From 685f7f07f885daf0dae6ffa382039a0a97b179f1 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 03 十二月 2025 18:10:44 +0800
Subject: [PATCH] 0312 sdk恢复逻辑

---
 Main/System/Setting/QuickSetting.cs |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/Main/System/Setting/QuickSetting.cs b/Main/System/Setting/QuickSetting.cs
index 12dd103..e5031fe 100644
--- a/Main/System/Setting/QuickSetting.cs
+++ b/Main/System/Setting/QuickSetting.cs
@@ -20,6 +20,7 @@
         quickSettingDic.Add(QuickSettingType.AutoGoldRush, new QuickSettingRange(QuickSettingType.AutoGoldRush, 4, 10, 1));  //鑷姩娣橀噾锛�9涓墿鍝佸�硷紝1涓嚜鍔ㄥ埛鏂板紑鍏�
         quickSettingDic.Add(QuickSettingType.BattleSpeed, new QuickSettingRange(QuickSettingType.BattleSpeed, 14, 1));
         quickSettingDic.Add(QuickSettingType.HeroCountLock, new QuickSettingRange(QuickSettingType.HeroCountLock, 15, 2));
+        quickSettingDic.Add(QuickSettingType.CreateRole, new QuickSettingRange(QuickSettingType.CreateRole, 17, 1));
 
         setting = new string(UCharacter, 100);
         DTC0102_tagCDBPlayer.beforePlayerDataInitializeEvent += BeforePlayerDataInitializeEvent;
@@ -165,6 +166,7 @@
     AutoGoldRush,   //鑷姩娣橀噾
     BattleSpeed,    //鎴樻枟閫熷害绱㈠紩  闈炰富绾块儴鍒�
     HeroCountLock,  //涓婇樀浜烘暟鏉′欢閿佸畾
+    CreateRole, //鍒涘缓瑙掕壊鎴愬姛
 }
 
 public class QuickSettingRange

--
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