From 4fde46699701b1a8b74b4dab516624852b24a86d Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期一, 23 六月 2025 14:24:50 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.1.20:10010/r/Project_SG_scripts

---
 Main/System/GeneralConfig/GeneralDefine.cs | 1368 +++++++++++++++++++++++++++++-----------------------------
 1 files changed, 684 insertions(+), 684 deletions(-)

diff --git a/Main/System/GeneralConfig/GeneralDefine.cs b/Main/System/GeneralConfig/GeneralDefine.cs
index fe7b8c9..5051e0d 100644
--- a/Main/System/GeneralConfig/GeneralDefine.cs
+++ b/Main/System/GeneralConfig/GeneralDefine.cs
@@ -246,727 +246,727 @@
     {
         try
         {
-            equipStarUpAmendFactor = GetIntArray("EquipStarRate")[0];
-            equipStarDownAmendFactor = GetIntArray("EquipStarRate")[1];
+            // equipStarUpAmendFactor = GetIntArray("EquipStarRate")[0];
+            // equipStarDownAmendFactor = GetIntArray("EquipStarRate")[1];
 
-            normalEquipStarUpgradeRateFloor = GetIntArray("EquipStarRate", 2)[0];
-            normalEquipStarUpgradeRateCeiling = GetIntArray("EquipStarRate", 2)[1];
+            // normalEquipStarUpgradeRateFloor = GetIntArray("EquipStarRate", 2)[0];
+            // normalEquipStarUpgradeRateCeiling = GetIntArray("EquipStarRate", 2)[1];
 
-            suitEquipStarUpgradeRateFloor = GetIntArray("EquipStarRate", 3)[0];
-            suitEquipStarUpgradeRateCeiling = GetIntArray("EquipStarRate", 3)[1];
+            // suitEquipStarUpgradeRateFloor = GetIntArray("EquipStarRate", 3)[0];
+            // suitEquipStarUpgradeRateCeiling = GetIntArray("EquipStarRate", 3)[1];
 
-            BlueEquipJumpLevel = GetInt("BlueEquipJumpLevel");
-            initDepotGridCount = GetInt("InitDepotCellCount");
-            maxDepotGridCount = GetInt("MaxDepotCellCount");
-            initBagGridCount = GetInt("InitBagCellCount");
-            maxBagGridCount = GetInt("MaxBagCellCount");
-            maxXBGridCount = GetInt("TreasureSet", 3);
+            // BlueEquipJumpLevel = GetInt("BlueEquipJumpLevel");
+            // initDepotGridCount = GetInt("InitDepotCellCount");
+            // maxDepotGridCount = GetInt("MaxDepotCellCount");
+            // initBagGridCount = GetInt("InitBagCellCount");
+            // maxBagGridCount = GetInt("MaxBagCellCount");
+            // maxXBGridCount = GetInt("TreasureSet", 3);
 
-            CompareEquipPlaces = GetIntArray("EquipUpType");
-            playerMaxLevel = GetInt("PlayerMaxLV");
-            kylinHomeCollectItems = GetIntArray("KirinNpc", 2);
-            dailyQuestOpenTime = GetTimeArray("ActionTime", 1);
-            flyBootItemId = GetInt("TransportPay");
-            flyBootItemMoney = GetInt("TransportPay", 2);
-            teamReadyTime = GetInt("TeamReadyTime");
-            playerNameLength = GetInt("RoleNameLength");
-            elderGodAreaAngerTotal = GetInt("AngryAdd", 4);
-            petRandomSpeak = GetFloat("PetRandomSpeak");
-            guardDungeonCageNPCID = GetInt("GuardFBCageNPCID");
-            guardBubbleInterval = GetFloat("GuardFBCageNPCID", 3);
-            autoRideHorse = GetFloat("AutoRideHorseTime") * Constants.F_DELTA;
-            moneyDisplayIds = ConfigParse.GetDic<int, int>(GetInputString("MoneyDisplayModel", 1));
-            expDisplayId = GetInt("MoneyDisplayModel", 2);
-            openJobs = GetIntArray("OpenJob");
-            xpGuideDelay = GetFloat("GuideConfig");
-            xpGuideDuration = GetFloat("GuideConfig", 2);
-            ResetComAtkTime = GetFloat("AtkWaitingTime");
-            autoOnHookMap = new List<int>(GetIntArray("AutoOnHookMap"));
-            GuardianPickUpID = new List<int>(GetIntArray("GuardianPickUpID"));
-            ArenaSetList = new List<int>(GetIntArray("ArenaSet"));
-            RotateSpeed = GetInt("RoleTurnedAngle");
-            CloseNpcDist = GetFloat("ConversationDistanc", 2);
-            FarawayNpcDist = GetFloat("ConversationDistanc");
-            SpecialNpcIDs = new List<int>(GetIntArray("SpecialCollectNpcs", 1));
-            PetDanceInterval = GetInt("PetDanceInterval") * Constants.F_GAMMA;
-            FuncNpcDanceInterval = GetInt("PetDanceInterval", 2) * Constants.F_GAMMA;
-            ruinsTranscriptMapId = GetInt("SpRewardMapID");
-            EarlierGetTreasure = new List<int>(GetIntArray("EarlierGetTreasure"));
-            BossSound = GetInt("BossSound");
-            PlayBossHurtInterval = GetFloat("BossSound", 2);
-            var jobHeadPortraitConfig1 = FuncConfigConfig.Get("Job1Head");
-            jobHeadPortrait[1] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig1.Numerical1);
-            otherjobHeadPortrait[1] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig1.Numerical2);
+            // CompareEquipPlaces = GetIntArray("EquipUpType");
+            // playerMaxLevel = GetInt("PlayerMaxLV");
+            // kylinHomeCollectItems = GetIntArray("KirinNpc", 2);
+            // dailyQuestOpenTime = GetTimeArray("ActionTime", 1);
+            // flyBootItemId = GetInt("TransportPay");
+            // flyBootItemMoney = GetInt("TransportPay", 2);
+            // teamReadyTime = GetInt("TeamReadyTime");
+            // playerNameLength = GetInt("RoleNameLength");
+            // elderGodAreaAngerTotal = GetInt("AngryAdd", 4);
+            // petRandomSpeak = GetFloat("PetRandomSpeak");
+            // guardDungeonCageNPCID = GetInt("GuardFBCageNPCID");
+            // guardBubbleInterval = GetFloat("GuardFBCageNPCID", 3);
+            // autoRideHorse = GetFloat("AutoRideHorseTime") * Constants.F_DELTA;
+            // moneyDisplayIds = ConfigParse.GetDic<int, int>(GetInputString("MoneyDisplayModel", 1));
+            // expDisplayId = GetInt("MoneyDisplayModel", 2);
+            // openJobs = GetIntArray("OpenJob");
+            // xpGuideDelay = GetFloat("GuideConfig");
+            // xpGuideDuration = GetFloat("GuideConfig", 2);
+            // ResetComAtkTime = GetFloat("AtkWaitingTime");
+            // autoOnHookMap = new List<int>(GetIntArray("AutoOnHookMap"));
+            // GuardianPickUpID = new List<int>(GetIntArray("GuardianPickUpID"));
+            // ArenaSetList = new List<int>(GetIntArray("ArenaSet"));
+            // RotateSpeed = GetInt("RoleTurnedAngle");
+            // CloseNpcDist = GetFloat("ConversationDistanc", 2);
+            // FarawayNpcDist = GetFloat("ConversationDistanc");
+            // SpecialNpcIDs = new List<int>(GetIntArray("SpecialCollectNpcs", 1));
+            // PetDanceInterval = GetInt("PetDanceInterval") * Constants.F_GAMMA;
+            // FuncNpcDanceInterval = GetInt("PetDanceInterval", 2) * Constants.F_GAMMA;
+            // ruinsTranscriptMapId = GetInt("SpRewardMapID");
+            // EarlierGetTreasure = new List<int>(GetIntArray("EarlierGetTreasure"));
+            // BossSound = GetInt("BossSound");
+            // PlayBossHurtInterval = GetFloat("BossSound", 2);
+            // var jobHeadPortraitConfig1 = FuncConfigConfig.Get("Job1Head");
+            // jobHeadPortrait[1] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig1.Numerical1);
+            // otherjobHeadPortrait[1] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig1.Numerical2);
 
-            var jobHeadPortraitConfig2 = FuncConfigConfig.Get("Job2Head");
-            jobHeadPortrait[2] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig2.Numerical1);
-            otherjobHeadPortrait[2] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig2.Numerical2);
+            // var jobHeadPortraitConfig2 = FuncConfigConfig.Get("Job2Head");
+            // jobHeadPortrait[2] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig2.Numerical1);
+            // otherjobHeadPortrait[2] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig2.Numerical2);
 
-            var jobHeadPortraitConfig3 = FuncConfigConfig.Get("Job3Head");
-            jobHeadPortrait[3] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig3.Numerical1);
-            otherjobHeadPortrait[3] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig3.Numerical2);
+            // var jobHeadPortraitConfig3 = FuncConfigConfig.Get("Job3Head");
+            // jobHeadPortrait[3] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig3.Numerical1);
+            // otherjobHeadPortrait[3] = ConfigParse.GetDic<int, string>(jobHeadPortraitConfig3.Numerical2);
 
