From 5caf2f40173c6bf69ab928b3fd3d127132a59afb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 27 一月 2026 03:43:54 +0800
Subject: [PATCH] 437 子 【方案】方案预设 / 【方案】方案预设-客户端
---
Main/Utility/EnumHelper.cs | 1
Main/System/Mingge/MinggeWin.cs | 7 +
Main/System/FuncPreset/FuncPresetChangeNameWin.cs | 1
Main/System/MainLevel/MainBossEnterWin.cs | 8 +
Main/System/BoneField/BoneFieldWin.cs | 9 +
Main/System/FuncPreset/FuncPresetUnLockWin.cs | 56 ++++++++
Main/System/FuncPreset/FuncPresetManager.cs | 22 ++
Main/System/FuncPreset/FuncPresetWin.cs.meta | 11 +
Main/System/Arena/ArenaWin.cs | 14 +-
Main/System/FuncPreset/FuncPresetWin.cs | 153 +++++++++++++++++++++
Main/System/HeroUI/HeroPosWin.cs | 10 +
Main/System/Team/TeamManager.cs | 4
Main/System/Mingge/MinggeEquipCell.cs | 2
Main/System/FuncPreset/FuncPresetChooseCells.cs | 6
Main/System/FuncPreset/FuncPresetChooseMoreCell.cs | 11 +
Main/System/FuncPreset/FuncPresetUnLockWin.cs.meta | 11 +
Main/System/Mingge/MinggeManager.cs | 9
Main/System/Arena/ArenaChallengeWin.cs | 9 +
Main/System/HappyXB/HeroSmallHeadCell.cs | 7
Main/System/WarlordPavilion/WarlordPavilionWin.cs | 9 +
Main/System/TianziBillborad/TianziBillboradWin.cs | 9 +
21 files changed, 344 insertions(+), 25 deletions(-)
diff --git a/Main/System/Arena/ArenaChallengeWin.cs b/Main/System/Arena/ArenaChallengeWin.cs
index 93381b2..ce5d879 100644
--- a/Main/System/Arena/ArenaChallengeWin.cs
+++ b/Main/System/Arena/ArenaChallengeWin.cs
@@ -1,5 +1,6 @@
using System.Collections.Generic;
using UnityEngine;
+using UnityEngine.UI;
public class ArenaChallengeWin : UIBase
{
@@ -9,6 +10,7 @@
[SerializeField] ImageEx imgMoneyIcon;
[SerializeField] TextEx txtMoneyCount;
[SerializeField] ScrollerController scrollerController;
+ [SerializeField] Button funPresetBtn;
protected override void InitComponent()
{
@@ -19,6 +21,11 @@
if (!UIHelper.CheckMoneyCount(ArenaManager.Instance.currencyType, ArenaManager.Instance.currencyValue, 1))
return;
ArenaManager.Instance.SendArenaMatch(true);
+ });
+
+ funPresetBtn.AddListener(()=>
+ {
+ FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Arena);
});
}
@@ -81,5 +88,7 @@
txtFightPoint.text = UIHelper.ReplaceLargeArtNum(myFightPower);
imgMoneyIcon.SetIconWithMoneyType(ArenaManager.Instance.currencyType);
txtMoneyCount.text = UIHelper.ShowUseMoney(ArenaManager.Instance.currencyType, ArenaManager.Instance.currencyValue);
+
+ funPresetBtn.SetActive(FuncPresetManager.Instance.IsPreShow());
}
}
diff --git a/Main/System/Arena/ArenaWin.cs b/Main/System/Arena/ArenaWin.cs
index 1b3e140..1521a64 100644
--- a/Main/System/Arena/ArenaWin.cs
+++ b/Main/System/Arena/ArenaWin.cs
@@ -8,7 +8,7 @@
[SerializeField] ButtonEx btnAward;
[SerializeField] ButtonEx btnChallage;
[SerializeField] RedpointBehaviour rpChallage;
- [SerializeField] ButtonEx btnDeployTroops;
+ // [SerializeField] ButtonEx btnDeployTroops;
[SerializeField] List<ArenaPlayerTop3Cell> playerTop3Cells;
[SerializeField] ScrollerController scrollerController;
[SerializeField] ArenaPlayerRankCell myRankCell;
@@ -31,11 +31,11 @@
ArenaManager.Instance.SendArenaMatch();
UIManager.Instance.OpenWindow<ArenaChallengeWin>();
});
- btnDeployTroops.SetListener(() =>
- {
- HeroUIManager.Instance.selectTeamType = TeamManager.Instance.GetTeamID((int)BattlePreSetType.Arena);
