From 62188b271cce5e3aec5ca40d58c30f08643e2f60 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 04 九月 2025 23:20:17 +0800
Subject: [PATCH] 117 【武将】武将系统 - 天赋部分,优化自动战斗
---
Main/System/Main/AutoFightModel.cs | 26 +++++++++++++++++++++-----
1 files changed, 21 insertions(+), 5 deletions(-)
diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs
index 1cf1356..c0e1741 100644
--- a/Main/System/Main/AutoFightModel.cs
+++ b/Main/System/Main/AutoFightModel.cs
@@ -36,7 +36,21 @@
}
//鑷姩妯″紡, 鐪熸鐐瑰嚮鎴橀敜娑堣�楀紑鍚紝鍜屼紤鎭紙鎴栨棤鏉愭枡锛夊仠姝�
- public bool isAutoAttack = false;
+ bool m_IsAutoAttack = false;
+ public bool isAutoAttack
+ {
+ get
+ {
+ return m_IsAutoAttack;
+ }
+ set
+ {
+ if (m_IsAutoAttack == value)
+ return;
+ m_IsAutoAttack = value;
+ Debug.Log("isAutoAttack:" + m_IsAutoAttack);
+ }
+ }
//鏄惁寮�鍚嚜鍔ㄦ垬鏂楄缃�
public bool isAutoAttackSet
@@ -173,10 +187,8 @@
return;
}
- if (isAutoAttackSet)
- {
- isAutoAttack = true;
- }
+
+ isAutoAttack = isAutoAttackSet;
//鎵嬪姩浼氫竴鐩磋繘鍏ヨ繖涓�昏緫, 鑷姩瑙﹀彂涓�娆�
storyBattleField.AutoSetBattleMode();
@@ -219,6 +231,10 @@
if (!string.IsNullOrEmpty(guid))
return;
+ //闃茶寖鍥炴敹鎶ラ敊
+ if (teamHero == null)
+ return;
+
//鍙�氱煡鐜╁姝﹀皢鐨勬垬鏂�
if (teamHero.NPCID != 0)
return;
--
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