From 62188b271cce5e3aec5ca40d58c30f08643e2f60 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 04 九月 2025 23:20:17 +0800
Subject: [PATCH] 117 【武将】武将系统 - 天赋部分,优化自动战斗

---
 Main/System/Main/AutoFightModel.cs |   26 +++++++++++++++++++++-----
 1 files changed, 21 insertions(+), 5 deletions(-)

diff --git a/Main/System/Main/AutoFightModel.cs b/Main/System/Main/AutoFightModel.cs
index 1cf1356..c0e1741 100644
--- a/Main/System/Main/AutoFightModel.cs
+++ b/Main/System/Main/AutoFightModel.cs
@@ -36,7 +36,21 @@
     }
 
     //鑷姩妯″紡, 鐪熸鐐瑰嚮鎴橀敜娑堣�楀紑鍚紝鍜屼紤鎭紙鎴栨棤鏉愭枡锛夊仠姝�
-    public bool isAutoAttack = false;
+    bool m_IsAutoAttack = false;
+    public bool isAutoAttack
+    {
+        get
+        {
+            return m_IsAutoAttack;
+        }
+        set
+        {
+            if (m_IsAutoAttack == value)
+                return;
+            m_IsAutoAttack = value;
+            Debug.Log("isAutoAttack:" + m_IsAutoAttack);
+        }
+    }
 
     //鏄惁寮�鍚嚜鍔ㄦ垬鏂楄缃�
     public bool isAutoAttackSet
@@ -173,10 +187,8 @@
             return;
         }
 
-        if (isAutoAttackSet)
-        {
-            isAutoAttack = true;
-        }
+
+        isAutoAttack = isAutoAttackSet;
 
         //鎵嬪姩浼氫竴鐩磋繘鍏ヨ繖涓�昏緫, 鑷姩瑙﹀彂涓�娆�
         storyBattleField.AutoSetBattleMode();
@@ -219,6 +231,10 @@
         if (!string.IsNullOrEmpty(guid))
             return;
 
+        //闃茶寖鍥炴敹鎶ラ敊
+        if (teamHero == null)
+            return;
+
         //鍙�氱煡鐜╁姝﹀皢鐨勬垬鏂�
         if (teamHero.NPCID != 0)
             return;

--
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