- UIManager.Instance.OpenWindow<HeroPosWin>(1); // 绔炴妧鍦烘爣绛鹃〉
- });
+ // btnDeployTroops.SetListener(() =>
+ // {
+ // HeroUIManager.Instance.selectTeamType = TeamManager.Instance.GetTeamID((int)BattlePreSetType.Arena);
+ // UIManager.Instance.OpenWindow<HeroPosWin>(1); // 绔炴妧鍦烘爣绛鹃〉
+ // });
}
protected override void OnPreOpen()
@@ -81,7 +81,7 @@
void DisplayDeployTroop()
{
bool isOpen = FuncOpen.Instance.IsFuncOpen(ArenaManager.Instance.DeployTroopsFuncId);
- btnDeployTroops.SetActive(isOpen);
+ // btnDeployTroops.SetActive(isOpen);
}
diff --git a/Main/System/BoneField/BoneFieldWin.cs b/Main/System/BoneField/BoneFieldWin.cs
index 3c01fc2..47ec57b 100644
--- a/Main/System/BoneField/BoneFieldWin.cs
+++ b/Main/System/BoneField/BoneFieldWin.cs
@@ -1,5 +1,6 @@
using System.Collections.Generic;
using UnityEngine;
+using UnityEngine.UI;
public class BoneFieldWin : UIBase
{
[SerializeField] float modelSize;
@@ -27,6 +28,8 @@
[SerializeField] ButtonEx btnAds;
[SerializeField] ImageEx imgSweepRed;
[SerializeField] UIHeroController bossModel;
+ [SerializeField] Button funPresetBtn;
+
bool isHasNextLineID;
int adID;
@@ -38,6 +41,10 @@
btnClose.SetListener(OnClickClose);
btnSweep.SetListener(OnClickSweep);
btnAds.SetListener(OnClickAds);
+ funPresetBtn.AddListener(()=>
+ {
+ FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
+ });
}
protected override void OnPreOpen()
@@ -174,7 +181,7 @@
DungeonConfig sweepDungeonConfig = DungeonConfig.Get(sweepDungeonID);
DisplayItemCellList(sweepItemCells, sweepDungeonConfig.SweepAwardList);
}
-
+ funPresetBtn.SetActive(FuncPresetManager.Instance.IsPreShow());
}
public void DisplayFBInfo(NPCConfig nPCConfig, DungeonConfig dungeonConfig, int nowPassLineID)
diff --git a/Main/System/FuncPreset/FuncPresetChangeNameWin.cs b/Main/System/FuncPreset/FuncPresetChangeNameWin.cs
index b7bb3f5..26f8d87 100644
--- a/Main/System/FuncPreset/FuncPresetChangeNameWin.cs
+++ b/Main/System/FuncPreset/FuncPresetChangeNameWin.cs
@@ -26,6 +26,7 @@
pack.NameLen = len;
pack.PresetName = nameText.text;
GameNetSystem.Instance.SendInfo(pack);
+ SysNotifyMgr.Instance.ShowTip("FuncPreset3");
CloseWindow();
}
}
diff --git a/Main/System/FuncPreset/FuncPresetChooseCells.cs b/Main/System/FuncPreset/FuncPresetChooseCells.cs
index fc0ff1e..089d603 100644
--- a/Main/System/FuncPreset/FuncPresetChooseCells.cs
+++ b/Main/System/FuncPreset/FuncPresetChooseCells.cs
@@ -21,6 +21,7 @@
[SerializeField] Transform moreCellObj;
[SerializeField] FuncPresetChooseMoreCell[] moreCells;
+ [SerializeField] Canvas canvas;
bool forceUnFold = false; //寮哄埗灞曞紑锛屼笉鑳芥敹缂�; 娴佹淳鐣岄潰鐨勯渶姹�
[NonSerialized] public int unFoldID = 0; //褰撳墠灞曞紑鐨勬柟妗圛D锛屽湪閫変腑鐨勬儏鍐典笅鎵嶇敓鏁�
int curBattleType;
@@ -53,12 +54,12 @@
cells[i].SetActive(true);
if (i < 3)
{
- var _unFoldState = forceUnFold ? true : i + 1 == unFoldID;
+ var _unFoldState = forceUnFold ? i + 1 == selectID : i + 1 == unFoldID;
cells[i].Display(battleType, funcType, i + 1, _unFoldState);
}
else
{
- var _unFoldState = forceUnFold ? true : (selectID > 4 ? selectID : 4) == unFoldID;
+ var _unFoldState = forceUnFold ? selectID >= 4: (selectID > 4 ? selectID : 4) == unFoldID;
//绗洓涓姩鎬佸彉鍖�
cells[i].Display(battleType, funcType, selectID > 4 ? selectID : 4, _unFoldState);
}
@@ -93,6 +94,7 @@
void OnEnable()
{
+ canvas.sortingLayerName = "UI";
FuncPresetManager.Instance.OnSelectPresetEvent += OnSelectPresetEvent;
