From 5909666c81bd9a14a88d79d9f27229b1f14d2e55 Mon Sep 17 00:00:00 2001
From: yyl <yyl>
Date: 星期五, 29 八月 2025 18:30:47 +0800
Subject: [PATCH] 125 【战斗】战斗系统

---
 Main/Config/Configs/SkillConfig.cs |   74 +++++++++++++++---------------------
 1 files changed, 31 insertions(+), 43 deletions(-)

diff --git a/Main/Config/Configs/SkillConfig.cs b/Main/Config/Configs/SkillConfig.cs
index 80a58b0..ed2bbdf 100644
--- a/Main/Config/Configs/SkillConfig.cs
+++ b/Main/Config/Configs/SkillConfig.cs
@@ -1,6 +1,6 @@
 锘�//--------------------------------------------------------
 //    [Author]:           YYL
-//    [  Date ]:           2025骞�8鏈�26鏃�
+//    [  Date ]:           2025骞�8鏈�29鏃�
 //--------------------------------------------------------
 
 using System.Collections.Generic;
@@ -38,7 +38,6 @@
 	public int EffectID3;
 	public int[] EffectValues3;
 	public int CoolDownTime;
-	public int[] EnhanceSkillList;
 	public int FightPower;
 	public string SkillMotionName;
 	public string IconName;
@@ -59,6 +58,7 @@
 	public int EffectId;
 	public int EffectId2;
 	public int MStartEffectId;
+	public int TriggerEffect;
 
     public override int LoadKey(string _key)
     {
@@ -150,37 +150,23 @@
 
 			int.TryParse(tables[21],out CoolDownTime); 
 
-			if (tables[22].Contains("["))
+			int.TryParse(tables[22],out FightPower); 
+
+			SkillMotionName = tables[23];
+
+			IconName = tables[24];
+
+			int.TryParse(tables[25],out EffectType); 
+
+			int.TryParse(tables[26],out StartupFrames); 
+
+			if (tables[27].Contains("["))
 			{
-				EnhanceSkillList = JsonMapper.ToObject<int[]>(tables[22]);
+				ActiveFrames = JsonMapper.ToObject<int[]>(tables[27]);
 			}
 			else
 			{
-				string[] EnhanceSkillListStringArray = tables[22].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
-				EnhanceSkillList = new int[EnhanceSkillListStringArray.Length];
-				for (int i=0;i<EnhanceSkillListStringArray.Length;i++)
-				{
-					 int.TryParse(EnhanceSkillListStringArray[i],out EnhanceSkillList[i]);
-				}
-			}
-
-			int.TryParse(tables[23],out FightPower); 
-
-			SkillMotionName = tables[24];
-
-			IconName = tables[25];
-
-			int.TryParse(tables[26],out EffectType); 
-
-			int.TryParse(tables[27],out StartupFrames); 
-
-			if (tables[28].Contains("["))
-			{
-				ActiveFrames = JsonMapper.ToObject<int[]>(tables[28]);
-			}
-			else
-			{
-				string[] ActiveFramesStringArray = tables[28].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
+				string[] ActiveFramesStringArray = tables[27].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries);
 				ActiveFrames = new int[ActiveFramesStringArray.Length];
 				for (int i=0;i<ActiveFramesStringArray.Length;i++)
 				{
@@ -188,33 +174,35 @@
 				}
 			}
 
-			int.TryParse(tables[29],out RecoveryFrames); 
+			int.TryParse(tables[28],out RecoveryFrames); 
 
-			int.TryParse(tables[30],out LoopCount); 
+			int.TryParse(tables[29],out LoopCount); 
 
-			int.TryParse(tables[31],out CastPosition); 
+			int.TryParse(tables[30],out CastPosition); 
 
-			int.TryParse(tables[32],out CastIndexNum); 
+			int.TryParse(tables[31],out CastIndexNum); 
 
-			float.TryParse(tables[33],out CastDistance); 
+			float.TryParse(tables[32],out CastDistance); 
 
-			DamageDivide = JsonMapper.ToObject<int[][]>(tables[34].Replace("(", "[").Replace(")", "]")); 
+			DamageDivide = JsonMapper.ToObject<int[][]>(tables[33].Replace("(", "[").Replace(")", "]")); 
 
-			int.TryParse(tables[35],out BulletEffectId); 
+			int.TryParse(tables[34],out BulletEffectId); 
 
-			int.TryParse(tables[36],out BulletPath); 
+			int.TryParse(tables[35],out BulletPath); 
 
-			float.TryParse(tables[37],out BulletFlyTime); 
+			float.TryParse(tables[36],out BulletFlyTime); 
 
-			int.TryParse(tables[38],out ExplosionEffectId); 
+			int.TryParse(tables[37],out ExplosionEffectId); 
 
-			int.TryParse(tables[39],out ExplosionEffect2); 
+			int.TryParse(tables[38],out ExplosionEffect2); 
 
-			int.TryParse(tables[40],out EffectId); 
+			int.TryParse(tables[39],out EffectId); 
 
-			int.TryParse(tables[41],out EffectId2); 
+			int.TryParse(tables[40],out EffectId2); 
 
-			int.TryParse(tables[42],out MStartEffectId); 
+			int.TryParse(tables[41],out MStartEffectId); 
+
+			int.TryParse(tables[42],out TriggerEffect); 
         }
         catch (Exception exception)
         {

--
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