From 537670a1e4dbdf26af45356a2f01c69a8d7dfee7 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 02 九月 2025 14:53:09 +0800
Subject: [PATCH] 50 【主界面】核心主体 - 主界面装备特效

---
 Main/System/Equip/EquipCell.cs |   30 +++++++++++++++++-------------
 1 files changed, 17 insertions(+), 13 deletions(-)

diff --git a/Main/System/Equip/EquipCell.cs b/Main/System/Equip/EquipCell.cs
index d3e22a2..af8ffd6 100644
--- a/Main/System/Equip/EquipCell.cs
+++ b/Main/System/Equip/EquipCell.cs
@@ -56,19 +56,23 @@
         if (lvText != null)
             lvText.text = Language.Get("L1113", EquipModel.Instance.GetEquipLV(equip));
 
-        if (uieff == null)
-        { 
-            //绛夌編鏈彁渚涜澶囩殑鏁堟灉鐗规晥锛堥渶瑕佺壒鏁堝浘锛�
-            // int effectID = EquipModel.Instance.equipUIEffects[Math.Min(equip.config.ItemColor, EquipModel.Instance.equipUIEffects.Length) - 1];
-            // if (effectID == 0)
-            // {
-            //     uieff.Stop();
-            // }
-            // else
-            // {
-            //     uieff.effectId = effectID;
-            //     uieff.Play();
-            // }
+
+        
+        if (uieff != null)
+        {
+            if (equip.config.ItemColor >= 7)
+            {
+                uieff.effectId = 1026;
+
+                uieff.PlayByArrIndex(equip.config.ItemColor - 7, true, true);
+            }
+            else
+            {
+                uieff.Stop();
+            }
+            //鐗规晥鍙傝�冨昂瀵�106*150 鍚屾瘮渚嬬缉鏀�
+            var rect = this.transform.GetComponent<RectTransform>();
+            uieff.transform.localScale = new Vector3(rect.sizeDelta.x / 106f, rect.sizeDelta.y / 150f, 1);
         }
     }
 

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