From 6577831ab2883bd05448ce0b1f9f913a9944fc78 Mon Sep 17 00:00:00 2001 From: yyl <yyl> Date: 星期二, 29 七月 2025 16:54:18 +0800 Subject: [PATCH] 125 【战斗】战斗系统 --- Main/System/Team/TeamBase.cs | 56 ++++++++++++++++++++++++++++---------------------------- 1 files changed, 28 insertions(+), 28 deletions(-) diff --git a/Main/System/Team/TeamBase.cs b/Main/System/Team/TeamBase.cs index e22edc8..e0f4653 100644 --- a/Main/System/Team/TeamBase.cs +++ b/Main/System/Team/TeamBase.cs @@ -28,9 +28,9 @@ private int ShapeType; public int ServerShapeType { get; private set; } - public TeamHero[] teamHeros = new TeamHero[TeamConst.MaxTeamHeroCount]; + public TeamHero[] tempHeroes = new TeamHero[TeamConst.MaxTeamHeroCount]; - public TeamHero[] serverData { get; private set; } = new TeamHero[TeamConst.MaxTeamHeroCount]; + public TeamHero[] serverHeroes { get; private set; } = new TeamHero[TeamConst.MaxTeamHeroCount]; public TeamBase(TeamType _teamType) { @@ -49,12 +49,12 @@ for (int i = 0; i < lineUp.ObjCnt; i++) { - if (i < teamHeros.Length) + if (i < tempHeroes.Length) { var fightObj = lineUp.ObjList[i]; TeamHero hero = new TeamHero(fightObj, this); - teamHeros[fightObj.PosNum] = hero; - serverData[fightObj.PosNum] = hero; + tempHeroes[fightObj.PosNum] = hero; + serverHeroes[fightObj.PosNum] = hero; } else { @@ -70,9 +70,9 @@ public int GetTeamHeroCount() { int count = 0; - for (int i = 0; i < teamHeros.Length; i++) + for (int i = 0; i < tempHeroes.Length; i++) { - if (teamHeros[i] != null) + if (tempHeroes[i] != null) { count++; } @@ -83,7 +83,7 @@ public bool IsFull() { - return GetTeamHeroCount() >= teamHeros.Length; + return GetTeamHeroCount() >= tempHeroes.Length; } public bool IsEmpty() @@ -109,7 +109,7 @@ savePack.PosCnt = (byte)GetTeamHeroCount(); savePack.HeroPosList = new CB412_tagCSHeroLineupSave.tagCSHeroLineupPos[savePack.PosCnt]; - foreach (var hero in teamHeros) + foreach (var hero in tempHeroes) { if (hero != null) { @@ -160,7 +160,7 @@ for (int i = 0; i < heroInfos.Count; i++) { - if (i < teamHeros.Length) + if (i < tempHeroes.Length) { var heroInfo = heroInfos[i]; TeamHero hero = new TeamHero(heroInfo, i, this); @@ -175,7 +175,7 @@ public TeamHero GetHero(string guid) { - foreach (var hero in teamHeros) + foreach (var hero in tempHeroes) { if (hero != null && hero.guid == guid) { @@ -187,7 +187,7 @@ public TeamHero GetServerHero(string guid) { - foreach (var hero in serverData) + foreach (var hero in serverHeroes) { if (hero != null && hero.guid == guid) { @@ -200,7 +200,7 @@ // 甯冮樀鎺ュ彛 public bool HasHero(string guid) { - foreach (var hero in teamHeros) + foreach (var hero in tempHeroes) { if (hero != null && hero.guid == guid) { @@ -212,9 +212,9 @@ public int GetEmptyPosition() { - for (int i = 0; i < teamHeros.Length; i++) + for (int i = 0; i < tempHeroes.Length; i++) { - if (teamHeros[i] == null) + if (tempHeroes[i] == null) { return i; } @@ -225,25 +225,25 @@ // 甯冮樀鎺ュ彛 public void SetTeamHero(int posNum, TeamHero hero) { - teamHeros[posNum] = hero; + tempHeroes[posNum] = hero; } // 甯冮樀鎺ュ彛 public void SetServerTeamHero(int posNum, TeamHero hero) { - serverData[posNum] = hero; - teamHeros[posNum] = hero; + serverHeroes[posNum] = hero; + tempHeroes[posNum] = hero; } public void AddHero(HeroInfo heroInfo, int targetPosition) { - if (targetPosition < 0 || targetPosition >= teamHeros.Length) + if (targetPosition < 0 || targetPosition >= tempHeroes.Length) { Debug.LogError("Invalid target position for adding hero."); return; } - TeamHero targetHero = teamHeros[targetPosition]; + TeamHero targetHero = tempHeroes[targetPosition]; if (null == targetHero) { @@ -308,9 +308,9 @@ { if (teamHero == null) return false; - for (int i = 0; i < teamHeros.Length; i++) + for (int i = 0; i < tempHeroes.Length; i++) { - if (teamHeros[i] != null && teamHeros[i].guid == teamHero.guid) + if (tempHeroes[i] != null && tempHeroes[i].guid == teamHero.guid) { SetTeamHero(i, null); return true; // Hero removed successfully @@ -321,19 +321,19 @@ public void SwapPosition(int index1, int index2) { - if (index1 < 0 || index1 >= teamHeros.Length || index2 < 0 || index2 >= teamHeros.Length) + if (index1 < 0 || index1 >= tempHeroes.Length || index2 < 0 || index2 >= tempHeroes.Length) { Debug.LogError("Invalid indices for swapping positions."); return; } - TeamHero temp = teamHeros[index1]; - teamHeros[index1] = teamHeros[index2]; - teamHeros[index2] = temp; + TeamHero temp = tempHeroes[index1]; + tempHeroes[index1] = tempHeroes[index2]; + tempHeroes[index2] = temp; // 鏇存柊浣嶇疆缂栧彿 - if (teamHeros[index1] != null) teamHeros[index1].positionNum = index1; - if (teamHeros[index2] != null) teamHeros[index2].positionNum = index2; + if (tempHeroes[index1] != null) tempHeroes[index1].positionNum = index1; + if (tempHeroes[index2] != null) tempHeroes[index2].positionNum = index2; } } \ No newline at end of file -- Gitblit v1.8.0