-            bossWearyValues = ConfigParse.GetDic<int, int>(GetInputString("KillBossCntLimit", 2));
-            wingEquipLimits = ConfigParse.GetDic<int, int>(GetInputString("WingRealmLimit", 1));
-            int i = 0;
-            int[] equipPlaces = GetIntArray("EquipArea", 1);
-            string[] equipPlacesNames = GetStringArray("EquipArea", 2);
-            equipPlaceNameDict = new Dictionary<int, string>();
-            for (i = 0; i < equipPlaces.Length; i++)
-            {
-                if (!equipPlaceNameDict.ContainsKey(equipPlaces[i]))
-                {
-                    equipPlaceNameDict.Add(equipPlaces[i], equipPlacesNames[i]);
-                }
-                else
-                {
-                    Debug.LogError("EquipArea : 瑁呭浣嶇疆閲嶅");
-                }
-            }
-            var _trailBossJson = LitJson.JsonMapper.ToObject(GetInputString("MuneKadoTrialBossHead", 1));
-            trailBossHeadIcons = new Dictionary<int, string>();
-            foreach (var _key in _trailBossJson.Keys)
-            {
-                var _npcId = int.Parse(_key);
-                if (!trailBossHeadIcons.ContainsKey(_npcId))
-                {
-                    trailBossHeadIcons.Add(_npcId, _trailBossJson[_key].ToString());
-                }
-            }
-            FuncConfigConfig HorseTrainConfig = FuncConfigConfig.Get("HorseTrain");
-            HorseTrainIDList = LitJson.JsonMapper.ToObject<int[]>(HorseTrainConfig.Numerical1);
-            FuncConfigConfig PetTrainConfig = FuncConfigConfig.Get("PetUpItem");
-            PetTrainIDList = LitJson.JsonMapper.ToObject<int[]>(PetTrainConfig.Numerical3);
-            FuncConfigConfig LingQiTrainConfig = FuncConfigConfig.Get("HorseTrain");
-            var LingQiTrainJson = LitJson.JsonMapper.ToObject(GetInputString("LingQiTrain", 1));
-            LingQiTrainIDList = new Dictionary<int, List<int>>();
-            foreach (var key in LingQiTrainJson.Keys)
-            {
-                int attrId = int.Parse(key);
-                var skillIds = LingQiTrainJson[key];
-                foreach (var skillId in skillIds)
-                {
-                    int id = int.Parse(skillId.ToString());
-                    if (!LingQiTrainIDList.ContainsKey(attrId))
-                    {
-                        List<int> list = new List<int>();
-                        list.Add(id);
-                        LingQiTrainIDList.Add(attrId, list);
-                    }
-                    else
-                    {
-                        LingQiTrainIDList[attrId].Add(id);
-                    }
-                }
-
-            }
-
-            var skillPlusAttrIDJson = LitJson.JsonMapper.ToObject(GetInputString("SkillPlusAttrID", 2));
-            skillAttrIDDict = new Dictionary<int, List<int>>();
-            foreach (var key in skillPlusAttrIDJson.Keys)
-            {
-                int attrId = int.Parse(key);
-                var skillIds = skillPlusAttrIDJson[key];
-                foreach (var skillId in skillIds)
-                {
-                    int id = int.Parse(skillId.ToString());
-                    if (!skillAttrIDDict.ContainsKey(id))
-                    {
-                        List<int> list = new List<int>();
-                        list.Add(attrId);
-                        skillAttrIDDict.Add(id, list);
-                    }
-                    else
-                    {
-                        skillAttrIDDict[id].Add(attrId);
-                    }
-                }
-
-            }
-            
-            var BossAssistAwardJson = LitJson.JsonMapper.ToObject(GetInputString("AssistAward", 1));
-            BossAssistAward = new Dictionary<int, List<int>>();
-            foreach (var key in BossAssistAwardJson.Keys)
-            {
-                int bossID = int.Parse(key);
-                var awards = BossAssistAwardJson[key];
-                if (!BossAssistAward.ContainsKey(bossID))
-                {
-                    BossAssistAward[bossID] = new List<int>();
-                }
-                foreach (var award in awards)
-                {
-                    BossAssistAward[bossID].Add(int.Parse(award.ToString()));
-                }
-
-            }
-
-            var FBAssistAwardJson = LitJson.JsonMapper.ToObject(GetInputString("AssistAward", 2));
-            FBAssistAward = new Dictionary<int, List<int>>();
-            foreach (var key in FBAssistAwardJson.Keys)
-            {
-                int mapID = int.Parse(key);
-                var awards = FBAssistAwardJson[key];
-                if (!FBAssistAward.ContainsKey(mapID))
-                {
-                    FBAssistAward[mapID] = new List<int>();
-                }
-                foreach (var award in awards)
-                {
-                    FBAssistAward[mapID].Add(int.Parse(award.ToString()));
-                }
-
-            }
-
-            var _godWeaponJson = LitJson.JsonMapper.ToObject(GetInputString("GodModel", 1));
-            godWeaponMobs = new Dictionary<int, string>();
-            foreach (var _key in _godWeaponJson.Keys)
-            {
-                var _godWeaponType = int.Parse(_key);
-                if (!godWeaponMobs.ContainsKey(_godWeaponType))
-                {
-                    godWeaponMobs.Add(_godWeaponType, _godWeaponJson[_key].ToString());
-                }
-            }
-
-            audioScaleWhenFullScreenOn = GetFloat("AudioSound");
-
-            iceCrystalMonsterScores = ConfigParse.GetDic<int, int>(GetInputString("IceLodeNeedPoint", 2));
-
-            NoXpDungeons = new List<int>(GetIntArray("XpNoUseDungeon"));
-            RandomJobs = new List<int>(GetIntArray("RandomJob"));
-            elderGodTalkingTime = GetInt("ElderGodTalkingTime");
-            elderGodBigBoss = GetInt("ElderGodBigBoss");
-            PassiveSkillShow = new List<int>(GetIntArray("PassiveSkillShow"));
-
-            FuncConfigConfig func = FuncConfigConfig.Get("NpcPosOffset");
-            LitJson.JsonData _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            foreach (var _key in _data.Keys)
-            {
-                int _npcID = int.Parse(_key);
-                double[] _pos = new double[2];
-                _pos[0] = (double)_data[_key][0];
-                _pos[1] = (double)_data[_key][1];
-                NpcPosOffset.Add(_npcID, new Vector3((float)_pos[0], 0, (float)_pos[1]));
-            }
-            //checkShowSwitchAccount
-            var showSwitchAccount = FuncConfigConfig.Get("ShowSwitchAccount");
-            LitJson.JsonData itemShowSwitchAccount = LitJson.JsonMapper.ToObject(showSwitchAccount.Numerical1);
-            checkShowSwitchAccount = new List<string>();
-            foreach(var item in itemShowSwitchAccount)
-            {
-                checkShowSwitchAccount.Add(item.ToString());
-            }
-
-            var putInItemPack = FuncConfigConfig.Get("PutInItemPack");
-            LitJson.JsonData itemPutInData = LitJson.JsonMapper.ToObject(putInItemPack.Numerical1);
-            itemPutInPackDict = new Dictionary<int, List<int>>();
-            foreach (var _key in itemPutInData.Keys)
-            {
-                var itemTypeData = itemPutInData[_key];
-                int packType = int.Parse(_key);
-                List<int> itemTypes = new List<int>();
-                itemPutInPackDict.Add(packType, itemTypes);
-                if (itemTypeData.IsArray)
-                {
-                    for (i = 0; i < itemTypeData.Count; i++)
-                    {
-                        int itemType = int.Parse(itemTypeData[i].ToString());
-                        itemTypes.Add(itemType);
-                    }
-                }
-            }
-
-            //鎷惧彇璐甸噸鐗╁搧
-            FuncConfigConfig importantItemType = FuncConfigConfig.Get("AutoBuyDrug");
-            ImportantItemType = LitJson.JsonMapper.ToObject<int[]>(importantItemType.Numerical2);
-            ImportantItemID = LitJson.JsonMapper.ToObject<int[]>(importantItemType.Numerical3);
-
-            FuncConfigConfig nxxdImg = FuncConfigConfig.Get("NXXDPicture");
-            LitJson.JsonData nxxdData = LitJson.JsonMapper.ToObject(nxxdImg.Numerical1);
-            multipleRealmImgDict = new Dictionary<int, string>();
-            if (nxxdData.IsArray)
-            {
-                for (i = 0; i < nxxdData.Count; i++)
-                {
-                    if (nxxdData[i].IsArray)
-                    {
-                        multipleRealmImgDict.Add(int.Parse(nxxdData[i][0].ToString()), nxxdData[i][1].ToString());
-                    }
-                }
-            }
-
-            bossShuntMaps = new List<int>(GetIntArray("BossShunt"));
-            bossShuntDays = GetInt("BossShunt", 3);
-
-            itemDropEffect.Clear();
-            func = FuncConfigConfig.Get("ItemEquipmentEffect");
-            _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            List<string> _keys = new List<string>(_data.Keys);