}
diff --git a/Main/System/FuncPreset/FuncPresetChooseMoreCell.cs b/Main/System/FuncPreset/FuncPresetChooseMoreCell.cs
index 5c1eb03..e55a177 100644
--- a/Main/System/FuncPreset/FuncPresetChooseMoreCell.cs
+++ b/Main/System/FuncPreset/FuncPresetChooseMoreCell.cs
@@ -20,7 +20,7 @@
{
return;
}
- var selectID = FuncPresetManager.Instance.GetFuncPresetIDByBattleType(battleType, funcType);
+ var selectID = funcType == 1 ? FuncPresetManager.Instance.GetGlobalPresetID(battleType) : FuncPresetManager.Instance.GetFuncPresetIDByBattleType(battleType, funcType);
caseNameText.text = UIHelper.AppendColor(selectID == id ? TextColType.titleSelectColor : TextColType.titleUnSelectColor,
Language.Get("FuncPreset11", id, data.PresetName));
if (data.unLock)
@@ -30,10 +30,11 @@
changeNameBtn.AddListener(()=>
{
ChangeName(funcType, id);
+ moreCellObj.SetActive(false);
});
chooseBtn.AddListener(() =>
{
- if (pareant)
+ if (pareant != null)
{
pareant.unFoldID = id;
}
@@ -44,7 +45,11 @@
else
{
lockBtn.SetActive(true);
- lockBtn.AddListener(() => FuncPresetManager.Instance.ClickFuncPreset(battleType, funcType, id));
+ lockBtn.AddListener(() =>
+ {
+ FuncPresetManager.Instance.ClickFuncPreset(battleType, funcType, id);
+ moreCellObj.SetActive(false);
+ });
changeNameBtn.SetActive(false);
chooseBtn.RemoveAllListeners();
}
diff --git a/Main/System/FuncPreset/FuncPresetManager.cs b/Main/System/FuncPreset/FuncPresetManager.cs
index d722b9b..928505a 100644
--- a/Main/System/FuncPreset/FuncPresetManager.cs
+++ b/Main/System/FuncPreset/FuncPresetManager.cs
@@ -53,7 +53,7 @@
public bool IsOpen()
{
//鐗规畩绾﹀畾
- if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Mingge))
+ if (!FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.FuncPreset))
return false;
if (TimeUtility.OpenDay < openConditions[0] - 1)
@@ -78,7 +78,7 @@
//鎻愬墠鏄剧ず
public bool IsPreShow()
{
- return FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Mingge);
+ return FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.FuncPreset);
}
void InitFuncPreset()
@@ -221,7 +221,7 @@
var pack = new CB262_tagCSFuncPresetSwitch();
pack.FuncPresetType = (byte)funcType;
pack.PresetID = (byte)presetID;
- pack.BatPresetID = (byte)battleType;
+ pack.BatPresetID = (byte)GetGlobalPresetID(battleType);
GameNetSystem.Instance.SendInfo(pack);
}
@@ -239,6 +239,7 @@
pack.FuncPresetType = (byte)funcType;
pack.PresetID = (byte)presetID;
GameNetSystem.Instance.SendInfo(pack);
+ SysNotifyMgr.Instance.ShowTip("FuncPreset2");
}
//瑕佹樉绀虹殑鏂规鏁伴噺; 鏍规嵁鎯呭喌浼氬寘鍚湭瑙i攣
@@ -324,7 +325,20 @@
SaveFuncPresetID(battleType, funcType, id);
return true;
- }
+ }
+
+ // 鐐瑰嚮娴佹淳/闃插畧棰勮鎸夐挳
+ public void ClickBattlePreset(int battleType)
+ {
+ if (!IsOpen())
+ {
+ UIManager.Instance.OpenWindow<FuncPresetUnLockWin>(battleType);
+ }
+ else
+ {
+ UIManager.Instance.OpenWindow<FuncPresetWin>(battleType);
+ }
+ }
}
diff --git a/Main/System/FuncPreset/FuncPresetUnLockWin.cs b/Main/System/FuncPreset/FuncPresetUnLockWin.cs
new file mode 100644
index 0000000..ab7a69f
--- /dev/null
+++ b/Main/System/FuncPreset/FuncPresetUnLockWin.cs
@@ -0,0 +1,56 @@
+using System.Text;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class FuncPresetUnLockWin : UIBase
+{
+ [SerializeField] Text processText;
+ [SerializeField] Text[] conditionTexts;
