellItemScorelist[j]];
- // for (var k = 0; k < sellModlelist.Count; k++)
- // {
- // _sellItemlist.Add(sellModlelist[k]);
- // }
- // }
- // }
-
- // }
-
- // }
- // #endregion
-
- // List<int> drugLvlist = new List<int>();
- // drugLvlist.AddRange(_lifePotionDict.Keys.ToList());
- // drugLvlist.Sort();
- // for (int i = drugLvlist.Count - 1; i > -1; i--)
- // {
- // if (drugLvlist[i] > playerLv)
- // {
- // _lifePotionDict.Remove(drugLvlist[i]);
- // }
- // else
- // {
- // _lifePotionDict.Remove(drugLvlist[i]);
- // break;
- // }
- // }
-
- // foreach (var list in _lifePotionDict.Values)
- // {
- // for (int i = 0; i < list.Count; i++)
- // {
- // _sellItemlist.Add(list[i]);
- // }
-
- // }
- // }
-
-
- //寰楀埌婊¤冻鍑哄敭鏉′欢鐨勮澶囧垪琛�
- // public void GetCanSellEquipList(ItemModel model)
- // {
-
- // if (model.config.EquipPlace == 0 || !onekeySellTypes.Contains(model.config.Type))
- // return;
-
- // Dictionary<int, List<ItemModel>> sameScoreDict;
- // List<ItemModel> sameScorelist;
-
- // if (model.config.ItemColor < 3)
- // {
- // if (!_sameIndexEquipDict.ContainsKey(model.config.EquipPlace))
- // {
- // sameScoreDict = new Dictionary<int, List<ItemModel>>();
- // sameScorelist = new List<ItemModel>();
- // sameScorelist.Add(model);
- // sameScoreDict.Add(model.score, sameScorelist);
- // _sameIndexEquipDict.Add(model.config.EquipPlace, sameScoreDict);
-
- // }
- // else
- // {
- // if (_sameIndexEquipDict[model.config.EquipPlace].ContainsKey(model.score))
- // {
- // _sameIndexEquipDict[model.config.EquipPlace][model.score].Add(model);
- // }
- // else
- // {
- // sameScorelist = new List<ItemModel>();
- // sameScorelist.Add(model);
- // _sameIndexEquipDict[model.config.EquipPlace].Add(model.score, sameScorelist);
- // }
-
- // }
- // }
-
-
- // }
-
- #endregion
-
- #region 鍙戦�佽姹�
- /// <summary>
- /// 涓�閿嚭鍞墿鍝佺殑璇锋眰
- /// </summary>
- /// <param name="_oneKeySelllist"></param>
- // public void OneKeySell(List<ItemModel> _oneKeySelllist)
- // {
- // if (!isPackResetOk || SettingEffectMgr.Instance.isStartOneKeySell) return;
-
- // SettingEffectMgr.Instance.isStartOneKeySell = true;
- // byte[] itemIndexs = new byte[_oneKeySelllist.Count];
- // int i = 0;
- // for (i = 0; i < _oneKeySelllist.Count; i++)
- // {
- // itemIndexs[i] = (byte)_oneKeySelllist[i].gridIndex;
- // }
- // CA311_tagCMSellItem sellItem = new CA311_tagCMSellItem();
- // sellItem.PackType = (int)PackType.Item;
- // sellItem.Count = (byte)_oneKeySelllist.Count;
- // sellItem.ItemIndex = itemIndexs;
- // GameNetSystem.Instance.SendInfo(sellItem);
- // }
-
- /// <summary>
- /// 鏁寸悊鍖呰9鐗╁搧
- /// </summary>
- /// <param name="type"></param>
- public bool isPackResetOk { get; set; }
- public void ResetPack(PackType type)
- {
- if (lookLineIndex > -1)
- {
- SetLookIndex(null);
- }
-
-
- SinglePack singlePack = packModel.GetSinglePack(type);
- if (singlePack != null)
- {
- var packReset = new C070F_tagCItemPackReset();
- packReset.Type = (byte)type;
- packReset.ItemBeginIndex = 0;
- packReset.ItemEndIndex = (ushort)(singlePack.unlockedGridCount - 1);
- GameNetSystem.Instance.SendInfo(packReset); //鏁寸悊鐗╁搧
- if (type == PackType.Item)
- {
- isPackResetOk = false;
- }
- }
- }
- #endregion
-
- #region 鏌ョ湅鏌愪釜浣嶇疆鐨勭墿鍝�
- public event Action lookEquipEvent;
- private int _lookLineIndex = -1;
- public int lookLineIndex { get { return _lookLineIndex; } private set { _lookLineIndex = value; } }
-
- public string lookItemGUID { get; private set; }
-
- public void SetLookIndex(string guid, int singleRowCount = 5)
- {
-
- if (string.IsNullOrEmpty(guid) || guid == "")
- {
- lookLineIndex = -1;
- }
- else
- {
- int index = packModel.GetItemByGuid(guid).gridIndex;
- lookLineIndex = index / singleRowCount;
- lookItemGUID = guid;
- }
-
- if (lookEquipEvent != null)
- {
- lookEquipEvent();
- }
-
- }
- #endregion
-
- #region 鍒ゆ柇鏄惁鏈夋洿濂界殑瑁呭鏇挎崲
-
- /// <summary>
- /// 鑾峰彇瑁呭璇勫垎鏈�楂樺彲鎻愬崌鎴樺姏鐨勮澶�
- /// </summary>
- /// <param name="_places"></param>
- /// <returns></returns>
- // public string GetHighestScoreEquipByPlace(int equipPlace)
- // {
- // var itemPackage = packModel.GetSinglePack(PackType.Item);
- // var allItems = itemPackage.GetAllItems();
- // var putModel = packModel.GetItemByIndex(PackType.Equip, equipPlace);
- // var guid = string.Empty;
- // var score = putModel == null ? 0 : putModel.score;
- // foreach (var item in allItems.Values)
- // {
- // if (item.config.EquipPlace == equipPlace)
- // {
- // if (!IsOverdue(item.guid)
