From 63ba91cc8c0c99ea489efe31ca9bf8404326c84d Mon Sep 17 00:00:00 2001
From: lcy <1459594991@qq.com>
Date: 星期一, 19 一月 2026 18:39:50 +0800
Subject: [PATCH] 429 【主界面】自动挂机-补充自动挑战自动任务 装备记录部分
---
Main/System/Equip/EquipModel.cs | 12 +++++++-----
1 files changed, 7 insertions(+), 5 deletions(-)
diff --git a/Main/System/Equip/EquipModel.cs b/Main/System/Equip/EquipModel.cs
index ab0c807..dfc55e2 100644
--- a/Main/System/Equip/EquipModel.cs
+++ b/Main/System/Equip/EquipModel.cs
@@ -305,18 +305,20 @@
Debug.LogWarning("绌挎埓瑁呭锛屽悜鏈嶅姟鍣ㄨ姹�");
}
- //鍦ㄨ褰曢攢姣佹垨鏇挎崲鍓嶇殑瑁呭
+ //璁板綍閿�姣佹垨鏇挎崲鍓嶇殑瑁呭
if ((opType == 1 || opType == 2) && !itemIndexList.IsNullOrEmpty())
{
foreach (var index in itemIndexList)
{
- var oldEquip = PackManager.Instance.GetItemByIndex(PackType.Equip, index);
- EquipRecordManager.Instance.oldEquipDic[index] = oldEquip;
+ ItemModel newEquip = PackManager.Instance.GetItemByIndex(PackType.DropItem, index);
+ if (newEquip == null)
+ continue;
+ int equipPlace = newEquip.config.EquipPlace - 1;
+ ItemModel oldEquip = PackManager.Instance.GetItemByIndex(PackType.Equip, equipPlace);
+ EquipRecordManager.Instance.AddRecord(opType, newEquip, oldEquip);
}
}
-
GameNetSystem.Instance.SendInfo(pack);
-
}
/// <summary>
--
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