+ [SerializeField] Text[] stateTexts;
+
+ protected override void OnPreOpen()
+ {
+ conditionTexts[0].text = Language.Get("FuncPreset3", FuncPresetManager.Instance.openConditions[0]);
+ conditionTexts[1].text = Language.Get("FuncPreset4", FuncPresetManager.Instance.openConditions[1] / 100,
+ FuncPresetManager.Instance.openConditions[1] % 100);
+ conditionTexts[2].text = Language.Get("FuncPreset5", FuncPresetManager.Instance.openConditions[2] / 100,
+ FuncPresetManager.Instance.openConditions[2] % 100);
+ int unLockCnt = 0;
+
+ if (TimeUtility.OpenDay + 1 >= FuncPresetManager.Instance.openConditions[0])
+ {
+ stateTexts[0].text = UIHelper.AppendColor(TextColType.Green, Language.Get("FuncPreset6"));
+ unLockCnt++;
+ }
+ else
+ {
+ stateTexts[0].text = UIHelper.AppendColor(TextColType.Red, Language.Get("WarlordPavilion14"));
+ }
+
+ if (PlayerDatas.Instance.baseData.ExAttr1 / 100 > FuncPresetManager.Instance.openConditions[1])
+ {
+ stateTexts[1].text = UIHelper.AppendColor(TextColType.Green, Language.Get("FuncPreset6"));
+ unLockCnt++;
+ }
+ else
+ {
+ stateTexts[1].text = UIHelper.AppendColor(TextColType.Red, Language.Get("WarlordPavilion14"));
+ }
+
+ WarlordPavilionManager.Instance.TryGetHistoryMaxFinishProgress(out int layerNum, out int levelNum);
+ var passLayerNum = layerNum * 100 + levelNum;
+ if (passLayerNum >= FuncPresetManager.Instance.openConditions[2])
+ {
+ stateTexts[2].text = UIHelper.AppendColor(TextColType.Green, Language.Get("FuncPreset6"));
+ unLockCnt++;
+ }
+ else
+ {
+ stateTexts[2].text = UIHelper.AppendColor(TextColType.Red, Language.Get("WarlordPavilion14"));
+ }
+
+ processText.text = Language.Get("FuncPreset2") + Language.Get("HeroFates11", unLockCnt, FuncPresetManager.Instance.openConditions.Length);
+
+ }
+}
+
diff --git a/Main/System/FuncPreset/FuncPresetUnLockWin.cs.meta b/Main/System/FuncPreset/FuncPresetUnLockWin.cs.meta
new file mode 100644
index 0000000..3fd900b
--- /dev/null
+++ b/Main/System/FuncPreset/FuncPresetUnLockWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f516f10c5b150874dad8b1e15f17c6e0
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/FuncPreset/FuncPresetWin.cs b/Main/System/FuncPreset/FuncPresetWin.cs
new file mode 100644
index 0000000..f297401
--- /dev/null
+++ b/Main/System/FuncPreset/FuncPresetWin.cs
@@ -0,0 +1,153 @@
+using System.Linq;
+using UnityEngine;
+using UnityEngine.UI;
+
+public class FuncPresetWin : UIBase
+{
+ [SerializeField] Text tileText;
+ [SerializeField] Button globalPresetBtn;
+ [SerializeField] Text globalPresetNameText;
+ [SerializeField] Transform globalPresetObj;
+ [SerializeField] FuncPresetChooseMoreCell[] morecells; //鍏ㄥ眬
+ [SerializeField] Transform heroCases;
+ FuncPresetChooseCells heroPresetCells;
+ [SerializeField] HeroSmallHeadCell[] heroHeads;
+
+ //鍛芥牸
+ [SerializeField] Transform minggeObj;
+ [SerializeField] Transform minggeCases;
+ FuncPresetChooseCells minggePresetCells;
+ [SerializeField] MinggeItemCell[] minggeItems;
+ [SerializeField] Text[] suiteDescs;
+
+
+
+ int battleType;
+ protected override void InitComponent()
+ {
+ globalPresetBtn.AddListener(() =>
+ {
+ globalPresetObj.SetActive(true);
+ });
+ var presetObj = UIUtility.CreateWidget("FuncPresetChooseCells", "FuncPresetChooseCells");
+ presetObj.transform.SetParentEx(heroCases, Vector3.zero, Quaternion.identity, Vector3.one);