- // && (IsJobCompatibleItem(item.itemId)) && item.score > score)
- // {
- // guid = item.guid;
- // score = item.score;
- // }
- // }
- // }
-
- // return guid;
- // }
- #endregion
-
- #region 鑳屽寘鏁寸悊鍚庡ソ鐨勫悓绫诲瀷鏈�濂界殑瑁呭
- Dictionary<int, Dictionary<int, ItemModel>> itemModelDict = new Dictionary<int, Dictionary<int, ItemModel>>(); // key1 瑁呭浣嶇疆绱㈠紩 key2 鑳屽寘浣嶇疆绱㈠紩
-
- public void ClearSortedBetterEquip()
- {
- itemModelDict.Clear();
- }
-
- public void SetBagSortBetterEquipList(ItemModel itemModel)
- {
- if (itemModel == null || itemModel.packType != PackType.Item) return;
-
- if (!IsCanPutOn(itemModel)) return;
-
- int equipPlace = itemModel.config.EquipPlace;
- if (!itemModelDict.ContainsKey(equipPlace))
- {
- var dict = new Dictionary<int, ItemModel>();
- if (IsFightUp(itemModel.itemId, itemModel.score) == 1)
- {
- dict.Add(itemModel.gridIndex, itemModel);
- itemModelDict.Add(equipPlace, dict);
- }
- }
- else
- {
- if (IsFightUp(itemModel.itemId, itemModel.score) == 1)
- {
- itemModelDict[equipPlace].Add(itemModel.gridIndex, itemModel);
- }
- }
-
- }
-
- public ItemModel GetBagSortBetterEquip(int equipPlace, int index)
- {
- ItemModel itemModel = null;
- if (itemModelDict.ContainsKey(equipPlace))
- {
- itemModelDict[equipPlace].TryGetValue(index, out itemModel);
- }
- return itemModel;
- }
-
- bool IsCanPutOn(ItemModel item)
- {
- if (IsJobCompatibleItem(item.itemId))
- {
- return false;
- }
-
- int equipPlace = item.config.EquipPlace;
- if (equipPlace == 0 || equipPlace > 17)
- {
- return false;
- }
-
- var putOnlimitList = item.GetUseData((int)ItemUseDataKey.cancelUseLimit);
- if (!putOnlimitList.IsNullOrEmpty())
- {
- if (putOnlimitList[0] == 1)
- {
- return true;
- }
- }
-
- return PlayerDatas.Instance.baseData.realmLevel >= item.config.RealmLimit;
- }
-
- #endregion
-
- #region 寰楀埌鐗╁搧鐨勫搧璐ㄩ鑹�
- private Dictionary<int, int> wingRefineQualityDict;
- private int[] wingsQualitys;
- private int[] wingsRefineExps;
- public int GetItemQuality(int itemId, Dictionary<int, List<int>> useDataDic = null)
- {
- wingsQualitys = null;
- wingsRefineExps = null;
- ItemConfig itemConfig = ItemConfig.Get(itemId);
- // wingRefineQualityDict = WingRefineAttrConfig.GetWingsQualityModel(itemConfig.LV);
- // if (useDataDic != null)
+ // var index = EquipModel.GetItemServerEquipPlace(_itemID);
+ // if (index == -1)
// {
- // if (useDataDic.ContainsKey(42) && wingRefineQualityDict != null)
- // {
- // wingsQualitys = wingRefineQualityDict.Keys.ToArray();
- // wingsRefineExps = wingRefineQualityDict.Values.ToArray();
- // int i = 0;
- // for (i = wingsRefineExps.Length - 1; i > -1; i--)
- // {
- // if (useDataDic[42][0] >= wingsRefineExps[i])
- // {
- // return wingsQualitys[i];
- // }
- // }
- // }
+ // return 0;
// }
- return itemConfig.ItemColor;
- }
- #endregion
- //璁剧疆鐜╁璐у竵鏄剧ず
- public string OnChangeCoinsUnit(ulong value)
- {
- return UIHelper.ReplaceLargeNum(value);
+ // var item = packModel.GetItemByIndex(PackType.Equip, index);
+
+ // var equipScore = item != null ? item.score : 0;
+ // if (IsJobCompatibleItem(_itemID))
+ // {
+ // if (_realm > PlayerDatas.Instance.baseData.realmLevel)
+ // return -1;
+ // return _score.CompareTo(equipScore);
+ // }
+ // else
+ // {
+ // return 0;
+ // }
}
- /// <summary>
- /// 瑁呭鏄惁鍙互鎻愬崌鎴樺姏
- /// </summary>
- /// <param name="_itemID"></param>
- /// <param name="_score"></param>
- /// <returns></returns>
- public int IsFightUp(int _itemID, int _score)//-1浣庣骇锛�0涓嶆槸鏈亴涓氾紝1鏇村ソ
+ return 0;
+ }
+
+
+ #region 鐗╁搧鏄惁杩囨湡
+
+ public bool IsOverdue(string guid)
+ {
+ var item = packModel.GetItemByGuid(guid);
+ if (item == null)
{
- var config = ItemConfig.Get(_itemID);
- if (config != null)
- {
- // var index = EquipModel.GetItemServerEquipPlace(_itemID);
- // if (index == -1)
- // {
- // return 0;
- // }
-
- // var item = packModel.GetItemByIndex(PackType.Equip, index);
- // var equipScore = item != null ? item.score : 0;
- // if (IsJobCompatibleItem(_itemID))
- // {
- // return _score.CompareTo(equipScore);
- // }
- // else
- // {
- // return 0;
- // }
- }
-
- return 0;
+ return false;
}
- // 涓嶅寘鍚湭寮�鏀捐澶囩殑姣旇緝 灞炰簬-1
- public int IsFightUpEx(int _itemID, int _score, int _realm)//-1浣庣骇锛�0涓嶆槸鏈亴涓氾紝1鏇村ソ
+ if (item.isAuction)
{
- var config = ItemConfig.Get(_itemID);
- if (config != null)
- {
- // var index = EquipModel.GetItemServerEquipPlace(_itemID);
- // if (index == -1)
- // {
- // return 0;
- // }
-
- // var item = packModel.GetItemByIndex(PackType.Equip, index);
-
- // var equipScore = item != null ? item.score : 0;
