From 4aa42068c8ff54eff894d73a439483663f4ec811 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期四, 04 九月 2025 17:20:49 +0800
Subject: [PATCH] 125 【战斗】战斗系统 网络包isDistribute字段删除 战斗重新开始报错修复

---
 Main/System/Battle/BattleObject/BattleObjMgr.cs |    6 +++---
 Main/Core/NetworkPackage/GameNetPackBasic.cs    |    3 ---
 2 files changed, 3 insertions(+), 6 deletions(-)

diff --git a/Main/Core/NetworkPackage/GameNetPackBasic.cs b/Main/Core/NetworkPackage/GameNetPackBasic.cs
index ce993e8..b758eee 100644
--- a/Main/Core/NetworkPackage/GameNetPackBasic.cs
+++ b/Main/Core/NetworkPackage/GameNetPackBasic.cs
@@ -21,9 +21,6 @@
         packUID = AutoIncreaseUID++;
     }
 
-    public bool isDistribute = false;
-
-
     public ServerType socketType = ServerType.Main; //榛樿涓斿敮涓�
 
     /** 鍗忚鍙� */
diff --git a/Main/System/Battle/BattleObject/BattleObjMgr.cs b/Main/System/Battle/BattleObject/BattleObjMgr.cs
index 833e788..d9136c2 100644
--- a/Main/System/Battle/BattleObject/BattleObjMgr.cs
+++ b/Main/System/Battle/BattleObject/BattleObjMgr.cs
@@ -129,11 +129,11 @@
         foreach (var item in campDict)
         {
             BattleObject battleObj = item.Value;
-            var objId = item.Key;
+            var positionNum = item.Key;
             if (battleObj != null)
             {
-                allBattleObjDict.Remove(objId);
-                BattleObjectFactory.DestroyBattleObject(objId, battleObj);
+                allBattleObjDict.Remove(battleObj.ObjID);
+                BattleObjectFactory.DestroyBattleObject(battleObj.ObjID, battleObj);
             }
         }
         campDict.Clear();

--
Gitblit v1.8.0