+ heroPresetCells = presetObj.GetComponent<FuncPresetChooseCells>();
+
+ var presetObj1 = UIUtility.CreateWidget("FuncPresetChooseCells", "FuncPresetChooseCells");
+ presetObj1.transform.SetParentEx(minggeCases, Vector3.zero, Quaternion.identity, Vector3.one);
+ minggePresetCells = presetObj1.GetComponent<FuncPresetChooseCells>();
+ }
+
+ protected override void OnPreOpen()
+ {
+ FuncPresetManager.Instance.OnFuncPresetUseDataEvent += OnFuncPresetUseDataEvent;
+ Display();
+ }
+
+ protected override void OnPreClose()
+ {
+ FuncPresetManager.Instance.OnFuncPresetUseDataEvent -= OnFuncPresetUseDataEvent;
+ }
+
+ void OnFuncPresetUseDataEvent(int type)
+ {
+ Display();
+ }
+
+ void Display()
+ {
+ battleType = functionOrder;
+
+ tileText.text = battleType == (int)BattlePreSetType.Story ? Language.Get("FuncPreset7") : Language.Get("FuncPreset13");
+ var globalePresetID = FuncPresetManager.Instance.GetGlobalPresetID(battleType);
+ var globalePreset = FuncPresetManager.Instance.GetFuncPreset((int)FuncPresetType.Global, globalePresetID);
+ globalPresetNameText.text = globalePreset.PresetName;
+
+ var showCnt = FuncPresetManager.Instance.GetShowFuncPresetCount((int)FuncPresetType.Global);
+ for (int i = 0; i < morecells.Length; i++)
+ {
+ if (i < showCnt)
+ {
+ morecells[i].SetActive(true);
+ morecells[i].Display(battleType, (int)FuncPresetType.Global, i + 1);
+ }
+ else
+ {
+ morecells[i].SetActive(false);
+ }
+ }
+
+ heroPresetCells.unFoldID = FuncPresetManager.Instance.GetFuncPresetIDByBattleType(battleType, (int)FuncPresetType.Team);
+ heroPresetCells.Display(battleType, (int)FuncPresetType.Team, true);
+ var teamID = TeamManager.Instance.GetTeamID(battleType);
+ var team = TeamManager.Instance.GetTeam(teamID);
+ int heroIndex = 0;
+ foreach (var teamHero in team.serverHeroes)
+ {
+ if (teamHero == null)
+ {
+ continue;
+ }
+ HeroInfo heroInfo = HeroManager.Instance.GetHero(teamHero.guid);
+ if (heroInfo == null)
+ {
+ continue;
+ }
+ heroHeads[heroIndex].SetActive(true);
+ heroHeads[heroIndex].Display(heroInfo);
+ heroIndex++;
+ }
+ for (int i = heroIndex; i < heroHeads.Length; i++)
+ {
+ heroHeads[i].SetActive(false);
+ }
+
+ if (FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.Mingge))
+ {
+ minggeObj.SetActive(true);
+ minggePresetCells.unFoldID = FuncPresetManager.Instance.GetFuncPresetIDByBattleType(battleType, (int)FuncPresetType.Mingge);
+ minggePresetCells.Display(battleType, (int)FuncPresetType.Mingge, true);
+
+
+ var presetID = FuncPresetManager.Instance.GetFuncPresetIDByBattleType(battleType, (int)FuncPresetType.Mingge);
+ for (int i = 0; i < minggeItems.Length; i++)
+ {
+ var packIndex = MinggeManager.Instance.GetPackIndex(presetID, i + 1);//瀵瑰簲鍗︾帀鑳屽寘绱㈠紩
+ var item = PackManager.Instance.GetItemByIndex(PackType.Mingge, packIndex);
+ if (item == null)
+ {
+ minggeItems[i].SetActive(false);
+ continue;
+ }
+ minggeItems[i].SetActive(true);
+ minggeItems[i].Display(item.guid);
+ }
+
+ var dict = MinggeManager.Instance.GetMinggeSkillCountDictByPresetID(presetID);
+ var keys = dict.Keys.ToList();
+ keys.Sort();
+ for (int i = 0; i < suiteDescs.Length; i++)
+ {
+ if (i < keys.Count)
+ {
+ var skillID = keys[i];
+ suiteDescs[i].SetActive(true);
+ suiteDescs[i].text = Language.Get("L1039", Language.Get($"MinggeSkillType_{skillID}")) +