- // if (IsJobCompatibleItem(_itemID))
- // {
- // if (_realm > PlayerDatas.Instance.baseData.realmLevel)
- // return -1;
- // return _score.CompareTo(equipScore);
- // }
- // else
- // {
- // return 0;
- // }
- }
-
- return 0;
+ return false;//item.auctionSurplusTime < 0;
}
-
-
- #region 鐗╁搧鏄惁杩囨湡
-
- public bool IsOverdue(string guid)
+ else
{
- var item = packModel.GetItemByGuid(guid);
- if (item == null)
+ var isoverdue = false;
+ switch ((ItemTimeType)item.config.EndureReduceType)
{
- return false;
+ case ItemTimeType.EquipedTime:
+ isoverdue = item.GetUseDataFirstValue(44) > 0 && item.overdueSurplusTime < 0;
+ break;
+ case ItemTimeType.RealityTime:
+ isoverdue = item.overdueSurplusTime < 0;
+ break;
}
- if (item.isAuction)
- {
- return false;//item.auctionSurplusTime < 0;
- }
- else
- {
- var isoverdue = false;
- switch ((ItemTimeType)item.config.EndureReduceType)
- {
- case ItemTimeType.EquipedTime:
- isoverdue = item.GetUseDataFirstValue(44) > 0 && item.overdueSurplusTime < 0;
- break;
- case ItemTimeType.RealityTime:
- isoverdue = item.overdueSurplusTime < 0;
- break;
- }
-
- return isoverdue;
- }
- }
-
- #endregion
-
- public bool IsJobCompatibleItem(int itemId)
- {
- var config = ItemConfig.Get(itemId);
- return config != null && (config.JobLimit == 0 || config.JobLimit == PlayerDatas.Instance.baseData.Job);
- }
-
- public bool IsRealmEquip(int itemId)
- {
- if (!ItemConfig.HasKey(itemId))
- {
- return false;
- }
-
- var config = ItemConfig.Get(itemId);
- return config.Type >= 101 && config.Type <= 112;
- }
-
- public bool IsWing(int itemId)
- {
- if (!ItemConfig.HasKey(itemId))
- {
- return false;
- }
- var config = ItemConfig.Get(itemId);
- return config.Type == 113 || config.Type == 39 || config.Type == 52;
- }
-
- public bool IsDogzEquip(int itemId)
- {
- if (!ItemConfig.HasKey(itemId))
- {
- return false;
- }
-
- var config = ItemConfig.Get(itemId);
- return config.Type >= 119 && config.Type <= 123;
- }
-
- public bool IsSpiritWeapon(int itemId)
- {
- if (!ItemConfig.HasKey(itemId))
- {
- return false;
- }
-
- var config = ItemConfig.Get(itemId);
- return config.Type >= 113 && config.Type <= 117;
- }
-
- public bool IsSuitEquip(int itemId)
- {
- if (!ItemConfig.HasKey(itemId))
- {
- return false;
- }
-
- var config = ItemConfig.Get(itemId);
- return config.SuiteiD > 0 && config.Type >= 101 && config.Type <= 112;
- }
-
- // public bool IsThanksItem(int itemID)
- // {
- // if (AssistThanksGiftConfig.Get(itemID) == null)
- // {
- // return false;
- // }
- // return true;
- // }
-
- // public int GetSpecialSpiritPropertyValue(int itemId)
- // {
- // var config = SpiritWeaponConfig.Get(itemId);
- // if (config == null)
- // {
- // return 0;
- // }
-
- // var propertyId = 0;
- // var propertyValue = 0;
- // for (var i = 0; i < config.AttrIDList.Length; i++)
- // {
- // var id = config.AttrIDList[i];
- // if (id == 79 || id == 80)
- // {
- // propertyId = id;
- // propertyValue = config.AttrValueList[i];
- // break;
- // }
- // }
-
- // if (propertyId == 0)
- // {
- // return 0;
- // }
-
- // Equation.Instance.Clear();
- // Equation.Instance.AddKeyValue("maxOOPValue", propertyValue);
-
- // var maxLevel = 100;
- // if (specialSpiritPropertyMaxLevels.ContainsKey(config.Level))
- // {
- // maxLevel = specialSpiritPropertyMaxLevels[config.Level];
- // }
-
- // Equation.Instance.AddKeyValue("lv", Mathf.Min(maxLevel, PlayerDatas.Instance.baseData.LV));
- // return Equation.Instance.Eval<int>(specialSpiritPropertyFormula[propertyId]);
- // }
-
- // public int GetSpecialSpiritPropertyMaxLevel(int itemId)
- // {
- // var config = SpiritWeaponConfig.Get(itemId);
- // if (config == null)
- // {
- // return 0;
- // }
-
- // var maxLevel = 0;
- // if (specialSpiritPropertyMaxLevels.ContainsKey(config.Level))
- // {
- // maxLevel = specialSpiritPropertyMaxLevels[config.Level];
- // }
-
- // return maxLevel;
- // }
-
- //瑁呭瀵规瘮锛岀敤浜庨潪瀹為檯瑁呭绠�鍗曟瘮杈� 鏄惁闇�瑕佹瑁呭
- // public bool IsSatisfyEquipBetterEquip(int itemID)
- // {
- // if (!IsRealmEquip(itemID))
- // {
- // return false;
- // }
-
- // var itemConfig = ItemConfig.Get(itemID);
- // if (itemConfig.JobLimit != 0 && itemConfig.JobLimit != PlayerDatas.Instance.baseData.Job)
- // {
- // return false;
- // }
-
- // var equipSet = equipModel.GetEquipSet(itemConfig.LV);
- // if (!equipSet.IsSlotUnLocked(itemConfig.EquipPlace))
- // {
- // return false;
- // }
-
- // var equipGuid = equipModel.GetEquip(new Int2(itemConfig.LV, itemConfig.EquipPlace));