-            for (i = 0; i < _keys.Count; ++i)
-            {
-                int[] _props = new int[3];
-                for (int j = 0; j < 3; ++j)
-                {
-                    _props[j] = (int)_data[_keys[i]][j];
-                }
-                itemDropEffect[int.Parse(_keys[i])] = _props;
-            }
-
-            xllyDropEffect.Clear();
-            _data = LitJson.JsonMapper.ToObject(func.Numerical2);
-            _keys.Clear();
-            _keys.AddRange(_data.Keys);
-            for (i = 0; i < _keys.Count; ++i)
-            {
-                int[] _props = new int[3];
-                for (int j = 0; j < 3; ++j)
-                {
-                    _props[j] = (int)_data[_keys[i]][j];
-                }
-                xllyDropEffect[int.Parse(_keys[i])] = _props;
-            }
-
-            xqryDropEffect.Clear();
-            _data = LitJson.JsonMapper.ToObject(func.Numerical3);
-            _keys.Clear();
-            _keys.AddRange(_data.Keys);
-            for (i = 0; i < _keys.Count; ++i)
-            {
-                int[] _props = new int[3];
-                for (int j = 0; j < 3; ++j)
-                {
-                    _props[j] = (int)_data[_keys[i]][j];
-                }
-                xqryDropEffect[int.Parse(_keys[i])] = _props;
-            }
-
-            dropEffectQuality.Clear();
-            func = FuncConfigConfig.Get("IeemEquipmentEffectQuality");
-            _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            _keys.Clear();
-            _keys.AddRange(_data.Keys);
-            for (i = 0; i < _keys.Count; ++i)
-            {
-                dropEffectQuality[int.Parse(_keys[i])] = (int)_data[_keys[i]];
-            }
-
-            customDropEffect.Clear();
-            func = FuncConfigConfig.Get("ItemEquipmentEffectItem");
-            _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            _keys.Clear();
-            _keys.AddRange(_data.Keys);
-            int[] _tmp = null;
-            List<int[]> _content = null;
-            for (i = 0; i < _keys.Count; ++i)
-            {
-                _content = new List<int[]>();
-                foreach (LitJson.JsonData _values in _data[_keys[i]])
-                {
-                    if (_values.IsArray)
-                    {
-                        _tmp = new int[2];
-                        _tmp[0] = (int)_values[0];
-                        _tmp[1] = (int)_values[1];
-                    }
-                    else
-                    {
-                        _tmp = new int[1];
-                        _tmp[0] = (int)_values;
-                    }
-                    _content.Add(_tmp);
-                }
-                customDropEffect.Add(int.Parse(_keys[i]), _content);
-            }
-
-            BuffToHitEffect.Clear();
-            func = FuncConfigConfig.Get("BuffToHitEffect");
-            if (!string.IsNullOrEmpty(func.Numerical1) && !string.IsNullOrEmpty(func.Numerical2))
-            {
-                string[] _buffs = func.Numerical1.Split('|');
-                string[] _effects = func.Numerical2.Split('|');
-                for (i = 0; i < _buffs.Length; ++i)
-                {
-                    BuffToHitEffect[int.Parse(_buffs[i])] = int.Parse(_effects[i]);
-                }
-            }
-
-            demonJarHintLevelLimit = GetInt("DemonJarFirstRemin");
-            demonJarHintLineId = GetInt("DemonJarFirstRemin", 2);
-            skillPanelUnLock = GetInt("SkillPanelUnlock");
-            dailyQuestRedpointLevelLimit = GetInt("DailyQuestRedPoint");
-            lowHpRemind = GetInt("LowHpRemind");
-            autoBuyItemIds = GetIntArray("BuyItemPrice", 1);
-            autoBuyItemPrices = GetIntArray("BuyItemPrice", 2);
-            neutralMaps.AddRange(GetIntArray("MapLine", 4));
-            neutralBossMaps.AddRange(GetIntArray("BossListMapID"));
-
-            var _propertyIconCfg = FuncConfigConfig.Get("PropertyIcon");
-            var _propertyIconJson = LitJson.JsonMapper.ToObject(_propertyIconCfg.Numerical1);
-            foreach (var _key in _propertyIconJson.Keys)
-            {
-                var _property = int.Parse(_key);
-                propertyIconDict.Add(_property, _propertyIconJson[_key].ToString());
-            }
-
-            munekadolockLimit = GetInt("MunekadoLockLimit");
-            demonJarRedPoint = GetInt("DemonJarRedPoint");
-            LoadLV = GetInputString("LoadLV");
-
-            mainWinSkillResetTime = GetFloat("AutomaticSwitch");
-            heroDialogueOffset = GetInputString("NpcHalfLength", 1).Vector3Parse();
-            heroDialogueRotation = GetInputString("NpcHalfLength", 2).Vector3Parse();
-            heroDialogueScale = GetFloat("NpcHalfLength", 3);
-
-            var ancientConfig = FuncConfigConfig.Get("ElderBattleTarget");
-            ancientGrandTotalAchievements = new List<int>();
-            ancientGrandTotalAchievements.AddRange(ConfigParse.GetMultipleStr<int>(ancientConfig.Numerical1));
-            ancientContinueKillAchievements = new List<int>();
-            ancientContinueKillAchievements.AddRange(ConfigParse.GetMultipleStr<int>(ancientConfig.Numerical2));
-
-            trialDungeonGroupChallengeTipLv = GetInt("SingleIntoFB");
-            prayerRedpointLimitLv = GetInt("PrayRedPoint");
-            demonJarLevelLimit = GetInt("DemonJarLevelLimit");
-            maxItemDropEffectCount = GetInt("ItemMaskEffect");
-
-            specialGuide41Mission = GetInt("SpecialGuide41", 1);
-            specialGuide41Achievement = GetInt("SpecialGuide41", 2);
-
-            supremeRechargeVipLv = GetInt("SupremeCTGVipLimit", 1);
-
-            rechargeRedpointLv = GetInt("FirstPayRedPoint", 1);
-            rechargeRedpointMinLv = GetInt("FirstPayRedPoint", 2);
-            runeTowerSweepBuyTimes = GetInt("RuneTowerSweepBuy");
-            runeTowerSweepBuyPrice = GetInt("RuneTowerSweepBuy", 2);
-            teamMatchingTimeOut = GetInt("TeamMatchingTimeOut");
-            inGameDownLoadLevelCheckPoints = new List<int>(GetIntArray("InGameDownLoad"));
-            inGameDownLoadTaskCheckPoints = new List<int>(GetIntArray("InGameDownLoad", 2));
-            inGameDownLoadHighLevel = GetInt("InGameDownLoad", 3);
-
-            worldBossNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 1));
-            bossHomeNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 2));
-            elderGodNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 3));
-            demonJarNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 4));
-            dogzNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 5));
-
-            if (ModeDefaultConfig == null)
-            {
-                func = FuncConfigConfig.Get("ModeDefault");
-
-                string[] _funcNpc = func.Numerical1.Split('|');
-                string[] _fightNpc = func.Numerical2.Split('|');
-                string[] _pet = func.Numerical3.Split('|');
-                string[] _horse = func.Numerical4.Split('|');
-
-                ModeDefaultConfig = new string[4][];
-                ModeDefaultConfig[0] = _funcNpc;
-                ModeDefaultConfig[1] = _fightNpc;
-                ModeDefaultConfig[2] = _pet;
-                ModeDefaultConfig[3] = _horse;
-            }
-
-            if (RealmGroup == null)
-            {
-                func = FuncConfigConfig.Get("RealmGroup");
-                string[] _group = func.Numerical1.Split('|');
-                RealmGroup = new int[_group.Length];
-                for (int j = 0; j < _group.Length; ++j)
-                {
-                    int.TryParse(_group[j], out RealmGroup[j]);
-                }
-            }
-
-            func = FuncConfigConfig.Get("PrefightAtkRange");
-            PrefightAtkRange = float.Parse(func.Numerical1);
-            inGameDownLoadHighestLevelPoint = GetInt("DownReward", 2);
-
-            dungeonCanUseMoneyIds = new List<int>(GetIntArray("FBEnterTickeyAuto", 1));
-            dungeonRebornClientTimes = ConfigParse.GetDic<int, int>(GetInputString("DuplicatesRebornTime", 2));
-            dogzBoxLimit = GetInt("DogzBoxLimit");
-
-            fairyGrabBossMapLines = ConfigParse.GetDic<int, int>(GetInputString("MapLine", 2));
-            var grabBossMaps = fairyGrabBossMapLines.Keys.ToList();
-            foreach (var _key in grabBossMaps)
-            {
-                fairyGrabBossMapLines[_key] = fairyGrabBossMapLines[_key] - 1;
-            }
-
-            if (DropItemEffectMapID == null)
-            {
-                DropItemEffectMapID = new Dictionary<int, List<int>>();
-            }
-            DropItemEffectMapID.Clear();
-            func = FuncConfigConfig.Get("DropItemEffectMapID");
-            _data = LitJson.JsonMapper.ToObject(func.Numerical1);
-            int _itemID;
-            _keys.Clear();
-            _keys.AddRange(_data.Keys);
-            for (int j = 0; j < _keys.Count; ++j)