+ SkillConfig.Get(skillID + showCnt - 1).Description + " " + Language.Get("HeroFates11", showCnt, MinggeManager.Instance.maxSuiteSkillCount);
+
+ }
+ else
+ {
+ suiteDescs[i].SetActive(false);
+ }
+ }
+ }
+ else
+ {
+ minggeObj.SetActive(false);
+ }
+ }
+
+
+}
+
diff --git a/Main/System/FuncPreset/FuncPresetWin.cs.meta b/Main/System/FuncPreset/FuncPresetWin.cs.meta
new file mode 100644
index 0000000..f143681
--- /dev/null
+++ b/Main/System/FuncPreset/FuncPresetWin.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 15fab3d9935d0854281b763e0ce68324
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Main/System/HappyXB/HeroSmallHeadCell.cs b/Main/System/HappyXB/HeroSmallHeadCell.cs
index 594cbd1..5f8f5df 100644
--- a/Main/System/HappyXB/HeroSmallHeadCell.cs
+++ b/Main/System/HappyXB/HeroSmallHeadCell.cs
@@ -16,6 +16,11 @@
jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.Class));
}
-
+ public void Display(HeroInfo hero)
+ {
+ heroHeadBaseCell.Init(hero.heroId, hero.SkinID, hero.heroStar, hero.awakeLevel, hero.heroLevel);
+ nameText.text = hero.breakLevel == 0 ? hero.heroConfig.Name : Language.Get("herocardbreaklv", hero.heroConfig.Name, hero.breakLevel);
+ jobImg.SetSprite(HeroUIManager.Instance.GetJobIconName(hero.heroConfig.Class));
+ }
}
diff --git a/Main/System/HeroUI/HeroPosWin.cs b/Main/System/HeroUI/HeroPosWin.cs
index c911e34..7ed586b 100644
--- a/Main/System/HeroUI/HeroPosWin.cs
+++ b/Main/System/HeroUI/HeroPosWin.cs
@@ -43,6 +43,9 @@
[SerializeField] Transform caseesObj;
FuncPresetChooseCells presetChooseCells;
+ [SerializeField] Button funPresetBtn;
+
+
Sequence sequence;
CancellationTokenSource _cts;
Queue<int> showConnectTipQueue = new Queue<int>();
@@ -95,6 +98,11 @@
presetObj.transform.SetParentEx(caseesObj, Vector3.zero, Quaternion.identity, Vector3.one);
presetChooseCells = presetObj.GetComponent<FuncPresetChooseCells>();
presetChooseCells.ChangeAlignment(TextAnchor.MiddleCenter);
+
+ funPresetBtn.AddListener(()=>
+ {
+ FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
+ });
}
@@ -162,6 +170,8 @@
fightPowerText.text = UIHelper.ReplaceLargeArtNum(FightPowerManager.Instance.GetTeamFightPower(HeroUIManager.Instance.selectTeamType, true));
presetChooseCells.Display((int)BattlePreSetType.Story, (int)FuncPresetType.Team);
+
+ funPresetBtn.SetActive(FuncPresetManager.Instance.IsPreShow());
}
void RefreshFlyHead()
diff --git a/Main/System/MainLevel/MainBossEnterWin.cs b/Main/System/MainLevel/MainBossEnterWin.cs
index 627c9b2..634ef81 100644
--- a/Main/System/MainLevel/MainBossEnterWin.cs
+++ b/Main/System/MainLevel/MainBossEnterWin.cs
@@ -25,6 +25,7 @@
[SerializeField] Image fightIcon;
[SerializeField] ScrollerController dropItemScroller;
[SerializeField] Button heroRoadBtn;
+ [SerializeField] Button funPresetBtn;
protected override void InitComponent()
@@ -43,6 +44,11 @@
heroRoadBtn.AddListener(() =>
{
UIManager.Instance.OpenWindow<DayMissionBaseWin>(2);
+ });
+
+ funPresetBtn.AddListener(()=>
+ {
+ FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
});
}
@@ -136,6 +142,8 @@
bossBG.SetOrgSprite(chapterConfig.BG, "MainLevel");
heroRoadBtn.SetActive(FuncOpen.Instance.IsFuncOpen((int)FuncOpenEnum.DayMission));
+
+ funPresetBtn.SetActive(FuncPresetManager.Instance.IsPreShow());
}
diff --git a/Main/System/Mingge/MinggeEquipCell.cs b/Main/System/Mingge/MinggeEquipCell.cs
