From 4b25281b33f386b8c86b32340b684ae34402f7e5 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 09 十月 2025 15:45:43 +0800
Subject: [PATCH] 257 子 【配套功能】新手引导 / 【常规】引导
---
Main/Component/UI/Decorate/Graph/CircleHollowImage.cs | 14 +++++++-------
1 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/Main/Component/UI/Decorate/Graph/CircleHollowImage.cs b/Main/Component/UI/Decorate/Graph/CircleHollowImage.cs
index d8174f3..f2e1b7f 100644
--- a/Main/Component/UI/Decorate/Graph/CircleHollowImage.cs
+++ b/Main/Component/UI/Decorate/Graph/CircleHollowImage.cs
@@ -22,7 +22,7 @@
[SerializeField]
Vector2 m_HollowArea=new Vector2(50,50);
- public Vector2 hollowArea {
+ public Vector2 cell {
get { return m_HollowArea; }
set {
m_HollowArea = value;
@@ -40,8 +40,8 @@
private Image m_Image;
public Image image { get { return m_Image ?? (m_Image = this.AddMissingComponent<Image>()); } }
- private List<Vector3> innerVertices;
- private List<Vector3> outterVertices;
+ protected List<Vector3> innerVertices;
+ protected List<Vector3> outterVertices;
protected override void Awake() {
innerVertices = new List<Vector3>();
@@ -60,8 +60,8 @@
var height = image.rectTransform.rect.height;
var outerArea = new Vector2(0.5f * width,0.5f * height);
- var realCenter = new Vector2(Mathf.Clamp(center.x,-width * 0.5f + hollowArea.x,width * 0.5f - hollowArea.x),
- Mathf.Clamp(center.y,-height * 0.5f + hollowArea.y,height * 0.5f - hollowArea.y));
+ var realCenter = new Vector2(Mathf.Clamp(center.x,-width * 0.5f + cell.x,width * 0.5f - cell.x),
+ Mathf.Clamp(center.y,-height * 0.5f + cell.y,height * 0.5f - cell.y));
var uv = image.overrideSprite != null ? DataUtility.GetOuterUV(image.overrideSprite) : Vector4.zero;
@@ -84,7 +84,7 @@
var sinA = Mathf.Sin(degree);
degree = degree - degreeDelta;
- position = new Vector3(realCenter.x + cosA * hollowArea.x,realCenter.y + sinA * hollowArea.y);
+ position = new Vector3(realCenter.x + cosA * cell.x,realCenter.y + sinA * cell.y);
uv0 = new Vector2(position.x * uvScaleX + uvCenterX,position.y * uvScaleY + uvCenterY);
uiVertex = UIUtility.PackageUIVertex(position,uv0,image.color);
vh.AddVert(uiVertex);
@@ -118,7 +118,7 @@
return Contains(local,outterVertices,innerVertices);
}
- private bool Contains(Vector2 p,List<Vector3> outterVertices,List<Vector3> innerVertices) {
+ protected bool Contains(Vector2 p,List<Vector3> outterVertices,List<Vector3> innerVertices) {
var crossNumber = 0;
crossNumber += UIUtility.RayCrossingCount(p,innerVertices);
crossNumber += UIUtility.RayCrossingCount(p,outterVertices);
--
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