-            {
-                if (int.TryParse(_keys[j].ToString(), out _itemID))
-                {
-                    if (!DropItemEffectMapID.ContainsKey(_itemID))
-                    {
-                        DropItemEffectMapID.Add(_itemID, new List<int>());
-                    }
-                    var _jsonMapIDs = _data[_keys[j]];
-                    foreach (var _jsonMapID in _jsonMapIDs)
-                    {
-                        var _mapID = ((LitJson.IJsonWrapper)_jsonMapID).GetInt();
-                        if (!DropItemEffectMapID[_itemID].Contains(_mapID))
-                        {
-                            DropItemEffectMapID[_itemID].Add(_mapID);
-                        }
-                    }
-                }
-            }
-
-            int[] mapIDs = GetIntArray("RebornAutoFightDungeon");
-            RebornAutoFightMapID = new List<int>(mapIDs);
-
-            teamWorldCall = GetInputString("TeamWorldCall");
-            teamWorldCallInviteCount = GetInt("TeamWorldCall", 2);
-
-            var ancientKingAwradConfig = FuncConfigConfig.Get("ElderBattlefieldTopAward");
-            if (ancientKingAwradConfig != null)
-            {
-                var itemArray = LitJson.JsonMapper.ToObject<int[][]>(ancientKingAwradConfig.Numerical1);
-                for (int k = 0; k < itemArray.Length; k++)
-                {
-                    // ancientKingAwards.Add(new Item()
-                    // {
-                    //     id = itemArray[k][0],
-                    //     count = itemArray[k][1],
-                    // });
-                }
-            }
-
-            func = FuncConfigConfig.Get("QualityEffectConfig");
-            lowQualityEffectCount = int.Parse(func.Numerical1);
-            medQualityEffectCount = int.Parse(func.Numerical2);
-            highQualityEffectCount = int.Parse(func.Numerical3);
-
-            func = FuncConfigConfig.Get("QualityPetCountConfig");
-            lowQualityPetCount = int.Parse(func.Numerical1);
-            medQualityPetCount = int.Parse(func.Numerical2);
-            highQualityPetCount = int.Parse(func.Numerical3);
-
-            func = FuncConfigConfig.Get("QualityGuardCountConfig");
-            lowQualityGuardCount = int.Parse(func.Numerical1);
-            medQualityGuardCount = int.Parse(func.Numerical2);
-            highQualityGuardCount = int.Parse(func.Numerical3);
-
-            func = FuncConfigConfig.Get("QualityPetEffectCount");
-            lowQualityPetEffectCount = int.Parse(func.Numerical1);
-            medQualityPetEffectCount = int.Parse(func.Numerical2);
-            highQualityPetEffectCount = int.Parse(func.Numerical3);
-
-            func = FuncConfigConfig.Get("QualityHorseEffectCount");
-            lowQualityHorseEffectCount = int.Parse(func.Numerical1);
-            medQualityHorseEffectCount = int.Parse(func.Numerical2);
-            highQualityHorseEffectCount = int.Parse(func.Numerical3);
-
-            fairyLandBuffCondition = GetInt("XjmjAddHarm", 1);
-            fairyLandBuffId = GetInt("XjmjAddHarm", 2);
-            achievementEarlierStageLevel = GetInt("AchieveLV");
-
-            func = FuncConfigConfig.Get("PreloadSkillEffect");
-            PreloadSkillEffect = new int[2][];
-            PreloadSkillEffect[0] = GetIntArray("PreloadSkillEffect");
-            PreloadSkillEffect[1] = GetIntArray("PreloadSkillEffect", 2);
-            demonJarAutoTime = GetInt("DemonJarAutoTime");
-
-            // if (SgzzRobotEquipDict == null)
+            // bossWearyValues = ConfigParse.GetDic<int, int>(GetInputString("KillBossCntLimit", 2));
+            // wingEquipLimits = ConfigParse.GetDic<int, int>(GetInputString("WingRealmLimit", 1));
+            // int i = 0;
+            // int[] equipPlaces = GetIntArray("EquipArea", 1);
+            // string[] equipPlacesNames = GetStringArray("EquipArea", 2);
+            // equipPlaceNameDict = new Dictionary<int, string>();
+            // for (i = 0; i < equipPlaces.Length; i++)
             // {
-            //     SgzzRobotEquipDict = new Dictionary<int, Dictionary<int, GA_NpcFightSgzcZZ.EquipRandomInfo>>();
-
-            //     for (int job = 1; job <= 3; ++job)
+            //     if (!equipPlaceNameDict.ContainsKey(equipPlaces[i]))
             //     {
-            //         string _jsonString = GetInputString("SGZCHelpBattleEquip", job);
-
-            //         if (string.IsNullOrEmpty(_jsonString))
+            //         equipPlaceNameDict.Add(equipPlaces[i], equipPlacesNames[i]);
+            //     }
+            //     else
+            //     {
+            //         Debug.LogError("EquipArea : 瑁呭浣嶇疆閲嶅");
+            //     }
+            // }
+            // var _trailBossJson = LitJson.JsonMapper.ToObject(GetInputString("MuneKadoTrialBossHead", 1));
+            // trailBossHeadIcons = new Dictionary<int, string>();
+            // foreach (var _key in _trailBossJson.Keys)
+            // {
+            //     var _npcId = int.Parse(_key);
+            //     if (!trailBossHeadIcons.ContainsKey(_npcId))
+            //     {
+            //         trailBossHeadIcons.Add(_npcId, _trailBossJson[_key].ToString());
+            //     }
+            // }
+            // FuncConfigConfig HorseTrainConfig = FuncConfigConfig.Get("HorseTrain");
+            // HorseTrainIDList = LitJson.JsonMapper.ToObject<int[]>(HorseTrainConfig.Numerical1);
+            // FuncConfigConfig PetTrainConfig = FuncConfigConfig.Get("PetUpItem");
+            // PetTrainIDList = LitJson.JsonMapper.ToObject<int[]>(PetTrainConfig.Numerical3);
+            // FuncConfigConfig LingQiTrainConfig = FuncConfigConfig.Get("HorseTrain");
+            // var LingQiTrainJson = LitJson.JsonMapper.ToObject(GetInputString("LingQiTrain", 1));
+            // LingQiTrainIDList = new Dictionary<int, List<int>>();
+            // foreach (var key in LingQiTrainJson.Keys)
+            // {
+            //     int attrId = int.Parse(key);
+            //     var skillIds = LingQiTrainJson[key];
+            //     foreach (var skillId in skillIds)
+            //     {
+            //         int id = int.Parse(skillId.ToString());
+            //         if (!LingQiTrainIDList.ContainsKey(attrId))
             //         {
-            //             continue;
+            //             List<int> list = new List<int>();
+            //             list.Add(id);
+            //             LingQiTrainIDList.Add(attrId, list);
             //         }
-
-            //         var _jsonData = LitJson.JsonMapper.ToObject(_jsonString);
-            //         var _jobDict = new Dictionary<int, GA_NpcFightSgzcZZ.EquipRandomInfo>();
-
-            //         for (i = 0; i < _jsonData.Count; ++i)
+            //         else
             //         {
-            //             var _lvJson = _jsonData[i];
-            //             var _lv = (int)_lvJson["LV"];
-            //             if (!_jobDict.ContainsKey(_lv))
-            //             {
-            //                 var _equips = _lvJson["Equips"];
-
-            //                 var _randEquip = new GA_NpcFightSgzcZZ.EquipRandomInfo();
-
-            //                 _randEquip.randClothesItemIDs = new int[_equips[0].Count];
-            //                 for (int j = 0; j < _equips[0].Count; ++j)
-            //                 {
-            //                     _randEquip.randClothesItemIDs[j] = (int)_equips[0][j];
-            //                 }
-
-            //                 _randEquip.randWeaponItemIDs = new int[_equips[1].Count];
-            //                 for (int j = 0; j < _equips[1].Count; ++j)
-            //                 {
-            //                     _randEquip.randWeaponItemIDs[j] = (int)_equips[1][j];
-            //                 }
-
-            //                 _randEquip.randSecondaryItemIDs = new int[_equips[2].Count];
-            //                 for (int j = 0; j < _equips[2].Count; ++j)
-            //                 {
-            //                     _randEquip.randSecondaryItemIDs[j] = (int)_equips[2][j];
-            //                 }
-
-            //                 _randEquip.randWingItemIDs = new int[_equips[3].Count];
-            //                 for (int j = 0; j < _equips[3].Count; ++j)
-            //                 {
-            //                     _randEquip.randWingItemIDs[j] = (int)_equips[3][j];
-            //                 }
-
-            //                 _randEquip.godWeaponIDs = new int[_equips[4].Count];
-            //                 for (int j = 0; j < _equips[4].Count; ++j)
-            //                 {
-            //                     _randEquip.godWeaponIDs[j] = (int)_equips[4][j];
-            //                 }
-
-            //                 _jobDict.Add(_lv, _randEquip);
-            //             }
+            //             LingQiTrainIDList[attrId].Add(id);
             //         }
+            //     }
 
