From 485db99b5c51a971c173664cf6e808dc8424b0a0 Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期五, 17 十月 2025 17:19:51 +0800
Subject: [PATCH] 136 子 【挑战】战锤秘境 / 【挑战】战锤秘境-客户端 移除错误接入

---
 Main/Config/ConfigManager.cs |  649 +++++++++++++++++++++++++++++++++++-----------------------
 1 files changed, 391 insertions(+), 258 deletions(-)

diff --git a/Main/Config/ConfigManager.cs b/Main/Config/ConfigManager.cs
index bbed737..11a4bcf 100644
--- a/Main/Config/ConfigManager.cs
+++ b/Main/Config/ConfigManager.cs
@@ -1,258 +1,391 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-using Cysharp.Threading.Tasks;
-using System.Reflection;
-
-
-public class ConfigManager : ManagerBase<ConfigManager>
-{
-    public bool isLoadFinished
-    {
-        get;
-        private set;
-    }
-
-    private float loadingProgress = 0f;
-
-    public override void Init()
-    {
-        base.Init();
-        InitConfigs();
-    }
-
-    public virtual async UniTask InitConfigs()
-    {
-        // 鍔犺浇閰嶇疆鏂囦欢
-        await LoadConfigs();
-    }
-
-    protected async UniTask LoadConfigs()
-    {
-        loadingProgress = 0f;
-        isLoadFinished = false;
-
-        // 鍔犺浇閰嶇疆鏂囦欢
-        int totalConfigs = 41;
-        Type[] configTypes = new Type[] {
-            typeof(AppointItemConfig),
-            typeof(AudioConfig),
-            typeof(ChestsAwardConfig),
-            typeof(ChestsConfig),
-            typeof(CTGConfig),
-            typeof(CTGSelectItemConfig),
-            typeof(DienstgradConfig),
-            typeof(DirtyWordConfig),
-            typeof(EffectConfig),
-            typeof(EmojiPackConfig),
-            typeof(FaceConfig),
-            typeof(FamilyConfig),
-            typeof(FuncConfigConfig),
-            typeof(FuncOpenLVConfig),
-            typeof(FunctionTeamSetConfig),
-            typeof(GetItemWaysConfig),
-            typeof(GmCmdConfig),
-            typeof(GuideConfig),
-            typeof(IconConfig),
-            //typeof(InitialFunctionConfig),
-            typeof(ItemConfig),
-            typeof(KickOutReasonConfig),
-            typeof(LanguageConfig),
-            typeof(MailConfig),
-            typeof(NPCConfig),
-            typeof(NPCExConfig),
-            typeof(OrderInfoConfig),
-            typeof(PlayerFaceConfig),
-            typeof(PlayerFacePicConfig),
-            typeof(PlayerFacePicStarConfig),
-            typeof(PlayerFaceStarConfig),
-            typeof(PlayerLVConfig),
-            typeof(priorbundleConfig),
-            //typeof(PriorLanguageConfig),
-            typeof(RichTextMsgReplaceConfig),
-            typeof(RuleConfig),
-            typeof(SkillConfig),
-            typeof(StoreConfig),
-            typeof(SuccessConfig),
-            typeof(SysInfoConfig),
-            typeof(TitleStarUpConfig)
-        };
-
-        // 閫愪釜鍔犺浇閰嶇疆骞舵洿鏂拌繘搴�
-        for (int i = 0; i < configTypes.Length; i++)
-        {
-            await LoadConfigByType(configTypes[i]);
-            loadingProgress = (float)(i + 1) / totalConfigs;
-        }
-
-        // 鍔犺浇瀹屾垚鍚庤缃甶sLoadFinished涓簍rue
-        loadingProgress = 1f;
-        isLoadFinished = true;
-    }
-
-    public async UniTask LoadConfigByType(Type configType)
-    {
-        string configName = configType.Name;
-        if (configName.EndsWith("Config"))
-        {
-            configName = configName.Substring(0, configName.Length - 6);