- // if (string.IsNullOrEmpty(equipGuid))
- // {
- // return true;
- // }
-
- // var itemModel = packModel.GetItemByGuid(equipGuid);
- // if (itemModel == null)
- // {
- // return true;
- // }
-
- // if (itemConfig.ItemColor > itemModel.config.ItemColor)
- // {
- // return true;
- // }
-
- // return itemModel.config.SuiteiD == 0 && itemConfig.SuiteiD != 0;
- // }
-
-
-
- public Action OnGetItem; //CommonGetItemWin鐣岄潰鍏抽棴鏃惰Е鍙�
- public string getItemInfo { get; private set; } //閫氱敤鏄剧ず鑾峰緱鐨勭晫闈俊鎭�
- public string getItemBtnText { get; private set; } //閫氱敤鏄剧ず鑾峰緱鐨勭晫闈㈡寜閽枃瀛� 榛樿纭畾
- public int closeSeconds { get; private set; } // 鍏抽棴鍊掕鏃舵椂闂� 濡傛灉浼�0浠h〃鎵嬪姩鍏抽棴
- public bool isNameShow { get; private set; } // 鏄惁灞曠ず鐗╁搧鍚嶅瓧
-
- // 濡傛灉鍚屾椂鏈夊绉嶅鍔卞皝鍖咃紝鍚屼竴涓簨浠跺綊闆嗭紝涓嶅悓浜嬩欢鐩存帴椤舵帀鏄剧ず鏈�鏂�
- public Dictionary<int, Item> totalShowItems = new Dictionary<int, Item>();
- public event Action OnGetItemShowEvent;
- private string getItemEventName;
-
-
- // 閫氱敤鏄剧ず鑾峰緱鐨勭墿鍝�
- public void ShowGetItem(List<Item> items, string info = "", int seconds = 3, string btnName = "", Action func = null, bool isNameShow = true, string eventName = "default")
- {
- if (getItemEventName != eventName)
- {
- if (UIManager.Instance.IsOpenedInList<CommonGetItemWin>())
- {
- //----------------------璁板緱鏀圭珛鍗冲叧闂�
- UIManager.Instance.CloseWindow<CommonGetItemWin>();
- }
- totalShowItems.Clear();
- getItemEventName = eventName;
- }
-
- //鐩稿悓ID 鍚堝苟鏁伴噺鏄剧ず
- for (int i = 0; i < items.Count; i++)
- {
- var id = items[i].id;
- if (totalShowItems.ContainsKey(id))
- {
- totalShowItems[id] = new Item(id, items[i].countEx + totalShowItems[id].countEx, items[i].bind, items[i].quality);
- }
- else
- {
- totalShowItems.Add(id, items[i]);
- }
- }
-
-
- getItemInfo = info;
- OnGetItem = func;
- if (btnName == "")
- btnName = Language.Get("PopConfirmWin_OK");
- getItemBtnText = btnName;
- closeSeconds = seconds;
- this.isNameShow = isNameShow;
- OnGetItemShowEvent?.Invoke();
- if (!UIManager.Instance.IsOpenedInList<CommonGetItemWin>())
- {
- UIManager.Instance.OpenWindow<CommonGetItemWin>();
- }
- }
-
- //鍙互鎸囧畾鎵撳紑鐨勭獥鍙�
- public void ShowGetItemEx<T>(List<Item> items, string info = "", int seconds = 3, string btnName = "", Action func = null, bool isNameShow = true, string eventName = "default") where T : UIBase
- {
- if (getItemEventName != eventName)
- {
- if (UIManager.Instance.IsOpenedInList<T>())
- {
- //----------------------璁板緱鏀圭珛鍗冲叧闂�
- UIManager.Instance.CloseWindow<T>();
- }
-
- totalShowItems.Clear();
- getItemEventName = eventName;
- }
-
- //鐩稿悓ID 鍚堝苟鏁伴噺鏄剧ず
- for (int i = 0; i < items.Count; i++)
- {
- var id = items[i].id;
- if (totalShowItems.ContainsKey(id))
- {
- totalShowItems[id] = new Item(id, items[i].countEx + totalShowItems[id].countEx, items[i].bind, items[i].quality);
- }
- else
- {
- totalShowItems.Add(id, items[i]);
- }
- }
-
-
- getItemInfo = info;
- OnGetItem = func;
- if (btnName == "")
- btnName = Language.Get("PopConfirmWin_OK");
- getItemBtnText = btnName;
- closeSeconds = seconds;
- this.isNameShow = isNameShow;
- OnGetItemShowEvent?.Invoke();
- if (!UIManager.Instance.IsOpenedInList<T>())
- {
- UIManager.Instance.OpenWindow<T>();
- }
- }
- public void ClearGetItem()
- {
- //涓嶆竻鐞嗙墿鍝侊紝涓嬫鏀跺埌鏁版嵁浼氳嚜鍔ㄦ竻鐞嗭紝鍙敼浜嬩欢鏂逛究鎵撳紑鐣岄潰娴嬭瘯
- getItemEventName = "";
+ return isoverdue;
}
}
+
+ #endregion
+
+ public bool IsJobCompatibleItem(int itemId)
+ {
+ var config = ItemConfig.Get(itemId);
+ return config != null && (config.JobLimit == 0 || config.JobLimit == PlayerDatas.Instance.baseData.Job);
+ }
+
+ public bool IsRealmEquip(int itemId)
+ {
+ if (!ItemConfig.HasKey(itemId))
+ {
+ return false;
+ }
+
+ var config = ItemConfig.Get(itemId);
+ return config.Type >= 101 && config.Type <= 112;
+ }
+
+ public bool IsWing(int itemId)
+ {
+ if (!ItemConfig.HasKey(itemId))
+ {
+ return false;
+ }
+ var config = ItemConfig.Get(itemId);
+ return config.Type == 113 || config.Type == 39 || config.Type == 52;
+ }
+
+ public bool IsDogzEquip(int itemId)
+ {
+ if (!ItemConfig.HasKey(itemId))
+ {
+ return false;
+ }
+
+ var config = ItemConfig.Get(itemId);
+ return config.Type >= 119 && config.Type <= 123;
+ }
+
+ public bool IsSpiritWeapon(int itemId)
+ {
+ if (!ItemConfig.HasKey(itemId))
+ {
+ return false;
+ }
+
+ var config = ItemConfig.Get(itemId);
+ return config.Type >= 113 && config.Type <= 117;
+ }
+
+ public bool IsSuitEquip(int itemId)
+ {
+ if (!ItemConfig.HasKey(itemId))
+ {
+ return false;
+ }
+
+ var config = ItemConfig.Get(itemId);