-            //         SgzzRobotEquipDict.Add(job, _jobDict);
+            // }
 
+            // var skillPlusAttrIDJson = LitJson.JsonMapper.ToObject(GetInputString("SkillPlusAttrID", 2));
+            // skillAttrIDDict = new Dictionary<int, List<int>>();
+            // foreach (var key in skillPlusAttrIDJson.Keys)
+            // {
+            //     int attrId = int.Parse(key);
+            //     var skillIds = skillPlusAttrIDJson[key];
+            //     foreach (var skillId in skillIds)
+            //     {
+            //         int id = int.Parse(skillId.ToString());
+            //         if (!skillAttrIDDict.ContainsKey(id))
+            //         {
+            //             List<int> list = new List<int>();
+            //             list.Add(attrId);
+            //             skillAttrIDDict.Add(id, list);
+            //         }
+            //         else
+            //         {
+            //             skillAttrIDDict[id].Add(attrId);
+            //         }
+            //     }
+
+            // }
+            
+            // var BossAssistAwardJson = LitJson.JsonMapper.ToObject(GetInputString("AssistAward", 1));
+            // BossAssistAward = new Dictionary<int, List<int>>();
+            // foreach (var key in BossAssistAwardJson.Keys)
+            // {
+            //     int bossID = int.Parse(key);
+            //     var awards = BossAssistAwardJson[key];
+            //     if (!BossAssistAward.ContainsKey(bossID))
+            //     {
+            //         BossAssistAward[bossID] = new List<int>();
+            //     }
+            //     foreach (var award in awards)
+            //     {
+            //         BossAssistAward[bossID].Add(int.Parse(award.ToString()));
+            //     }
+
+            // }
+
+            // var FBAssistAwardJson = LitJson.JsonMapper.ToObject(GetInputString("AssistAward", 2));
+            // FBAssistAward = new Dictionary<int, List<int>>();
+            // foreach (var key in FBAssistAwardJson.Keys)
+            // {
+            //     int mapID = int.Parse(key);
+            //     var awards = FBAssistAwardJson[key];
+            //     if (!FBAssistAward.ContainsKey(mapID))
+            //     {
+            //         FBAssistAward[mapID] = new List<int>();
+            //     }
+            //     foreach (var award in awards)
+            //     {
+            //         FBAssistAward[mapID].Add(int.Parse(award.ToString()));
+            //     }
+
+            // }
+
+            // var _godWeaponJson = LitJson.JsonMapper.ToObject(GetInputString("GodModel", 1));
+            // godWeaponMobs = new Dictionary<int, string>();
+            // foreach (var _key in _godWeaponJson.Keys)
+            // {
+            //     var _godWeaponType = int.Parse(_key);
+            //     if (!godWeaponMobs.ContainsKey(_godWeaponType))
+            //     {
+            //         godWeaponMobs.Add(_godWeaponType, _godWeaponJson[_key].ToString());
             //     }
             // }
 
+            // audioScaleWhenFullScreenOn = GetFloat("AudioSound");
 
-            if (SgzcRealm == null)
-            {
-                SgzcRealm = new Dictionary<int, int>();
+            // iceCrystalMonsterScores = ConfigParse.GetDic<int, int>(GetInputString("IceLodeNeedPoint", 2));
 
-                var _lvArr = GetInputString("SGZCRobotRealm", 1).Split('|');
-                var _rLvArr = GetInputString("SGZCRobotRealm", 2).Split('|');
+            // NoXpDungeons = new List<int>(GetIntArray("XpNoUseDungeon"));
+            // RandomJobs = new List<int>(GetIntArray("RandomJob"));
+            // elderGodTalkingTime = GetInt("ElderGodTalkingTime");
+            // elderGodBigBoss = GetInt("ElderGodBigBoss");
+            // PassiveSkillShow = new List<int>(GetIntArray("PassiveSkillShow"));
 
-                for (int j = 0; j < _lvArr.Length; ++j)
-                {
-                    SgzcRealm[int.Parse(_lvArr[j])] = int.Parse(_rLvArr[j]);
-                }
-            }
+            // FuncConfigConfig func = FuncConfigConfig.Get("NpcPosOffset");
+            // LitJson.JsonData _data = LitJson.JsonMapper.ToObject(func.Numerical1);
+            // foreach (var _key in _data.Keys)
+            // {
+            //     int _npcID = int.Parse(_key);
+            //     double[] _pos = new double[2];
+            //     _pos[0] = (double)_data[_key][0];
+            //     _pos[1] = (double)_data[_key][1];
+            //     NpcPosOffset.Add(_npcID, new Vector3((float)_pos[0], 0, (float)_pos[1]));
+            // }
+            // //checkShowSwitchAccount
+            // var showSwitchAccount = FuncConfigConfig.Get("ShowSwitchAccount");
+            // LitJson.JsonData itemShowSwitchAccount = LitJson.JsonMapper.ToObject(showSwitchAccount.Numerical1);
+            // checkShowSwitchAccount = new List<string>();
+            // foreach(var item in itemShowSwitchAccount)
+            // {
+            //     checkShowSwitchAccount.Add(item.ToString());
+            // }
 
-            crossServerBattleFieldOpenDay = GetInt("CrossRealmCfg", 2);
-            UISpringDecorate = GetInt("UISpringDecorate");
+            // var putInItemPack = FuncConfigConfig.Get("PutInItemPack");
+            // LitJson.JsonData itemPutInData = LitJson.JsonMapper.ToObject(putInItemPack.Numerical1);
+            // itemPutInPackDict = new Dictionary<int, List<int>>();
+            // foreach (var _key in itemPutInData.Keys)
+            // {
+            //     var itemTypeData = itemPutInData[_key];
+            //     int packType = int.Parse(_key);
+            //     List<int> itemTypes = new List<int>();
+            //     itemPutInPackDict.Add(packType, itemTypes);
+            //     if (itemTypeData.IsArray)
+            //     {
+            //         for (i = 0; i < itemTypeData.Count; i++)
+            //         {
+            //             int itemType = int.Parse(itemTypeData[i].ToString());
+            //             itemTypes.Add(itemType);
+            //         }
+            //     }
+            // }
 
-            mixServerCustomDays = GetInt("MixServer");
-            openServerCustomDays = GetInt("OperationAction");
-            ClientPvpAttributePer = GetInt("ClientPvPAttributePer") * Constants.F_DELTA;
+            // //鎷惧彇璐甸噸鐗╁搧
+            // FuncConfigConfig importantItemType = FuncConfigConfig.Get("AutoBuyDrug");
+            // ImportantItemType = LitJson.JsonMapper.ToObject<int[]>(importantItemType.Numerical2);
+            // ImportantItemID = LitJson.JsonMapper.ToObject<int[]>(importantItemType.Numerical3);
 
-            mysteryShopRefreshItem = GetInt("MysteryShopRefresh");
-            mysteryShopRefreshItemCount = new Dictionary<int, int>();
-            var mysteryShopJson = JsonMapper.ToObject(GetInputString("MysteryShopRefresh", 2));
-            foreach (var key in mysteryShopJson.Keys)
-            {
-                var time = int.Parse(key);
-                mysteryShopRefreshItemCount[time] = (int)mysteryShopJson[key];
-            }
+            // FuncConfigConfig nxxdImg = FuncConfigConfig.Get("NXXDPicture");
+            // LitJson.JsonData nxxdData = LitJson.JsonMapper.ToObject(nxxdImg.Numerical1);
+            // multipleRealmImgDict = new Dictionary<int, string>();
+            // if (nxxdData.IsArray)
+            // {
+            //     for (i = 0; i < nxxdData.Count; i++)
+            //     {
+            //         if (nxxdData[i].IsArray)
+            //         {
+            //             multipleRealmImgDict.Add(int.Parse(nxxdData[i][0].ToString()), nxxdData[i][1].ToString());
+            //         }
+            //     }
+            // }
 
-            mysteryShopRefreshItemValue = GetInt("MysteryShopRefresh", 3);
-            mysteryShopRefreshInterval = GetInt("MysteryShopRefresh", 4);
+            // bossShuntMaps = new List<int>(GetIntArray("BossShunt"));
+            // bossShuntDays = GetInt("BossShunt", 3);
 
-            var equipStarConfig = FuncConfigConfig.Get("EquipPartStar");
-            var equipStarJson = LitJson.JsonMapper.ToObject(equipStarConfig.Numerical1);
-            equipStarLimit = new Dictionary<int, Dictionary<int, int>>();
-            foreach (var itemColorKey in equipStarJson.Keys)
-            {
-                var itemColor = int.Parse(itemColorKey);
-                Dictionary<int, int> dict = new Dictionary<int, int>();
-                foreach (var itemLevelKey in equipStarJson[itemColorKey].Keys)
-                {
-                    var itemLevel = int.Parse(itemLevelKey);
-                    var starLimit = int.Parse(equipStarJson[itemColorKey][itemLevelKey].ToString());
-                    dict.Add(itemLevel, starLimit);
-                }
-                equipStarLimit.Add(itemColor, dict);
-            }
+            // itemDropEffect.Clear();
+            // func = FuncConfigConfig.Get("ItemEquipmentEffect");
+            // _data = LitJson.JsonMapper.ToObject(func.Numerical1);
+            // List<string> _keys = new List<string>(_data.Keys);
+            // for (i = 0; i < _keys.Count; ++i)
+            // {
+            //     int[] _props = new int[3];
+            //     for (int j = 0; j < 3; ++j)
+            //     {
+            //         _props[j] = (int)_data[_keys[i]][j];
+            //     }
+            //     itemDropEffect[int.Parse(_keys[i])] = _props;
+            // }
 