index 788e485..c01235a 100644
--- a/Main/System/Mingge/MinggeEquipCell.cs
+++ b/Main/System/Mingge/MinggeEquipCell.cs
@@ -22,7 +22,7 @@
string lastGuid = "uninit";
public void Display()
{
- var presetID = FuncPresetManager.Instance.GetFuncPresetID((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
+ var presetID = FuncPresetManager.Instance.GetFuncPresetIDByBattleType((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
var packIndex = MinggeManager.Instance.GetPackIndex(presetID, equipIndex);//瀵瑰簲鍗︾帀鑳屽寘绱㈠紩
var item = PackManager.Instance.GetItemByIndex(PackType.Mingge, packIndex);
if (item == null)
diff --git a/Main/System/Mingge/MinggeManager.cs b/Main/System/Mingge/MinggeManager.cs
index 361fbeb..fdf0dd7 100644
--- a/Main/System/Mingge/MinggeManager.cs
+++ b/Main/System/Mingge/MinggeManager.cs
@@ -146,10 +146,10 @@
}
- //鎰忓悜鎶�鑳絀D锛氥�恎uid..銆�
+ //鑾峰彇褰撳墠鍦ㄤ娇鐢ㄦ柟妗堢殑鎶�鑳戒俊鎭� 鎰忓悜鎶�鑳界被鍨婭D锛氥�愮墿鍝乬uid..銆�
public Dictionary<int, List<string>> GetMinggeSkillTypeIDDict()
{
- var presetID = FuncPresetManager.Instance.GetFuncPresetID((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
+ var presetID = FuncPresetManager.Instance.GetFuncPresetIDByBattleType((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
var startIndex = (presetID - 1) * TotleEquip;//瀵瑰簲鍗︾帀鑳屽寘绱㈠紩 = (濂楃紪鍙�-1)*12+瑁呭浣�-1
var dict = new Dictionary<int, List<string>>();
@@ -170,6 +170,7 @@
return dict;
}
+ //鑾峰彇鎸囧畾鏂规鐨勬妧鑳戒俊鎭� 鎰忓悜鎶�鑳界被鍨婭D锛氭暟閲�
public Dictionary<int, int> GetMinggeSkillCountDictByPresetID(int presetID)
{
var startIndex = (presetID - 1) * TotleEquip;//瀵瑰簲鍗︾帀鑳屽寘绱㈠紩 = (濂楃紪鍙�-1)*12+瑁呭浣�-1
@@ -212,7 +213,7 @@
//闈炶嚜鍔ㄦ儏鍐典笅锛岄粯璁ゅ綋鍓嶆柟妗�
- equipShowPresetID = FuncPresetManager.Instance.GetFuncPresetID((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
+ equipShowPresetID = FuncPresetManager.Instance.GetFuncPresetIDByBattleType((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
selectFloorEquip = equip;
if (UIManager.Instance.IsOpened<MinggeWin>())
{
@@ -276,7 +277,7 @@
{
minggeAttrDict.Clear(); //韬笂鍛芥牸灞炴�ч噸缃�
- var minggePresetID = FuncPresetManager.Instance.GetFuncPresetID((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
+ var minggePresetID = FuncPresetManager.Instance.GetFuncPresetIDByBattleType((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
var starIndex = (minggePresetID - 1) * TotleEquip;
for (int i = starIndex; i < starIndex + TotleEquip; i++)
diff --git a/Main/System/Mingge/MinggeWin.cs b/Main/System/Mingge/MinggeWin.cs
index 9441da9..fa6dcf3 100644
--- a/Main/System/Mingge/MinggeWin.cs
+++ b/Main/System/Mingge/MinggeWin.cs
@@ -28,6 +28,7 @@
[SerializeField] Button tyBtn;
[SerializeField] Image tyItemImg;
[SerializeField] Text tyItemCntText;
+ [SerializeField] Button funPresetBtn;
FuncPresetChooseCells presetChooseCells;
int lastLV = 0;
@@ -57,6 +58,10 @@
});
autoBtn.AddListener(AutoTY);
+ funPresetBtn.AddListener(()=>
+ {
+ FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
+ });
}
protected override void OnPreOpen()
@@ -110,6 +115,8 @@
DisplayCostItem();
moneyMoveByPathCell.SetActive(false);
presetChooseCells.Display((int)BattlePreSetType.Story, (int)FuncPresetType.Mingge);
+
+ funPresetBtn.SetActive(FuncPresetManager.Instance.IsPreShow());
}
void RefreshItemEvent(PackType type, int index, int itemID)
{