+ return config.SuiteiD > 0 && config.Type >= 101 && config.Type <= 112;
+ }
+
+ // public bool IsThanksItem(int itemID)
+ // {
+ // if (AssistThanksGiftConfig.Get(itemID) == null)
+ // {
+ // return false;
+ // }
+ // return true;
+ // }
+
+ // public int GetSpecialSpiritPropertyValue(int itemId)
+ // {
+ // var config = SpiritWeaponConfig.Get(itemId);
+ // if (config == null)
+ // {
+ // return 0;
+ // }
+
+ // var propertyId = 0;
+ // var propertyValue = 0;
+ // for (var i = 0; i < config.AttrIDList.Length; i++)
+ // {
+ // var id = config.AttrIDList[i];
+ // if (id == 79 || id == 80)
+ // {
+ // propertyId = id;
+ // propertyValue = config.AttrValueList[i];
+ // break;
+ // }
+ // }
+
+ // if (propertyId == 0)
+ // {
+ // return 0;
+ // }
+
+ // Equation.Instance.Clear();
+ // Equation.Instance.AddKeyValue("maxOOPValue", propertyValue);
+
+ // var maxLevel = 100;
+ // if (specialSpiritPropertyMaxLevels.ContainsKey(config.Level))
+ // {
+ // maxLevel = specialSpiritPropertyMaxLevels[config.Level];
+ // }
+
+ // Equation.Instance.AddKeyValue("lv", Mathf.Min(maxLevel, PlayerDatas.Instance.baseData.LV));
+ // return Equation.Instance.Eval<int>(specialSpiritPropertyFormula[propertyId]);
+ // }
+
+ // public int GetSpecialSpiritPropertyMaxLevel(int itemId)
+ // {
+ // var config = SpiritWeaponConfig.Get(itemId);
+ // if (config == null)
+ // {
+ // return 0;
+ // }
+
+ // var maxLevel = 0;
+ // if (specialSpiritPropertyMaxLevels.ContainsKey(config.Level))
+ // {
+ // maxLevel = specialSpiritPropertyMaxLevels[config.Level];
+ // }
+
+ // return maxLevel;
+ // }
+
+ //瑁呭瀵规瘮锛岀敤浜庨潪瀹為檯瑁呭绠�鍗曟瘮杈� 鏄惁闇�瑕佹瑁呭
+ // public bool IsSatisfyEquipBetterEquip(int itemID)
+ // {
+ // if (!IsRealmEquip(itemID))
+ // {
+ // return false;
+ // }
+
+ // var itemConfig = ItemConfig.Get(itemID);
+ // if (itemConfig.JobLimit != 0 && itemConfig.JobLimit != PlayerDatas.Instance.baseData.Job)
+ // {
+ // return false;
+ // }
+
+ // var equipSet = equipModel.GetEquipSet(itemConfig.LV);
+ // if (!equipSet.IsSlotUnLocked(itemConfig.EquipPlace))
+ // {
+ // return false;
+ // }
+
+ // var equipGuid = equipModel.GetEquip(new Int2(itemConfig.LV, itemConfig.EquipPlace));
+ // if (string.IsNullOrEmpty(equipGuid))
+ // {
+ // return true;
+ // }
+
+ // var itemModel = packModel.GetItemByGuid(equipGuid);
+ // if (itemModel == null)
+ // {
+ // return true;
+ // }
+
+ // if (itemConfig.ItemColor > itemModel.config.ItemColor)
+ // {
+ // return true;
+ // }
+
+ // return itemModel.config.SuiteiD == 0 && itemConfig.SuiteiD != 0;
+ // }
+
+
+
+ public Action OnGetItem; //CommonGetItemWin鐣岄潰鍏抽棴鏃惰Е鍙�
+ public string getItemInfo { get; private set; } //閫氱敤鏄剧ず鑾峰緱鐨勭晫闈俊鎭�
+ public string getItemBtnText { get; private set; } //閫氱敤鏄剧ず鑾峰緱鐨勭晫闈㈡寜閽枃瀛� 榛樿纭畾
+ public int closeSeconds { get; private set; } // 鍏抽棴鍊掕鏃舵椂闂� 濡傛灉浼�0浠h〃鎵嬪姩鍏抽棴
+ public bool isNameShow { get; private set; } // 鏄惁灞曠ず鐗╁搧鍚嶅瓧
+
+ // 濡傛灉鍚屾椂鏈夊绉嶅鍔卞皝鍖咃紝鍚屼竴涓簨浠跺綊闆嗭紝涓嶅悓浜嬩欢鐩存帴椤舵帀鏄剧ず鏈�鏂�
+ public Dictionary<int, Item> totalShowItems = new Dictionary<int, Item>();
+ public event Action OnGetItemShowEvent;
+ private string getItemEventName;
+
+
+ // 閫氱敤鏄剧ず鑾峰緱鐨勭墿鍝�
+ public void ShowGetItem(List<Item> items, string info = "", int seconds = 3, string btnName = "", Action func = null, bool isNameShow = true, string eventName = "default")
+ {
+ if (getItemEventName != eventName)
+ {
+ if (UIManager.Instance.IsOpenedInList<CommonGetItemWin>())
+ {
+ //----------------------璁板緱鏀圭珛鍗冲叧闂�
+ UIManager.Instance.CloseWindow<CommonGetItemWin>();
+ }
+ totalShowItems.Clear();
+ getItemEventName = eventName;
+ }
+
+ //鐩稿悓ID 鍚堝苟鏁伴噺鏄剧ず
+ for (int i = 0; i < items.Count; i++)
+ {
+ var id = items[i].id;
+ if (totalShowItems.ContainsKey(id))
+ {
+ totalShowItems[id] = new Item(id, items[i].countEx + totalShowItems[id].countEx, items[i].bind, items[i].quality);
+ }
+ else
+ {
+ totalShowItems.Add(id, items[i]);
+ }
+ }
+
+
+ getItemInfo = info;
+ OnGetItem = func;
+ if (btnName == "")
+ btnName = Language.Get("PopConfirmWin_OK");
+ getItemBtnText = btnName;
+ closeSeconds = seconds;
+ this.isNameShow = isNameShow;
+ OnGetItemShowEvent?.Invoke();
+ if (!UIManager.Instance.IsOpenedInList<CommonGetItemWin>())
+ {
+ UIManager.Instance.OpenWindow<CommonGetItemWin>();
+ }
+ }
+
+ //鍙互鎸囧畾鎵撳紑鐨勭獥鍙�
+ public void ShowGetItemEx<T>(List<Item> items, string info = "", int seconds = 3, string btnName = "", Action func = null, bool isNameShow = true, string eventName = "default") where T : UIBase
+ {
+ if (getItemEventName != eventName)
+ {