-            equipTrainMustItemId = GetInt("EquipWashMustID");
-            acutionItemHour = GetInt("AuctionItem");
-            mainWinTopCloseTime = GetInt("AutomaticSwitch");
+            // xllyDropEffect.Clear();
+            // _data = LitJson.JsonMapper.ToObject(func.Numerical2);
+            // _keys.Clear();
+            // _keys.AddRange(_data.Keys);
+            // for (i = 0; i < _keys.Count; ++i)
+            // {
+            //     int[] _props = new int[3];
+            //     for (int j = 0; j < 3; ++j)
+            //     {
+            //         _props[j] = (int)_data[_keys[i]][j];
+            //     }
+            //     xllyDropEffect[int.Parse(_keys[i])] = _props;
+            // }
 
-            equipDecomposeScreen.AddRange(GetIntArray("EquipDecomposeScreen", 2));
+            // xqryDropEffect.Clear();
+            // _data = LitJson.JsonMapper.ToObject(func.Numerical3);
+            // _keys.Clear();
+            // _keys.AddRange(_data.Keys);
+            // for (i = 0; i < _keys.Count; ++i)
+            // {
+            //     int[] _props = new int[3];
+            //     for (int j = 0; j < 3; ++j)
+            //     {
+            //         _props[j] = (int)_data[_keys[i]][j];
+            //     }
+            //     xqryDropEffect[int.Parse(_keys[i])] = _props;
+            // }
 
-            func = FuncConfigConfig.Get("AtkTypeIncreasePushDis");
-            var _ks = func.Numerical1.Split('|');
-            var _vs = func.Numerical2.Split('|');
-            for (i = 0; i < _ks.Length; ++i)
-            {
-                AtkTypeIncreasePushDis[int.Parse(_ks[i])] = int.Parse(_vs[i]) * Constants.F_DELTA;
-            }
+            // dropEffectQuality.Clear();
+            // func = FuncConfigConfig.Get("IeemEquipmentEffectQuality");
+            // _data = LitJson.JsonMapper.ToObject(func.Numerical1);
+            // _keys.Clear();
+            // _keys.AddRange(_data.Keys);
+            // for (i = 0; i < _keys.Count; ++i)
+            // {
+            //     dropEffectQuality[int.Parse(_keys[i])] = (int)_data[_keys[i]];
+            // }
 
-            func = FuncConfigConfig.Get("NpcDieSetCamera");
-            if (func != null)
-            {
-                var _jsonData = LitJson.JsonMapper.ToObject(func.Numerical1);
-                for (i = 0; i < _jsonData.Count; ++i)
-                {
-                    var _child = _jsonData[i];
-                    // var _lookAtData = new CameraController.LookAtData();
-                    // _lookAtData.position = new Vector3(MathUtility.GetFloatFromLitJson(_child[1][0]),
-                    //                                    MathUtility.GetFloatFromLitJson(_child[1][1]),
-                    //                                    MathUtility.GetFloatFromLitJson(_child[1][2]));
-                    // _lookAtData.rotX = (int)_child[2];
-                    // _lookAtData.rotY = (int)_child[3];
-                    // _lookAtData.lastTime = MathUtility.GetFloatFromLitJson(_child[4]);
+            // customDropEffect.Clear();
+            // func = FuncConfigConfig.Get("ItemEquipmentEffectItem");
+            // _data = LitJson.JsonMapper.ToObject(func.Numerical1);
+            // _keys.Clear();
+            // _keys.AddRange(_data.Keys);
+            // int[] _tmp = null;
+            // List<int[]> _content = null;
+            // for (i = 0; i < _keys.Count; ++i)
+            // {
+            //     _content = new List<int[]>();
+            //     foreach (LitJson.JsonData _values in _data[_keys[i]])
+            //     {
+            //         if (_values.IsArray)
+            //         {
+            //             _tmp = new int[2];
+            //             _tmp[0] = (int)_values[0];
+            //             _tmp[1] = (int)_values[1];
+            //         }
+            //         else
+            //         {
+            //             _tmp = new int[1];
+            //             _tmp[0] = (int)_values;
+            //         }
+            //         _content.Add(_tmp);
+            //     }
+            //     customDropEffect.Add(int.Parse(_keys[i]), _content);
+            // }
 
-                    // NpcDieSetCamera[(int)_child[0]] = _lookAtData;
-                }
-            }
-            WorkForEnemySkills = GetIntArray("ArenaSetSkills", 1);
-            WorkForMeSkills = GetIntArray("ArenaSetSkills", 2);
-            WorkNotSkills = GetIntArray("ArenaSetSkills", 3);
-            defenseGetWays = GetIntArray("DefenseGetWays", 1);
-            skillYinjis = ConfigParse.GetDic<int, int>(GetInputString("SkillYinji", 1));
-            onlyUsedAtBackpackItems = new List<int>(GetIntArray("ItemPush", 2));
+            // BuffToHitEffect.Clear();
+            // func = FuncConfigConfig.Get("BuffToHitEffect");
+            // if (!string.IsNullOrEmpty(func.Numerical1) && !string.IsNullOrEmpty(func.Numerical2))
+            // {
+            //     string[] _buffs = func.Numerical1.Split('|');
+            //     string[] _effects = func.Numerical2.Split('|');
+            //     for (i = 0; i < _buffs.Length; ++i)
+            //     {
+            //         BuffToHitEffect[int.Parse(_buffs[i])] = int.Parse(_effects[i]);
+            //     }
+            // }
 
-            var signInSkillArray = GetIntArray("SignInPromoteSkill", 1);
-            if (signInSkillArray != null)
-            {
-                signInPromoteSkills.AddRange(signInSkillArray);
-            }
+            // demonJarHintLevelLimit = GetInt("DemonJarFirstRemin");
+            // demonJarHintLineId = GetInt("DemonJarFirstRemin", 2);
+            // skillPanelUnLock = GetInt("SkillPanelUnlock");
+            // dailyQuestRedpointLevelLimit = GetInt("DailyQuestRedPoint");
+            // lowHpRemind = GetInt("LowHpRemind");
+            // autoBuyItemIds = GetIntArray("BuyItemPrice", 1);
+            // autoBuyItemPrices = GetIntArray("BuyItemPrice", 2);
+            // neutralMaps.AddRange(GetIntArray("MapLine", 4));
+            // neutralBossMaps.AddRange(GetIntArray("BossListMapID"));
 
-            MasteryLoadingLevelLimit1 = GetInt("MasteryLoadingLevelLimit");
-            MasteryLoadingLevelLimit2 = GetInt("MasteryLoadingLevelLimit", 2);
+            // var _propertyIconCfg = FuncConfigConfig.Get("PropertyIcon");
+            // var _propertyIconJson = LitJson.JsonMapper.ToObject(_propertyIconCfg.Numerical1);
+            // foreach (var _key in _propertyIconJson.Keys)
+            // {
+            //     var _property = int.Parse(_key);
+            //     propertyIconDict.Add(_property, _propertyIconJson[_key].ToString());
+            // }
 
-            chestDisplayItems = new List<int>(GetIntArray("ChestShowItems"));
+            // munekadolockLimit = GetInt("MunekadoLockLimit");
+            // demonJarRedPoint = GetInt("DemonJarRedPoint");
+            // LoadLV = GetInputString("LoadLV");
 
-            func = FuncConfigConfig.Get("Zhanling");
-            if (func != null)
-            {
-                OldZhanLingCtgIdDict = new Dictionary<int, int>();
-                ZhanLingCtgIdDict = new Dictionary<int, List<int>>();
-                var tempDict = JsonMapper.ToObject(func.Numerical1);
-                var keyList = tempDict.Keys.ToList();
-                for (int j = 0; j < keyList.Count; j++)
-                {
-                    OldZhanLingCtgIdDict[int.Parse(keyList[j])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[j]].ToJson())[0];
-                    ZhanLingCtgIdDict[int.Parse(keyList[j])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[j]].ToJson());
-                }
+            // mainWinSkillResetTime = GetFloat("AutomaticSwitch");
+            // heroDialogueOffset = GetInputString("NpcHalfLength", 1).Vector3Parse();
+            // heroDialogueRotation = GetInputString("NpcHalfLength", 2).Vector3Parse();
+            // heroDialogueScale = GetFloat("NpcHalfLength", 3);
 
-                ZhanLingCtgIdHDict = new Dictionary<int, List<int>>();
-                tempDict = JsonMapper.ToObject(func.Numerical3);
-                keyList = tempDict.Keys.ToList();
-                for (int k = 0; k < keyList.Count; k++)
-                {
-                    ZhanLingCtgIdHDict[int.Parse(keyList[k])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[k]].ToJson());
-                }
-            }
+            // var ancientConfig = FuncConfigConfig.Get("ElderBattleTarget");
+            // ancientGrandTotalAchievements = new List<int>();
+            // ancientGrandTotalAchievements.AddRange(ConfigParse.GetMultipleStr<int>(ancientConfig.Numerical1));
+            // ancientContinueKillAchievements = new List<int>();
+            // ancientContinueKillAchievements.AddRange(ConfigParse.GetMultipleStr<int>(ancientConfig.Numerical2));
 