-        }
-        TextAsset textAsset = ResManager.Instance.LoadAsset<TextAsset>("Config", configName);
-        if (textAsset != null)
-        {
-            string[] lines = textAsset.text.Split('\n');
-            var methodInfo = configType.GetMethod("Init", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.FlattenHierarchy);
-            if (methodInfo != null)
-            {
-                methodInfo.Invoke(null, new object[] { lines });
-                // 璁剧疆鍒濆鍖栨爣蹇�
-                var isInitField = configType.GetField("isInit", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
-                if (isInitField != null)
-                {
-                    isInitField.SetValue(null, true);
-                }
-                Debug.Log($"鍔犺浇閰嶇疆: {configType.Name} 鎴愬姛");
-            }
-            else
-            {
-                Debug.LogError($"閰嶇疆绫� {configType.Name} 娌℃湁闈欐�両nit鏂规硶");
-            }
-        }
-        else
-        {
-            Debug.LogError($"鎵句笉鍒伴厤缃枃浠�: {configName}");
-        }
-    }
-
-    private async UniTask LoadConfig<T>() where T : class
-    {
-        string configName = typeof(T).Name;
-
-        TextAsset textAsset = ResManager.Instance.LoadAsset<TextAsset>("Config", configName);
-        if (textAsset != null)
-        {
-            string[] lines = textAsset.text.Split('\n');
-            var methodInfo = typeof(T).GetMethod("Init", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static);
-            if (methodInfo != null)
-            {
-                methodInfo.Invoke(null, lines);
-                // 璁剧疆鍒濆鍖栨爣蹇�
-                var isInitField = typeof(T).GetField("isInit", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
-                if (isInitField != null)
-                {
-                    isInitField.SetValue(null, true);
-                }
-                Debug.Log($"鍔犺浇閰嶇疆: {typeof(T).Name} 鎴愬姛");
-            }
-            else
-            {
-                Debug.LogError($"閰嶇疆绫� {typeof(T).Name} 娌℃湁闈欐�両nit鏂规硶");
-            }
-        }
-        else
-        {
-            Debug.LogError($"鎵句笉鍒伴厤缃枃浠�: {configName}");
-        }
-    }
-
-    public float GetLoadingProgress()
-    {
-        return loadingProgress;
-    }
-
-    private void ClearConfigDictionary<T>() where T : class
-    {
-        // 閲嶇疆 T 鍒濆鍖栫姸鎬�
-        var isInitField = typeof(T).GetField("isInit", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
-        if (isInitField != null)
-        {
-            isInitField.SetValue(null, false);
-        }
-    }
-
-    public override void Release()
-    {
-        // 娓呯┖ AppointItemConfig 瀛楀吀
-        ClearConfigDictionary<AppointItemConfig>();
-        // 娓呯┖ AudioConfig 瀛楀吀
-        ClearConfigDictionary<AudioConfig>();
-        // 娓呯┖ ChestsAwardConfig 瀛楀吀
-        ClearConfigDictionary<ChestsAwardConfig>();
-        // 娓呯┖ ChestsConfig 瀛楀吀
-        ClearConfigDictionary<ChestsConfig>();
-        // 娓呯┖ CTGConfig 瀛楀吀
-        ClearConfigDictionary<CTGConfig>();
-        // 娓呯┖ CTGSelectItemConfig 瀛楀吀
-        ClearConfigDictionary<CTGSelectItemConfig>();
-        // 娓呯┖ DienstgradConfig 瀛楀吀
-        ClearConfigDictionary<DienstgradConfig>();
-        // 娓呯┖ DirtyWordConfig 瀛楀吀
-        ClearConfigDictionary<DirtyWordConfig>();
-        // 娓呯┖ EffectConfig 瀛楀吀