+ if (UIManager.Instance.IsOpenedInList<T>())
+ {
+ //----------------------璁板緱鏀圭珛鍗冲叧闂�
+ UIManager.Instance.CloseWindow<T>();
+ }
+
+ totalShowItems.Clear();
+ getItemEventName = eventName;
+ }
+
+ //鐩稿悓ID 鍚堝苟鏁伴噺鏄剧ず
+ for (int i = 0; i < items.Count; i++)
+ {
+ var id = items[i].id;
+ if (totalShowItems.ContainsKey(id))
+ {
+ totalShowItems[id] = new Item(id, items[i].countEx + totalShowItems[id].countEx, items[i].bind, items[i].quality);
+ }
+ else
+ {
+ totalShowItems.Add(id, items[i]);
+ }
+ }
+
+
+ getItemInfo = info;
+ OnGetItem = func;
+ if (btnName == "")
+ btnName = Language.Get("PopConfirmWin_OK");
+ getItemBtnText = btnName;
+ closeSeconds = seconds;
+ this.isNameShow = isNameShow;
+ OnGetItemShowEvent?.Invoke();
+ if (!UIManager.Instance.IsOpenedInList<T>())
+ {
+ UIManager.Instance.OpenWindow<T>();
+ }
+ }
+ public void ClearGetItem()
+ {
+ //涓嶆竻鐞嗙墿鍝侊紝涓嬫鏀跺埌鏁版嵁浼氳嚜鍔ㄦ竻鐞嗭紝鍙敼浜嬩欢鏂逛究鎵撳紑鐣岄潰娴嬭瘯
+ getItemEventName = "";
+ }
+
+
+}
diff --git a/Main/System/KnapSack/Logic/PackGirdCell.cs b/Main/System/KnapSack/Logic/PackGirdCell.cs
index 16b5df8..d61fc3e 100644
--- a/Main/System/KnapSack/Logic/PackGirdCell.cs
+++ b/Main/System/KnapSack/Logic/PackGirdCell.cs
@@ -1,4 +1,5 @@
锘縰sing UnityEngine;
+using UnityEngine.UI;
/// <summary>
/// 鑳屽寘鏍煎瓙
@@ -6,12 +7,18 @@
public class PackGirdCell : MonoBehaviour
{
[SerializeField] ItemCell itemCell;
- [SerializeField] RedpointBehaviour redPoint; // 姝ゅ绾㈢偣鍙互鐢ㄥ浘鐗囪〃绀�
+ [SerializeField] Image redPoint; // 鐢ㄥ浘鏍囦唬鏇跨畝鍖朓D绠$悊
public void Display(int index)
{
var guid = PackManager.Instance.GetSinglePack(PackType.Item).itemGuidList[index];
if (string.IsNullOrEmpty(guid))
return;
itemCell.Init(PackManager.Instance.GetItemByGuid(guid));
+ itemCell.button.AddListener(()=>
+ {
+ ItemTipUtility.Show(guid);
+ });
+
+ redPoint.SetActive(false);
}
}
diff --git a/Main/System/KnapSack/Logic/PackGirdCell.cs.meta b/Main/System/KnapSack/Logic/PackGirdCell.cs.meta
index d25b99a..d2b2673 100644
--- a/Main/System/KnapSack/Logic/PackGirdCell.cs.meta
+++ b/Main/System/KnapSack/Logic/PackGirdCell.cs.meta
@@ -1,5 +1,5 @@
fileFormatVersion: 2
-guid: 3c64a63d0c44fce40a3d1b90b18b2324
+guid: d7093aa7f47948a4c9e4a824b10f4845
MonoImporter:
externalObjects: {}
serializedVersion: 2
diff --git a/Main/System/KnapSack/Logic/RolePackWin.cs b/Main/System/KnapSack/Logic/RolePackWin.cs
index cabf0db..3941699 100644
--- a/Main/System/KnapSack/Logic/RolePackWin.cs
+++ b/Main/System/KnapSack/Logic/RolePackWin.cs
@@ -8,7 +8,7 @@
{
[SerializeField] ScrollerController packScroller;
- [SerializeField] ScrollerController composeScroller;
+ [SerializeField] ScrollerController composeScroller; //寰呯瓥鍒掔‘瀹�
[SerializeField] GroupButtonEx packBtn;
[SerializeField] GroupButtonEx composeBtn;
@@ -87,7 +87,7 @@
}
void RefreshItemEvent(PackType type, int index, int itemID)
- {
+ {
if (type != PackType.Item)
{
return;
@@ -98,7 +98,11 @@
public override void Refresh()
{
-
+ if (functionOrder == 1)
+ {
+ RefreshComposeItemData();
+
+ }
packScroller.SetActive(functionOrder == 0);
composeScroller.SetActive(functionOrder != 0);
CreatePackScroller();
@@ -170,6 +174,15 @@
{
return;
}
+ composeScroller.Refresh();
+ for (int i = 0; i < PackManager.Instance.composeItemGuidList.Count; i++)
+ {
+ if (i % 5 == 0)
+ {
+ composeScroller.AddCell(ScrollerDataType.Header, i);
+ }
+ }
+ composeScroller.Restart();
}
void RefreshPackCell(ScrollerDataType type, CellView cell)
@@ -180,5 +193,12 @@
void RefreshComposeCell(ScrollerDataType type, CellView cell)
{
+ var _cell = cell as ComposeLineCell;
+ _cell.Display(cell.index);
+ }
+
+ void RefreshComposeItemData()
+ {
+ PackManager.Instance.composeItemGuidList.Clear();
}
}
\ No newline at end of file
diff --git a/Main/System/KnapSack/Logic/SinglePack.cs b/Main/System/KnapSack/Logic/SinglePack.cs
index 36f22b3..ad8f229 100644
--- a/Main/System/KnapSack/Logic/SinglePack.cs
+++ b/Main/System/KnapSack/Logic/SinglePack.cs
@@ -247,18 +247,6 @@
continue;
}
- //var auctionValid = filterParams.isAuction == item.isAuction;
- //if (!auctionValid)
- //{
- // continue;
- //}
-
- var realmValid = filterParams.realmLimit == 0 || filterParams.realmLimit == item.config.RealmLimit;
- if (!realmValid)
- {
- continue;
- }
-
list.Add(item);
}
@@ -376,7 +364,6 @@
public List<int> qualitys;
public List<int> itemTypes;
public List<int> equipTypes;
- public int realmLimit;
public bool isAuction;
public List<int> jobs;
}
diff --git a/Main/System/KnapSack/Logic/composeLineCell.cs b/Main/System/KnapSack/Logic/composeLineCell.cs