-            func = FuncConfigConfig.Get("FBQuickPass");
-            fightPowerMore = float.Parse(func.Numerical1) + 0.01f; //鐤戜技鐜╁鏃犳硶闆疯瘺鏄疌/S璁$畻涓嶅绛夐棶棰橈紝鎵�浠ュ姞0.01f
-            flashOpenArr = JsonMapper.ToObject<int[]>(func.Numerical2);
-            flashCntMoreArr = JsonMapper.ToObject<int[]>(func.Numerical3);
-            flashKillMaxCount = int.Parse(func.Numerical4);
+            // trialDungeonGroupChallengeTipLv = GetInt("SingleIntoFB");
+            // prayerRedpointLimitLv = GetInt("PrayRedPoint");
+            // demonJarLevelLimit = GetInt("DemonJarLevelLimit");
+            // maxItemDropEffectCount = GetInt("ItemMaskEffect");
+
+            // specialGuide41Mission = GetInt("SpecialGuide41", 1);
+            // specialGuide41Achievement = GetInt("SpecialGuide41", 2);
+
+            // supremeRechargeVipLv = GetInt("SupremeCTGVipLimit", 1);
+
+            // rechargeRedpointLv = GetInt("FirstPayRedPoint", 1);
+            // rechargeRedpointMinLv = GetInt("FirstPayRedPoint", 2);
+            // runeTowerSweepBuyTimes = GetInt("RuneTowerSweepBuy");
+            // runeTowerSweepBuyPrice = GetInt("RuneTowerSweepBuy", 2);
+            // teamMatchingTimeOut = GetInt("TeamMatchingTimeOut");
+            // inGameDownLoadLevelCheckPoints = new List<int>(GetIntArray("InGameDownLoad"));
+            // inGameDownLoadTaskCheckPoints = new List<int>(GetIntArray("InGameDownLoad", 2));
+            // inGameDownLoadHighLevel = GetInt("InGameDownLoad", 3);
+
+            // worldBossNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 1));
+            // bossHomeNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 2));
+            // elderGodNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 3));
+            // demonJarNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 4));
+            // dogzNoRebornRemindMaps = new List<int>(GetIntArray("NoRebornRemindMap", 5));
+
+            // if (ModeDefaultConfig == null)
+            // {
+            //     func = FuncConfigConfig.Get("ModeDefault");
+
+            //     string[] _funcNpc = func.Numerical1.Split('|');
+            //     string[] _fightNpc = func.Numerical2.Split('|');
+            //     string[] _pet = func.Numerical3.Split('|');
+            //     string[] _horse = func.Numerical4.Split('|');
+
+            //     ModeDefaultConfig = new string[4][];
+            //     ModeDefaultConfig[0] = _funcNpc;
+            //     ModeDefaultConfig[1] = _fightNpc;
+            //     ModeDefaultConfig[2] = _pet;
+            //     ModeDefaultConfig[3] = _horse;
+            // }
+
+            // if (RealmGroup == null)
+            // {
+            //     func = FuncConfigConfig.Get("RealmGroup");
+            //     string[] _group = func.Numerical1.Split('|');
+            //     RealmGroup = new int[_group.Length];
+            //     for (int j = 0; j < _group.Length; ++j)
+            //     {
+            //         int.TryParse(_group[j], out RealmGroup[j]);
+            //     }
+            // }
+
+            // func = FuncConfigConfig.Get("PrefightAtkRange");
+            // PrefightAtkRange = float.Parse(func.Numerical1);
+            // inGameDownLoadHighestLevelPoint = GetInt("DownReward", 2);
+
+            // dungeonCanUseMoneyIds = new List<int>(GetIntArray("FBEnterTickeyAuto", 1));
+            // dungeonRebornClientTimes = ConfigParse.GetDic<int, int>(GetInputString("DuplicatesRebornTime", 2));
+            // dogzBoxLimit = GetInt("DogzBoxLimit");
+
+            // fairyGrabBossMapLines = ConfigParse.GetDic<int, int>(GetInputString("MapLine", 2));
+            // var grabBossMaps = fairyGrabBossMapLines.Keys.ToList();
+            // foreach (var _key in grabBossMaps)
+            // {
+            //     fairyGrabBossMapLines[_key] = fairyGrabBossMapLines[_key] - 1;
+            // }
+
+            // if (DropItemEffectMapID == null)
+            // {
+            //     DropItemEffectMapID = new Dictionary<int, List<int>>();
+            // }
+            // DropItemEffectMapID.Clear();
+            // func = FuncConfigConfig.Get("DropItemEffectMapID");
+            // _data = LitJson.JsonMapper.ToObject(func.Numerical1);
+            // int _itemID;
+            // _keys.Clear();
+            // _keys.AddRange(_data.Keys);
+            // for (int j = 0; j < _keys.Count; ++j)
+            // {
+            //     if (int.TryParse(_keys[j].ToString(), out _itemID))
+            //     {
+            //         if (!DropItemEffectMapID.ContainsKey(_itemID))
+            //         {
+            //             DropItemEffectMapID.Add(_itemID, new List<int>());
+            //         }
+            //         var _jsonMapIDs = _data[_keys[j]];
+            //         foreach (var _jsonMapID in _jsonMapIDs)
+            //         {
+            //             var _mapID = ((LitJson.IJsonWrapper)_jsonMapID).GetInt();
+            //             if (!DropItemEffectMapID[_itemID].Contains(_mapID))
+            //             {
+            //                 DropItemEffectMapID[_itemID].Add(_mapID);
+            //             }
+            //         }
+            //     }
+            // }
+
+            // int[] mapIDs = GetIntArray("RebornAutoFightDungeon");
+            // RebornAutoFightMapID = new List<int>(mapIDs);
+
+            // teamWorldCall = GetInputString("TeamWorldCall");
+            // teamWorldCallInviteCount = GetInt("TeamWorldCall", 2);
+
+            // var ancientKingAwradConfig = FuncConfigConfig.Get("ElderBattlefieldTopAward");
+            // if (ancientKingAwradConfig != null)
+            // {
+            //     var itemArray = LitJson.JsonMapper.ToObject<int[][]>(ancientKingAwradConfig.Numerical1);
+            //     for (int k = 0; k < itemArray.Length; k++)
+            //     {
+            //         // ancientKingAwards.Add(new Item()
+            //         // {
+            //         //     id = itemArray[k][0],
+            //         //     count = itemArray[k][1],
+            //         // });
+            //     }
+            // }
+
+            // func = FuncConfigConfig.Get("QualityEffectConfig");
+            // lowQualityEffectCount = int.Parse(func.Numerical1);
+            // medQualityEffectCount = int.Parse(func.Numerical2);
+            // highQualityEffectCount = int.Parse(func.Numerical3);
+
+            // func = FuncConfigConfig.Get("QualityPetCountConfig");
+            // lowQualityPetCount = int.Parse(func.Numerical1);
+            // medQualityPetCount = int.Parse(func.Numerical2);
+            // highQualityPetCount = int.Parse(func.Numerical3);
+
+            // func = FuncConfigConfig.Get("QualityGuardCountConfig");
+            // lowQualityGuardCount = int.Parse(func.Numerical1);
+            // medQualityGuardCount = int.Parse(func.Numerical2);
+            // highQualityGuardCount = int.Parse(func.Numerical3);
+
+            // func = FuncConfigConfig.Get("QualityPetEffectCount");
+            // lowQualityPetEffectCount = int.Parse(func.Numerical1);
+            // medQualityPetEffectCount = int.Parse(func.Numerical2);
+            // highQualityPetEffectCount = int.Parse(func.Numerical3);
+
+            // func = FuncConfigConfig.Get("QualityHorseEffectCount");
+            // lowQualityHorseEffectCount = int.Parse(func.Numerical1);
+            // medQualityHorseEffectCount = int.Parse(func.Numerical2);
+            // highQualityHorseEffectCount = int.Parse(func.Numerical3);
+
+            // fairyLandBuffCondition = GetInt("XjmjAddHarm", 1);
+            // fairyLandBuffId = GetInt("XjmjAddHarm", 2);
+            // achievementEarlierStageLevel = GetInt("AchieveLV");
+
+            // func = FuncConfigConfig.Get("PreloadSkillEffect");
+            // PreloadSkillEffect = new int[2][];
+            // PreloadSkillEffect[0] = GetIntArray("PreloadSkillEffect");
+            // PreloadSkillEffect[1] = GetIntArray("PreloadSkillEffect", 2);
+            // demonJarAutoTime = GetInt("DemonJarAutoTime");
+
+            // // if (SgzzRobotEquipDict == null)
+            // // {
+            // //     SgzzRobotEquipDict = new Dictionary<int, Dictionary<int, GA_NpcFightSgzcZZ.EquipRandomInfo>>();
+
+            // //     for (int job = 1; job <= 3; ++job)
+            // //     {
+            // //         string _jsonString = GetInputString("SGZCHelpBattleEquip", job);
+
+            // //         if (string.IsNullOrEmpty(_jsonString))
+            // //         {
+            // //             continue;
+            // //         }
+
+            // //         var _jsonData = LitJson.JsonMapper.ToObject(_jsonString);
+            // //         var _jobDict = new Dictionary<int, GA_NpcFightSgzcZZ.EquipRandomInfo>();
+
+            // //         for (i = 0; i < _jsonData.Count; ++i)
+            // //         {
+            // //             var _lvJson = _jsonData[i];
+            // //             var _lv = (int)_lvJson["LV"];
