From 62188b271cce5e3aec5ca40d58c30f08643e2f60 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 04 九月 2025 23:20:17 +0800
Subject: [PATCH] 117 【武将】武将系统 - 天赋部分,优化自动战斗
---
Main/System/Battle/BattleField/StoryBattleField.cs | 15 +++++++--------
1 files changed, 7 insertions(+), 8 deletions(-)
diff --git a/Main/System/Battle/BattleField/StoryBattleField.cs b/Main/System/Battle/BattleField/StoryBattleField.cs
index e69b472..3cb2bfe 100644
--- a/Main/System/Battle/BattleField/StoryBattleField.cs
+++ b/Main/System/Battle/BattleField/StoryBattleField.cs
@@ -122,13 +122,6 @@
public override void OnTurnFightState(int turnNum, int State, int FuncLineID, JsonData extendData)
{
base.OnTurnFightState(turnNum, State, FuncLineID, extendData);
-
- // 0-璧峰鐘舵�佹爣璁帮紱1-鍑嗗瀹屾瘯锛�2-鎴樻枟涓紱3-鎴樻枟缁撴潫锛�4-缁撶畻濂栧姳锛�5-缁撴潫鐘舵�佹爣璁� 6-浼戞伅骞剁粨鏉�
- if (State == 4)
- {
- //涓婁竴娉㈠皬鎬浜★紝榛樿甯帺瀹惰姹備竴涓嬪埛鏂版柊鎬紝鐜╁鐐瑰嚮閿ゅ瓙鏃跺�欏氨鍙互鐩存帴鏀诲嚮
- RequestFight();
- }
}
protected void OnTeamChange(TeamType teamType)
@@ -141,6 +134,13 @@
}
}
}
+
+
+ protected override void OnSettlement(JsonData turnFightStateData)
+ {
+ RequestFight();
+ }
+
public override void HaveRest()
{
@@ -157,7 +157,6 @@
// public override void OnBattleEnd(JsonData turnFightStateData)
// {
// base.OnBattleEnd(turnFightStateData);
-
// // HaveRest();
// }
--
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