index 72122ec..6625d2d 100644
--- a/Main/System/KnapSack/Logic/composeLineCell.cs
+++ b/Main/System/KnapSack/Logic/composeLineCell.cs
@@ -3,12 +3,22 @@
/// <summary>
/// 鍚堟垚鏍煎瓙琛�
/// </summary>
-public class composeLineCell : CellView
+public class ComposeLineCell : CellView
{
- [SerializeField] PackGirdCell[] itemCell;
+ [SerializeField] ComposeGirdCell[] itemCell;
public void Display(int index)
{
-
-
+ for (int i = 0; i < itemCell.Length; i++)
+ {
+ if (index + i < PackManager.Instance.composeItemGuidList.Count)
+ {
+ itemCell[i].SetActive(true);
+ itemCell[i].Display(index + i);
+ }
+ else
+ {
+ itemCell[i].SetActive(false);
+ }
+ }
}
}
diff --git a/Main/System/KnapSack/New/CommonItemBaisc.cs b/Main/System/KnapSack/New/CommonItemBaisc.cs
index 6ba1861..57644ef 100644
--- a/Main/System/KnapSack/New/CommonItemBaisc.cs
+++ b/Main/System/KnapSack/New/CommonItemBaisc.cs
@@ -214,7 +214,7 @@
itemIcon.SetActive(true);
bgIcon.SetActive(true);
- itemIcon.SetSprite(config.IconKey);
+ itemIcon.SetOrgSprite(config.IconKey);
ItemConfig itemConfig = ItemConfig.Get(itemId);
bgIcon.SetItemBackGround(ItemLogicUtility.Instance.GetItemQuality(itemId, useDataDic));
if (packModel.textCountShow.ContainsKey(itemId))
@@ -265,6 +265,7 @@
// break;
// }
+ //寰呯瓥鍒掔‘瀹�
if (config.Type == (int)ItemType.Hero)
{
var heroConfig = HeroConfig.Get(itemId);
@@ -276,7 +277,7 @@
{
countryIcon.SetActive(false);
}
- // pieceIcon.SetActive(); //寰呯瓥鍒掔‘瀹�
+ // pieceIcon.SetActive();
}
// / <summary>
diff --git a/Main/System/KnapSack/PackManager.cs b/Main/System/KnapSack/PackManager.cs
index d4acb33..ae9f4fb 100644
--- a/Main/System/KnapSack/PackManager.cs
+++ b/Main/System/KnapSack/PackManager.cs
@@ -12,6 +12,7 @@
public Dictionary<int, int> PackInitCountDict = new Dictionary<int, int>(); //鑳屽寘绫诲瀷锛氬垵濮嬫暟閲�
public int initBagGridCount { get; private set; } //鍒濆鐗╁搧鑳屽寘鏍煎瓙鏁�
public int[] itemPackSortTyps { get; private set; } //鑳屽寘鐗╁搧鐨勬寜绫诲瀷鎺掑簭
+ public List<string> composeItemGuidList = new List<string>(); //鍚堟垚鍒楄〃鐗╁搧guid
public static string StrengthAttrShift_RecordKey = "";
public const string RecordKnapsackTitle = "RecordKnapsackTitle";
diff --git a/Main/System/Main/HomeWin.cs b/Main/System/Main/HomeWin.cs
index 7c154ce..8e49695 100644
--- a/Main/System/Main/HomeWin.cs
+++ b/Main/System/Main/HomeWin.cs
@@ -125,7 +125,7 @@
taskNumText.text = string.Format("({0}/{1})", task.CurValue, taskConfig.NeedValue);
taskNumText.color = task.CurValue >= taskConfig.NeedValue ? UIHelper.GetUIColor(TextColType.NavyYellow) : UIHelper.GetUIColor(TextColType.Red);
taskEffect.SetActive(TaskManager.Instance.GetMainTaskState() == 2);
- awardIcon.SetSprite(ItemConfig.Get(taskConfig.AwardItemList[0][0]).IconKey);
+ awardIcon.SetOrgSprite(ItemConfig.Get(taskConfig.AwardItemList[0][0]).IconKey);
awardCnt.text = taskConfig.AwardItemList[0][1].ToString();
}
}
diff --git a/Main/System/Team/TeamManager.cs b/Main/System/Team/TeamManager.cs
index 7c000a5..d2594c9 100644
--- a/Main/System/Team/TeamManager.cs
+++ b/Main/System/Team/TeamManager.cs
@@ -12,17 +12,13 @@
{
base.Init();
- HeroManager.Instance.onHeroChangeEvent += onHeroChangeEvent;
- HeroManager.Instance.onHeroDeleteEvent += onHeroDeleteEvent;
DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
}
public override void Release()
{
base.Release();
- HeroManager.Instance.onHeroChangeEvent += onHeroChangeEvent;
- HeroManager.Instance.onHeroDeleteEvent += onHeroDeleteEvent;
- DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += OnBeforePlayerDataInitialize;
+ DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent -= OnBeforePlayerDataInitialize;
}
protected void OnBeforePlayerDataInitialize()
@@ -30,114 +26,36 @@
teamDict.Clear();
}
- protected void onHeroChangeEvent(HeroInfo heroInfo)
+ public void OnHeroChangeEvent(HB124_tagSCLineupInfo vNetData)
{
- // 鑻遍泟褰撳墠鎵�鏈夊湪鐨勯槦浼�
- List<int> heroTeams = heroInfo.itemHero.GetUseData(81);
-
- // 褰撳墠鑻遍泟鎵�鍦ㄧ殑闃熶紞淇℃伅 <闃熶紞绫诲瀷, <闃熷舰, 浣嶇疆>>
- Dictionary<TeamType, KeyValuePair<int, int>> teamTypeShapeTypePositionDict = new Dictionary<TeamType, KeyValuePair<int, int>>();
-
-
- // 澶勭悊褰撳墠璁板綍鍦ㄨ嫳闆勪俊鎭噷鐨勯槦浼嶄俊鎭�
- if (null != heroTeams)
+ var heroPack = PackManager.Instance.GetSinglePack(PackType.Hero);
+ for (int i = 0; i < vNetData.LineupCnt; i++)
{
- foreach (var teamMsg in heroTeams)
+ var team = GetTeam((TeamType)vNetData.LineupList[i].LineupID);
+ for (int j = 0; j < vNetData.LineupList[i].HeroCnt; j++)
{
- // 鎵�鍦ㄩ樀瀹逛俊鎭垪琛� [闃靛绫诲瀷*10000+闃靛瀷绫诲瀷*100+浣嶇疆缂栧彿, ...]