diff --git a/Main/System/Team/TeamManager.cs b/Main/System/Team/TeamManager.cs
index 1fd3e90..26131f1 100644
--- a/Main/System/Team/TeamManager.cs
+++ b/Main/System/Team/TeamManager.cs
@@ -106,12 +106,12 @@
// 鑾峰彇涓婚樀瀹规柟妗圛D
public int GetMainTeamID()
{
- return FuncPresetManager.Instance.GetFuncPresetID((int)BattlePreSetType.Story, (int)FuncPresetType.Team);
+ return FuncPresetManager.Instance.GetFuncPresetIDByBattleType((int)BattlePreSetType.Story, (int)FuncPresetType.Team);
}
// 鑾峰彇鎸囧畾鐨勬柟妗圛D
public int GetTeamID(int battleType)
{
- return FuncPresetManager.Instance.GetFuncPresetID(battleType, (int)FuncPresetType.Team);
+ return FuncPresetManager.Instance.GetFuncPresetIDByBattleType(battleType, (int)FuncPresetType.Team);
}
}
\ No newline at end of file
diff --git a/Main/System/TianziBillborad/TianziBillboradWin.cs b/Main/System/TianziBillborad/TianziBillboradWin.cs
index c8943c1..f03ce8f 100644
--- a/Main/System/TianziBillborad/TianziBillboradWin.cs
+++ b/Main/System/TianziBillborad/TianziBillboradWin.cs
@@ -26,6 +26,9 @@
[SerializeField] TextEx txtTodayHurt;
[SerializeField] List<TianziBillboradBossHead> bossHeads;
[SerializeField] RectTransform layoutGroupRect;
+ [SerializeField] Button funPresetBtn;
+
+
TianziBillboradManager model { get { return TianziBillboradManager.Instance; } }
DungeonManager dungeonModel { get { return DungeonManager.Instance; } }
AdsManager adsModel { get { return AdsManager.Instance; } }
@@ -60,6 +63,10 @@
{
UIManager.Instance.OpenWindow<TianziBillboradSweepTipWin>();
}
+ });
+ funPresetBtn.AddListener(()=>
+ {
+ FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
});
}
@@ -151,6 +158,8 @@
DisplaySkillWordsList(npcLineupConfig);
DisplayItemCellList(possibleRewards, model.GetPossibleRewards(npcConfig.NPCID));
DisplayBossHeadList(bossHeads, model.GetBossIDList(model.DataMapID));
+
+ funPresetBtn.SetActive(FuncPresetManager.Instance.IsPreShow());
}
private void DisplayButton(ADAwardConfig adAwardConfig, FBInfo fbInfo)
diff --git a/Main/System/WarlordPavilion/WarlordPavilionWin.cs b/Main/System/WarlordPavilion/WarlordPavilionWin.cs
index a75ff76..3ec5ac1 100644
--- a/Main/System/WarlordPavilion/WarlordPavilionWin.cs
+++ b/Main/System/WarlordPavilion/WarlordPavilionWin.cs
@@ -26,6 +26,9 @@
[SerializeField] ButtonEx btnSelectBonus; //閫夋嫨鍔犳垚
[SerializeField] Image imgSelectBonusRed; //鍔犳垚棰勮绾㈢偣
[SerializeField] UIEffectPlayer uIEffectPlayer; //閫夋嫨鍔犳垚寮�鍚壒鏁�
+ [SerializeField] Button funPresetBtn;
+
+
WarlordPavilionManager manager { get { return WarlordPavilionManager.Instance; } }
protected override void InitComponent()
{
@@ -77,6 +80,11 @@
if (!manager.IsFuncOpen(true))
return;
UIManager.Instance.OpenWindow<WarlordPavilionBonusPresetWin>();
+ });
+
+ funPresetBtn.AddListener(()=>
+ {
+ FuncPresetManager.Instance.ClickBattlePreset((int)BattlePreSetType.Story);
});
}
@@ -167,6 +175,7 @@
{
uIEffectPlayer.Play();
}
+ funPresetBtn.SetActive(FuncPresetManager.Instance.IsPreShow());
}
private void DisplayButtons()
{
diff --git a/Main/Utility/EnumHelper.cs b/Main/Utility/EnumHelper.cs
index b0f4845..a6159c1 100644
--- a/Main/Utility/EnumHelper.cs
+++ b/Main/Utility/EnumHelper.cs
@@ -846,6 +846,7 @@
Mail = 52, //閭
Mingge = 54, //鍛芥牸
WarlordPavilion = 55, //瀹氬啗闃�
+ FuncPreset = 56, //娴佹淳棰勮
}
--
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