From 51761dd1710c50fb26f4c7424faaa5466306fa27 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 22 九月 2025 18:55:17 +0800
Subject: [PATCH] 0312 改伽马模式后 特效不需要关闭PMA
---
Main/Component/UI/Effect/UIEffectPlayer.cs | 2 +-
Main/Component/UI/Effect/EffectPlayer.cs | 3 ++-
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/Main/Component/UI/Effect/EffectPlayer.cs b/Main/Component/UI/Effect/EffectPlayer.cs
index ceeddc6..a064afd 100644
--- a/Main/Component/UI/Effect/EffectPlayer.cs
+++ b/Main/Component/UI/Effect/EffectPlayer.cs
@@ -256,7 +256,8 @@
{
//LoadAsset 宸茬粡鏈夌紦瀛楽keletonDataAsset
spineComp.skeletonDataAsset = ResManager.Instance.LoadAsset<SkeletonDataAsset>("UIEffect/" + effectConfig.packageName, effectConfig.fxName);
- spineComp.MeshGenerator.settings.pmaVertexColors = !closePMA; //涓簍rue鏃朵細鏈夐儴鍒嗙壒鏁堜笉鏄剧ず 濡備富鐣岄潰瑁呭鐗规晥
+ //涓簍rue鏃朵細鏈夐儴鍒嗙壒鏁堜笉鏄剧ず 濡備富鐣岄潰瑁呭鐗规晥锛涙敼鎴愪冀椹悗涓嶄細鍑虹幇BUG鏁呮敞閲婁唬鐮�
+ // spineComp.MeshGenerator.settings.pmaVertexColors = !closePMA;
spineComp.raycastTarget = false;
spineComp.Initialize(true);
spineComp.timeScale = speedRate;
diff --git a/Main/Component/UI/Effect/UIEffectPlayer.cs b/Main/Component/UI/Effect/UIEffectPlayer.cs
index a7aba56..345fe94 100644
--- a/Main/Component/UI/Effect/UIEffectPlayer.cs
+++ b/Main/Component/UI/Effect/UIEffectPlayer.cs
@@ -13,7 +13,7 @@
{
- //spine閲岀殑绗嚑涓姩鐢�
+ //spine閲岀殑绗嚑涓姩鐢伙紝锛侊紒closePMA鍙傛暟鏃犳晥鏆傛椂鐣欑潃
public void Play(int index, bool showLog = true, bool closePMA = false)
{
playSpineAnimIndex = index;
--
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