-        ClearConfigDictionary<EffectConfig>();
-        // 娓呯┖ EmojiPackConfig 瀛楀吀
-        ClearConfigDictionary<EmojiPackConfig>();
-        // 娓呯┖ FaceConfig 瀛楀吀
-        ClearConfigDictionary<FaceConfig>();
-        // 娓呯┖ FamilyConfig 瀛楀吀
-        ClearConfigDictionary<FamilyConfig>();
-        // 娓呯┖ FuncConfigConfig 瀛楀吀
-        ClearConfigDictionary<FuncConfigConfig>();
-        // 娓呯┖ FuncOpenLVConfig 瀛楀吀
-        ClearConfigDictionary<FuncOpenLVConfig>();
-        // 娓呯┖ FunctionTeamSetConfig 瀛楀吀
-        ClearConfigDictionary<FunctionTeamSetConfig>();
-        // 娓呯┖ GetItemWaysConfig 瀛楀吀
-        ClearConfigDictionary<GetItemWaysConfig>();
-        // 娓呯┖ GmCmdConfig 瀛楀吀
-        ClearConfigDictionary<GmCmdConfig>();
-        // 娓呯┖ GuideConfig 瀛楀吀
-        ClearConfigDictionary<GuideConfig>();
-        // 娓呯┖ IconConfig 瀛楀吀
-        ClearConfigDictionary<IconConfig>();
-        // 娓呯┖ InitialFunctionConfig 瀛楀吀
-        ClearConfigDictionary<InitialFunctionConfig>();
-        // 娓呯┖ ItemConfig 瀛楀吀
-        ClearConfigDictionary<ItemConfig>();
-        // 娓呯┖ KickOutReasonConfig 瀛楀吀
-        ClearConfigDictionary<KickOutReasonConfig>();
-        // 娓呯┖ LanguageConfig 瀛楀吀
-        ClearConfigDictionary<LanguageConfig>();
-        // 娓呯┖ MailConfig 瀛楀吀
-        ClearConfigDictionary<MailConfig>();
-        // 娓呯┖ NPCConfig 瀛楀吀
-        ClearConfigDictionary<NPCConfig>();
-        // 娓呯┖ NPCExConfig 瀛楀吀
-        ClearConfigDictionary<NPCExConfig>();
-        // 娓呯┖ OrderInfoConfig 瀛楀吀
-        ClearConfigDictionary<OrderInfoConfig>();
-        // 娓呯┖ PlayerFaceConfig 瀛楀吀
-        ClearConfigDictionary<PlayerFaceConfig>();
-        // 娓呯┖ PlayerFacePicConfig 瀛楀吀
-        ClearConfigDictionary<PlayerFacePicConfig>();
-        // 娓呯┖ PlayerFacePicStarConfig 瀛楀吀
-        ClearConfigDictionary<PlayerFacePicStarConfig>();
-        // 娓呯┖ PlayerFaceStarConfig 瀛楀吀
-        ClearConfigDictionary<PlayerFaceStarConfig>();
-        // 娓呯┖ PlayerLVConfig 瀛楀吀
-        ClearConfigDictionary<PlayerLVConfig>();
-        // 娓呯┖ priorbundleConfig 瀛楀吀
-        ClearConfigDictionary<priorbundleConfig>();
-        // 娓呯┖ PriorLanguageConfig 瀛楀吀
-        ClearConfigDictionary<PriorLanguageConfig>();
-        // 娓呯┖ RichTextMsgReplaceConfig 瀛楀吀
-        ClearConfigDictionary<RichTextMsgReplaceConfig>();
-        // 娓呯┖ RuleConfig 瀛楀吀
-        ClearConfigDictionary<RuleConfig>();
-        // 娓呯┖ SkillConfig 瀛楀吀
-        ClearConfigDictionary<SkillConfig>();
-        // 娓呯┖ StoreConfig 瀛楀吀
-        ClearConfigDictionary<StoreConfig>();
-        // 娓呯┖ SuccessConfig 瀛楀吀
-        ClearConfigDictionary<SuccessConfig>();
-        // 娓呯┖ SysInfoConfig 瀛楀吀
-        ClearConfigDictionary<SysInfoConfig>();
-        // 娓呯┖ TitleStarUpConfig 瀛楀吀
-        ClearConfigDictionary<TitleStarUpConfig>();
-    }
-}
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using Cysharp.Threading.Tasks;
+using System.Reflection;
+using System.Linq;
+
+#if UNITY_EDITOR
+using UnityEditor;
+#endif
+
+public class ConfigManager : ManagerBase<ConfigManager>
+{
+    public bool isLoadFinished
+    {
+        get;
+        private set;
+    }
+
+    private float loadingProgress = 0f;
+
+    public override void Init()
+    {
+        base.Init();
+        InitConfigs();
+    }
+
+    public virtual async UniTask InitConfigs()
+    {