- int teamType = teamMsg / 10000;
- int shapeType = (teamMsg % 10000) / 100;
- int positionIndex = teamMsg % 100 - 1; //甯冮樀浣嶇疆锛氭湇鍔$涓� 1 瀹㈡埛绔负0
-
- if (teamTypeShapeTypePositionDict.ContainsKey((TeamType)teamType))
+ int index = vNetData.LineupList[i].HeroItemIndexList[j];
+ HeroInfo hero;
+ if (index == 0)
{
- // 闃熶紞绫诲瀷鐩稿悓锛屾洿鏂伴樀鍨嬪拰浣嶇疆
- Debug.LogError("褰撳墠鑻遍泟鎷ユ湁涓や釜鐩稿悓鐨勯槦浼嶄俊鎭�: " + teamType + " " + shapeType + " " + positionIndex + ", hero guid is " + heroInfo.itemHero.guid);
+ hero = null;
}
else
{
- // 闃熶紞绫诲瀷涓嶅悓锛屾坊鍔犳柊鐨�
- KeyValuePair<int, int> shapeTypePosition = new KeyValuePair<int, int>(shapeType, positionIndex);
- teamTypeShapeTypePositionDict.Add((TeamType)teamType, shapeTypePosition);
+ var item = heroPack.GetItemByIndex(vNetData.LineupList[i].HeroItemIndexList[j] - 1);
+ if (item == null)
+ {
+ hero = null;
+ Debug.LogError("娌℃湁瀵瑰簲鐨勬灏嗘暟鎹紒");
+ }
+ hero = HeroManager.Instance.GetHero(item.guid);
+
}
+ team.RefreshServerData(vNetData.LineupList[i].ShapeType, j, hero);
}
}
+ }
-
- // 閬嶅巻褰撳墠鎵�鏈夐槦浼� 鍒ゆ柇褰撳墠闃熶紞閲屾槸鍚︽湁璇ヨ嫳闆�
- // 濡傛灉鏈夌殑璇� 鏍规嵁鑻遍泟閲岀殑淇℃伅褰撳墠鏄惁璇ヨ嫳闆勮繕鍦ㄩ槦浼嶉噷 鏄惁鍙戠敓鍙樺寲
- // =>1.闃靛瀷鍙戠敓鍙樺寲 2.浣嶇疆鍙戠敓鍙樺寲
- // 濡傛灉娌℃湁鐨勮瘽 灏辫鏄庤鑻遍泟琚Щ鍑洪槦浼嶄簡
- foreach (var team in teamDict.Values)
- {
- // 妫�鏌ヤ竴涓嬪綋鍓嶉槦浼嶆槸鍚︽湁璇ヨ嫳闆�
- // 濡傛灉鏈夌殑璇� 璇诲彇涓�涓嬪綋鍓嶆槸鍚﹁鑻遍泟杩樺湪闃熶紞閲� 浣嶇疆鏄惁鍙戠敓鍙樺寲
- TeamHero teamHero = team.GetHero(heroInfo.itemHero.guid);
- if (teamHero != null)
- {
- if ((teamTypeShapeTypePositionDict.ContainsKey(team.teamType)))
- {
- KeyValuePair<int, int> shapeTypePosition = teamTypeShapeTypePositionDict[team.teamType];
- // 鏇存柊闃熶紞淇℃伅
- // 鍙互鍒ゆ柇teamHero鐨刾ositionNum鏄惁璺焥hapeTypePosition.Value涓�鑷� 鍒ゆ柇鏄惁鍙樹綅缃簡
- // 鍙互鍒ゆ柇teamHero鐨凷erverShapeType鏄惁璺焥hapeTypePosition.Key涓�鑷� 鍒ゆ柇鏄惁鍙橀樀鍨嬩簡
- team.RefreshServerData(shapeTypePosition.Key, shapeTypePosition.Value, heroInfo);
- }
- else
- {
- // 闃熶紞閲屾湁杩欎釜鑻遍泟锛屼絾鏄湪闃熶紞淇℃伅閲屾病鏈変簡 缃┖ 锛堣绉诲嚭闃熶紞锛�
- team.RemoveHero(teamHero.positionNum);
- }
- }
- // 鍘熸潵闃熶紞閲屾病杩欎釜鑻遍泟
- else
- {
- // 濡傛灉褰撳墠闃熶紞绫诲瀷鍦ㄨ嫳闆勭殑鎵�鍦ㄩ樀瀹逛俊鎭垪琛ㄩ噷鏈夌殑璇�
- // 灏辫鏄庨槦浼嶉噷鏂板浜嗚繖涓嫳闆� 锛堟柊澧炶繘闃熶紞锛�
- if (teamTypeShapeTypePositionDict.ContainsKey(team.teamType))
- {
- KeyValuePair<int, int> shapeTypePosition = teamTypeShapeTypePositionDict[team.teamType];
- team.RefreshServerData(shapeTypePosition.Key, shapeTypePosition.Value, heroInfo);
- }
- }
- }
-
-
- // 閬嶅巻鑻遍泟鎵�鍦ㄧ殑闃熶紞淇℃伅鍒楄〃 鏂板涓�涓嬪綋鍓嶅偍瀛樼殑闃熶紞閲屾病鏈夌殑闃熶紞
- foreach (var teamTypeShapeTypePosition in teamTypeShapeTypePositionDict)
- {
- // 濡傛灉褰撳墠闃熶紞绫诲瀷鍦ㄩ槦浼嶅瓧鍏搁噷娌℃湁鐨勮瘽
- if (!teamDict.ContainsKey(teamTypeShapeTypePosition.Key))
- {
- // 鏂板缓涓�涓槦浼�
- TeamBase team = new TeamBase(teamTypeShapeTypePosition.Key);
- team.RefreshServerData(teamTypeShapeTypePosition.Value.Key, teamTypeShapeTypePosition.Value.Value, heroInfo);
- teamDict.Add(teamTypeShapeTypePosition.Key, team);
- }
- }
-
- }
-
-
- protected void onHeroDeleteEvent(HeroInfo heroInfo)
- {
- List<int> heroTeams = heroInfo.itemHero.GetUseData(81);
-
- foreach (int teamMsg in heroTeams)
- {
- // 鎵�鍦ㄩ樀瀹逛俊鎭垪琛� [闃靛绫诲瀷*10000+闃靛瀷绫诲瀷*100+浣嶇疆缂栧彿, ...]
- int teamType = teamMsg / 10000;
- int shapeType = (teamMsg % 10000) / 100;
- int positionIndex = teamMsg % 100 - 1; //甯冮樀浣嶇疆锛氭湇鍔$涓� 1 瀹㈡埛绔负0
-
- TeamBase team = GetTeam((TeamType)teamType);
-
- if (team != null)
- {
- team.RefreshServerData(shapeType, positionIndex, null);
- }
- }
- }
public bool HasTeam(TeamType teamType)
{
diff --git a/Main/Utility/ComponentExtersion.cs b/Main/Utility/ComponentExtersion.cs
index 4418798..db697c9 100644
--- a/Main/Utility/ComponentExtersion.cs
+++ b/Main/Utility/ComponentExtersion.cs
@@ -270,7 +270,7 @@
}
}
-
+ //閫氳繃ICON琛ㄥ姞杞�
public static void SetSprite(this Image _image, string _id)
{
if (_image == null)
@@ -294,6 +294,17 @@
_textImage.sprite = sprite;
}
+ //閫氳繃鍥剧墖鍚嶅姞杞�
+ public static void SetOrgSprite(this Image _image, string iconName, string folderName = "icon")
+ {
+ if (_image == null)
+ {
+ return;
+ }
+
+ var sprite = UILoader.LoadSprite(folderName, iconName);
+ _image.overrideSprite = sprite;
+ }
public static void SetActive(this Component compoent, bool active)
{
--
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