+            // //             if (!_jobDict.ContainsKey(_lv))
+            // //             {
+            // //                 var _equips = _lvJson["Equips"];
+
+            // //                 var _randEquip = new GA_NpcFightSgzcZZ.EquipRandomInfo();
+
+            // //                 _randEquip.randClothesItemIDs = new int[_equips[0].Count];
+            // //                 for (int j = 0; j < _equips[0].Count; ++j)
+            // //                 {
+            // //                     _randEquip.randClothesItemIDs[j] = (int)_equips[0][j];
+            // //                 }
+
+            // //                 _randEquip.randWeaponItemIDs = new int[_equips[1].Count];
+            // //                 for (int j = 0; j < _equips[1].Count; ++j)
+            // //                 {
+            // //                     _randEquip.randWeaponItemIDs[j] = (int)_equips[1][j];
+            // //                 }
+
+            // //                 _randEquip.randSecondaryItemIDs = new int[_equips[2].Count];
+            // //                 for (int j = 0; j < _equips[2].Count; ++j)
+            // //                 {
+            // //                     _randEquip.randSecondaryItemIDs[j] = (int)_equips[2][j];
+            // //                 }
+
+            // //                 _randEquip.randWingItemIDs = new int[_equips[3].Count];
+            // //                 for (int j = 0; j < _equips[3].Count; ++j)
+            // //                 {
+            // //                     _randEquip.randWingItemIDs[j] = (int)_equips[3][j];
+            // //                 }
+
+            // //                 _randEquip.godWeaponIDs = new int[_equips[4].Count];
+            // //                 for (int j = 0; j < _equips[4].Count; ++j)
+            // //                 {
+            // //                     _randEquip.godWeaponIDs[j] = (int)_equips[4][j];
+            // //                 }
+
+            // //                 _jobDict.Add(_lv, _randEquip);
+            // //             }
+            // //         }
+
+            // //         SgzzRobotEquipDict.Add(job, _jobDict);
+
+            // //     }
+            // // }
+
+
+            // if (SgzcRealm == null)
+            // {
+            //     SgzcRealm = new Dictionary<int, int>();
+
+            //     var _lvArr = GetInputString("SGZCRobotRealm", 1).Split('|');
+            //     var _rLvArr = GetInputString("SGZCRobotRealm", 2).Split('|');
+
+            //     for (int j = 0; j < _lvArr.Length; ++j)
+            //     {
+            //         SgzcRealm[int.Parse(_lvArr[j])] = int.Parse(_rLvArr[j]);
+            //     }
+            // }
+
+            // crossServerBattleFieldOpenDay = GetInt("CrossRealmCfg", 2);
+            // UISpringDecorate = GetInt("UISpringDecorate");
+
+            // mixServerCustomDays = GetInt("MixServer");
+            // openServerCustomDays = GetInt("OperationAction");
+            // ClientPvpAttributePer = GetInt("ClientPvPAttributePer") * Constants.F_DELTA;
+
+            // mysteryShopRefreshItem = GetInt("MysteryShopRefresh");
+            // mysteryShopRefreshItemCount = new Dictionary<int, int>();
+            // var mysteryShopJson = JsonMapper.ToObject(GetInputString("MysteryShopRefresh", 2));
+            // foreach (var key in mysteryShopJson.Keys)
+            // {
+            //     var time = int.Parse(key);
+            //     mysteryShopRefreshItemCount[time] = (int)mysteryShopJson[key];
+            // }
+
+            // mysteryShopRefreshItemValue = GetInt("MysteryShopRefresh", 3);
+            // mysteryShopRefreshInterval = GetInt("MysteryShopRefresh", 4);
+
+            // var equipStarConfig = FuncConfigConfig.Get("EquipPartStar");
+            // var equipStarJson = LitJson.JsonMapper.ToObject(equipStarConfig.Numerical1);
+            // equipStarLimit = new Dictionary<int, Dictionary<int, int>>();
+            // foreach (var itemColorKey in equipStarJson.Keys)
+            // {
+            //     var itemColor = int.Parse(itemColorKey);
+            //     Dictionary<int, int> dict = new Dictionary<int, int>();
+            //     foreach (var itemLevelKey in equipStarJson[itemColorKey].Keys)
+            //     {
+            //         var itemLevel = int.Parse(itemLevelKey);
+            //         var starLimit = int.Parse(equipStarJson[itemColorKey][itemLevelKey].ToString());
+            //         dict.Add(itemLevel, starLimit);
+            //     }
+            //     equipStarLimit.Add(itemColor, dict);
+            // }
+
+            // equipTrainMustItemId = GetInt("EquipWashMustID");
+            // acutionItemHour = GetInt("AuctionItem");
+            // mainWinTopCloseTime = GetInt("AutomaticSwitch");
+
+            // equipDecomposeScreen.AddRange(GetIntArray("EquipDecomposeScreen", 2));
+
+            // func = FuncConfigConfig.Get("AtkTypeIncreasePushDis");
+            // var _ks = func.Numerical1.Split('|');
+            // var _vs = func.Numerical2.Split('|');
+            // for (i = 0; i < _ks.Length; ++i)
+            // {
+            //     AtkTypeIncreasePushDis[int.Parse(_ks[i])] = int.Parse(_vs[i]) * Constants.F_DELTA;
+            // }
+
+            // func = FuncConfigConfig.Get("NpcDieSetCamera");
+            // if (func != null)
+            // {
+            //     var _jsonData = LitJson.JsonMapper.ToObject(func.Numerical1);
+            //     for (i = 0; i < _jsonData.Count; ++i)
+            //     {
+            //         var _child = _jsonData[i];
+            //         // var _lookAtData = new CameraController.LookAtData();
+            //         // _lookAtData.position = new Vector3(MathUtility.GetFloatFromLitJson(_child[1][0]),
+            //         //                                    MathUtility.GetFloatFromLitJson(_child[1][1]),
+            //         //                                    MathUtility.GetFloatFromLitJson(_child[1][2]));
+            //         // _lookAtData.rotX = (int)_child[2];
+            //         // _lookAtData.rotY = (int)_child[3];
+            //         // _lookAtData.lastTime = MathUtility.GetFloatFromLitJson(_child[4]);
+
+            //         // NpcDieSetCamera[(int)_child[0]] = _lookAtData;
+            //     }
+            // }
+            // WorkForEnemySkills = GetIntArray("ArenaSetSkills", 1);
+            // WorkForMeSkills = GetIntArray("ArenaSetSkills", 2);
+            // WorkNotSkills = GetIntArray("ArenaSetSkills", 3);
+            // defenseGetWays = GetIntArray("DefenseGetWays", 1);
+            // skillYinjis = ConfigParse.GetDic<int, int>(GetInputString("SkillYinji", 1));
+            // onlyUsedAtBackpackItems = new List<int>(GetIntArray("ItemPush", 2));
+
+            // var signInSkillArray = GetIntArray("SignInPromoteSkill", 1);
+            // if (signInSkillArray != null)
+            // {
+            //     signInPromoteSkills.AddRange(signInSkillArray);
+            // }
+
+            // MasteryLoadingLevelLimit1 = GetInt("MasteryLoadingLevelLimit");
+            // MasteryLoadingLevelLimit2 = GetInt("MasteryLoadingLevelLimit", 2);
+
+            // chestDisplayItems = new List<int>(GetIntArray("ChestShowItems"));
+
+            // func = FuncConfigConfig.Get("Zhanling");
+            // if (func != null)
+            // {
+            //     OldZhanLingCtgIdDict = new Dictionary<int, int>();
+            //     ZhanLingCtgIdDict = new Dictionary<int, List<int>>();
+            //     var tempDict = JsonMapper.ToObject(func.Numerical1);
+            //     var keyList = tempDict.Keys.ToList();
+            //     for (int j = 0; j < keyList.Count; j++)
+            //     {
+            //         OldZhanLingCtgIdDict[int.Parse(keyList[j])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[j]].ToJson())[0];
+            //         ZhanLingCtgIdDict[int.Parse(keyList[j])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[j]].ToJson());
+            //     }
+
+            //     ZhanLingCtgIdHDict = new Dictionary<int, List<int>>();
+            //     tempDict = JsonMapper.ToObject(func.Numerical3);
+            //     keyList = tempDict.Keys.ToList();
+            //     for (int k = 0; k < keyList.Count; k++)
+            //     {
+            //         ZhanLingCtgIdHDict[int.Parse(keyList[k])] = JsonMapper.ToObject<List<int>>(tempDict[keyList[k]].ToJson());
+            //     }
+            // }
+
+            // func = FuncConfigConfig.Get("FBQuickPass");
+            // fightPowerMore = float.Parse(func.Numerical1) + 0.01f; //鐤戜技鐜╁鏃犳硶闆疯瘺鏄疌/S璁$畻涓嶅绛夐棶棰橈紝鎵�浠ュ姞0.01f
+            // flashOpenArr = JsonMapper.ToObject<int[]>(func.Numerical2);
+            // flashCntMoreArr = JsonMapper.ToObject<int[]>(func.Numerical3);
+            // flashKillMaxCount = int.Parse(func.Numerical4);
 
         }
         catch (Exception ex)

--
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