+        // 鍔犺浇閰嶇疆鏂囦欢
+        await LoadConfigs();
+    }
+
+    protected async UniTask LoadConfigs()
+    {
+        loadingProgress = 0f;
+        isLoadFinished = false;
+
+        // 鍔犺浇閰嶇疆鏂囦欢
+        HashSet<Type> configTypes = new HashSet<Type>() {
+            typeof(ADAwardConfig),
+            typeof(ChestsAwardConfig),
+            typeof(CTGConfig),
+            typeof(DamageNumConfig),
+            typeof(DirtyWordConfig),
+            typeof(DungeonConfig),
+            typeof(DungeonOpenTimeConfig),
+            typeof(FaceConfig),
+            typeof(FightPowerRatioConfig),
+            typeof(FirstChargeConfig),
+            typeof(GoldRushCampConfig),
+            typeof(GoldRushItemConfig),
+            typeof(GoldRushWorkerConfig),
+            typeof(HeroLineupHaloConfig),
+            typeof(HeroQualityLVConfig),
+            typeof(InvestConfig),
+            typeof(ItemConfig),
+            typeof(MainChapterConfig),
+            typeof(MainLevelConfig),
+            typeof(NPCConfig),
+            typeof(NPCExConfig),
+            typeof(NPCLineupConfig),
+            typeof(OrderInfoConfig),
+            typeof(PlayerAttrConfig),
+            typeof(PlayerFaceConfig),
+            typeof(PriorBundleConfig),
+            typeof(StoreConfig),
+            typeof(SuccessConfig),
+            typeof(SysInfoConfig),
+            typeof(TitleStarUpConfig),
+            typeof(TreasureSetConfig),
+            typeof(TreeLVConfig),
+            typeof(WindowSearchConfig),
+            typeof(XBGetItemConfig)
+        };
+
+#if UNITY_EDITOR
+        HashSet<Type> configHashSet = new HashSet<Type>();
+        if (System.IO.File.Exists(Application.dataPath + "/fastConfig.txt") && Launch.Instance.isOpenConfigTesting)
+        {
+            string[] strConfgsArr = System.IO.File.ReadAllLines(Application.dataPath + "/fastConfig.txt");
+            foreach (string str in strConfgsArr)
+            {
+                Type tpy = Type.GetType(str);
+                configHashSet.Add(tpy);
+            }
+        }
+        //  缂栬緫鍣ㄤ笅鍔犲叆 璇勪及鍔犺浇鏃跺父
+        foreach (var config in configHashSet)
+        {
+            if (!configTypes.Add(config))
+            {
+                Debug.LogWarning($"閰嶇疆 {config.Name} 宸茬粡瀛樺湪浜� configTypes 涓紝璺宠繃娣诲姞銆�");
+            }
+        }
+        List<string> fastName = new List<string>();
+#endif
+        int iterator = 0;
+        int totalConfigs = configTypes.Count;
+
+        // 閫愪釜鍔犺浇閰嶇疆骞舵洿鏂拌繘搴�
+        foreach (var configType in configTypes)
+        {
+            var sw = System.Diagnostics.Stopwatch.StartNew();
+            LoadConfigByType(configType);
+            sw.Stop();
+#if UNITY_EDITOR
+            if (sw.ElapsedMilliseconds >= 100)
+            {
+                Debug.LogError($"鍔犺浇閰嶇疆 {configType.Name} 鑰楁椂杈冮暱: {sw.ElapsedMilliseconds} ms");
+            }
+            else if (sw.ElapsedMilliseconds <= 5)
+            {
+                fastName.Add(configType.Name);
+            }
+            Debug.Log($"鍔犺浇閰嶇疆: {configType.Name} 鐢ㄦ椂: {sw.ElapsedMilliseconds} ms");
+#endif
+            loadingProgress = (float)(iterator++ + 1) / totalConfigs;
+        }
+#if UNITY_EDITOR
+        if (Launch.Instance.isOpenConfigTesting)
+        {
+            System.IO.File.WriteAllText(Application.dataPath + "/fastConfig.txt", string.Join("\n", fastName));
+
+            //鍔犺浇瀹屽悗鍗歌浇
+            foreach (var configType in configTypes)
+            {
+                var methodInfo = configType.GetMethod("ForceRelease", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.FlattenHierarchy);
+                if (methodInfo != null)
+                {
+                    methodInfo.Invoke(null, null);
+                }
+            }
+        }
+#endif
+
+        // 鍔犺浇瀹屾垚鍚庤缃甶sLoadFinished涓簍rue
+        loadingProgress = 1f;
+        isLoadFinished = true;
+    }
+
+    public void LoadConfigByType(Type configType)
+    {
+        string configName = configType.Name;
+        if (configName.EndsWith("Config"))
+        {
+            configName = configName.Substring(0, configName.Length - 6);
+        }
+        string[] texts = ResManager.Instance.LoadConfig(configName);
+        if (texts != null)
+        {
+            string[] lines = texts;
+            var methodInfo = configType.GetMethod("Init", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.FlattenHierarchy);
+            if (methodInfo != null)
+            {
+                methodInfo.Invoke(null, new object[] { lines });
+                // 璁剧疆鍒濆鍖栨爣蹇�
+                var isInitField = configType.GetField("isInit", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
+                if (isInitField != null)
+                {
+                    isInitField.SetValue(null, true);
+                }
+                Debug.Log($"鍔犺浇閰嶇疆: {configType.Name} 鎴愬姛");
+            }
+            else
+            {
+                Debug.LogError($"閰嶇疆绫� {configType.Name} 娌℃湁闈欐�両nit鏂规硶");
+            }
+        }
+        else
+        {
+            Debug.LogError($"鎵句笉鍒伴厤缃枃浠�: {configName}");
+        }
+    }
+
+    private async UniTask LoadConfig<T>() where T : class
+    {
+        string configName = typeof(T).Name;
+
+        string[] texts = ResManager.Instance.LoadConfig(configName);
+        if (texts != null)
+        {
+            string[] lines = texts;
+            var methodInfo = typeof(T).GetMethod("Init", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static);
+            if (methodInfo != null)
+            {
+                methodInfo.Invoke(null, lines);
+                // 璁剧疆鍒濆鍖栨爣蹇�
+                var isInitField = typeof(T).GetField("isInit", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
+                if (isInitField != null)
+                {
+                    isInitField.SetValue(null, true);
+                }
+                Debug.Log($"鍔犺浇閰嶇疆: {typeof(T).Name} 鎴愬姛");
+            }
+            else
+            {
+                Debug.LogError($"閰嶇疆绫� {typeof(T).Name} 娌℃湁闈欐�両nit鏂规硶");
+            }
+        }
+        else
+        {
+            Debug.LogError($"鎵句笉鍒伴厤缃枃浠�: {configName}");
+        }
+    }
+
+    public float GetLoadingProgress()
+    {
+        return loadingProgress;
+    }
+
+    private void ClearConfigDictionary<T>() where T : class
+    {
+        // 閲嶇疆 T 鍒濆鍖栫姸鎬�
+        var isInitField = typeof(T).GetField("isInit", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
+        if (isInitField != null)
+        {
+            isInitField.SetValue(null, false);
+        }
+    }
+
+    public override void Release()
+    {
+        // 娓呯┖ ADAwardConfig 瀛楀吀
+        ClearConfigDictionary<ADAwardConfig>();
+        // 娓呯┖ ChestsAwardConfig 瀛楀吀
+        ClearConfigDictionary<ChestsAwardConfig>();
+        // 娓呯┖ CTGConfig 瀛楀吀
+        ClearConfigDictionary<CTGConfig>();
+        // 娓呯┖ DamageNumConfig 瀛楀吀
+        ClearConfigDictionary<DamageNumConfig>();
+        // 娓呯┖ DirtyWordConfig 瀛楀吀
+        ClearConfigDictionary<DirtyWordConfig>();
+        // 娓呯┖ DungeonConfig 瀛楀吀
+        ClearConfigDictionary<DungeonConfig>();
+        // 娓呯┖ DungeonOpenTimeConfig 瀛楀吀
+        ClearConfigDictionary<DungeonOpenTimeConfig>();
+        // 娓呯┖ FaceConfig 瀛楀吀
+        ClearConfigDictionary<FaceConfig>();
+        // 娓呯┖ FightPowerRatioConfig 瀛楀吀
+        ClearConfigDictionary<FightPowerRatioConfig>();
+        // 娓呯┖ FirstChargeConfig 瀛楀吀
+        ClearConfigDictionary<FirstChargeConfig>();
+        // 娓呯┖ GoldRushCampConfig 瀛楀吀
+        ClearConfigDictionary<GoldRushCampConfig>();
+        // 娓呯┖ GoldRushItemConfig 瀛楀吀
+        ClearConfigDictionary<GoldRushItemConfig>();
+        // 娓呯┖ GoldRushWorkerConfig 瀛楀吀
+        ClearConfigDictionary<GoldRushWorkerConfig>();
+        // 娓呯┖ HeroLineupHaloConfig 瀛楀吀
+        ClearConfigDictionary<HeroLineupHaloConfig>();
+        // 娓呯┖ HeroQualityLVConfig 瀛楀吀
+        ClearConfigDictionary<HeroQualityLVConfig>();
+        // 娓呯┖ InvestConfig 瀛楀吀
+        ClearConfigDictionary<InvestConfig>();
+        // 娓呯┖ ItemConfig 瀛楀吀
+        ClearConfigDictionary<ItemConfig>();
+        // 娓呯┖ MainChapterConfig 瀛楀吀
+        ClearConfigDictionary<MainChapterConfig>();
+        // 娓呯┖ MainLevelConfig 瀛楀吀
+        ClearConfigDictionary<MainLevelConfig>();
+        // 娓呯┖ NPCConfig 瀛楀吀
+        ClearConfigDictionary<NPCConfig>();
+        // 娓呯┖ NPCExConfig 瀛楀吀
+        ClearConfigDictionary<NPCExConfig>();
+        // 娓呯┖ NPCLineupConfig 瀛楀吀
+        ClearConfigDictionary<NPCLineupConfig>();
+        // 娓呯┖ OrderInfoConfig 瀛楀吀
+        ClearConfigDictionary<OrderInfoConfig>();
+        // 娓呯┖ PlayerAttrConfig 瀛楀吀
+        ClearConfigDictionary<PlayerAttrConfig>();
+        // 娓呯┖ PlayerFaceConfig 瀛楀吀
+        ClearConfigDictionary<PlayerFaceConfig>();
+        // 娓呯┖ PriorBundleConfig 瀛楀吀
+        ClearConfigDictionary<PriorBundleConfig>();
+        // 娓呯┖ StoreConfig 瀛楀吀
+        ClearConfigDictionary<StoreConfig>();
+        // 娓呯┖ SuccessConfig 瀛楀吀
+        ClearConfigDictionary<SuccessConfig>();
+        // 娓呯┖ SysInfoConfig 瀛楀吀
+        ClearConfigDictionary<SysInfoConfig>();
+        // 娓呯┖ TitleStarUpConfig 瀛楀吀
+        ClearConfigDictionary<TitleStarUpConfig>();
+        // 娓呯┖ TreasureSetConfig 瀛楀吀
+        ClearConfigDictionary<TreasureSetConfig>();
+        // 娓呯┖ TreeLVConfig 瀛楀吀
+        ClearConfigDictionary<TreeLVConfig>();
+        // 娓呯┖ WindowSearchConfig 瀛楀吀
+        ClearConfigDictionary<WindowSearchConfig>();
+        // 娓呯┖ XBGetItemConfig 瀛楀吀
+        ClearConfigDictionary<XBGetItemConfig>();
+    }
+
+#if UNITY_EDITOR
+    [MenuItem("Tools/Config/鑷")]
+    public static void CheckAndGenerateFastConfig()
+    {
+        // 鑾峰彇 Editor Assembly
+        var editorAsm = System.AppDomain.CurrentDomain.GetAssemblies()
+            .FirstOrDefault(a => a.FullName.Contains("Editor"));
+
+        if (editorAsm == null)
+        {
+            Debug.LogError("[鑷] 鏈壘鍒� Editor Assembly锛屾棤娉曡嚜妫�銆�");
+            return;
+        }
+
+        // 鍙嶅皠鑾峰彇 ConfigGenerater 绫诲瀷
+        var configGeneraterType = editorAsm.GetType("ConfigGenerater");
+        if (configGeneraterType == null)
+        {
+            Debug.LogError("[鑷] 鏈壘鍒� ConfigGenerater 绫诲瀷銆�");
+            return;
+        }
+
+        // 璋冪敤 GetAllConfigClasses 闈欐�佹柟娉�
+        var getAllConfigClassesMethod = configGeneraterType.GetMethod("GetAllConfigClasses", BindingFlags.Public | BindingFlags.Static);
+        var allConfigClasses = getAllConfigClassesMethod?.Invoke(null, null) as List<string>;
+        if (allConfigClasses == null)
+        {
+            Debug.LogError("[鑷] 鑾峰彇鍏ㄩ儴閰嶇疆绫诲け璐ャ��");
+            return;
+        }
+
+        // 鑾峰彇 ExcludeClassList 瀛楁
+        var excludeField = configGeneraterType.GetField("ExcludeClassList", BindingFlags.Public | BindingFlags.Static);
+        var excludeClassList = excludeField?.GetValue(null) as List<string> ?? new List<string>();
+
+        // 鎺掗櫎涓嶉渶瑕佺殑绫�
+        var checkClasses = allConfigClasses.Where(c => !excludeClassList.Contains(c)).ToList();
+
+        List<string> fastName = new List<string>();
+
+        foreach (var className in checkClasses)
+        {
+            // 杩欓噷涔熻鐢� Editor Assembly 鑾峰彇绫诲瀷
+            var configType = editorAsm.GetType(className) ?? Type.GetType(className);
+            if (configType == null)
+            {
+                Debug.LogWarning($"[鑷] 鏈壘鍒扮被鍨�: {className}");
+                continue;
+            }
+
+            var sw = System.Diagnostics.Stopwatch.StartNew();
+
+            // 鍙嶅皠璋冪敤闈欐�両nit鏂规硶
+            string configName = configType.Name;
+            if (configName.EndsWith("Config"))
+                configName = configName.Substring(0, configName.Length - 6);
+
+            string[] texts = ResManager.Instance.LoadConfig(configName);
+            if (texts != null)
+            {
+                string[] lines = texts;
+                var methodInfo = configType.GetMethod("Init", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.FlattenHierarchy);
+                if (methodInfo != null)
+                {
+                    methodInfo.Invoke(null, new object[] { lines });
+                }
+            }
+
+            sw.Stop();
+
+            if (sw.ElapsedMilliseconds >= 100)
+            {
+                Debug.LogError($"[鑷] 鍔犺浇閰嶇疆 {configType.Name} 鑰楁椂杈冮暱: {sw.ElapsedMilliseconds} ms");
+            }
+            else if (sw.ElapsedMilliseconds <= 5)
+            {
+                fastName.Add(configType.Name);
+            }
+            Debug.Log($"[鑷] 鍔犺浇閰嶇疆: {configType.Name} 鐢ㄦ椂: {sw.ElapsedMilliseconds} ms");
+        }
+
+        // 閲婃斁鎵�鏈夊凡鍔犺浇鐨勯厤缃�
+        foreach (var className in checkClasses)
+        {
+            var configType = editorAsm.GetType(className) ?? Type.GetType(className);
+            if (configType == null) continue;
+            var methodInfo = configType.GetMethod("ForceRelease", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.FlattenHierarchy);
+            if (methodInfo != null)
+            {
+                methodInfo.Invoke(null, null);
+            }
+        }
+
+        System.IO.File.WriteAllText(Application.dataPath + "/fastConfig.txt", string.Join("\n", fastName));
+        Debug.Log($"[鑷] fastConfig.txt 鐢熸垚瀹屾瘯锛屽揩閫熻〃鏈夛細{string.Join(", ", fastName)}");
+    }
+#endif
+}

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